IsDisabled | 0 |
level | 100 |
main hand weapon type | 1 |
off hand weapon type | 13 |
cannot have life leeched from | 1 |
block while dual wielding % | 15 |
damage +% | 20 |
spell damage +% | 91 |
physical damage +% | 111 |
attack minimum added physical damage | 4 |
attack maximum added physical damage | 9 |
chaos damage +% | 20 |
global minimum added chaos damage | 55 |
global maximum added chaos damage | 72 |
accuracy rating +% | 30 |
base critical strike multiplier + | 107 |
base stun threshold reduction +% | 8 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 340 |
physical damage reduction rating +% | 28 |
base evasion rating | 544 |
evasion rating +% | 35 |
local evasion rating +% | 93 |
base maximum life | 38 |
maximum life +% | 21 |
base maximum mana | 124 |
maximum mana +% | 77 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 160 |
base maximum energy shield | 933 |
maximum energy shield +% | 294 |
local energy shield | 494 |
local energy shield +% | 482 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 135 |
energy shield delay -% | 85 |
base resist all elements % | -18 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 109 |
base cold damage resistance % | 93 |
base lightning damage resistance % | 83 |
base chaos damage resistance % | -60 |
base item found rarity +% | 17 |
minion maximum life +% | 38 |
base number of zombies allowed | 1 |
base movement velocity +% | 35 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 5 |
base avoid chill % | 100 |
base avoid freeze % | 100 |
skill effect duration +% | 45 |
base cast speed +% | 5 |
base stun recovery +% | 27 |
imp variation | 4 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 12 |
main hand quality | 20 |
base spell critical strike multiplier + | 105 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
spell damage +% per power charge | 4 |
power charge duration +% | 18 |
base skill area of effect +% | 35 |
physical damage reduction % per endurance charge | 4 |
physical damage % to add as fire | 33 |
physical damage % to add as cold | 34 |
life regeneration rate per minute % | 120 |
base chance to freeze % | 7 |
elemental damage +% | 12 |
minion damage +% | 188 |
maximum block % | 75 |
base shield maximum energy shield | 238 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 1 |
critical strike chance +% | 90 |
critical strike chance +% per power charge | 40 |
spell critical strike chance +% | 238 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 34 |
base intelligence | 422 |
additional intelligence | 77 |
base dexterity | 44 |
additional dexterity | 55 |
damage +% when on full life | 57 |
additional all attributes | 34 |
base critical strike multiplier | 150 |
area damage +% | 62 |
keystone chaos inoculation | 1 |
number of additional curses allowed | 2 |
from armour movement speed +% | -6 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 44 |
main hand local critical strike chance | 570 |
curse cast speed +% | 10 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
regenerate energy shield instead of life | 1 |
footstep effect variation | 6 |
number of equipped uniques | 3 |
additional strength and dexterity | 24 |
curse effect +% | 65 |
spell minimum added physical damage | 13 |
spell maximum added physical damage | 15 |
fire and cold damage resistance % | 12 |
cold and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
base curse duration +% | 110 |
curse area of effect +% | 40 |
minion life regeneration rate per minute % | 60 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
number of equipped corrupted items | 1 |
base dexterity and intelligence | 10 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
local life gain per target | 5 |
base main hand local life gain per target | 5 |
base poison duration +% | 8 |
base chance to poison on hit % | 4 |
enchantment boots added cold damage when hit minimum | 45 |
enchantment boots added cold damage when hit maximum | 68 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast commandment of blades on hit % | 100 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
occultist gain % of non chaos damage as chaos damage per curse on target on kill for 4 seconds | 8 |
occultist energy shield always recovers for 4 seconds after starting recovery | 1 |
max charged attack stacks | 6 |
occultist stacking energy shield regeneration rate per minute % on kill for 4 seconds | 60 |
occultist immune to stun while has energy shield | 1 |
blade vortex duration +% | 20 |
explode cursed enemies for 25% life as chaos on kill chance % | 25 |
current difficulty | 1 |
ignore hexproof | 1 |
number of equipped items | 10 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
minion damage increases and reductions also affects you | 1 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
object inherent damage +% final per frenzy charge | 4 |
local has X abyss sockets | 1 |
spell minimum added lightning damage while holding a shield | 6 |
spell maximum added lightning damage while holding a shield | 51 |
physical damage % to add as fire if have crit recently | 4 |
poison reflected to self | 1 |
bleeding reflected to self | 1 |
chaos damage resistance % per poison stack | 1 |
armour +% while bleeding | 30 |
curse on hit level assassins mark | 8 |
number of caster abyss jewels | 1 |
global minimum added cold damage vs chilled or frozen enemies | 16 |
global maximum added cold damage vs chilled or frozen enemies | 36 |
number of equipped elder items | 1 |
energy shield delay -% while affected by discipline | 38 |
maximum mana % to add to energy shield while affected by clarity | 16 |
right ring is shaper item | 1 |
number of equipped shaper items | 2 |
maximum rage | 50 |
enemies you curse have malediction | 1 |
base helmet maximum energy shield | 364 |
chance to be poisoned % | 25 |
poison time passed +% | -50 |
additional maximum all resistances % while poisoned | 3 |
bleeding damage on self converted to chaos | 1 |
minion accuracy rating +% | 80 |
maximum energy shield from body armour +% | 15 |
base body armour maximum energy shield | 796 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
base block chance % from shield | 24 |
melee variation | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |