Всадник на рексе
SpectreY
AreaПустыня Вастири, Оазис, Лаборатория вечных, Озеро Каландры
Tagsfast_movement, has_bow, human, humanoid, large_model, light_armour, maraketh, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Packs
  • Пустыня Вастири, Оазис: Всадник на рексе, Копьеносец на рексе
  • Оазис: Всадник на рексе, Копьеносец на рексе
  • Лаборатория вечных: Всадник на рексе, Копьеносец на рексе
  • Здоровье
    225%
    Броня
    +50%
    Уклонение
    +50%
    Ailment Threshold
    225%
    Сопротивление
    20 20 20 0
    Damage
    113%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    MarakethRider
    Metadata
    MarakethRider_
    Уровень
    68
    Здоровье
    14,475
    Броня
    43,185
    Уклонение
    7,109
    Энергетический щит
    0
    Damage
    422
    Урон от чар
    422
    Точность
    290
    Attack Time
    1.05
    Опыт
    15,383
    Ailment Threshold
    14,475
    Chill
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    MeleeMarakethArcher
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 338–507
    Шанс критического удара: 5%
    Урон от атаки: 65%
    Attack Time: 1.05 сек.
    Герой наносит обычный удар.
    Наносит на 35% меньше урона атаками
    arrow projectile variation [23]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethRider/MarakethRider_"] = {
        name = "Rhexback Raider",
        life = 2.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeMarakethArcher",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMarakethArcher"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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