卡塔莉娜之夢魘
人形
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
不能被擊退
Nightmare of Catarina
幽魂N
地區高地神塔地圖
標籤betrayal_catarina, bludgeoning_weapon, 法術, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement
生命
2640%
生命轉為護盾
500%
異常狀態臨界值
750%
抗性
50 50 50 30
傷害
174%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 17
攻擊間隔
1.335 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
BetrayalCatarinaMapBoss
Metadata
BetrayalCatarinaMapBoss
等級
84
生命
77,543,507
護甲值
99,834
閃避值
8,120
能量護盾
2,146,980
傷害
1,889
法術傷害
2,820
命中
1,076
攻擊間隔
0.89445
經驗值
218,625
召喚物生命
14,655,318
Minion Energy Shield
405,768
召喚物傷害
1,602
異常狀態臨界值
10,353,821
冰緩
32,739
感電
32,739
易碎
185,220
焦灼
32,739
殘喘
90,451
Phys Convert Ele
300%
BetrayalCatarinaMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 3000–4500
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.335 秒
用強大的攻擊擊倒敵人。
造成75%更多攻擊傷害
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CatarinaCarpetMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 2 秒
冷卻時間: 8 秒
造成 17092563 物理傷害
25% 物理傷害轉化至火焰傷害
base is projectile [1]
is area damage [1]
mortar distance in front of target [15]
number of projectiles override [1]
projectile distance variance [4]
projectile spread radius [20]
projectile spread radius per additional projectile [10]
projectile uses contact position [1]
BetrayalCatarinaCircleX
可觸發, 範圍, 法術, 範圍法術
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 14 秒
造成 21023154 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
skill cannot be interrupted [1]
skill cannot be stunned [1]
BetrayalCatarinaXCircle
可觸發, 範圍, 法術, 範圍法術
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 14 秒
造成 21023154 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
BetrayalCatarinaSoulMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 8761314 物理傷害
發射 1 個額外投射物
50% 物理傷害轉化至火焰傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile minimum range [15]
projectile spread radius [3]
projectile uses contact position [1]
BetrayalCatarinaSoulMortar2
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.33 秒
冷卻時間: 4 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 8761314 物理傷害
發射 1 個額外投射物
50% 物理傷害轉化至火焰傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
projectile minimum range [15]
projectile spread radius [25]
projectile uses contact position [1]
TeleportBetrayalCatarina
法術
施放時間: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaStaff
可觸發, 法術
施放時間: 1 秒
BetrayalCatarinaStaffGround
可觸發, 法術
施放時間: 1 秒
EmptyActionCatarinaStance1
法術
施放時間: 3.5 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaUnearthTransition
可觸發, 法術
施放時間: 2.5 秒
BetrayalCatarinaDonutOfDestiny
法術, 可觸發
施放時間: 6 秒
冷卻時間: 25 秒
造成 140.9211.4 物理傷害
base is projectile [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaVolatileObjectExplode
法術, 可觸發
施放時間: 1 秒
造成 547.3821 物理傷害
50% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportBetrayalCatarinaP2
法術, 位移
施放時間: 1 秒
冷卻時間: 6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportBetrayalCatarinaSlam
法術
施放時間: 3.5 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaUnearthSlam
法術, 可觸發
施放時間: 1 秒
造成 29133219 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
CatarinaRollout
攻擊, 範圍, 傷害
基本傷害: 3000–4500
暴擊率: 5%
攻擊傷害: 81.25%
攻擊間隔: 1.335 秒
冷卻時間: 14 秒
造成18.75%更少攻擊傷害
造成200%更多傷害
25% 物理傷害轉化至火焰傷害
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
CatarinaSidewaysCarpetBomb
法術, 範圍, 傷害
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 3 秒
造成 860.81291 物理傷害
50% 物理傷害轉化至火焰傷害
50% 更多範圍效果
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
CatarinaScythe
攻擊, 範圍, 傷害
基本傷害: 3000–4500
暴擊率: 5%
攻擊間隔: 1.335 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成100%更多傷害
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
CatarinaBarrage
法術, 範圍, 傷害
施放時間: 1.5 秒
造成 588.7883 物理傷害
80% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_delay_item_drops_millis = 4500
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4Immediate"
}

StateMachine
{
	define_shared_state = 
	"
		staff_empower;
		staff_pre_empower;
		teleporting_epk;
		totem_channel;
		no_normal_staff;
		engage;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

StateMachine
{
	on_or_create_state_no_normal_staff_0 = "ShowMeshSegment( polySurfaceShape1 );"
	on_or_create_state_no_normal_staff_1 = "HideMeshSegment( polySurfaceShape1 );"
	on_state_staff_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	on_state_staff_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	create_state_staff_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	create_state_staff_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	on_state_staff_pre_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	on_state_staff_pre_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	create_state_staff_pre_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	create_state_staff_pre_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	on_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
	on_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
	create_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
	create_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"

	on_state_totem_channel_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/healing.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/pillar_healing.ao,  );
	"

	create_state_totem_channel_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/healing.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/pillar_healing.ao,  );
	"

	on_state_totem_channel_0 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/healing.epk );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/pillar_healing.ao );
	"

	on_state_engage_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/Masters/Evil_Katarina/char_fx/char_fx.epk );
		ShowMeshSegment( polySurfaceShape1 );
	"

	create_state_engage_0 =
	"
		AddEffectPack( Metadata/Effects/Spells/Masters/Evil_Katarina/char_fx/char_fx.epk );
		HideMeshSegment( polySurfaceShape1 );
	"
}

Animated
{
	on_flying_scythe_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	on_event_give_back_staff_for_flying_scythe_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
}

Preload
{
	preload_buff_visual = "betrayal_catarina_blackflame"
	preload_buff_visual = "betrayal_catarina_ghostflame"
	preload_misc_beam = "BetrayalCatarinaStaffBeam"
}

Actor
{
	on_event_fake_goose_1_for_EmptyActionSpell2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );"

	on_event_fake_goose_2_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );
	"

	on_event_fake_goose_3_for_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalCatarinaMapBoss"] = {
    name = "Nightmare of Catarina",
    life = 26.4,
    energyShield = 5,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.74,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "BetrayalCatarinaMelee",
        "BetrayalCatarinaDonutOfDestiny",
        "BetrayalCatarinaSoulMortar",
        "BetrayalCatarinaSoulMortar2",
        "TeleportBetrayalCatarinaP2",
        "TeleportBetrayalCatarina",
        "TeleportBetrayalCatarinaSlam",
        "EmptyActionCatarinaStance1",
        "BetrayalCatarinaVolatileObjectExplode",
        "BetrayalCatarinaUnearthSlam",
        "BetrayalCatarinaCircleX",
        "BetrayalCatarinaXCircle",
        "BetrayalCatarinaUnearthTransition",
        "BetrayalCatarinaStaff",
        "BetrayalCatarinaStaffGround",
        "CatarinaCarpetMortar",
        "CatarinaSidewaysCarpetBomb",
        "CatarinaRollout",
        "CatarinaScythe",
        "CatarinaBarrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaDonutOfDestiny"] = {
    name = "BetrayalCatarinaDonutOfDestiny",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaSoulMortar"] = {
    name = "BetrayalCatarinaSoulMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 15, 1, 50, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaSoulMortar2"] = {
    name = "BetrayalCatarinaSoulMortar2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 15, 1, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportBetrayalCatarinaP2"] = {
    name = "TeleportBetrayalCatarinaP2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportBetrayalCatarina"] = {
    name = "TeleportBetrayalCatarina",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportBetrayalCatarinaSlam"] = {
    name = "TeleportBetrayalCatarinaSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionCatarinaStance1"] = {
    name = "EmptyActionCatarinaStance1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaVolatileObjectExplode"] = {
    name = "BetrayalCatarinaVolatileObjectExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaUnearthSlam"] = {
    name = "BetrayalCatarinaUnearthSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.94999998807907, 1.0499999523163, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaCircleX"] = {
    name = "BetrayalCatarinaCircleX",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaXCircle"] = {
    name = "BetrayalCatarinaXCircle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaUnearthTransition"] = {
    name = "BetrayalCatarinaUnearthTransition",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaStaff"] = {
    name = "BetrayalCatarinaStaff",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaStaffGround"] = {
    name = "BetrayalCatarinaStaffGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaCarpetMortar"] = {
    name = "CatarinaCarpetMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius_per_additional_projectile",
        "projectile_spread_radius",
        "projectile_distance_variance",
        "mortar_distance_in_front_of_target",
        "number_of_projectiles_override",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 20, 4, 15, 1, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaSidewaysCarpetBomb"] = {
    name = "CatarinaSidewaysCarpetBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 50, 50, -65, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaRollout"] = {
    name = "CatarinaRollout",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 200, -50, 50, baseMultiplier = 0.8125, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaScythe"] = {
    name = "CatarinaScythe",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
        "global_always_hit",
    },
    levels = {
        [1] = {100, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaBarrage"] = {
    name = "CatarinaBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_uses_map_boss_difficulty_scaling1
    Stats.monster_delay_item_drops_millis4500
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2, ChangeToStance3, ChangeToStance4Immediate
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.staff_empower;
    StateMachine.staff_pre_empower;
    StateMachine.teleporting_epk;
    StateMachine.totem_channel;
    StateMachine.no_normal_staff;
    StateMachine.engage;
    卡塔莉娜之夢魘
    人形
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    不能被擊退
    Nightmare of Catarina
    幽魂N
    標籤betrayal_catarina, bludgeoning_weapon, 法術, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement
    生命
    1650%
    生命轉為護盾
    500%
    異常狀態臨界值
    750%
    抗性
    50 50 50 30
    傷害
    174%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 17
    攻擊間隔
    1.335 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    100%
    類型
    BetrayalCatarinaMapBossStandalone
    Metadata
    BetrayalCatarinaMapBossStandalone
    等級
    68
    生命
    2,299,215
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    505,478
    傷害
    740
    法術傷害
    1,105
    命中
    580
    攻擊間隔
    0.89445
    經驗值
    169,208
    召喚物生命
    498,720
    Minion Energy Shield
    109,643
    召喚物傷害
    591
    異常狀態臨界值
    658,412
    冰緩
    2,082
    感電
    2,082
    易碎
    11,778
    焦灼
    2,082
    殘喘
    5,752
    Phys Convert Ele
    240%
    BetrayalCatarinaMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1176–1764
    暴擊率: 5%
    攻擊傷害: 175%
    攻擊間隔: 1.335 秒
    用強大的攻擊擊倒敵人。
    造成75%更多攻擊傷害
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CatarinaCarpetMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    施放時間: 2 秒
    冷卻時間: 8 秒
    造成 756.61135 物理傷害
    25% 物理傷害轉化至火焰傷害
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [15]
    number of projectiles override [1]
    projectile distance variance [4]
    projectile spread radius [20]
    projectile spread radius per additional projectile [10]
    projectile uses contact position [1]
    BetrayalCatarinaCircleX
    可觸發, 範圍, 法術, 範圍法術
    暴擊率: 5%
    施放時間: 3 秒
    冷卻時間: 14 秒
    造成 9311396 物理傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    BetrayalCatarinaXCircle
    可觸發, 範圍, 法術, 範圍法術
    暴擊率: 5%
    施放時間: 2 秒
    冷卻時間: 14 秒
    造成 9311396 物理傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    BetrayalCatarinaSoulMortar
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 387.9581.9 物理傷害
    發射 1 個額外投射物
    50% 物理傷害轉化至火焰傷害
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile minimum range [15]
    projectile spread radius [3]
    projectile uses contact position [1]
    BetrayalCatarinaSoulMortar2
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1.33 秒
    冷卻時間: 4 秒
    通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
    造成 387.9581.9 物理傷害
    發射 1 個額外投射物
    50% 物理傷害轉化至火焰傷害
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    projectile minimum range [15]
    projectile spread radius [25]
    projectile uses contact position [1]
    TeleportBetrayalCatarina
    法術
    施放時間: 1 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaStaff
    可觸發, 法術
    施放時間: 1 秒
    BetrayalCatarinaStaffGround
    可觸發, 法術
    施放時間: 1 秒
    EmptyActionCatarinaStance1
    法術
    施放時間: 3.5 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaUnearthTransition
    可觸發, 法術
    施放時間: 2.5 秒
    BetrayalCatarinaDonutOfDestiny
    法術, 可觸發
    施放時間: 6 秒
    冷卻時間: 25 秒
    造成 67.41101.1 物理傷害
    base is projectile [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaVolatileObjectExplode
    法術, 可觸發
    施放時間: 1 秒
    造成 242.4363.5 物理傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    TeleportBetrayalCatarinaP2
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 6 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    TeleportBetrayalCatarinaSlam
    法術
    施放時間: 3.5 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaUnearthSlam
    法術, 可觸發
    施放時間: 1 秒
    造成 12901426 物理傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    CatarinaRollout
    攻擊, 範圍, 傷害
    基本傷害: 1176–1764
    暴擊率: 5%
    攻擊傷害: 81.25%
    攻擊間隔: 1.335 秒
    冷卻時間: 14 秒
    造成18.75%更少攻擊傷害
    造成200%更多傷害
    25% 物理傷害轉化至火焰傷害
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    CatarinaSidewaysCarpetBomb
    法術, 範圍, 傷害
    暴擊率: 5%
    施放時間: 1.5 秒
    冷卻時間: 6 秒
    造成 396.2594.3 物理傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-65]
    CatarinaScythe
    攻擊, 範圍, 傷害
    基本傷害: 1176–1764
    暴擊率: 5%
    攻擊間隔: 1.335 秒
    冷卻時間: 10 秒
    你的擊中不能暈眩敵人
    造成100%更多傷害
    不能閃避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    CatarinaBarrage
    法術, 範圍, 傷害
    施放時間: 1.5 秒
    造成 260.7391 物理傷害
    80% 物理傷害轉化至火焰傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    	set_monster_delay_item_drops_millis = 4500
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance4Immediate"
    }
    
    StateMachine
    {
    	define_shared_state = 
    	"
    		staff_empower;
    		staff_pre_empower;
    		teleporting_epk;
    		totem_channel;
    		no_normal_staff;
    		engage;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	has_light = true
    }
    
    StateMachine
    {
    	on_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    	on_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    	create_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    	create_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    }
    
    Preload
    {
    	preload_buff_visual = "betrayal_catarina_blackflame"
    	preload_buff_visual = "betrayal_catarina_ghostflame"
    	preload_misc_beam = "BetrayalCatarinaStaffBeam"
    }
    
    Actor
    {
    	on_event_fake_goose_1_for_EmptyActionSpell2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );"
    
    	on_event_fake_goose_2_for_EmptyActionSpell2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );
    	"
    
    	on_event_fake_goose_3_for_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalCatarinaMapBossStandalone"] = {
        name = "Nightmare of Catarina",
        life = 16.5,
        energyShield = 5,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.74,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "BetrayalCatarinaMelee",
            "BetrayalCatarinaDonutOfDestiny",
            "BetrayalCatarinaSoulMortar",
            "BetrayalCatarinaSoulMortar2",
            "TeleportBetrayalCatarinaP2",
            "TeleportBetrayalCatarina",
            "TeleportBetrayalCatarinaSlam",
            "EmptyActionCatarinaStance1",
            "BetrayalCatarinaVolatileObjectExplode",
            "BetrayalCatarinaUnearthSlam",
            "BetrayalCatarinaCircleX",
            "BetrayalCatarinaXCircle",
            "BetrayalCatarinaUnearthTransition",
            "BetrayalCatarinaStaff",
            "BetrayalCatarinaStaffGround",
            "CatarinaCarpetMortar",
            "CatarinaSidewaysCarpetBomb",
            "CatarinaRollout",
            "CatarinaScythe",
            "CatarinaBarrage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaDonutOfDestiny"] = {
        name = "BetrayalCatarinaDonutOfDestiny",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaSoulMortar"] = {
        name = "BetrayalCatarinaSoulMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 15, 1, 50, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaSoulMortar2"] = {
        name = "BetrayalCatarinaSoulMortar2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 15, 1, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalCatarinaP2"] = {
        name = "TeleportBetrayalCatarinaP2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalCatarina"] = {
        name = "TeleportBetrayalCatarina",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalCatarinaSlam"] = {
        name = "TeleportBetrayalCatarinaSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionCatarinaStance1"] = {
        name = "EmptyActionCatarinaStance1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaVolatileObjectExplode"] = {
        name = "BetrayalCatarinaVolatileObjectExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaUnearthSlam"] = {
        name = "BetrayalCatarinaUnearthSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.94999998807907, 1.0499999523163, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaCircleX"] = {
        name = "BetrayalCatarinaCircleX",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaXCircle"] = {
        name = "BetrayalCatarinaXCircle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaUnearthTransition"] = {
        name = "BetrayalCatarinaUnearthTransition",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaStaff"] = {
        name = "BetrayalCatarinaStaff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaStaffGround"] = {
        name = "BetrayalCatarinaStaffGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaCarpetMortar"] = {
        name = "CatarinaCarpetMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_spread_radius",
            "projectile_distance_variance",
            "mortar_distance_in_front_of_target",
            "number_of_projectiles_override",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 20, 4, 15, 1, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaSidewaysCarpetBomb"] = {
        name = "CatarinaSidewaysCarpetBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 50, 50, -65, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaRollout"] = {
        name = "CatarinaRollout",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, 200, -50, 50, baseMultiplier = 0.8125, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaScythe"] = {
        name = "CatarinaScythe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "global_always_hit",
        },
        levels = {
            [1] = {100, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaBarrage"] = {
        name = "CatarinaBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    增加 15000% 物品掉落稀有度
    怪物增加 100% 經驗值
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    Stats.monster_delay_item_drops_millis4500
    Actor.slow_animations_go_to_idlefalse
    Actor.basic_actionEmerge, ChangeToStance1, ChangeToStance2, ChangeToStance3, ChangeToStance4Immediate
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.staff_empower;
    StateMachine.staff_pre_empower;
    StateMachine.teleporting_epk;
    StateMachine.totem_channel;
    StateMachine.no_normal_staff;
    StateMachine.engage;
    Edit

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