审判者马雷格罗
恶魔
区域: 育灵之室
monster base type attack cast speed +% and damage -% final [33]
陷阱在投掷后不能造成伤害的时间 +5
地雷在投掷后不会受到伤害的时间 +5
同时可以放置最多 9 个额外陷阱
monster penalty against minions damage +% final vs player minions [-20]
level 1 to 40 life +% final [-25]
level 41 to 57 life +% final [-15]
kill traps mines and totems on death [1]
Maligaro, The Inquisitor
幽魂N
地区育灵之室
标签bludgeoning_weapon, bone_armour, 施法, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
生命
1440%
生命转为护盾
50%
闪避值
+50%
异常状态临界值
1440%
抗性
0 85 0 0
伤害
260%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
115%
类型
Maligaro
Metadata
Maligaro
等级
40
生命
13,997
护甲
2,811
闪避值
2,396
能量护盾
486
伤害
219
法术伤害
219
命中
92
攻击间隔
1.5
经验值
6,814
异常状态临界值
13,997
冰缓
44
Shock
44
Brittle
250
Scorch
44
Sap
122
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 175–263
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroEtherealKnives
法术, 伤害, 投射物, 玩家投射物, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 可齐射, 物理
虚空匕首
暴击几率: 5%
施放间隔: 0.6 秒
向前方依弧形射出数支匕首,对敌人造成物理伤害。
造成 74.96 - 117.8 物理伤害
额外发射 6 个投射物
base is projectile [1]
monster projectile variation [1]
MaligaroVaalFireTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 瓦尔, 火焰, 范围法术
瓦尔.火焰陷阱
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 6 秒
投掷多个陷阱, 陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
陷阱持续 +30
造成 82.84 - 124.3 火焰伤害
额外投掷最多 6 个陷阱
火焰伤害的 30% 转化为混沌伤害
陷阱朝目标地点随机投掷
active skill spell damage +% final [30]
base skill is trapped [1]
base skill show average damage instead of dps [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [7]
MonsterDetonateDeadAreaMaligaro
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 0.75 秒
冷却时间: 6 秒
基础持续时间为 2
基础额外效果持续时间 0.5
造成 142.6 - 213.9 火焰伤害
火焰伤害的 20% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +6 次爆发
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_mana_regeneration_rate_per_minute_% = 300
	set_base_maximum_mana = 200
	monster_can_spawn_with_talisman = 1
}

Transitionable
{
}

MinimapIcon
{
	icon = 3
}

NPC
{
	marker_enabled = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition = "PlayAnimation( intro ); PlayTextAudio( MaligaroFightIntroRandom , Metadata/NPC/Act4/Maligaro, 0);"
	create_untransitioned = "PlayAnimation( intro_idle );"
	create_transitioned = "HideMinimapIcon();"
}

Animated
{
	on_end_intro = "HideMinimapIcon();"
}

Life
{
	on_death = "PlayTextAudio( MaligaroDeathRandom , Metadata/NPC/Act4/Maligaro, 0);"
}

