Iorphia, Devoradora de sueños
Demonio
La rareza de los objetos arrojados está aumentada un %
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Maldice a los enemigos con Vulnerabilidad con cada golpe
Iorphia, Dream Eater
SpectreN
AreaColección restringida, Colección restringida
TagsLanzador de hechizos, chaos_affinity, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_int, not_str, puncturing_weapon, ranged, slow_movement, vaalsidearea_boss
Vida
180%
Evasión
+50%
Ailment Threshold
180%
Resistencia
30 30 30 20
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSideAreaBossBanshee
Metadata
VaalSideAreaBoss8
Nivel
68
Vida
11,580
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
448
Daño de hechizos
448
Precisión
0
Attack Time
2.25
Experiencia
20,510
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
VaalSideAreaBossSummonWitherDaemonOnTarget
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
alternate minion [229]
number of monsters to summon [3]
summoned monsters are minions [1]
VaalSideAreaBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Drenar esencia
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando alcanza un objetivo. Ganas vida equivalente a una parte del daño que inflige la penalidad. Esta penalidad se propaga por Contagio.
Inflige de 113.1 a 158.4 de daño de caos
Inflige 251.4 de daño de caos base por segundo
La duración base es de 2 segundos
Se repite una vez
Dispara 14 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de lanzamiento de hechizos aumentada un 90%
base is projectile [1]
spell maximum action distance +% [-30]
VaalSideAreaBossEssenceDrainGMP
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Drenar esencia
Tiempo de lanzamiento: 0.75 seg
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando alcanza un objetivo. Ganas vida equivalente a una parte del daño que inflige la penalidad. Esta penalidad se propaga por Contagio.
Inflige de 113.1 a 158.4 de daño de caos
Inflige 251.4 de daño de caos base por segundo
La duración base es de 2 segundos
Dispara 4 proyectiles adicionales
base is projectile [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.3
}

Animated
{
	on_end_death = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Banshee/VaalSideAreaBoss8"] = {
    name = "Iorphia, Dream Eater",
    life = 1.8,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "VaalSideAreaBossEssenceDrain",
        "VaalSideAreaBossEssenceDrainGMP",
        "VaalSideAreaBossSummonWitherDaemonOnTarget",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossEssenceDrain"] = {
    name = "Essence Drain",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "base_spell_repeat_count",
        "base_cast_speed_+%",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {2, 0.25, 0.34999999403954, 2000, 14, -30, 1, 90, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossEssenceDrainGMP"] = {
    name = "Essence Drain",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {2, 0.25, 0.34999999403954, 2000, 4, -30, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSideAreaBossSummonWitherDaemonOnTarget"] = {
    name = "VaalSideAreaBossSummonWitherDaemonOnTarget",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {229, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
La rareza de los objetos arrojados está aumentada un %
IdMonsterSideAreaBoss
FamilyMonsterSideAreaBoss
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    IdMonsterInvasionMercilessDrops1
    FamilyMonsterMercilessDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional quantity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional rarity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster additional quantity of dropped items in merciless +% Min: 600 Max: 600 Global
  • Maldice a los enemigos con Vulnerabilidad con cada golpe
    IdMonsterCurseOnHitVulnerability
    FamilyMonsterCurseOnHit
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • curse on hit level vulnerability Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    Edit

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