Rhexback Raider
Humanoid
Spectre | Y |
---|---|
Area | The Vastiri Desert, The Oasis, The Eternal Laboratory, The Lake of Kalandra |
Tags | fast_movement, has_bow, human, humanoid, large_model, light_armour, maraketh, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Life
225%
Armour
+50%
Evasion
+50%
Ailment Threshold
225%
Resistance
20 20 20 0
Damage
113%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.05 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
MarakethRider
Metadata
MarakethRider_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
14,475
Armour
43,185
Evasion
7,109
Energy Shield
0
Damage
422
Spell Damage
422
Accuracy
290
Attack Time
1.05
Experience
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Time: 1.05 sec
Strike your foes down with a powerful blow.
Deals 35% less Attack Damage
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethRider/MarakethRider_"] = { name = "Rhexback Raider", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 1.05, attackRange = 40, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }