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要塞のトーテム
コンストラクト
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
monster no drops or experience [1]
アクションスピードは基礎値よりも低く修正されることがない
移動スピードは基礎値よりも低く修正されることがない
ノックバックを受けることがない
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Fortress Totem
SpectreN
Tagsconstruct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
ライフ
400%
アーマー
+100%
Ailment Threshold
400%
耐性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
120%
Type
MonsterTotemRitualFortify
Metadata
GenericFortifyDaemon
レベル
68
ライフ
25,733
アーマー
57,580
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.5
経験値
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
RitualFortifyEffigyAura
Buff, Duration, Spell, Triggerable
キャストタイム: 0.2 秒
受けるダメージが65%減少する

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 1
	set_cannot_be_dominated = 1
	set_immune_to_curses = 0
}

BaseEvents
{
	on_construction_complete = "RotateBy( Random( -180, 180 ), 1 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/GenericFortifyDaemon"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Fortress Totem",
    life = 4,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "RitualFortifyEffigyAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RitualFortifyEffigyAura"] = {
    name = "RitualFortifyEffigyAura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_damage_taken_+%",
    },
    levels = {
        [1] = {-65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • アクションスピードは基礎値よりも低く修正されることがない
    移動スピードは基礎値よりも低く修正されることがない
    FamilyMonsterCannotBeSlowed
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 — 1 Global Unscalable Value
  • movement speed cannot be reduced below base 1 — 1 Global Unscalable Value
  • Craft Tagsスピード
    ノックバックを受けることがない
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 Global Unscalable Value
  • cannot be taunted [1]
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 Global Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global Unscalable Value
  • cant possess this 1 — 1 Global Unscalable Value
  • cannot be afflicted 1 — 1 Global Unscalable Value
  • monster no talismans 1 — 1 Global Unscalable Value
  • cannot have azmeri dust 1 — 1 Global Unscalable Value
  • cannot have affliction mods 1 — 1 Global Unscalable Value
  • cannot be tagged by sentinel 1 — 1 Global Unscalable Value
  • Edit

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