噬夢者伊爾菲亞
惡魔
地區: 珍寶室枷鎖
增加 % 物品掉落稀有度
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
擊中時使敵人受到脆弱詛咒
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
擊中時使敵人受到脆弱詛咒
Iorphia, Dream Eater
幽魂 | N |
---|---|
地區 | 珍寶室枷鎖, 珍寶室枷鎖 |
標籤 | 法術, chaos_affinity, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_int, not_str, puncturing_weapon, ranged, slow_movement, vaalsidearea_boss |
生命
180%
閃避
+50%
異常狀態臨界值
180%
抗性
30
30
30
20
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSideAreaBossBanshee
Metadata
VaalSideAreaBoss8
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
11,580
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
2.25
經驗值
20,510
異常狀態臨界值
11,580
冰緩
37
感電
37
易碎
207
焦灼
37
殘喘
101
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSideAreaBossSummonWitherDaemonOnTarget
法術, 法術可重複, 可觸發
施放時間: 2 秒
冷卻時間: 8 秒
alternate minion [229]
number of monsters to summon [3]
summoned monsters are minions [1]
number of monsters to summon [3]
summoned monsters are minions [1]
VaalSideAreaBossEssenceDrain
法術, 投射物, 玩家投射物, 持續時間, 圖騰技能, 法術可重複, DoT, 混沌, 傷害, 可觸發, 可齊射, 範圍, 範圍法術, 陷阱技能, 地雷技能
靈魂吸取
施放時間: 1 秒
冷卻時間: 6 秒
投射出一個造成持續性混沌傷害減益效果的投射物。一部分減益效果的傷害將會回你的生命。減益效果可以透過瘟疫擴散。
造成 113.1 至 158.4 混沌傷害
每秒造成 251.4 基本混沌傷害
+2 秒基礎持續時間
重複 1 次
發射 14 個額外投射物
以環狀型式發射投射物
增加 90% 施放速度
base is projectile [1]
spell maximum action distance +% [-30]
每秒造成 251.4 基本混沌傷害
+2 秒基礎持續時間
重複 1 次
發射 14 個額外投射物
以環狀型式發射投射物
增加 90% 施放速度
base is projectile [1]
spell maximum action distance +% [-30]
VaalSideAreaBossEssenceDrainGMP
法術, 投射物, 玩家投射物, 持續時間, 圖騰技能, 法術可重複, DoT, 混沌, 傷害, 可觸發, 可齊射, 範圍, 範圍法術, 陷阱技能, 地雷技能
靈魂吸取
施放時間: 0.75 秒
投射出一個造成持續性混沌傷害減益效果的投射物。一部分減益效果的傷害將會回你的生命。減益效果可以透過瘟疫擴散。
造成 113.1 至 158.4 混沌傷害
每秒造成 251.4 基本混沌傷害
+2 秒基礎持續時間
發射 4 個額外投射物
base is projectile [1]
spell maximum action distance +% [-30]
每秒造成 251.4 基本混沌傷害
+2 秒基礎持續時間
發射 4 個額外投射物
base is projectile [1]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_end_death = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Banshee/VaalSideAreaBoss8"] = { name = "Iorphia, Dream Eater", life = 1.8, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, skillList = { "VaalSideAreaBossEssenceDrain", "VaalSideAreaBossEssenceDrainGMP", "VaalSideAreaBossSummonWitherDaemonOnTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "base_spell_repeat_count", "base_cast_speed_+%", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {2, 0.25, 0.34999999403954, 2000, 14, -30, 1, 90, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossEssenceDrainGMP"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {2, 0.25, 0.34999999403954, 2000, 4, -30, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossSummonWitherDaemonOnTarget"] = { name = "VaalSideAreaBossSummonWitherDaemonOnTarget", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", }, levels = { [1] = {229, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 % 物品掉落稀有度
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
擊中時使敵人受到脆弱詛咒
Id | MonsterCurseOnHitVulnerability |
---|---|
Family | MonsterCurseOnHit |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.