審判者馬雷葛蘿
惡魔
地區: 育靈之室
monster base type attack cast speed +% and damage -% final [33]
陷阱投擲後 +5 秒不會被傷害
地雷投擲後 +5 秒不會被傷害
同時最多可以放置 9 個額外陷阱
monster penalty against minions damage +% final vs player minions [-20]
level 1 to 40 life +% final [-25]
level 41 to 57 life +% final [-15]
kill traps mines and totems on death [1]
Maligaro, The Inquisitor
幽魂N
地區育靈之室
標籤bludgeoning_weapon, bone_armour, 法術, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
生命
1440%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
1440%
抗性
0 85 0 0
傷害
260%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro
Metadata
Maligaro
等級
40
生命
13,997
護甲
2,811
閃避
1,597
能量護盾
0
傷害
219
法術傷害
219
命中
0
攻擊間隔
1.5
經驗值
6,814
異常狀態臨界值
13,997
冰緩
44
感電
44
易碎
250
焦灼
44
殘喘
122
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 175–263
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroEtherealKnives
法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
虛空匕首
暴擊率: 5%
施放時間: 0.6 秒
向前依弧形射出虛空匕首,造成物理傷害。
造成 74.96117.8 物理傷害
發射 6 個額外投射物
base is projectile [1]
monster projectile variation [1]
MaligaroVaalFireTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 瓦爾, 火焰, 範圍法術
瓦爾.火焰陷阱
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 6 秒
投擲多個陷阱,陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +30
造成 82.84124.3 火焰傷害
投擲最多 6 個額外陷阱
30% 火焰傷害轉化至混沌傷害
對附近目標地區隨機投擲陷阱
active skill spell damage +% final [30]
base skill is trapped [1]
base skill show average damage instead of dps [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [7]
MonsterDetonateDeadAreaMaligaro
法術, 範圍, 傷害, 可觸發
暴擊率: 5%
施放時間: 0.75 秒
冷卻時間: 6 秒
+2 秒基礎持續時間
基礎額外效果持續時間 0.5
造成 142.6213.9 火焰傷害
20% 火焰傷害轉化至混沌傷害
爆炸造成的火焰傷害等同 1% 屍體的最大生命
爆發 +6
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_mana_regeneration_rate_per_minute_% = 300
	set_base_maximum_mana = 200
	monster_can_spawn_with_talisman = 1
}

Transitionable
{
}

MinimapIcon
{
	icon = 3
}

NPC
{
	marker_enabled = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition = "PlayAnimation( intro ); PlayTextAudio( MaligaroFightIntroRandom , Metadata/NPC/Act4/Maligaro, 0);"
	create_untransitioned = "PlayAnimation( intro_idle );"
	create_transitioned = "HideMinimapIcon();"
}

Animated
{
	on_end_intro = "HideMinimapIcon();"
}

Life
{
	on_death = "PlayTextAudio( MaligaroDeathRandom , Metadata/NPC/Act4/Maligaro, 0);"
}

Render
{
	preload_animated_object = "MaligaroDesecrateGround"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro"] = {
    name = "Maligaro, The Inquisitor",
    life = 14.4,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "MaligaroVaalFireTrap",
        "MaligaroEtherealKnives",
        "MonsterDetonateDeadAreaMaligaro",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVaalFireTrap"] = {
    name = "Vaal Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Vaal] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "trap_variation",
        "active_skill_spell_damage_+%_final",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_skill_is_trapped",
        "base_skill_show_average_damage_instead_of_dps",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadAreaMaligaro"] = {
    name = "MonsterDetonateDeadAreaMaligaro",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "upheaval_number_of_spikes",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    陷阱投擲後 +5 秒不會被傷害
    地雷投擲後 +5 秒不會被傷害
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • 同時最多可以放置 9 個額外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    IdMalachaiSubBossLessLifeAtLevel
    FamilyLifePerDifficulty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -25 Max: -25 全域
  • level 41 to 57 life +% final Min: -15 Max: -15 全域
  • Craft Tagsresource life
    kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • Maligaro, The Inquisitor
    惡魔
    monster base type attack cast speed +% and damage -% final [33]
    陷阱投擲後 +5 秒不會被傷害
    地雷投擲後 +5 秒不會被傷害
    同時最多可以放置 9 個額外陷阱
    monster penalty against minions damage +% final vs player minions [-20]
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    kill traps mines and totems on death [1]
    生命或能量護盾不能恢復超過 50%
    幽魂N
    標籤bludgeoning_weapon, bone_armour, 法術, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
    生命
    1440%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    1440%
    抗性
    0 85 0 0
    傷害
    260%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    115%
    類型
    Maligaro
    Metadata
    MaligaroGauntlet
    等級
    68
    生命
    92,640
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    971
    法術傷害
    971
    命中
    0
    攻擊間隔
    1.5
    經驗值
    20,510
    異常狀態臨界值
    92,640
    冰緩
    293
    感電
    293
    易碎
    1,657
    焦灼
    293
    殘喘
    809
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 777–1165
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MaligaroEtherealKnives
    法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
    虛空匕首
    暴擊率: 5%
    施放時間: 0.6 秒
    向前依弧形射出虛空匕首,造成物理傷害。
    造成 237.2372.7 物理傷害
    發射 9 個額外投射物
    base is projectile [1]
    monster projectile variation [1]
    MaligaroVaalFireTrap
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 瓦爾, 火焰, 範圍法術
    瓦爾.火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 6 秒
    投擲多個陷阱,陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    陷阱持續 +30
    造成 243.5405.9 火焰傷害
    投擲最多 6 個額外陷阱
    30% 火焰傷害轉化至混沌傷害
    對附近目標地區隨機投擲陷阱
    active skill spell damage +% final [30]
    base skill is trapped [1]
    base skill show average damage instead of dps [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [7]
    MonsterDetonateDeadAreaMaligaro
    法術, 範圍, 傷害, 可觸發
    暴擊率: 5%
    施放時間: 0.75 秒
    冷卻時間: 6 秒
    +2 秒基礎持續時間
    基礎額外效果持續時間 0.5
    造成 335.3503 火焰傷害
    20% 火焰傷害轉化至混沌傷害
    爆炸造成的火焰傷害等同 1% 屍體的最大生命
    爆發 +6
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 300
    	set_base_maximum_mana = 200
    	monster_can_spawn_with_talisman = 1
    }
    
    Transitionable
    {
    }
    
    MinimapIcon
    {
    	icon = 3
    }
    
    NPC
    {
    	marker_enabled = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "PlayAnimation( intro ); PlayTextAudio( MaligaroFightIntroRandom , Metadata/NPC/Act4/Maligaro, 0);"
    	create_untransitioned = "PlayAnimation( intro_idle );"
    	create_transitioned = "HideMinimapIcon();"
    }
    
    Animated
    {
    	on_end_intro = "HideMinimapIcon();"
    }
    
    Life
    {
    	on_death = "PlayTextAudio( MaligaroDeathRandom , Metadata/NPC/Act4/Maligaro, 0);"
    }
    
    Render
    {
    	preload_animated_object = "MaligaroDesecrateGround"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Maligaro/MaligaroGauntlet"] = {
        name = "Maligaro, The Inquisitor",
        life = 14.4,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaligaroVaalFireTrap",
            "MaligaroEtherealKnives",
            "MonsterDetonateDeadAreaMaligaro",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroVaalFireTrap"] = {
        name = "Vaal Fire Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Vaal] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "throw_traps_in_circle_radius",
            "trap_variation",
            "active_skill_spell_damage_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_skill_is_trapped",
            "base_skill_show_average_damage_instead_of_dps",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadAreaMaligaro"] = {
        name = "MonsterDetonateDeadAreaMaligaro",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    陷阱投擲後 +5 秒不會被傷害
    地雷投擲後 +5 秒不會被傷害
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • 同時最多可以放置 9 個額外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    IdMalachaiSubBossLessLifeAtLevel
    FamilyLifePerDifficulty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -25 Max: -25 全域
  • level 41 to 57 life +% final Min: -15 Max: -15 全域
  • Craft Tagsresource life
    kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • 生命或能量護盾不能恢復超過 50%
    IdMonsterModPreventRecoveryAuraGauntlet
    Nameof the Executioner
    FamilyMonsterModSpecialAura
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • archnemesis cannot recover life or energy shield above % Min: 50 Max: 50 全域
  • Spawn Tagsmagic: 0 caster: 0 default: 1000
    劊子手光環
    範圍: 30
    生命和能量護盾不會回復超過 50%
    生命或能量護盾不能恢復超過 50%
    Executioner's Presence
    IdMonsterModShroudWalkerGauntlet
    NameShroud Walking
    FamilyMonsterModShroudWalker
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Spawn Tagsimmobile: 0 no_shroud_walker: 0 magic: 0 default: 1000
    審判者馬雷葛蘿
    惡魔
    monster base type attack cast speed +% and damage -% final [33]
    陷阱投擲後 +5 秒不會被傷害
    地雷投擲後 +5 秒不會被傷害
    同時最多可以放置 9 個額外陷阱
    monster penalty against minions damage +% final vs player minions [-20]
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    kill traps mines and totems on death [1]
    Maligaro, The Inquisitor
    幽魂N
    標籤bludgeoning_weapon, bone_armour, 法術, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
    生命
    1440%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    1440%
    抗性
    0 85 0 0
    傷害
    260%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    115%
    類型
    Maligaro
    Metadata
    MaligaroStandalone_
    等級
    68
    生命
    92,640
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    971
    法術傷害
    971
    命中
    0
    攻擊間隔
    1.5
    經驗值
    20,510
    異常狀態臨界值
    92,640
    冰緩
    293
    感電
    293
    易碎
    1,657
    焦灼
    293
    殘喘
    809
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 777–1165
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MaligaroEtherealKnives
    法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
    虛空匕首
    暴擊率: 5%
    施放時間: 0.6 秒
    向前依弧形射出虛空匕首,造成物理傷害。
    造成 237.2372.7 物理傷害
    發射 9 個額外投射物
    base is projectile [1]
    monster projectile variation [1]
    MaligaroVaalFireTrap
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 瓦爾, 火焰, 範圍法術
    瓦爾.火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 6 秒
    投擲多個陷阱,陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    陷阱持續 +30
    造成 243.5405.9 火焰傷害
    投擲最多 6 個額外陷阱
    30% 火焰傷害轉化至混沌傷害
    對附近目標地區隨機投擲陷阱
    active skill spell damage +% final [30]
    base skill is trapped [1]
    base skill show average damage instead of dps [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [7]
    MonsterDetonateDeadAreaMaligaro
    法術, 範圍, 傷害, 可觸發
    暴擊率: 5%
    施放時間: 0.75 秒
    冷卻時間: 6 秒
    +2 秒基礎持續時間
    基礎額外效果持續時間 0.5
    造成 335.3503 火焰傷害
    20% 火焰傷害轉化至混沌傷害
    爆炸造成的火焰傷害等同 1% 屍體的最大生命
    爆發 +6
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 300
    	set_base_maximum_mana = 200
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Render
    {
    	preload_animated_object = "MaligaroDesecrateGround"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Maligaro/MaligaroStandalone_"] = {
        name = "Maligaro, The Inquisitor",
        life = 14.4,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaligaroVaalFireTrap",
            "MaligaroEtherealKnives",
            "MonsterDetonateDeadAreaMaligaro",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroVaalFireTrap"] = {
        name = "Vaal Fire Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Vaal] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "throw_traps_in_circle_radius",
            "trap_variation",
            "active_skill_spell_damage_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_skill_is_trapped",
            "base_skill_show_average_damage_instead_of_dps",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadAreaMaligaro"] = {
        name = "MonsterDetonateDeadAreaMaligaro",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    陷阱投擲後 +5 秒不會被傷害
    地雷投擲後 +5 秒不會被傷害
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • 同時最多可以放置 9 個額外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    IdMalachaiSubBossLessLifeAtLevel
    FamilyLifePerDifficulty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -25 Max: -25 全域
  • level 41 to 57 life +% final Min: -15 Max: -15 全域
  • Craft Tagsresource life
    kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • Edit

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