Render
{
	preload_animated_object = "MaligaroDesecrateGround"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro"] = {
    name = "Maligaro, The Inquisitor",
    life = 14.4,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "MaligaroVaalFireTrap",
        "MaligaroEtherealKnives",
        "MonsterDetonateDeadAreaMaligaro",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVaalFireTrap"] = {
    name = "Vaal Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Vaal] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "trap_variation",
        "active_skill_spell_damage_+%_final",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_skill_is_trapped",
        "base_skill_show_average_damage_instead_of_dps",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadAreaMaligaro"] = {
    name = "MonsterDetonateDeadAreaMaligaro",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "upheaval_number_of_spikes",
        "skill_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • 同时可以放置最多 9 个额外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    IdMalachaiSubBossLessLifeAtLevel
    FamilyLifePerDifficulty
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -25 Max: -25 全域
  • level 41 to 57 life +% final Min: -15 Max: -15 全域
  • Craft Tagsresource life
    kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • Maligaro, The Inquisitor
    恶魔
    monster base type attack cast speed +% and damage -% final [33]
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    同时可以放置最多 9 个额外陷阱
    monster penalty against minions damage +% final vs player minions [-20]
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    kill traps mines and totems on death [1]
    生命和能量护盾不能恢复到 50% 以上
    幽魂N
    标签bludgeoning_weapon, bone_armour, 施法, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
    生命
    1440%
    生命转为护盾
    50%
    闪避值
    +50%
    异常状态临界值
    1440%
    抗性
    0 85 0 0
    伤害
    260%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    115%
    类型
    Maligaro
    Metadata
    MaligaroGauntlet
    等级
    68
    生命
    92,640
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    3,064
    伤害
    971
    法术伤害
    971
    命中
    290
    攻击间隔
    1.5
    经验值
    20,510
    异常状态临界值
    92,640
    冰缓
    293
    Shock
    293
    Brittle
    1,657
    Scorch
    293
    Sap
    809
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 777–1165
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MaligaroEtherealKnives
    法术, 伤害, 投射物, 玩家投射物, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 可齐射, 物理
    虚空匕首
    暴击几率: 5%
    施放间隔: 0.6 秒
    向前方依弧形射出数支匕首,对敌人造成物理伤害。
    造成 237.2 - 372.7 物理伤害
    额外发射 9 个投射物
    base is projectile [1]
    monster projectile variation [1]
    MaligaroVaalFireTrap
    法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 瓦尔, 火焰, 范围法术
    瓦尔.火焰陷阱
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 6 秒
    投掷多个陷阱, 陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
    陷阱持续 +30
    造成 243.5 - 405.9 火焰伤害
    额外投掷最多 6 个陷阱
    火焰伤害的 30% 转化为混沌伤害
    陷阱朝目标地点随机投掷
    active skill spell damage +% final [30]
    base skill is trapped [1]
    base skill show average damage instead of dps [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [7]
    MonsterDetonateDeadAreaMaligaro
    法术, 范围, 伤害, 可触发
    暴击几率: 5%
    施放间隔: 0.75 秒
    冷却时间: 6 秒
    基础持续时间为 2
    基础额外效果持续时间 0.5
    造成 335.3 - 503 火焰伤害
    火焰伤害的 20% 转化为混沌伤害
    爆炸造成的火焰伤害等同于灵柩最大生命的 1%
    导致 +6 次爆发
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 300
    	set_base_maximum_mana = 200
    	monster_can_spawn_with_talisman = 1
    }
    
    Transitionable
    {
    }
    
    MinimapIcon
    {
    	icon = 3
    }
    
    NPC
    {
    	marker_enabled = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "PlayAnimation( intro ); PlayTextAudio( MaligaroFightIntroRandom , Metadata/NPC/Act4/Maligaro, 0);"
    	create_untransitioned = "PlayAnimation( intro_idle );"
    	create_transitioned = "HideMinimapIcon();"
    }
    
    Animated
    {
    	on_end_intro = "HideMinimapIcon();"
    }
    
    Life
    {
    	on_death = "PlayTextAudio( MaligaroDeathRandom , Metadata/NPC/Act4/Maligaro, 0);"
    }
    
    Render
    {
    	preload_animated_object = "MaligaroDesecrateGround"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Maligaro/MaligaroGauntlet"] = {
        name = "Maligaro, The Inquisitor",
        life = 14.4,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaligaroVaalFireTrap",
            "MaligaroEtherealKnives",
            "MonsterDetonateDeadAreaMaligaro",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroVaalFireTrap"] = {
        name = "Vaal Fire Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Vaal] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "throw_traps_in_circle_radius",
            "trap_variation",
            "active_skill_spell_damage_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_skill_is_trapped",
            "base_skill_show_average_damage_instead_of_dps",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadAreaMaligaro"] = {
        name = "MonsterDetonateDeadAreaMaligaro",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • 同时可以放置最多 9 个额外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    IdMalachaiSubBossLessLifeAtLevel
    FamilyLifePerDifficulty
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -25 Max: -25 全域
  • level 41 to 57 life +% final Min: -15 Max: -15 全域
  • Craft Tagsresource life
    kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • 生命和能量护盾不能恢复到 50% 以上
    IdMonsterModPreventRecoveryAuraGauntlet
    Nameof the Executioner
    FamilyMonsterModSpecialAura
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • archnemesis cannot recover life or energy shield above % Min: 50 Max: 50 全域
  • Spawn Tagsmagic: 0 caster: 0 default: 1000
    刽子手姿态
    范围: 30
    生命和能量护盾不能恢复超过 50%
    生命和能量护盾不能恢复到 50% 以上
    Executioner's Presence
    IdMonsterModShroudWalkerGauntlet
    NameShroud Walking
    FamilyMonsterModShroudWalker
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Spawn Tagsimmobile: 0 no_shroud_walker: 0 magic: 0 default: 1000
    审判者马雷格罗
    恶魔
    monster base type attack cast speed +% and damage -% final [33]
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    同时可以放置最多 9 个额外陷阱
    monster penalty against minions damage +% final vs player minions [-20]
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    kill traps mines and totems on death [1]
    Maligaro, The Inquisitor
    幽魂N
    标签bludgeoning_weapon, bone_armour, 施法, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood
    生命
    1440%
    生命转为护盾
    50%
    闪避值
    +50%
    异常状态临界值
    1440%
    抗性
    0 85 0 0
    伤害
    260%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    115%
    类型
    Maligaro
    Metadata
    MaligaroStandalone_
    等级
    68
    生命
    92,640
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    3,064
    伤害
    971
    法术伤害
    971
    命中
    290
    攻击间隔
    1.5
    经验值
    20,510
    异常状态临界值
    92,640
    冰缓
    293
    Shock
    293
    Brittle
    1,657
    Scorch
    293
    Sap
    809
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 777–1165
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MaligaroEtherealKnives
    法术, 伤害, 投射物, 玩家投射物, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 可齐射, 物理
    虚空匕首
    暴击几率: 5%
    施放间隔: 0.6 秒
    向前方依弧形射出数支匕首,对敌人造成物理伤害。
    造成 237.2 - 372.7 物理伤害
    额外发射 9 个投射物
    base is projectile [1]
    monster projectile variation [1]
    MaligaroVaalFireTrap
    法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 瓦尔, 火焰, 范围法术
    瓦尔.火焰陷阱
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 6 秒
    投掷多个陷阱, 陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
    陷阱持续 +30
    造成 243.5 - 405.9 火焰伤害
    额外投掷最多 6 个陷阱
    火焰伤害的 30% 转化为混沌伤害
    陷阱朝目标地点随机投掷
    active skill spell damage +% final [30]
    base skill is trapped [1]
    base skill show average damage instead of dps [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [7]
    MonsterDetonateDeadAreaMaligaro
    法术, 范围, 伤害, 可触发
    暴击几率: 5%
    施放间隔: 0.75 秒
    冷却时间: 6 秒
    基础持续时间为 2
    基础额外效果持续时间 0.5
    造成 335.3 - 503 火焰伤害
    火焰伤害的 20% 转化为混沌伤害
    爆炸造成的火焰伤害等同于灵柩最大生命的 1%
    导致 +6 次爆发
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 300
    	set_base_maximum_mana = 200
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Render
    {
    	preload_animated_object = "MaligaroDesecrateGround"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Maligaro/MaligaroStandalone_"] = {
        name = "Maligaro, The Inquisitor",
        life = 14.4,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaligaroVaalFireTrap",
            "MaligaroEtherealKnives",
            "MonsterDetonateDeadAreaMaligaro",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroVaalFireTrap"] = {
        name = "Vaal Fire Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Vaal] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "throw_traps_in_circle_radius",
            "trap_variation",
            "active_skill_spell_damage_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_skill_is_trapped",
            "base_skill_show_average_damage_instead_of_dps",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.30000001192093, 0.5, 30000, 6, 40, 7, 30, 30, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaligaroEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, 6, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.1000000238419, 9, 1, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.62999999523163, 0.99000000953674, 9, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadAreaMaligaro"] = {
        name = "MonsterDetonateDeadAreaMaligaro",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "skill_fire_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 500, 6, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    IdMaligaroDesecrateDaemon
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • 同时可以放置最多 9 个额外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    level 1 to 40 life +% final [-25]
    level 41 to 57 life +% final [-15]
    IdMalachaiSubBossLessLifeAtLevel
    FamilyLifePerDifficulty
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -25 Max: -25 全域
  • level 41 to 57 life +% final Min: -15 Max: -15 全域
  • Craft Tagsresource life
    kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域