Икали, надсмотрщик ваал
Гуманоид
Icali, Vaal Overseer
| Spectre | |
|---|---|
| Tags | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Здоровье
259%
Броня
+75%
Ailment Threshold
259%
Сопротивление
Damage
259%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
3 ~ 17
Attack Time
1.335 Second
Damage Spread
±20%
Опыт
180%
Model Size
100%
Type
VaalGuardOverseer
Metadata
VaalOverseerAreaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
16,662
Броня
50,383
Уклонение
4,739
Damage
967
Урон от чар
967
Точность
580
Attack Time
1.335
Опыт
18,459
Minion Life
3,614
Minion Damage
773
Ailment Threshold
16,662
Chill
53
Shock
53
Brittle
298
Scorch
53
Sap
146
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 774—1161
Шанс критического удара: 5%
Attack Time: 1.335 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalOverseerHeavyStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee
Тяжёлый удар
Base Damage: 774—1161
Шанс критического удара: 5%
Урон от атаки: 126%
Attack Time: 1.335 сек.
Перезарядка: 2 сек.
Герой сильно бьёт врагов. Умение требует булаву, скипетр, топор, меч или посох.
Отбрасывает врагов при нанесении удара
Наносит на 26% больше урона атаками
40% физического урона становится уроном от огня
1% снижение порога оглушения врагов
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/VaalOverseerAreaBoss"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Icali, Vaal Overseer",
life = 2.59,
damage = 2.59,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 17,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeed",
"VaalOverseerHeavyStrike",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalOverseerHeavyStrike"] = {
name = "Heavy Strike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Attacks enemies with a forceful blow. Requires a Mace, Sceptre, Axe, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_stun_threshold_reduction_+%",
"skill_physical_damage_%_to_convert_to_fire",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {1, 40, baseMultiplier = 1.26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {1, 40, baseMultiplier = 1.26, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















