預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡
食人族噬火者
[75] 暮光海灘
[6] 沉寂海崖
Cannibal Fire-eater

食人族噬火者(Cannibal Fire-eater)

幽魂Y
地區[75] 暮光海灘
標籤red_blood, human, humanoid
免疫stance movement speed +% final [100]
傷害120%
生命144%
Ailment Threshold144%
暴擊率5%
類型CannibalChampion
攻擊距離6 ~ 10
攻擊間隔1.995 秒
傷害分佈20%
閃避+15%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 771.91158 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84食人族噬火者345032282.71.9951097116161983000000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 702.51054 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82食人族噬火者3090220361.995912114198913700000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 581871.6 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78食人族噬火者239121616.91.995614610940788000000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 503.2754.8 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
75食人族噬火者202561357.61.99547348984704100000
Melee30IAmNotSpectre OnlyLastTarget TargetNear
Melee10IAmNotSpectre OnlyLastTarget TargetMediumNear
Melee3IAmNotSpectre OnlyLastTarget TargetNotFar
TotemFireSpray20IAmNotSpectre TargetNear ForceTargetEnemy
Melee3IAmSpectre OnlyLastTarget
TotemFireSpray30IAmSpectre TargetNear ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
}

Render
{
     //turn_duration = 0.35
}
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Cannibal/CannibalMaleChampion"] = {
    name = "Cannibal Fire-eater",
    life = 1.44,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
        "MonsterFlameRedCannibal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameRedCannibal"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.037,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_repeat_count",
        "skill_art_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_cast_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 8, 2, -75, 0, -25, 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
幽魂Y
地區[6] 沉寂海崖
標籤red_blood, human, humanoid
免疫stance movement speed +% final [100]
傷害120%
生命144%
Ailment Threshold144%
暴擊率5%
類型CannibalChampion
攻擊距離6 ~ 10
攻擊間隔1.995 秒
傷害分佈20%
閃避+15%
命中+100%

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 771.91158 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84食人族噬火者345032282.71.9951097116161983000000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 702.51054 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82食人族噬火者3090220361.995912114198913700000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 581871.6 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78食人族噬火者239121616.91.995614610940788000000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 456.9685.4 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73食人族噬火者177651206.61.99539117872652700000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 358537 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68食人族噬火者12921895.41.99524805642538300000

Melee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill can fire arrows [1]
skill can fire wand projectiles [1]

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

MonsterFlameRedCannibal
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 7.63811.46 火焰傷害
技能重複施放 8
skill art variation []
spell maximum action distance +% [-75]
active skill cast speed +% final [0]
monster penalty against minions damage +% final vs player minions [-25]
技能發射 3 個額外投射物

base_is_projectile projectile_uses_contact_position always_pierce use_scaled_contact_offset 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.333 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
6食人族噬火者8019.21.995433315000000
Melee30IAmNotSpectre OnlyLastTarget TargetNear
Melee10IAmNotSpectre OnlyLastTarget TargetMediumNear
Melee3IAmNotSpectre OnlyLastTarget TargetNotFar
TotemFireSpray20IAmNotSpectre TargetNear ForceTargetEnemy
Melee3IAmSpectre OnlyLastTarget
TotemFireSpray30IAmSpectre TargetNear ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
}

Render
{
     //turn_duration = 0.35
}
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Cannibal/CannibalMaleChampionLedge"] = {
    name = "Cannibal Fire-eater",
    life = 1.44,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
        "MonsterFlameRedCannibal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameRedCannibal"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.4,
    incrementalEffectiveness = 0.037,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_repeat_count",
        "skill_art_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_cast_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 8, 2, -75, 0, -25, 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}