Icali, Vaal-Aufseher
Humanoid
Icali, Vaal Overseer
| Spectre | |
|---|---|
| Tags | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Leben
259%
Rüstung
+75%
Ailment Threshold
259%
Widerstand
Damage
259%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
3 ~ 17
Attack Time
1.335 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
VaalGuardOverseer
Metadata
VaalOverseerAreaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
16,662
Rüstung
50,383
Ausweichwert
4,739
Damage
967
Zauberschaden
967
Genauigkeit
580
Attack Time
1.335
Erfahrung
18,459
Minion Life
3,614
Minion Damage
773
Ailment Threshold
16,662
Chill
53
Shock
53
Brittle
298
Scorch
53
Sap
146
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 774—1161
Kritische Trefferchance: 5%
Attack Time: 1.335 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalOverseerHeavyStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee
Heftiger Schlag
Base Damage: 774—1161
Kritische Trefferchance: 5%
Angriffsschaden: 126%
Attack Time: 1.335 Sek.
Abklingzeit: 2 Sek.
Greift Gegner mit einem energischen Hieb an. Erfordert einen Streitkolben, ein Zepter, eine Axt, ein Schwert oder einen Stab.
Stößt Gegner bei Treffer zurück
Verursacht 26% mehr Angriffsschaden
40% des physischen Schadens werden in Feuerschaden umgewandelt
1% verringerte gegnerische Betäubungsschwelle
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/VaalOverseerAreaBoss"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Icali, Vaal Overseer",
life = 2.59,
damage = 2.59,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 17,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeed",
"VaalOverseerHeavyStrike",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalOverseerHeavyStrike"] = {
name = "Heavy Strike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Attacks enemies with a forceful blow. Requires a Mace, Sceptre, Axe, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_stun_threshold_reduction_+%",
"skill_physical_damage_%_to_convert_to_fire",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {1, 40, baseMultiplier = 1.26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {1, 40, baseMultiplier = 1.26, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















