관찰자 토템
구조물
monster no drops or experience [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Templar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
시전 속도: 3.5 초
재사용 대기시간: 5.5 초
이 스킬의 시전 속도 변경 불가
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Templar"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
관찰자 토템
구조물
monster no drops or experience [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Science_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
시전 속도: 3.5 초
재사용 대기시간: 5.5 초
이 스킬의 시전 속도 변경 불가
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Science_"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
관찰자 토템
구조물
monster no drops or experience [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Bandit
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
시전 속도: 3.5 초
재사용 대기시간: 5.5 초
이 스킬의 시전 속도 변경 불가
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_redtiki_fadeout.epk " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Bandit"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
관찰자 토템
구조물
monster no drops or experience [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_Robot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarm
Triggerable, Spell
시전 속도: 3.5 초
재사용 대기시간: 5.5 초
이 스킬의 시전 속도 변경 불가
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { define_shared_state = "hidden_totem = 1;" } Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_or_create_state_hidden_totem_1 = " DisableTargetable(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); " on_state_hidden_totem_0 = " EnableTargetable(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk ); Delay( 2.0, {RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk );} ); " } Actor { on_start_ExecuteGEAL = "AddEffectPack( HeistAlarmTotemsAlarm );" on_destroy_ExecuteGEAL = "PlayAnimationAttached( Metadata/Monsters/Totems/HolyFlameTotem/flare_new.ao, end );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/epk/Mirage_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_Robot"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarm"] = { name = "EGHeistHiddenTotemAlarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
관찰자 토템
구조물
monster no drops or experience [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
밀려날 수 없음
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Observer Totem
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
생명력
400%
방어도
+100%
Ailment Threshold
400%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotemTough
Metadata
AlarmTotem_UnbreakableMap__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGHeistHiddenTotemAlarmUnbreakableMap
Triggerable, Spell
시전 속도: 3.5 초
재사용 대기시간: 4.5 초
이 스킬의 시전 속도 변경 불가
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { immune_to_ally_buff_auras = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 uses_no_mana = 1 monster_inherent_damage_taken_+%_final = -45 } Actor { slow_animations_go_to_idle = false } Life { prevent_corpse_sinking = true } BaseEvents { on_sleep = "InterruptActionsForDuration( 0.1 );" } ControlZone { } StateMachine { define_shared_state = "activated;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" StateMachine { on_state_activated_0 = "RemoveEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );" on_or_create_state_activated_1 = "AddEffectPack( Metadata/Monsters/Totems/HolyFlameTotem/flare.epk );" } Preload { preload_epk = "Metadata/Monsters/Totems/HolyFlameTotem/flare.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Hazards/Perception_AlarmTotem/AlarmTotem_UnbreakableMap__"] = { name = "Observer Totem", life = 4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EGHeistHiddenTotemAlarmUnbreakableMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGHeistHiddenTotemAlarmUnbreakableMap"] = { name = "EGHeistHiddenTotemAlarmUnbreakableMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be taunted [1]
Id | CannotBeTaunted |
---|---|
Family | TauntImmunity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |