初始之潭奎爾珊 傳奇 /4
(4–6)% 法術傷害格擋率
增加 (140–180)% 護甲與能量護盾
增加 (4–7)% 最大生命
若你近期有失去蟹將重盾則不能再失去蟹將重盾
當你至少有 5 層蟹將重盾時 +3% 攻擊傷害格擋率
當你至少有 10 層蟹將重盾時 +5% 攻擊傷害格擋率
( 近期內意指 4 秒內 )
增加 (150–200)% 護甲
(50–70) 每秒生命回復
+(30–40)% 火焰抗性
每層蟹將重盾增加 3% 傷害
你獲得 1 層蟹將重盾時,有 10% 機率
獲得你最大層數的蟹將重盾
獲得你最大層數的蟹將重盾
增加 (150–180)% 護甲
+(50–70) 最大生命
+(25–30)% 冰冷抗性
增加 25% 移動速度
你被物理傷害擊中時,只會失去 (5–7) 層蟹將重盾
若你至少有 10 層蟹將重盾則不能被暈眩
獻祭獵譜 /2
名字 | Recipe |
---|---|
工藝祝福技能在物品上: 蟹將祝福技能 蟹將祝福 | |
工藝祝福技能在物品上: 等級 30 蟹將祝福技能 |
初始之潭奎爾珊
幽魂 | N |
---|---|
地區 | 奎爾珊的澳口 |
標籤 | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, 法術, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Packs |
生命
2375%
護甲
+100%
閃避
+50%
異常狀態臨界值
505%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
250%
Model Size
105%
類型
NessaCrabSpiritBoss
Metadata
NessaCrabBestiarySpiritBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
74
生命
10,648,477
護甲
92,254
閃避
8,742
能量護盾
0
傷害
1,217
法術傷害
1,816
命中
366
攻擊間隔
1.005
經驗值
159,514
異常狀態臨界值
1,200,027
冰緩
3,794
感電
3,794
易碎
21,467
焦灼
3,794
殘喘
10,483
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1933–2899
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CrabSpiritBurrowPath
位移
冷卻時間: 5 秒
CrabSpiritCharge
攻擊, 位移, 範圍, 傷害
基本傷害: 1933–2899
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 2.5 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
25% 更少攻擊速度
CrabSpiritChargeWall
攻擊, 位移, 範圍, 傷害
基本傷害: 1933–2899
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
25% 更少攻擊速度
EnduranceChargeSlamBestiaryCrabBoss
攻擊, 範圍, 攻擊可重複, 近戰, 火焰, Slam, 圖騰技能
破體之擊
基本傷害: 1933–2899
暴擊率: 5%
攻擊傷害: 250%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
猛擊地面並在你前方釋放熾熱的裂縫,造成範圍傷害並從中產生數個更小的裂縫。每 3 次你使用此技能重擊地面會消耗 1 顆耐力球。限定錘、權杖、劍、斧、長杖或空手。
造成 150% 更多攻擊傷害
25% 物理傷害轉化至冰冷傷害
42% 更少攻擊速度
is area damage [1]
25% 物理傷害轉化至冰冷傷害
42% 更少攻擊速度
is area damage [1]
EmptyActionSpellBestiaryCrabBossRoar
法術
施放時間: 1.5 秒
冷卻時間: 16 秒
BestiaryCrabBossSummonMinions
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [330]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BestiaryCrabWallRockstorm
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
施放時間: 1 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
造成 417.8 至 626.7 物理傷害
+7 秒基礎持續時間
每 0.75 秒撞擊一次
基礎範圍為 1 米
active skill area of effect radius +% final [-25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
+7 秒基礎持續時間
每 0.75 秒撞擊一次
基礎範圍為 1 米
active skill area of effect radius +% final [-25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "FollowPath" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" slow_animations_go_to_idle = false } StateMachine { define_shared_state = "generic1" on_state_generic1_2 = "RemoveCollidability();" on_exit_state_generic1_2 = "MakeCollidable();" } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Timer { time = 0.1 on_finish = "StartTimer(); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/burrow/sand/travel.ao );" } StateMachine { create_state_generic1_2 = "StartTimer();" on_state_generic1_2 = "StartTimer();" on_exit_state_generic1_2 = "CancelTimer();" } Animated { on_event_contact_for_roar_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roar/roar_wave.ao );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roll/rollimpact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/NessaCrabBestiarySpiritBoss"] = { name = "Craiceann, First of the Deep", life = 23.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryCrabBossSummonMinions", "EmptyActionSpellBestiaryCrabBossRoar", "EnduranceChargeSlamBestiaryCrabBoss", "CrabSpiritBurrowPath", "CrabSpiritCharge", "CrabSpiritChargeWall", "BestiaryCrabWallRockstorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabBossSummonMinions"] = { name = "BestiaryCrabBossSummonMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 330, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryCrabBossRoar"] = { name = "EmptyActionSpellBestiaryCrabBossRoar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnduranceChargeSlamBestiaryCrabBoss"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-42, 25, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritBurrowPath"] = { name = "CrabSpiritBurrowPath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritCharge"] = { name = "CrabSpiritCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritChargeWall"] = { name = "CrabSpiritChargeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabWallRockstorm"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 750, -19, -50, -25, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
初始之潭奎爾珊
野獸
monster base type attack cast speed +% and damage -% final [33]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Craiceann, First of the Deep
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, bestiary_beast_boss, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
生命
2375%
護甲
+100%
閃避
+50%
異常狀態臨界值
505%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
250%
Model Size
105%
類型
NessaCrabSpiritBoss
Metadata
NessaCrabBestiarySpiritBossMenagerie
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
3,309,476
護甲
57,580
閃避
7,109
能量護盾
0
傷害
851
法術傷害
1,270
命中
290
攻擊間隔
1.005
經驗值
141,006
異常狀態臨界值
443,330
冰緩
1,402
感電
1,402
易碎
7,931
焦灼
1,402
殘喘
3,873
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CrabSpiritBurrowPath
位移
冷卻時間: 5 秒
CrabSpiritCharge
攻擊, 位移, 範圍, 傷害
基本傷害: 1351–2027
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 2.5 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
25% 更少攻擊速度
CrabSpiritChargeWall
攻擊, 位移, 範圍, 傷害
基本傷害: 1351–2027
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
造成 75% 更多攻擊傷害
25% 更少攻擊速度
25% 更少攻擊速度
EnduranceChargeSlamBestiaryCrabBoss
攻擊, 範圍, 攻擊可重複, 近戰, 火焰, Slam, 圖騰技能
破體之擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊傷害: 250%
攻擊間隔: 1.5 秒
冷卻時間: 4 秒
猛擊地面並在你前方釋放熾熱的裂縫,造成範圍傷害並從中產生數個更小的裂縫。每 3 次你使用此技能重擊地面會消耗 1 顆耐力球。限定錘、權杖、劍、斧、長杖或空手。
造成 150% 更多攻擊傷害
25% 物理傷害轉化至冰冷傷害
42% 更少攻擊速度
is area damage [1]
25% 物理傷害轉化至冰冷傷害
42% 更少攻擊速度
is area damage [1]
EmptyActionSpellBestiaryCrabBossRoar
法術
施放時間: 1.5 秒
冷卻時間: 16 秒
BestiaryCrabBossSummonMinions
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [330]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Render { //turn_duration = 0.3 } Animated { on_event_contact_for_roar_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roar/roar_wave.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roll/rollimpact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/NessaCrabBestiarySpiritBossMenagerie"] = { name = "Craiceann, First of the Deep", life = 23.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryCrabBossSummonMinions", "EmptyActionSpellBestiaryCrabBossRoar", "EnduranceChargeSlamBestiaryCrabBoss", "CrabSpiritBurrowPath", "CrabSpiritCharge", "CrabSpiritChargeWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabBossSummonMinions"] = { name = "BestiaryCrabBossSummonMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 330, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryCrabBossRoar"] = { name = "EmptyActionSpellBestiaryCrabBossRoar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnduranceChargeSlamBestiaryCrabBoss"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-42, 25, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritBurrowPath"] = { name = "CrabSpiritBurrowPath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritCharge"] = { name = "CrabSpiritCharge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritChargeWall"] = { name = "CrabSpiritChargeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
初始之潭奎爾珊 Topic /1
NPC | 名字 |
---|---|
野獸大師埃哈 | 埃哈有許多才能。你會學到的。我獨自航海至瓦爾克拉斯,既危險又勇敢的豐功偉業。你被震懾了,對吧? 我的船太小了,且沒有準備好這趟旅途。然後我的船擱淺了,但附近並沒有土地。相當的困惑。附近都是水,但我的船卻不能動。我的食物腐敗的很快。我非常擅常釣魚。我或許...哪天可以讓你看看我的身手。我釣到許多魚、螃蟹和章魚。我吃了非常多東西,但我沒有什麼水。我將垃圾丟入海中。 然後…船開始移動。我看向船尾。一隻巨大且紅色的螃蟹站在岩石上,覆蓋在我丟棄的垃圾上。牠是奎爾珊,初始之潭的化身。 埃哈知道了奎爾珊的秘密。它潛藏在海底深物的身體裡。找到牠們,我們就可以再次看到奎爾珊了。 |