卡塔莉娜的梦魇
人形
区域: 灵祭塔庙
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
无法被击退
Nightmare of Catarina
幽魂N
地区灵祭塔庙
标签betrayal_catarina, bludgeoning_weapon, 施法, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement
生命
2640%
生命转为护盾
500%
异常状态临界值
750%
抗性
50 50 50 30
伤害
174%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 17
攻击间隔
1.335 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
BetrayalCatarinaMapBoss
Metadata
BetrayalCatarinaMapBoss
等级
84
生命
-310,174,029
护甲
99,834
闪避值
8,120
能量护盾
2,146,980
伤害
1,889
法术伤害
2,820
命中
1,076
攻击间隔
0.89445
经验值
218,625
召唤物生命
-58,621,270
Minion Energy Shield
405,768
召唤物伤害
1,602
异常状态临界值
10,353,821
冰缓
32,739
Shock
32,739
Brittle
185,220
Scorch
32,739
Sap
90,451
BetrayalCatarinaMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 3000–4500
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
攻击伤害总增 75%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CatarinaCarpetMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 2 秒
冷却时间: 8 秒
造成 1709 - 2563 物理伤害
将物理伤害的 25% 转化为火焰伤害
base is projectile [1]
is area damage [1]
mortar distance in front of target [15]
number of projectiles override [1]
projectile distance variance [4]
projectile spread radius [20]
projectile spread radius per additional projectile [10]
projectile uses contact position [1]
BetrayalCatarinaCircleX
可触发, 范围, 法术, 范围法术
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 14 秒
造成 2102 - 3154 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
skill cannot be interrupted [1]
skill cannot be stunned [1]
BetrayalCatarinaXCircle
可触发, 范围, 法术, 范围法术
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 14 秒
造成 2102 - 3154 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
BetrayalCatarinaSoulMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 876 - 1314 物理伤害
额外发射 1 个投射物
将物理伤害的 50% 转化为火焰伤害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile minimum range [15]
projectile spread radius [3]
projectile uses contact position [1]
BetrayalCatarinaSoulMortar2
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.33 秒
冷却时间: 4 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 876 - 1314 物理伤害
额外发射 1 个投射物
将物理伤害的 50% 转化为火焰伤害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
projectile minimum range [15]
projectile spread radius [25]
projectile uses contact position [1]
TeleportBetrayalCatarina
法术
施放间隔: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaStaff
可触发, 法术
施放间隔: 1 秒
BetrayalCatarinaStaffGround
可触发, 法术
施放间隔: 1 秒
EmptyActionCatarinaStance1
法术
施放间隔: 3.5 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaUnearthTransition
可触发, 法术
施放间隔: 2.5 秒
BetrayalCatarinaDonutOfDestiny
法术, 可触发
施放间隔: 6 秒
冷却时间: 25 秒
造成 140.9 - 211.4 物理伤害
base is projectile [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaVolatileObjectExplode
法术, 可触发
施放间隔: 1 秒
造成 547.3 - 821 物理伤害
将物理伤害的 50% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportBetrayalCatarinaP2
法术, 位移
施放间隔: 1 秒
冷却时间: 6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportBetrayalCatarinaSlam
法术
施放间隔: 3.5 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCatarinaUnearthSlam
法术, 可触发
施放间隔: 1 秒
造成 2913 - 3219 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
CatarinaRollout
攻击, 范围, 伤害
基本伤害: 3000–4500
暴击几率: 5%
攻击伤害: 81.25%
攻击间隔: 1.335 秒
冷却时间: 14 秒
攻击伤害总降 18.75%
伤害总增 200%
将物理伤害的 25% 转化为火焰伤害
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
CatarinaSidewaysCarpetBomb
法术, 范围, 伤害
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 3 秒
造成 860.8 - 1291 物理伤害
将物理伤害的 50% 转化为火焰伤害
总效果区域额外扩大 50%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
CatarinaScythe
攻击, 范围, 伤害
基本伤害: 3000–4500
暴击几率: 5%
攻击间隔: 1.335 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
伤害总增 100%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
CatarinaBarrage
法术, 范围, 伤害
施放间隔: 1.5 秒
造成 588.7 - 883 物理伤害
将物理伤害的 80% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_delay_item_drops_millis = 4500
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4Immediate"
}

StateMachine
{
	define_shared_state = 
	"
		staff_empower;
		staff_pre_empower;
		teleporting_epk;
		totem_channel;
		no_normal_staff;
		engage;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

