Grandmasters: TheGrandHamster /194
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| level | 100 |
| main hand weapon type | 1 |
| off hand weapon type | 13 |
| cannot have life leeched from | 1 |
| block while dual wielding % | 15 |
| damage +% | 20 |
| spell damage +% | 91 |
| physical damage +% | 111 |
| attack minimum added physical damage | 4 |
| attack maximum added physical damage | 9 |
| chaos damage +% | 20 |
| global minimum added chaos damage | 55 |
| global maximum added chaos damage | 72 |
| accuracy rating +% | 30 |
| base critical strike multiplier + | 107 |
| base stun threshold reduction +% | 8 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 340 |
| physical damage reduction rating +% | 28 |
| base evasion rating | 544 |
| evasion rating +% | 35 |
| local evasion rating +% | 93 |
| base maximum life | 38 |
| maximum life +% | 21 |
| base maximum mana | 124 |
| maximum mana +% | 77 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 160 |
| base maximum energy shield | 933 |
| maximum energy shield +% | 294 |
| local energy shield | 494 |
| local energy shield +% | 482 |
| energy shield recharge rate per minute % | 1200 |
| energy shield recharge rate +% | 135 |
| energy shield delay -% | 85 |
| base resist all elements % | -18 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 109 |
| base cold damage resistance % | 93 |
| base lightning damage resistance % | 83 |
| base chaos damage resistance % | -60 |
| base item found rarity +% | 17 |
| minion maximum life +% | 38 |
| base number of zombies allowed | 1 |
| base movement velocity +% | 35 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 5 |
| base avoid chill % | 100 |
| base avoid freeze % | 100 |
| skill effect duration +% | 45 |
| base cast speed +% | 5 |
| base stun recovery +% | 27 |
| imp variation | 4 |
| main hand base weapon attack duration ms | 714 |
| main hand base maximum attack distance | 12 |
| main hand quality | 20 |
| base spell critical strike multiplier + | 105 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| spell damage +% per power charge | 4 |
| power charge duration +% | 18 |
| base skill area of effect +% | 35 |
| physical damage reduction % per endurance charge | 4 |
| physical damage % to add as fire | 33 |
| physical damage % to add as cold | 34 |
| life regeneration rate per minute % | 120 |
| base chance to freeze % | 7 |
| elemental damage +% | 12 |
| minion damage +% | 188 |
| maximum block % | 75 |
| base shield maximum energy shield | 238 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| base number of skeletons allowed | 1 |
| critical strike chance +% | 90 |
| critical strike chance +% per power charge | 40 |
| spell critical strike chance +% | 238 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 34 |
| base intelligence | 422 |
| additional intelligence | 77 |
| base dexterity | 44 |
| additional dexterity | 55 |
| damage +% when on full life | 57 |
| additional all attributes | 34 |
| base critical strike multiplier | 150 |
| area damage +% | 62 |
| keystone chaos inoculation | 1 |
| number of additional curses allowed | 2 |
| from armour movement speed +% | -6 |
| main hand local minimum added physical damage | 19 |
| main hand local maximum added physical damage | 44 |
| main hand local critical strike chance | 570 |
| curse cast speed +% | 10 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 76 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| regenerate energy shield instead of life | 1 |
| footstep effect variation | 6 |
| number of equipped uniques | 3 |
| additional strength and dexterity | 24 |
| curse effect +% | 65 |
| spell minimum added physical damage | 13 |
| spell maximum added physical damage | 15 |
| fire and cold damage resistance % | 12 |
| cold and lightning damage resistance % | 16 |
| map spawn two bosses | 20 |
| base curse duration +% | 110 |
| curse area of effect +% | 40 |
| minion life regeneration rate per minute % | 60 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| attack damage +% | 12 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 2 |
| number of equipped corrupted items | 1 |
| base dexterity and intelligence | 10 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| local life gain per target | 5 |
| base main hand local life gain per target | 5 |
| base poison duration +% | 8 |
| base chance to poison on hit % | 4 |
| enchantment boots added cold damage when hit minimum | 45 |
| enchantment boots added cold damage when hit maximum | 68 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display cast commandment of blades on hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| occultist gain % of non chaos damage as chaos damage per curse on target on kill for 4 seconds | 8 |
| occultist energy shield always recovers for 4 seconds after starting recovery | 1 |
| max charged attack stacks | 6 |
| occultist stacking energy shield regeneration rate per minute % on kill for 4 seconds | 60 |
| occultist immune to stun while has energy shield | 1 |
| blade vortex duration +% | 20 |
| explode cursed enemies for 25% life as chaos on kill chance % | 25 |
| current difficulty | 1 |
| ignore hexproof | 1 |
| number of equipped items | 10 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| minion damage increases and reductions also affects you | 1 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 50 |
| object inherent damage +% final per frenzy charge | 4 |
| local has X abyss sockets | 1 |
| spell minimum added lightning damage while holding a shield | 6 |
| spell maximum added lightning damage while holding a shield | 51 |
| physical damage % to add as fire if have crit recently | 4 |
| poison reflected to self | 1 |
| bleeding reflected to self | 1 |
| chaos damage resistance % per poison stack | 1 |
| armour +% while bleeding | 30 |
| curse on hit level assassins mark | 8 |
| number of caster abyss jewels | 1 |
| global minimum added cold damage vs chilled or frozen enemies | 16 |
| global maximum added cold damage vs chilled or frozen enemies | 36 |
| number of equipped elder items | 1 |
| energy shield delay -% while affected by discipline | 38 |
| maximum mana % to add to energy shield while affected by clarity | 16 |
| right ring is shaper item | 1 |
| number of equipped shaper items | 2 |
| maximum rage | 50 |
| enemies you curse have malediction | 1 |
| base helmet maximum energy shield | 364 |
| chance to be poisoned % | 25 |
| poison time passed +% | -50 |
| additional maximum all resistances % while poisoned | 3 |
| bleeding damage on self converted to chaos | 1 |
| minion accuracy rating +% | 80 |
| maximum energy shield from body armour +% | 15 |
| base body armour maximum energy shield | 796 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| base block chance % from shield | 24 |
| melee variation | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.