Craiceann, el Primero de las Profundidades Único /4
Otorga la Habilidad Aspecto del Cangrejo Nivel 20
Armadura aumentada un (200–250)%
+(100–120) de vida máxima
+(25–30)% a las resistencias al fuego y al hielo
No puedes sufrir Sangrado
+5 a la cantidad máxima de Barreras de cangrejo
Armadura aumentada un (200–250)%
+(100–120) de vida máxima
+(25–30)% a las resistencias al fuego y al hielo
No puedes sufrir Sangrado
+5 a la cantidad máxima de Barreras de cangrejo
(4–6)% de probabilidad de bloquear el daño de hechizos
Armadura y escudo de energía aumentados un (140–180)%
Vida máxima aumentada un (4–7)%
No puedes perder Barreras de Cangrejo si perdiste Barreras de Cangrejo Recientemente
+3% a la probabilidad de Bloquear Daño de Ataques mientras tengas al menos 5 Barreras de Cangrejo
+5% a la probabilidad de bloquear el daño de ataques mientras tengas al menos 10 Barreras de cangrejo
(Recientemente se refiere a los últimos 4 segundos)
Armadura y escudo de energía aumentados un (140–180)%
Vida máxima aumentada un (4–7)%
No puedes perder Barreras de Cangrejo si perdiste Barreras de Cangrejo Recientemente
+3% a la probabilidad de Bloquear Daño de Ataques mientras tengas al menos 5 Barreras de Cangrejo
+5% a la probabilidad de bloquear el daño de ataques mientras tengas al menos 10 Barreras de cangrejo
(Recientemente se refiere a los últimos 4 segundos)
Armadura aumentada un (150–200)%
Regeneras (50–70) de vida por segundo
+(30–40)% de resistencia al fuego
Daño aumentado un 3% por cada Barrera de Cangrejo
10% de probabilidad de que si fueras a ganar una Barrera de cangrejo, en su lugar ganes
hasta tu cantidad máxima de Barreras de cangrejo
Regeneras (50–70) de vida por segundo
+(30–40)% de resistencia al fuego
Daño aumentado un 3% por cada Barrera de Cangrejo
10% de probabilidad de que si fueras a ganar una Barrera de cangrejo, en su lugar ganes
hasta tu cantidad máxima de Barreras de cangrejo
Armadura aumentada un (150–180)%
+(50–70) de vida máxima
+(25–30)% de resistencia al hielo
Velocidad de movimiento aumentada un 25%
Solo pierdes (5–7) Barreras de Cangrejo cuando recibes Daño Físico de un Golpe
No te pueden aturdir si tienes 10 o más barreras de cangrejo
+(50–70) de vida máxima
+(25–30)% de resistencia al hielo
Velocidad de movimiento aumentada un 25%
Solo pierdes (5–7) Barreras de Cangrejo cuando recibes Daño Físico de un Golpe
No te pueden aturdir si tienes 10 o más barreras de cangrejo
Receta de Bestiario /2
Nombre | Recipe |
---|---|
Fabrica una habilidad de aspecto en un objeto: Habilidad Aspecto del cangrejo Aspecto del cangrejo | |
Fabrica una habilidad de aspecto en un objeto: Habilidad Aspecto del cangrejo de nivel 30 |
Craiceann, el Primero de las Profundidades
Bestia
Área: Caleta de Craiceann
Género: Serpientes
Grupo: Crustáceos
Familia: Las Profundidades
monster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Craiceann, First of the Deep
Spectre | N |
---|---|
Area | Caleta de Craiceann |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanzador de hechizos, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Packs |
Vida
2375%
Armadura
+100%
Evasión
+50%
Ailment Threshold
505%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
105%
Type
NessaCrabSpiritBoss
Metadata
NessaCrabBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
74
Vida
10,648,477
Armadura
92,254
Evasión
8,742
Escudo de energía
0
Damage
1,217
Daño de hechizos
1,816
Precisión
366
Attack Time
1.005
Experiencia
159,514
Ailment Threshold
1,200,027
Chill
3,794
Shock
3,794
Brittle
21,467
Scorch
3,794
Sap
10,483
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1933–2899
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CrabSpiritBurrowPath
Movement
Tiempo de recarga: 5 seg
CrabSpiritCharge
Attack, Movement, Area, Damage
Base Damage: 1933–2899
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Tiempo de recarga: 2.5 seg
Inflige un 75% más de daño de ataque
25% menos Velocidad de Ataque
25% menos Velocidad de Ataque
CrabSpiritChargeWall
Attack, Movement, Area, Damage
Base Damage: 1933–2899
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Tiempo de recarga: 4 seg
Inflige un 75% más de daño de ataque
25% menos Velocidad de Ataque
25% menos Velocidad de Ataque
EnduranceChargeSlamBestiaryCrabBoss
Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Embate tectónico
Base Damage: 1933–2899
Probabilidad de golpe crítico: 5%
Daño de ataque: 250%
Attack Time: 1.5 seg
Tiempo de recarga: 4 seg
Golpea el suelo para desatar una fisura ardiente delante de ti que inflige daño en área y libera aleatoriamente varias fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo o estar desarmado.
Inflige un 150% más de daño de ataque
El 25% del daño físico se convierte en daño de hielo
42% menos Velocidad de Ataque
is area damage [1]
El 25% del daño físico se convierte en daño de hielo
42% menos Velocidad de Ataque
is area damage [1]
EmptyActionSpellBestiaryCrabBossRoar
Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 16 seg
BestiaryCrabBossSummonMinions
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [330]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BestiaryCrabWallRockstorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta de fuego
Tiempo de lanzamiento: 1 seg
Una lluvia de bolas de fuego cae sobre el área objetivo. Las bolas de fuego explotan al impactar e infligen daño a los enemigos cercanos.
Inflige de 417.8 a 626.7 de daño físico
La duración base es de 7 segundos
Un impacto cada 0.75 segundos
El radio base es de 1 metro
active skill area of effect radius +% final [-25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 7 segundos
Un impacto cada 0.75 segundos
El radio base es de 1 metro
active skill area of effect radius +% final [-25]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "FollowPath" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" slow_animations_go_to_idle = false } StateMachine { define_shared_state = "generic1" on_state_generic1_2 = "RemoveCollidability();" on_exit_state_generic1_2 = "MakeCollidable();" } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Timer { time = 0.1 on_finish = "StartTimer(); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/burrow/sand/travel.ao );" } StateMachine { create_state_generic1_2 = "StartTimer();" on_state_generic1_2 = "StartTimer();" on_exit_state_generic1_2 = "CancelTimer();" } Animated { on_event_contact_for_roar_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roar/roar_wave.ao );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roll/rollimpact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/NessaCrabBestiarySpiritBoss"] = { name = "Craiceann, First of the Deep", life = 23.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryCrabBossSummonMinions", "EmptyActionSpellBestiaryCrabBossRoar", "EnduranceChargeSlamBestiaryCrabBoss", "CrabSpiritBurrowPath", "CrabSpiritCharge", "CrabSpiritChargeWall", "BestiaryCrabWallRockstorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabBossSummonMinions"] = { name = "BestiaryCrabBossSummonMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 330, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryCrabBossRoar"] = { name = "EmptyActionSpellBestiaryCrabBossRoar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnduranceChargeSlamBestiaryCrabBoss"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-42, 25, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritBurrowPath"] = { name = "CrabSpiritBurrowPath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritCharge"] = { name = "CrabSpiritCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritChargeWall"] = { name = "CrabSpiritChargeWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabWallRockstorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7000, 750, -19, -50, -25, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Craiceann, el Primero de las Profundidades
Bestia
monster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Craiceann, First of the Deep
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bestiary_beast_boss, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Vida
2375%
Armadura
+100%
Evasión
+50%
Ailment Threshold
505%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
105%
Type
NessaCrabSpiritBoss
Metadata
NessaCrabBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,309,476
Armadura
57,580
Evasión
7,109
Escudo de energía
0
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
1.005
Experiencia
141,006
Ailment Threshold
443,330
Chill
1,402
Shock
1,402
Brittle
7,931
Scorch
1,402
Sap
3,873
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CrabSpiritBurrowPath
Movement
Tiempo de recarga: 5 seg
CrabSpiritCharge
Attack, Movement, Area, Damage
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Tiempo de recarga: 2.5 seg
Inflige un 75% más de daño de ataque
25% menos Velocidad de Ataque
25% menos Velocidad de Ataque
CrabSpiritChargeWall
Attack, Movement, Area, Damage
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Tiempo de recarga: 4 seg
Inflige un 75% más de daño de ataque
25% menos Velocidad de Ataque
25% menos Velocidad de Ataque
EnduranceChargeSlamBestiaryCrabBoss
Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Embate tectónico
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 250%
Attack Time: 1.5 seg
Tiempo de recarga: 4 seg
Golpea el suelo para desatar una fisura ardiente delante de ti que inflige daño en área y libera aleatoriamente varias fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo o estar desarmado.
