Grandmasters: Audemus /134
統計數據 | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 每秒 200 基本魔力回復 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 |
level | 90 |
main hand weapon type | 1 |
off hand weapon type | 13 |
shield block % | 57 |
block while dual wielding % | 15 |
block recovery +% | 140 |
shield armour +% | 80 |
spell damage +% | 8 |
physical damage +% | 147 |
local physical damage +% | 193 |
attack minimum added physical damage | 75 |
attack maximum added physical damage | 123 |
local minimum added physical damage | 11 |
local maximum added physical damage | 21 |
physical sword damage +% | 134 |
attack minimum added lightning damage | 3 |
attack maximum added lightning damage | 49 |
attack speed +% | 21 |
local attack speed +% | 20 |
sword attack speed +% | 24 |
accuracy rating | 497 |
sword accuracy rating +% | 52 |
base critical strike multiplier + | 55 |
old do not use life leech from physical damage % | 5 |
old do not use mana leech from physical damage % | 3 |
base life gained on enemy death | 5 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 2250 |
local physical damage reduction rating +% | 184 |
base evasion rating | 980 |
evasion rating +% | 48 |
base maximum life | 463 |
maximum life +% | 112 |
base maximum mana | 68 |
maximum mana +% | 74 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 31 |
base maximum energy shield | 41 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 40 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 118 |
base cold damage resistance % | 156 |
base lightning damage resistance % | 123 |
base chaos damage resistance % | 29 |
base item found quantity +% | 7 |
base movement velocity +% | 35 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 7 |
main hand quality | 20 |
weapon elemental damage +% | 18 |
one handed melee physical damage +% | 50 |
one handed melee attack speed +% | 8 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 39 |
physical damage reduction % per endurance charge | 4 |
melee physical damage +% | 20 |
maximum block % | 75 |
base shield evasion rating | 235 |
base shield physical damage reduction rating | 235 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 41 |
critical strike chance +% | 70 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 49 |
base strength | 164 |
base intelligence | 103 |
additional intelligence | 46 |
base dexterity | 283 |
additional all attributes | 35 |
base critical strike multiplier | 150 |
sword critical strike multiplier + | 20 |
avoid all elemental status % | 8 |
from armour movement speed +% | -7 |
local armour and evasion +% | 296 |
dual wield or shield block % | 8 |
keystone acrobatics | 1 |
main hand local physical damage +% | 193 |
main hand local minimum added physical damage | 33 |
main hand local maximum added physical damage | 109 |
main hand local attack speed +% | 20 |
main hand local critical strike chance | 500 |
main hand local accuracy rating | 49 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
base reservation +% | -12 |
base aura area of effect +% | 12 |
old do not use spell block % while on low life from assumed block value | 120 |
local additional block chance % | 6 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 76 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
damage taken goes to mana % | 3 |
evasion and physical damage reduction rating +% | 24 |
melee physical damage taken % to deal to attacker | 15 |
melee weapon critical strike multiplier + | 138 |
dummy stat display nothing | 1 |
footstep effect variation | 6 |
number of equipped uniques | 3 |
cold and lightning damage resistance % | 13 |
map spawn two bosses | 20 |
chance to evade attacks % | 1 |
aura effect +% | 6 |
add endurance charge on kill | 100 |
unique lose all endurance charges when hit | 100 |
unique gain onslaught when hit duration ms per endurance charge | 1000 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
sword critical strike chance +% | 110 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |