Saqueador Rhexback
Rhexback Raider
SpectreY
AreaDeserto Vastiri, O Oásis, Laboratório Eterno, O Lago de Kalandra
Tagsfast_movement, has_bow, human, humanoid, large_model, light_armour, maraketh, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
Packs
  • Deserto Vastiri, O Oásis: Saqueador Rhexback, Lanceiro Rhexback
  • O Oásis: Saqueador Rhexback, Lanceiro Rhexback
  • Laboratório Eterno: Saqueador Rhexback, Lanceiro Rhexback
  • Vida
    225%
    Armadura
    +50%
    Evasão
    +50%
    Ailment Threshold
    225%
    Resistência
    20 20 20 0
    Damage
    113%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    MarakethRider
    Metadata
    MarakethRider_
    Nível
    68
    Vida
    14,475
    Armadura
    43,185
    Evasão
    7,109
    Escudo de Energia
    0
    Damage
    422
    Dano Mágico
    422
    Precisão
    290
    Attack Time
    1.05
    Experiência
    15,383
    Ailment Threshold
    14,475
    Chill
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    MeleeMarakethArcher
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 338–507
    Chance de Crítico: 5%
    Dano de Ataque: 65%
    Attack Time: 1.05 seg
    Abate seus inimigos com um golpe poderoso.
    Causa 35% menos Dano de Ataque
    arrow projectile variation [23]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethRider/MarakethRider_"] = {
        name = "Rhexback Raider",
        life = 2.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeMarakethArcher",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeMarakethArcher"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }