Grandmasters: GGNoobs /224
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| level | 100 |
| main hand weapon type | 5 |
| off hand weapon type | 13 |
| shield block % | 6 |
| old do not use spell block % from assumed block value | 20 |
| damage +% | 17 |
| spell damage +% | 12 |
| attack minimum added physical damage | 1 |
| attack maximum added physical damage | 2 |
| base self critical strike multiplier -% | 90 |
| maximum physical damage reduction % | 90 |
| physical damage reduction rating +% | 167 |
| base evasion rating | 15 |
| evasion rating +% | 23 |
| base maximum life | 80 |
| maximum life +% | 28 |
| base maximum mana | 481 |
| maximum mana +% | 169 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 50 |
| base mana regeneration rate per minute | 300 |
| base maximum energy shield | 1231 |
| maximum energy shield +% | 218 |
| local energy shield | 534 |
| local energy shield +% | 680 |
| energy shield recharge rate per minute % | 2000 |
| energy shield recharge rate +% | 30 |
| energy shield delay -% | 10 |
| base resist all elements % | -42 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 83 |
| base cold damage resistance % | 54 |
| base lightning damage resistance % | 82 |
| base chaos damage resistance % | -60 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 9 |
| base mana cost -% | 10 |
| base stun recovery +% | 49 |
| local attribute requirements +% | 200 |
| imp variation | 81 |
| main hand base weapon attack duration ms | 690 |
| main hand base maximum attack distance | 11 |
| main hand quality | 30 |
| base spell critical strike multiplier + | 15 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| resist all elements +% while holding shield | 24 |
| spell damage +% per power charge | 4 |
| base skill area of effect +% | 7 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 222 |
| dummy stat display nothing | -5 |
| elemental damage +% | 12 |
| mana regeneration rate +% per power charge | 8 |
| shield maximum energy shield +% | 90 |
| maximum block % | 75 |
| base shield maximum energy shield | 512 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 48 |
| spell critical strike chance +% | 105 |
| local critical strike chance +% | 30 |
| accuracy rating per level | 2 |
| base strength | 73 |
| base intelligence | 563 |
| additional intelligence | 565 |
| base dexterity | 34 |
| base reduce enemy lightning resistance % | 10 |
| base critical strike multiplier | 150 |
| keystone chaos inoculation | 1 |
| mana % to add as energy shield | 3 |
| base actor scale +% | 3 |
| from armour movement speed +% | -6 |
| main hand local minimum added physical damage | 41 |
| main hand local maximum added physical damage | 61 |
| main hand local critical strike chance | 630 |
| main hand local critical strike chance +% | 30 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 15 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 76 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| physical damage taken % as fire | 8 |
| damage taken goes to mana % | 2 |
| additional block % | 6 |
| energy shield % gained on block | 5 |
| regenerate energy shield instead of life | 1 |
| curse effect on self +% | -100 |
| footstep effect variation | 24 |
| number of equipped uniques | 1 |
| additional strength and intelligence | 73 |
| additional dexterity and intelligence | 20 |
| add power charge on kill % chance | 11 |
| base energy shield regeneration rate per minute % | 120 |
| physical reflect damage taken +% | -10 |
| traps invulnerable for duration ms | 2000 |
| mines invulnerable for duration ms | 2000 |
| fire and cold damage resistance % | 44 |
| actor scale +% limit | 100 |
| global defences +% | 5 |
| dexterity +% | 7 |
| intelligence +% | 56 |
| base spell block % | 9 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| shield spell block % | 20 |
| charge duration +% | 15 |
| energy shield recovery rate +% | 17 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 4 |
| number of equipped corrupted items | 2 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| enchantment boots life regen per minute % for 4 seconds when hit | 120 |
| all attributes +% | 21 |
| critical strike multiplier + per power charge | 5 |
| guardian reserved mana % given to you and nearby allies as base maximum energy shield | 10 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display attack with commandment of light when critically hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 25 |
