Grandmasters: TheGrandHamster /194 ⍟
StatValue
IsDisabled0
level100
main hand weapon type1
off hand weapon type13
cannot have life leeched from1
block while dual wielding %15
damage +%20
spell damage +%91
physical damage +%111
attack minimum added physical damage4
attack maximum added physical damage9
chaos damage +%20
global minimum added chaos damage55
global maximum added chaos damage72
accuracy rating +%30
base critical strike multiplier +107
base stun threshold reduction +%8
maximum physical damage reduction %90
base physical damage reduction rating340
physical damage reduction rating +%28
base evasion rating544
evasion rating +%35
local evasion rating +%93
base maximum life38
maximum life +%21
base maximum mana124
maximum mana +%77
mana regeneration rate per minute %105
mana regeneration rate +%160
base maximum energy shield933
maximum energy shield +%294
local energy shield494
local energy shield +%482
energy shield recharge rate per minute %1200
energy shield recharge rate +%135
energy shield delay -%85
base resist all elements %-18
resist all elements % per endurance charge4
base fire damage resistance %109
base cold damage resistance %93
base lightning damage resistance %83
base chaos damage resistance %-60
base item found rarity +%17
minion maximum life +%38
base number of zombies allowed1
base movement velocity +%35
max endurance charges3
max frenzy charges3
max power charges5
base avoid chill %100
base avoid freeze %100
skill effect duration +%45
base cast speed +%5
base stun recovery +%27
imp variation4
main hand base weapon attack duration ms714
main hand base maximum attack distance12
main hand quality20
base spell critical strike multiplier +105
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
spell damage +% per power charge4
power charge duration +%18
base skill area of effect +%35
physical damage reduction % per endurance charge4
physical damage % to add as fire33
physical damage % to add as cold34
life regeneration rate per minute %120
base chance to freeze %7
elemental damage +%12
minion damage +%188
maximum block %75
base shield maximum energy shield238
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
base number of skeletons allowed1
critical strike chance +%90
critical strike chance +% per power charge40
spell critical strike chance +%238
accuracy rating per level2
evasion rating per level300
base strength34
base intelligence422
additional intelligence77
base dexterity44
additional dexterity55
damage +% when on full life57
additional all attributes34
base critical strike multiplier150
area damage +%62
keystone chaos inoculation1
number of additional curses allowed2
from armour movement speed +%-6
main hand local minimum added physical damage19
main hand local maximum added physical damage44
main hand local critical strike chance570
curse cast speed +%10
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
regenerate energy shield instead of life1
footstep effect variation6
number of equipped uniques3
additional strength and dexterity24
curse effect +%65
spell minimum added physical damage13
spell maximum added physical damage15
fire and cold damage resistance %12
cold and lightning damage resistance %16
map spawn two bosses20
base curse duration +%110
curse area of effect +%40
minion life regeneration rate per minute %60
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
pvp shield damage +% final-15
number of assigned keystones2
number of equipped corrupted items1
base dexterity and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
local life gain per target5
base main hand local life gain per target5
base poison duration +%8
base chance to poison on hit %4
enchantment boots added cold damage when hit minimum45
enchantment boots added cold damage when hit maximum68
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display cast commandment of blades on hit % 100
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
max frost nova stacks20
occultist gain % of non chaos damage as chaos damage per curse on target on kill for 4 seconds8
occultist energy shield always recovers for 4 seconds after starting recovery1
max charged attack stacks6
occultist stacking energy shield regeneration rate per minute % on kill for 4 seconds60
occultist immune to stun while has energy shield1
blade vortex duration +%20
explode cursed enemies for 25% life as chaos on kill chance %25
current difficulty1
ignore hexproof1
number of equipped items10
damage +% final vs non taunt target from ot-10
max fire beam stacks8
minion damage increases and reductions also affects you1
traps explode on timeout1
critical ailment dot multiplier +50
object inherent damage +% final per frenzy charge4
local has X abyss sockets1
spell minimum added lightning damage while holding a shield6
spell maximum added lightning damage while holding a shield51
physical damage % to add as fire if have crit recently4
poison reflected to self1
bleeding reflected to self1
chaos damage resistance % per poison stack1
armour +% while bleeding30
curse on hit level assassins mark8
number of caster abyss jewels1
global minimum added cold damage vs chilled or frozen enemies16
global maximum added cold damage vs chilled or frozen enemies36
number of equipped elder items1
energy shield delay -% while affected by discipline38
maximum mana % to add to energy shield while affected by clarity16
right ring is shaper item1
number of equipped shaper items2
maximum rage50
enemies you curse have malediction1
base helmet maximum energy shield364
chance to be poisoned %25
poison time passed +%-50
additional maximum all resistances % while poisoned3
bleeding damage on self converted to chaos1
minion accuracy rating +%80
maximum energy shield from body armour +%15
base body armour maximum energy shield796
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
base block chance % from shield24
melee variation1
damage taken when hit +% final per fortification-1
base max fortification20
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