堡壘圖騰
創造物
monster no drops or experience [1]
你的移動速度加成不會讓你降至基礎速度以下
行動速度不能被調整至低於基礎值
不能被擊退
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Fortress Totem
幽魂N
標籤construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
生命
400%
護甲
+100%
異常狀態臨界值
400%
抗性
40 40 40 20
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
120%
類型
MonsterTotemRitualFortify
Metadata
GenericFortifyDaemon
等級
68
生命
25,733
護甲
57,580
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
5,582
Minion Damage
298
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
RitualFortifyEffigyAura
增益, 持續時間, 法術, 可觸發
施放時間: 0.2 秒
減少 65% 承受傷害

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 1
	set_cannot_be_dominated = 1
	set_immune_to_curses = 0
}

BaseEvents
{
	on_construction_complete = "RotateBy( Random( -180, 180 ), 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Ritual/fortify_ritual/aura.ao,  );"
	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ritual/fortify_ritual/aura.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/GenericFortifyDaemon"] = {
    name = "Fortress Totem",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "RitualFortifyEffigyAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RitualFortifyEffigyAura"] = {
    name = "RitualFortifyEffigyAura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_damage_taken_+%",
    },
    levels = {
        [1] = {-65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 你的移動速度加成不會讓你降至基礎速度以下
    行動速度不能被調整至低於基礎值
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    不能被擊退
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be taunted [1]
    IdCannotBeTaunted
    FamilyTauntImmunity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be taunted Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 編輯

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