StateMachine
{
	on_or_create_state_no_normal_staff_0 = "ShowMeshSegment( polySurfaceShape1 );"
	on_or_create_state_no_normal_staff_1 = "HideMeshSegment( polySurfaceShape1 );"
	on_state_staff_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	on_state_staff_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	create_state_staff_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	create_state_staff_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered.epk );"
	on_state_staff_pre_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	on_state_staff_pre_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	create_state_staff_pre_empower_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	create_state_staff_pre_empower_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	on_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
	on_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
	create_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
	create_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"

	on_state_totem_channel_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/healing.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/pillar_healing.ao,  );
	"

	create_state_totem_channel_1 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/healing.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/pillar_healing.ao,  );
	"

	on_state_totem_channel_0 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/healing.epk );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/undead_pillar/pillar_healing.ao );
	"

	on_state_engage_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/Masters/Evil_Katarina/char_fx/char_fx.epk );
		ShowMeshSegment( polySurfaceShape1 );
	"

	create_state_engage_0 =
	"
		AddEffectPack( Metadata/Effects/Spells/Masters/Evil_Katarina/char_fx/char_fx.epk );
		HideMeshSegment( polySurfaceShape1 );
	"
}

Animated
{
	on_flying_scythe_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
	on_event_give_back_staff_for_flying_scythe_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/empowered/empowered_staff.epk );"
}

Preload
{
	preload_buff_visual = "betrayal_catarina_blackflame"
	preload_buff_visual = "betrayal_catarina_ghostflame"
	preload_misc_beam = "BetrayalCatarinaStaffBeam"
}

Actor
{
	on_event_fake_goose_1_for_EmptyActionSpell2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );"

	on_event_fake_goose_2_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );
	"