Inflige un 150% más de daño de ataque
El 25% del daño físico se convierte en daño de hielo
42% menos Velocidad de Ataque
is area damage [1]
El 25% del daño físico se convierte en daño de hielo
42% menos Velocidad de Ataque
is area damage [1]
EmptyActionSpellBestiaryCrabBossRoar
Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 16 seg
BestiaryCrabBossSummonMinions
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [330]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/bodyfx/bodyfx.epk );" } Render { //turn_duration = 0.3 } Animated { on_event_contact_for_roar_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roar/roar_wave.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Crab_Boss/roll/rollimpact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/NessaCrabBestiarySpiritBossMenagerie"] = { name = "Craiceann, First of the Deep", life = 23.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryCrabBossSummonMinions", "EmptyActionSpellBestiaryCrabBossRoar", "EnduranceChargeSlamBestiaryCrabBoss", "CrabSpiritBurrowPath", "CrabSpiritCharge", "CrabSpiritChargeWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryCrabBossSummonMinions"] = { name = "BestiaryCrabBossSummonMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 330, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryCrabBossRoar"] = { name = "EmptyActionSpellBestiaryCrabBossRoar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnduranceChargeSlamBestiaryCrabBoss"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-42, 25, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritBurrowPath"] = { name = "CrabSpiritBurrowPath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritCharge"] = { name = "CrabSpiritCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrabSpiritChargeWall"] = { name = "CrabSpiritChargeWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Craiceann, el Primero de las profundidades Topic /1
NPC | Nombre |
---|---|
Einhar, Maestro de bestias | Mi barco era pequeño y no estaba bien preparado para el viaje. Entonces mi barco encalló, pero no había tierra. Muy confuso. Agua por todas partes, pero el barco no podía moverse. Mi comida se estropeó rápidamente. Soy muy bueno pescando. Tendré que enseñarte a pescar en algún momento... quizás. Pesqué muchos peces. Y cangrejos. Y calamares. Comí muy bien, pero había poca agua. Tenía alcohol. Tiré las sobras al mar. Entonces... el barco se movió. Se elevó. Miré a popa. Un cangrejo, enorme y rojo, estaba en una roca solitaria, cubierto con mis sobras. Era Craiceann, un Avatar de los Primeros. Einhar conoce el secreto de Craiceann. Está en las entrañas de las criaturas marinas. Encuéntralas y volveremos a ver a Craiceann.} Mi barco era pequeño y no estaba bien preparado para el viaje. Entonces mi barco encalló, pero no había tierra. Muy confuso. Agua por todas partes, pero el barco no podía moverse. Mi comida se estropeó rápidamente. Soy muy bueno pescando. Tendré que enseñarte a pescar en algún momento... quizás. Pesqué muchos peces. Y cangrejos. Y calamares. Comí muy bien, pero había poca agua. Tenía alcohol. Tiré las sobras al mar. Entonces... el barco se movió. Se elevó. Miré a popa. Un cangrejo, enorme y rojo, estaba en una roca solitaria, cubierto con mis sobras. Era Craiceann, un Avatar de los Primeros. Einhar conoce el secreto de Craiceann. Está en las entrañas de las criaturas marinas. Encuéntralas y volveremos a ver a Craiceann.} |