幽魂 | Y |
---|---|
地區 | 陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院, 陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院, 陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院, 陰墓附館, 陰墓附館, 陰墓通道, 陰墓通道, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓殿堂, 陰墓庭院, 陰墓庭院, 陰墓庭院 |
標籤 | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Packs |
生命
100%
異常狀態臨界值
100%
抗性




傷害
144%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 12
攻擊間隔
0.945 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
Spider
Metadata
SpiderScale2Labyrinth
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
75
生命
13,493
護甲
49,865
閃避值
6,029
傷害
816
法術傷害
816
命中
762
攻擊間隔
0.945
經驗值
11,804
Minion Life
2,754
Minion Damage
668
異常狀態臨界值
13,493
冰緩
43
感電
43
易碎
241
焦灼
43
殘喘
118
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 653–979
暴擊率: 5%
攻擊間隔: 0.945 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" basic_action = "Emerge2" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderScale2Labyrinth"] = { name = "Maze Webspinner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 0.945, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.