SpectreY
AreaLa Côte, La Corniche, Le Laboratoire éternel, Littoral, Carte, Le Lac de Kalandra
Tagsbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
144%Vie
+15%Évasion
144%Ailment Threshold
0 0 0 0Résistance
120%Damage
100%Précision
+5%Chances de coup critique
+130%Multiplicateur de coups critiques
4 ~ 12Attack Distance
1.995 SecondAttack Time
±20%Damage Spread
120%Expérience
115%Model Size
CannibalChampionType
50,825Vie
16,265Pièce d'armure
9,338Évasion
0Bouclier d'énergie
1,144Damage
538Précision
1.995Attack Time
15,900Expérience
50,825Ailment Threshold
161Chill
161Shock
909Brittle
161Scorch
444Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 915–1373
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 289.5 à 579 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
41,129Vie
14,425Pièce d'armure
8,749Évasion
0Bouclier d'énergie
1,020Damage
499Précision
1.995Attack Time
15,607Expérience
41,129Ailment Threshold
130Chill
130Shock
736Brittle
130Scorch
359Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 816–1224
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 263.5 à 526.9 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
26,263Vie
11,328Pièce d'armure
7,667Évasion
0Bouclier d'énergie
810Damage
428Précision
1.995Attack Time
14,852Expérience
26,263Ailment Threshold
83Chill
83Shock
470Brittle
83Scorch
229Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 648–972
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 217.9 à 435.8 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
15,627Vie
8,348Pièce d'armure
6,478Évasion
0Bouclier d'énergie
604Damage
352Précision
1.995Attack Time
13,666Expérience
15,627Ailment Threshold
49Chill
49Shock
280Brittle
49Scorch
137Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 483–725
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 171.3 à 342.7 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
12,646Vie
7,380Pièce d'armure
6,049Évasion
0Bouclier d'énergie
537Damage
326Précision
1.995Attack Time
13,139Expérience
12,646Ailment Threshold
40Chill
40Shock
226Brittle
40Scorch
110Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 429–644
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 155.5 à 311 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
Melee30IAmNotSpectre OnlyLastTarget TargetNear
Melee10IAmNotSpectre OnlyLastTarget TargetMediumNear
Melee3IAmNotSpectre OnlyLastTarget
GeometryTrigger20IAmNotSpectre TargetNear ForceTargetEnemy
Melee3IAmSpectre OnlyLastTarget
GeometryTrigger30IAmSpectre TargetNear ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

StateMachine
{
	define_shared_state = "torch;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

Life
{
	on_spawned_dead = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );"
}

StateMachine
{
	on_state_torch_1 =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );
		DetachAllOfType( Metadata/Items/Weapons/OneHandWeapons/throw/monster/scavthrowtourch.ao );
	"

	create_state_torch_0 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );"

	create_state_torch_1 =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );
		DetachAllOfType( Metadata/Items/Weapons/OneHandWeapons/throw/monster/scavthrowtourch.ao );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk"
}

Animated
{
	on_event_removefire =
	"
		DelayRandom( 1.0, 2.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Cannibal/CannibalMaleChampion"] = {
    name = "Cannibal Fire-eater",
    life = 1.44,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MonsterFlameRedCannibal",
        "GTCannibalFlameBreathe",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameRedCannibal"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Fire] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCannibalFlameBreathe"] = {
    name = "GTCannibalFlameBreathe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
Cannibale cracheur de feu
La Corniche
Cannibal Fire-eater
SpectreY
AreaLa Corniche
Tagsbludgeoning_weapon, Lanceur de sorts, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
144%Vie
+15%Évasion
144%Ailment Threshold
0 0 0 0Résistance
120%Damage
100%Précision
+5%Chances de coup critique
+130%Multiplicateur de coups critiques
4 ~ 12Attack Distance
1.995 SecondAttack Time
±20%Damage Spread
120%Expérience
115%Model Size
CannibalChampionType
50,825Vie
16,265Pièce d'armure
9,338Évasion
0Bouclier d'énergie
1,144Damage
538Précision
1.995Attack Time
15,900Expérience
50,825Ailment Threshold
161Chill
161Shock
909Brittle
161Scorch
444Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 915–1373
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 289.5 à 579 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
41,129Vie
14,425Pièce d'armure
8,749Évasion
0Bouclier d'énergie
1,020Damage
499Précision
1.995Attack Time
15,607Expérience
41,129Ailment Threshold
130Chill
130Shock
736Brittle
130Scorch
359Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 816–1224
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 263.5 à 526.9 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
26,263Vie
11,328Pièce d'armure
7,667Évasion
0Bouclier d'énergie
810Damage
428Précision
1.995Attack Time
14,852Expérience
26,263Ailment Threshold
83Chill
83Shock
470Brittle
83Scorch
229Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 648–972
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 217.9 à 435.8 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
15,627Vie
8,348Pièce d'armure
6,478Évasion
0Bouclier d'énergie
604Damage
352Précision
1.995Attack Time
13,666Expérience
15,627Ailment Threshold
49Chill
49Shock
280Brittle
49Scorch
137Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 483–725
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 171.3 à 342.7 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
9,264Vie
6,127Pièce d'armure
5,450Évasion
0Bouclier d'énergie
448Damage
290Précision
1.995Attack Time
12,306Expérience
9,264Ailment Threshold
29Chill
29Shock
166Brittle
29Scorch
81Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 134.3 à 268.5 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
69Vie
48Pièce d'armure
191Évasion
0Bouclier d'énergie
10Damage
18Précision
1.995Attack Time
80Expérience
69Ailment Threshold
0Chill
0Shock
1Brittle
0Scorch
1Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 8–12
Chances de coup critique: 5%
Attack Time: 1.995 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibal
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Triggerable
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 2.864 à 5.728 Dégâts de feu
Les Aptitudes se répètent 2 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]
use scaled contact offset [1]

flametotem
GTCannibalFlameBreathe
Triggerable
Temps de recharge: 2 Second
Les Aptitudes se répètent 2 fois de plus
Melee30IAmNotSpectre OnlyLastTarget TargetNear
Melee10IAmNotSpectre OnlyLastTarget TargetMediumNear
Melee3IAmNotSpectre OnlyLastTarget
GeometryTrigger20IAmNotSpectre TargetNear ForceTargetEnemy
Melee3IAmSpectre OnlyLastTarget
GeometryTrigger30IAmSpectre TargetNear ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

StateMachine
{
	define_shared_state = "torch;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

Life
{
	on_spawned_dead = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );"
}

StateMachine
{
	on_state_torch_1 =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );
		DetachAllOfType( Metadata/Items/Weapons/OneHandWeapons/throw/monster/scavthrowtourch.ao );
	"

	create_state_torch_0 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );"

	create_state_torch_1 =
	"
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );
		DetachAllOfType( Metadata/Items/Weapons/OneHandWeapons/throw/monster/scavthrowtourch.ao );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk"
}

Animated
{
	on_event_removefire =
	"
		DelayRandom( 1.0, 2.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Cannibal/CannibalMaleChampionLedge"] = {
    name = "Cannibal Fire-eater",
    life = 1.44,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MonsterFlameRedCannibal",
        "GTCannibalFlameBreathe",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameRedCannibal"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Fire] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCannibalFlameBreathe"] = {
    name = "GTCannibalFlameBreathe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
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