Наблюдательный тотем
Механизм
monster no drops or experience [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Templar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Время применения: 3.5 сек.
Перезарядка: 5.5 сек.
Скорость сотворения чар этого умения не может быть изменена
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Templar"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Не может быть отброшен
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Наблюдательный тотем
Механизм
monster no drops or experience [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Science_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Время применения: 3.5 сек.
Перезарядка: 5.5 сек.
Скорость сотворения чар этого умения не может быть изменена
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Science_"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Не может быть отброшен
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Наблюдательный тотем
Механизм
monster no drops or experience [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Bandit
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Время применения: 3.5 сек.
Перезарядка: 5.5 сек.
Скорость сотворения чар этого умения не может быть изменена
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Bandit"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Не может быть отброшен
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Наблюдательный тотем
Механизм
monster no drops or experience [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Robot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Время применения: 3.5 сек.
Перезарядка: 5.5 сек.
Скорость сотворения чар этого умения не может быть изменена
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Robot"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Не может быть отброшен
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Наблюдательный тотем
Механизм
monster no drops or experience [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть отброшен
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Здоровье
400%
Броня
+100%
Ailment Threshold
400%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_UnbreakableMap__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarmUnbreakableMap
Triggerable, Spell
Время применения: 3.5 сек.
Перезарядка: 4.5 сек.
Скорость сотворения чар этого умения не может быть изменена
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" } ControlZone { } StateMachine { define_shared_state = "activated;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_state_activated_0 = "RemoveEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );" on_or_create_state_activated_1 = "AddEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );" } Preload { preload_epk = "Metadata/Monsters/Totems/HolyFlameTotem/flare.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_UnbreakableMap__"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarmUnbreakableMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarmUnbreakableMap"] = { name = "EGHeistHiddenTotemAlarmUnbreakableMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Не может быть отброшен
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |