迷霧之璧
迷霧之璧
漆彩輕盾
盾
品質: +20%
格擋率: 24%
閃避值: (1144-1482)
移動速度: -3%
需要 等級 60, 154 敏捷
增加 6% 移動速度
增加 (120—150)% 閃避值
增加 10% 移動速度
+(10—20)% 火焰與冰冷抗性
迷蹤時有 +(8—15)% 機率避免各類型的擊中傷害
若你近期沒有格擋,你會達到最大攻擊傷害格擋率
若你近期有格擋,你獲得迷蹤
( 避免傷害機率不會超過 75% )
( 近期內意指 4 秒內 )
輕如木板,
硬如羽毛。
硬如羽毛。
Mistwall
Vestigial 傳奇 /1
| 名字 |
|---|
| 迷霧之璧 盾 若你近期有格擋,你獲得迷蹤 若你近期有格擋,你獲得迷蹤 |
迷霧之璧 Attr /6
Version history /1
| Version | Changes |
|---|---|
| 3.23.0 | * Replica Mistwall:如果近期沒有格擋則你的法術格擋率加到上限(之前 +75%),影響現有物品。 |
增加 6% 移動速度
| Family | MovementVelocity |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
增加 (120—150)% 閃避值
| Family | DefencesPercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 閃避 |
增加 10% 移動速度
| Family | MovementVelocity |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
+(10—20)% 火焰與冰冷抗性
| Family | FireAndColdResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 火焰 冰冷 抗性 |
迷蹤時有 +(8—15)% 機率避免各類型的擊中傷害
| Family | AvoidElementalDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 |
若你近期沒有格擋,你會達到最大攻擊傷害格擋率
| Family | MaximumBlockChanceIfNotBlockedRecently |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
若你近期有格擋,你獲得迷蹤
| Family | PhasingIfBlockedRecently |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Mistwall
Mechanics
Block Chance: Mistwall gives the maximum chance to block attack damage if the character has not blocked recently. The base maximum chance is 75%.
Block Time: Dodge and Evade roll a chance to not take any damage from attack hits before the block chance is rolled. Therefore when combined with Mistwall, the character is less likely to block and therefore more liklely to be at maximum chance to block attack damage more often. For more information on the order of applied mechanics to hits, see Receiving damage.
Version history
| Version | Changes |
|---|---|
| 3.14.0 |
|
| 3.9.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















