オブザーバー・トーテム
コンストラクト
monster no drops or experience [1]
アクションスピードは基礎値よりも低く修正されることがない
移動スピードは基礎値よりも低く修正されることがない
ノックバックを受けることがない
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
SpectreN
Tagsconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
ライフ
400%
アーマー
+100%
Ailment Threshold
400%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Templar
レベル
68
ライフ
25,733
アーマー
57,580
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.5
経験値
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
EGHeistHiddenTotemAlarm
Triggerable, Spell
キャストタイム: 3.5 秒
クールダウン時間: 5.5 秒
このスペルのキャストスピードは変更できない
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

StateMachine
{
	define_shared_state = "hidden_totem = 1;"
}

Stats
{
    immune_to_ally_buff_auras = 1
    set_item_drop_slots = 0
    untargetable_by_monster_ai = 1
    set_monster_do_not_fracture = 1
    set_max_frenzy_charges = 0
    set_max_power_charges = 0
    set_max_endurance_charges = 0
    base_cannot_be_damaged = 1
    base_cannot_be_stunned = 1
    cannot_be_knocked_back = 1
    set_monster_no_beyond_portal = 1
    set_cannot_be_afflicted = 1
    uses_no_mana = 1
    monster_inherent_damage_taken_+%_final = -45
}

Actor
{
     slow_animations_go_to_idle = false
}

Life
{
    prevent_corpse_sinking = true
}

BaseEvents
{
    on_sleep = "InterruptActionsForDuration( 0.1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

StateMachine
{
	on_or_create_state_hidden_totem_1 =
	"
		DisableTargetable();
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk );
	"

	on_state_hidden_totem_0 =
	"
		EnableTargetable();
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );
		Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} );
	"
}

Actor
{
	on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );"
	on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Templar"] = {
    name = "Observer Totem",
    life = 4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EGHeistHiddenTotemAlarm",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistHiddenTotemAlarm"] = {
    name = "EGHeistHiddenTotemAlarm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • オブザーバー・トーテム
    コンストラクト
    monster no drops or experience [1]
    アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    ノックバックを受けることがない
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Observer Totem
    SpectreN
    Tagsconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
    ライフ
    400%
    アーマー
    +100%
    Ailment Threshold
    400%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    MonsterTotemTough
    Metadata
    AlarmTotem_Science_
    レベル
    68
    ライフ
    25,733
    アーマー
    57,580
    回避力
    4,739
    Damage
    374
    スペルダメージ
    374
    命中
    580
    Attack Time
    1.5
    経験値
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    EGHeistHiddenTotemAlarm
    Triggerable, Spell
    キャストタイム: 3.5 秒
    クールダウン時間: 5.5 秒
    このスペルのキャストスピードは変更できない
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    StateMachine
    {
    	define_shared_state = "hidden_totem = 1;"
    }
    
    Stats
    {
        immune_to_ally_buff_auras = 1
        set_item_drop_slots = 0
        untargetable_by_monster_ai = 1
        set_monster_do_not_fracture = 1
        set_max_frenzy_charges = 0
        set_max_power_charges = 0
        set_max_endurance_charges = 0
        base_cannot_be_damaged = 1
        base_cannot_be_stunned = 1
        cannot_be_knocked_back = 1
        set_monster_no_beyond_portal = 1
        set_cannot_be_afflicted = 1
        uses_no_mana = 1
        monster_inherent_damage_taken_+%_final = -45
    }
    
    Actor
    {
         slow_animations_go_to_idle = false
    }
    
    Life
    {
        prevent_corpse_sinking = true
    }
    
    BaseEvents
    {
        on_sleep = "InterruptActionsForDuration( 0.1 );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    StateMachine
    {
    	on_or_create_state_hidden_totem_1 =
    	"
    		DisableTargetable();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk );
    	"
    
    	on_state_hidden_totem_0 =
    	"
    		EnableTargetable();
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );
    		Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} );
    	"
    }
    
    Actor
    {
    	on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );"
    	on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Science_"] = {
        name = "Observer Totem",
        life = 4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EGHeistHiddenTotemAlarm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistHiddenTotemAlarm"] = {
        name = "EGHeistHiddenTotemAlarm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "spell_cast_time_cannot_be_modified",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • オブザーバー・トーテム
    コンストラクト
    monster no drops or experience [1]
    アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    ノックバックを受けることがない
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Observer Totem
    SpectreN
    Tagsconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
    ライフ
    400%
    アーマー
    +100%
    Ailment Threshold
    400%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    MonsterTotemTough
    Metadata
    AlarmTotem_Bandit
    レベル
    68
    ライフ
    25,733
    アーマー
    57,580
    回避力
    4,739
    Damage
    374
    スペルダメージ
    374
    命中
    580
    Attack Time
    1.5
    経験値
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    EGHeistHiddenTotemAlarm
    Triggerable, Spell
    キャストタイム: 3.5 秒
    クールダウン時間: 5.5 秒
    このスペルのキャストスピードは変更できない
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    StateMachine
    {
    	define_shared_state = "hidden_totem = 1;"
    }
    
    Stats
    {
        immune_to_ally_buff_auras = 1
        set_item_drop_slots = 0
        untargetable_by_monster_ai = 1
        set_monster_do_not_fracture = 1
        set_max_frenzy_charges = 0
        set_max_power_charges = 0
        set_max_endurance_charges = 0
        base_cannot_be_damaged = 1
        base_cannot_be_stunned = 1
        cannot_be_knocked_back = 1
        set_monster_no_beyond_portal = 1
        set_cannot_be_afflicted = 1
        uses_no_mana = 1
        monster_inherent_damage_taken_+%_final = -45
    }
    
    Actor
    {
         slow_animations_go_to_idle = false
    }
    
    Life
    {
        prevent_corpse_sinking = true
    }
    
    BaseEvents
    {
        on_sleep = "InterruptActionsForDuration( 0.1 );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    StateMachine
    {
    	on_or_create_state_hidden_totem_1 =
    	"
    		DisableTargetable();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk );
    	"
    
    	on_state_hidden_totem_0 =
    	"
    		EnableTargetable();
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk );
    		Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk );} );
    	"
    }
    
    Actor
    {
    	on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );"
    	on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Bandit"] = {
        name = "Observer Totem",
        life = 4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EGHeistHiddenTotemAlarm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistHiddenTotemAlarm"] = {
        name = "EGHeistHiddenTotemAlarm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "spell_cast_time_cannot_be_modified",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • オブザーバー・トーテム
    コンストラクト
    monster no drops or experience [1]
    アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    ノックバックを受けることがない
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Observer Totem
    SpectreN
    Tagsconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
    ライフ
    400%
    アーマー
    +100%
    Ailment Threshold
    400%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    MonsterTotemTough
    Metadata
    AlarmTotem_Robot
    レベル
    68
    ライフ
    25,733
    アーマー
    57,580
    回避力
    4,739
    Damage
    374
    スペルダメージ
    374
    命中
    580
    Attack Time
    1.5
    経験値
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    EGHeistHiddenTotemAlarm
    Triggerable, Spell
    キャストタイム: 3.5 秒
    クールダウン時間: 5.5 秒
    このスペルのキャストスピードは変更できない
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    StateMachine
    {
    	define_shared_state = "hidden_totem = 1;"
    }
    
    Stats
    {
        immune_to_ally_buff_auras = 1
        set_item_drop_slots = 0
        untargetable_by_monster_ai = 1
        set_monster_do_not_fracture = 1
        set_max_frenzy_charges = 0
        set_max_power_charges = 0
        set_max_endurance_charges = 0
        base_cannot_be_damaged = 1
        base_cannot_be_stunned = 1
        cannot_be_knocked_back = 1
        set_monster_no_beyond_portal = 1
        set_cannot_be_afflicted = 1
        uses_no_mana = 1
        monster_inherent_damage_taken_+%_final = -45
    }
    
    Actor
    {
         slow_animations_go_to_idle = false
    }
    
    Life
    {
        prevent_corpse_sinking = true
    }
    
    BaseEvents
    {
        on_sleep = "InterruptActionsForDuration( 0.1 );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    StateMachine
    {
    	on_or_create_state_hidden_totem_1 =
    	"
    		DisableTargetable();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk );
    	"
    
    	on_state_hidden_totem_0 =
    	"
    		EnableTargetable();
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );
    		Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} );
    	"
    }
    
    Actor
    {
    	on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );"
    	on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Robot"] = {
        name = "Observer Totem",
        life = 4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EGHeistHiddenTotemAlarm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistHiddenTotemAlarm"] = {
        name = "EGHeistHiddenTotemAlarm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "spell_cast_time_cannot_be_modified",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • オブザーバー・トーテム
    コンストラクト
    monster no drops or experience [1]
    アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    ノックバックを受けることがない
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Observer Totem
    SpectreN
    Tagsconstruct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
    ライフ
    400%
    アーマー
    +100%
    Ailment Threshold
    400%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    MonsterTotemTough
    Metadata
    AlarmTotem_UnbreakableMap__
    レベル
    68
    ライフ
    25,733
    アーマー
    57,580
    回避力
    4,739
    Damage
    374
    スペルダメージ
    374
    命中
    580
    Attack Time
    1.5
    経験値
    10,255
    Minion Life
    5,582
    Minion Damage
    298
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    EGHeistHiddenTotemAlarmUnbreakableMap
    Triggerable, Spell
    キャストタイム: 3.5 秒
    クールダウン時間: 4.5 秒
    このスペルのキャストスピードは変更できない
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
        immune_to_ally_buff_auras = 1
        set_item_drop_slots = 0
        untargetable_by_monster_ai = 1
        set_monster_do_not_fracture = 1
        set_max_frenzy_charges = 0
        set_max_power_charges = 0
        set_max_endurance_charges = 0
        base_cannot_be_damaged = 1
        base_cannot_be_stunned = 1
        cannot_be_knocked_back = 1
        set_monster_no_beyond_portal = 1
        set_cannot_be_afflicted = 1
        uses_no_mana = 1
        monster_inherent_damage_taken_+%_final = -45
    }
    
    Actor
    {
         slow_animations_go_to_idle = false
    }
    
    Life
    {
        prevent_corpse_sinking = true
    }
    
    BaseEvents
    {
        on_sleep = "InterruptActionsForDuration( 0.1 );"
    }
    
    ControlZone
    {
    }
    
    StateMachine
    {
        define_shared_state = "activated;"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    StateMachine
    {
    	on_state_activated_0 = "RemoveEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );"
    	on_or_create_state_activated_1 = "AddEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Monsters/Totems/HolyFlameTotem/flare.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_UnbreakableMap__"] = {
        name = "Observer Totem",
        life = 4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EGHeistHiddenTotemAlarmUnbreakableMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistHiddenTotemAlarmUnbreakableMap"] = {
        name = "EGHeistHiddenTotemAlarmUnbreakableMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "spell_cast_time_cannot_be_modified",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 編集

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