	on_event_fake_goose_3_for_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalCatarinaMapBoss"] = {
    name = "Nightmare of Catarina",
    life = 26.4,
    energyShield = 5,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.74,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "BetrayalCatarinaMelee",
        "BetrayalCatarinaDonutOfDestiny",
        "BetrayalCatarinaSoulMortar",
        "BetrayalCatarinaSoulMortar2",
        "TeleportBetrayalCatarinaP2",
        "TeleportBetrayalCatarina",
        "TeleportBetrayalCatarinaSlam",
        "EmptyActionCatarinaStance1",
        "BetrayalCatarinaVolatileObjectExplode",
        "BetrayalCatarinaUnearthSlam",
        "BetrayalCatarinaCircleX",
        "BetrayalCatarinaXCircle",
        "BetrayalCatarinaUnearthTransition",
        "BetrayalCatarinaStaff",
        "BetrayalCatarinaStaffGround",
        "CatarinaCarpetMortar",
        "CatarinaSidewaysCarpetBomb",
        "CatarinaRollout",
        "CatarinaScythe",
        "CatarinaBarrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaDonutOfDestiny"] = {
    name = "BetrayalCatarinaDonutOfDestiny",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaSoulMortar"] = {
    name = "BetrayalCatarinaSoulMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 15, 1, 50, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaSoulMortar2"] = {
    name = "BetrayalCatarinaSoulMortar2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 15, 1, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportBetrayalCatarinaP2"] = {
    name = "TeleportBetrayalCatarinaP2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportBetrayalCatarina"] = {
    name = "TeleportBetrayalCatarina",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportBetrayalCatarinaSlam"] = {
    name = "TeleportBetrayalCatarinaSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionCatarinaStance1"] = {
    name = "EmptyActionCatarinaStance1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaVolatileObjectExplode"] = {
    name = "BetrayalCatarinaVolatileObjectExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaUnearthSlam"] = {
    name = "BetrayalCatarinaUnearthSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.94999998807907, 1.0499999523163, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaCircleX"] = {
    name = "BetrayalCatarinaCircleX",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaXCircle"] = {
    name = "BetrayalCatarinaXCircle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaUnearthTransition"] = {
    name = "BetrayalCatarinaUnearthTransition",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaStaff"] = {
    name = "BetrayalCatarinaStaff",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalCatarinaStaffGround"] = {
    name = "BetrayalCatarinaStaffGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaCarpetMortar"] = {
    name = "CatarinaCarpetMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius_per_additional_projectile",
        "projectile_spread_radius",
        "projectile_distance_variance",
        "mortar_distance_in_front_of_target",
        "number_of_projectiles_override",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 20, 4, 15, 1, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaSidewaysCarpetBomb"] = {
    name = "CatarinaSidewaysCarpetBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 50, 50, -65, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaRollout"] = {
    name = "CatarinaRollout",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 200, -50, 50, baseMultiplier = 0.8125, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaScythe"] = {
    name = "CatarinaScythe",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
        "global_always_hit",
    },
    levels = {
        [1] = {100, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CatarinaBarrage"] = {
    name = "CatarinaBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 50%
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 无法被击退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_uses_map_boss_difficulty_scaling1
    Stats.monster_delay_item_drops_millis4500
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2, ChangeToStance3, ChangeToStance4Immediate
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.staff_empower;
    StateMachine.staff_pre_empower;
    StateMachine.teleporting_epk;
    StateMachine.totem_channel;
    StateMachine.no_normal_staff;
    StateMachine.engage;
    卡塔莉娜的梦魇
    人形
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    行动速度不能调整至低于基础值的 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    无法被击退
    Nightmare of Catarina
    幽魂N
    标签betrayal_catarina, bludgeoning_weapon, 施法, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement
    生命
    1650%
    生命转为护盾
    500%
    异常状态临界值
    750%
    抗性
    50 50 50 30
    伤害
    174%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 17
    攻击间隔
    1.335 秒
    伤害分布
    ±20%
    经验值
    300%
    Model Size
    100%
    类型
    BetrayalCatarinaMapBossStandalone
    Metadata
    BetrayalCatarinaMapBossStandalone
    等级
    68
    生命
    -9,196,860
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    505,478
    伤害
    740
    法术伤害
    1,105
    命中
    580
    攻击间隔
    0.89445
    经验值
    169,208
    召唤物生命
    -1,994,880
    Minion Energy Shield
    109,643
    召唤物伤害
    591
    异常状态临界值
    658,412
    冰缓
    2,082
    Shock
    2,082
    Brittle
    11,778
    Scorch
    2,082
    Sap
    5,752
    BetrayalCatarinaMelee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1176–1764
    暴击几率: 5%
    攻击伤害: 175%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    攻击伤害总增 75%
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CatarinaCarpetMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    施放间隔: 2 秒
    冷却时间: 8 秒
    造成 756.6 - 1135 物理伤害
    将物理伤害的 25% 转化为火焰伤害
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [15]
    number of projectiles override [1]
    projectile distance variance [4]
    projectile spread radius [20]
    projectile spread radius per additional projectile [10]
    projectile uses contact position [1]
    BetrayalCatarinaCircleX
    可触发, 范围, 法术, 范围法术
    暴击几率: 5%
    施放间隔: 3 秒
    冷却时间: 14 秒
    造成 931 - 1396 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    BetrayalCatarinaXCircle
    可触发, 范围, 法术, 范围法术
    暴击几率: 5%
    施放间隔: 2 秒
    冷却时间: 14 秒
    造成 931 - 1396 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    BetrayalCatarinaSoulMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    暴击几率: 5%
    施放间隔: 1 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 387.9 - 581.9 物理伤害
    额外发射 1 个投射物
    将物理伤害的 50% 转化为火焰伤害
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile minimum range [15]
    projectile spread radius [3]
    projectile uses contact position [1]
    BetrayalCatarinaSoulMortar2
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    暴击几率: 5%
    施放间隔: 1.33 秒
    冷却时间: 4 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 387.9 - 581.9 物理伤害
    额外发射 1 个投射物
    将物理伤害的 50% 转化为火焰伤害
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    projectile minimum range [15]
    projectile spread radius [25]
    projectile uses contact position [1]
    TeleportBetrayalCatarina
    法术
    施放间隔: 1 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaStaff
    可触发, 法术
    施放间隔: 1 秒
    BetrayalCatarinaStaffGround
    可触发, 法术
    施放间隔: 1 秒
    EmptyActionCatarinaStance1
    法术
    施放间隔: 3.5 秒
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaUnearthTransition
    可触发, 法术
    施放间隔: 2.5 秒
    BetrayalCatarinaDonutOfDestiny
    法术, 可触发
    施放间隔: 6 秒
    冷却时间: 25 秒
    造成 67.41 - 101.1 物理伤害
    base is projectile [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaVolatileObjectExplode
    法术, 可触发
    施放间隔: 1 秒
    造成 242.4 - 363.5 物理伤害
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    TeleportBetrayalCatarinaP2
    法术, 位移
    施放间隔: 1 秒
    冷却时间: 6 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    TeleportBetrayalCatarinaSlam
    法术
    施放间隔: 3.5 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    BetrayalCatarinaUnearthSlam
    法术, 可触发
    施放间隔: 1 秒
    造成 1290 - 1426 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    CatarinaRollout
    攻击, 范围, 伤害
    基本伤害: 1176–1764
    暴击几率: 5%
    攻击伤害: 81.25%
    攻击间隔: 1.335 秒
    冷却时间: 14 秒
    攻击伤害总降 18.75%
    伤害总增 200%
    将物理伤害的 25% 转化为火焰伤害
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    CatarinaSidewaysCarpetBomb
    法术, 范围, 伤害
    暴击几率: 5%
    施放间隔: 1.5 秒
    冷却时间: 6 秒
    造成 396.2 - 594.3 物理伤害
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-65]
    CatarinaScythe
    攻击, 范围, 伤害
    基本伤害: 1176–1764
    暴击几率: 5%
    攻击间隔: 1.335 秒
    冷却时间: 10 秒
    你的击中不能眩晕敌人
    伤害总增 100%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    CatarinaBarrage
    法术, 范围, 伤害
    施放间隔: 1.5 秒
    造成 260.7 - 391 物理伤害
    将物理伤害的 80% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    	set_monster_delay_item_drops_millis = 4500
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance4Immediate"
    }
    
    StateMachine
    {
    	define_shared_state = 
    	"
    		staff_empower;
    		staff_pre_empower;
    		teleporting_epk;
    		totem_channel;
    		no_normal_staff;
    		engage;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	has_light = true
    }
    
    StateMachine
    {
    	on_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    	on_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    	create_state_teleporting_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    	create_state_teleporting_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/teleport/grd_fade.epk );"
    }
    
    Preload
    {
    	preload_buff_visual = "betrayal_catarina_blackflame"
    	preload_buff_visual = "betrayal_catarina_ghostflame"
    	preload_misc_beam = "BetrayalCatarinaStaffBeam"
    }
    
    Actor
    {
    	on_event_fake_goose_1_for_EmptyActionSpell2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );"
    
    	on_event_fake_goose_2_for_EmptyActionSpell2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_out.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );
    	"
    
    	on_event_fake_goose_3_for_EmptyActionSpell2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/ghastly_warp/warp_in.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalCatarinaMapBossStandalone"] = {
        name = "Nightmare of Catarina",
        life = 16.5,
        energyShield = 5,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.74,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "BetrayalCatarinaMelee",
            "BetrayalCatarinaDonutOfDestiny",
            "BetrayalCatarinaSoulMortar",
            "BetrayalCatarinaSoulMortar2",
            "TeleportBetrayalCatarinaP2",
            "TeleportBetrayalCatarina",
            "TeleportBetrayalCatarinaSlam",
            "EmptyActionCatarinaStance1",
            "BetrayalCatarinaVolatileObjectExplode",
            "BetrayalCatarinaUnearthSlam",
            "BetrayalCatarinaCircleX",
            "BetrayalCatarinaXCircle",
            "BetrayalCatarinaUnearthTransition",
            "BetrayalCatarinaStaff",
            "BetrayalCatarinaStaffGround",
            "CatarinaCarpetMortar",
            "CatarinaSidewaysCarpetBomb",
            "CatarinaRollout",
            "CatarinaScythe",
            "CatarinaBarrage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaDonutOfDestiny"] = {
        name = "BetrayalCatarinaDonutOfDestiny",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaSoulMortar"] = {
        name = "BetrayalCatarinaSoulMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 15, 1, 50, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaSoulMortar2"] = {
        name = "BetrayalCatarinaSoulMortar2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 15, 1, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalCatarinaP2"] = {
        name = "TeleportBetrayalCatarinaP2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalCatarina"] = {
        name = "TeleportBetrayalCatarina",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalCatarinaSlam"] = {
        name = "TeleportBetrayalCatarinaSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionCatarinaStance1"] = {
        name = "EmptyActionCatarinaStance1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaVolatileObjectExplode"] = {
        name = "BetrayalCatarinaVolatileObjectExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaUnearthSlam"] = {
        name = "BetrayalCatarinaUnearthSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.94999998807907, 1.0499999523163, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaCircleX"] = {
        name = "BetrayalCatarinaCircleX",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaXCircle"] = {
        name = "BetrayalCatarinaXCircle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaUnearthTransition"] = {
        name = "BetrayalCatarinaUnearthTransition",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaStaff"] = {
        name = "BetrayalCatarinaStaff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalCatarinaStaffGround"] = {
        name = "BetrayalCatarinaStaffGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaCarpetMortar"] = {
        name = "CatarinaCarpetMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_spread_radius",
            "projectile_distance_variance",
            "mortar_distance_in_front_of_target",
            "number_of_projectiles_override",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 20, 4, 15, 1, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaSidewaysCarpetBomb"] = {
        name = "CatarinaSidewaysCarpetBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 50, 50, -65, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaRollout"] = {
        name = "CatarinaRollout",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, 200, -50, 50, baseMultiplier = 0.8125, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaScythe"] = {
        name = "CatarinaScythe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "global_always_hit",
        },
        levels = {
            [1] = {100, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CatarinaBarrage"] = {
        name = "CatarinaBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 50%
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 无法被击退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    Stats.monster_delay_item_drops_millis4500
    Actor.slow_animations_go_to_idlefalse
    Actor.basic_actionEmerge, ChangeToStance1, ChangeToStance2, ChangeToStance3, ChangeToStance4Immediate
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.staff_empower;
    StateMachine.staff_pre_empower;
    StateMachine.teleporting_epk;
    StateMachine.totem_channel;
    StateMachine.no_normal_staff;
    StateMachine.engage;
    Edit

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