Wachentotem
Konstrukt
monster no drops or experience [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Templar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 5.5 Sek.
Die Zaubergeschwindigkeit dieser Fertigkeit kann nicht modifiziert werden
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Templar"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wachentotem
Konstrukt
monster no drops or experience [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Science_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 5.5 Sek.
Die Zaubergeschwindigkeit dieser Fertigkeit kann nicht modifiziert werden
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Science_"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wachentotem
Konstrukt
monster no drops or experience [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Bandit
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 5.5 Sek.
Die Zaubergeschwindigkeit dieser Fertigkeit kann nicht modifiziert werden
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Bandit"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wachentotem
Konstrukt
monster no drops or experience [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Robot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 5.5 Sek.
Die Zaubergeschwindigkeit dieser Fertigkeit kann nicht modifiziert werden
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Robot"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wachentotem
Konstrukt
monster no drops or experience [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Kann nicht zurückgestoßen werden
cannot be taunted [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_UnbreakableMap__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarmUnbreakableMap
Triggerable, Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 4.5 Sek.
Die Zaubergeschwindigkeit dieser Fertigkeit kann nicht modifiziert werden
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" } ControlZone { } StateMachine { define_shared_state = "activated;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_state_activated_0 = "RemoveEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );" on_or_create_state_activated_1 = "AddEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );" } Preload { preload_epk = "Metadata/Monsters/Totems/HolyFlameTotem/flare.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_UnbreakableMap__"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarmUnbreakableMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarmUnbreakableMap"] = { name = "EGHeistHiddenTotemAlarmUnbreakableMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Bewegungsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.