| max talisman degen stacks | 20 |
| keystone elemental overload | 1 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| guardian nearby enemies cannot gain charges | 1 |
| guardian reserved life granted to you and allies as armour % | 160 |
| guardian gain life regeneration per minute % for 1 second every 10 seconds | 1800 |
| gain cannot be stunned aura for 4 seconds on block radius | 60 |
| current difficulty | 1 |
| guardian nearby allies share charges | 1 |
| number of equipped items | 10 |
| additional block chance % for 1 second every 5 seconds | 50 |
| mana cost +% while on full energy shield | -10 |
| max fire beam stacks | 8 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 50 |
| damage +% per power charge | 8 |
| object inherent damage +% final per frenzy charge | 4 |
| local has X abyss sockets | 3 |
| number of ranged abyss jewels | 2 |
| number of caster abyss jewels | 1 |
| damage +% per 15 int | 1 |
| recover energy shield % on kill | 2 |
| maximum mana % to add to energy shield while affected by clarity | 18 |
| physical damage taken % as cold while affected by purity of elements | 12 |
| spell damage +% per 16 int | 1 |
| number of equipped shaper items | 1 |
| energy shield recovery rate while affected by discipline +% | 30 |
| maximum rage | 50 |
| chance to gain random standard charge on hit % | 20 |
| you and allies additional block % if have attacked recently | 10 |
| you and allies additional spell block % if cast spell recently | 10 |
| base helmet maximum energy shield | 198 |
| critical strike multiplier + during any flask effect | 23 |
| cannot be inflicted by corrupted blood | 1 |
| local item sell price doubled | 4 |
| base body armour maximum energy shield | 1269 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| base block chance % from shield | 25 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| base minimum power charges | 5 |
| maximum energy shield leech rate % per minute | 600 |
| enemy critical strike chance +% against self 20 times value | 10 |
| maximum life leech amount per leech % max life | 10 |
| maximum mana leech amount per leech % max mana | 10 |
| maximum energy shield leech amount per leech % max energy shield | 10 |
| enable movement skill animation skipping | 1 |
| keystone wicked ward | 1 |
| object inherent melee hit stun duration +% final | 50 |
| melee hit damage stun multiplier +% | 25 |
| non physical hit damage stun multiplier +% | -25 |
| maximum righteous charges | 5 |
| mod granted passive hash | 16246 |
| additive energy shield modifiers apply to spell damage at 30% value | 1 |
| number of equipped shaper or elder items | 1 |
| local jewel display number of allocated passives between jewel and class start | 62 |
| keystone secrets of suffering | 1 |
| wearing gloves | 1 |
| additional insanity effects while delirious | 1 |
| curse effect on self +% while on consecrated ground | -30 |
| local quality does not increase physical damage | 1 |
| local area of effect +% per 4% quality | 1 |
| main hand quality does not increase physical damage | 1 |
| heist enchantment defence mod effect +% | 15 |
| off hand shield quality | 28 |
| max steel ammo | 12 |
| number of notables allocated | 28 |
| gain absorption charges instead of power charges | 1 |
| modifiers to minimum power charges instead apply to absorption charges | 1 |
| maximum absorption charges is equal to maximum power charges | 1 |
| chance to deal triple damage % per brutal charge | 3 |
| stun threshold +% per brutal charge | 10 |
| ailment damage +% final per affliction charge | 8 |
| non damaging ailment effect +% final per affliction charge | 8 |
| elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |
| maximum blood scythe charges | 5 |
| base mana reservation efficiency +% | 23 |
| base max fortification | 20 |
| damage taken when hit +% final per fortification | -1 |
| reservation efficiency -2% per 1 | -1 |
| base charge duration +% | 100 |
| discipline mana reservation efficiency +% | 45 |
| chance to block attack damage per 5% chance to block on equipped shield +% | 1 |
| additional intelligence per allocated mastery | 5 |
| number of masteries allocated | 10 |
| energy shield recovery rate +% if not hit recently | 20 |
| number of red sockets on main hand weapon | 1 |
| inherent block while dual wielding % | 15 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.