釋界之核
異能
地區: 無悲憫與同情之地
巔峰輿圖頭目
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
不能被擊退
Nucleus of the Maven
幽魂 | N |
---|---|
地區 | 無悲憫與同情之地 |
標籤 | 法術, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
生命
3600%
生命轉為護盾
100%
護甲
+25%
異常狀態臨界值
504%
抗性
50 50 50 30
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
70%
類型
MavenBrainBoss
Metadata
MavenBrainBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
84
生命
105,741,146
護甲
124,793
閃避
8,120
能量護盾
16,265
傷害
1,629
法術傷害
2,431
命中
538
攻擊間隔
1.005
經驗值
145,750
異常狀態臨界值
6,957,767
冰緩
22,000
感電
22,000
易碎
124,467
焦灼
22,000
殘喘
60,783
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MavenBrainChargeBeam
法術
暴擊率: 5%
施放時間: 3 秒
造成 372.2 至 558.3 物理傷害
-10% 全部最大元素抗性
不能點燃、冰緩、冰凍或感電
100% 物理傷害轉換為閃電傷害
+10 秒基礎持續時間
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
-10% 全部最大元素抗性
不能點燃、冰緩、冰凍或感電
100% 物理傷害轉換為閃電傷害
+10 秒基礎持續時間
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
MavenBrainIonCannon
法術, 可觸發
暴擊率: 5%
施放時間: 6 秒
造成 42571 至 63857 冰冷傷害
造成 42571 至 63857 閃電傷害
你的擊中必定感電
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
造成 42571 至 63857 閃電傷害
你的擊中必定感電
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainBeamBlast
法術, 可觸發
暴擊率: 5%
施放時間: 4 秒
冷卻時間: 18 秒
造成 13802 至 20702 物理傷害
你的擊中必定點燃
你的擊中必定感電
100% 物理傷害轉換為閃電傷害
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
你的擊中必定點燃
你的擊中必定感電
100% 物理傷害轉換為閃電傷害
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainProjectileBlast
法術
施放時間: 3 秒
冷卻時間: 21 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
法術
暴擊率: 5%
施放時間: 8 秒
冷卻時間: 20 秒
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
法術, 可觸發
暴擊率: 5%
施放時間: 4 秒
冷卻時間: 35 秒
造成 1861 至 2791 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 3722 至 5583 閃電傷害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 至 閃電傷害
投射物有 20 米最大距離
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
投射物有 20 米最大距離
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 4652 至 6978 閃電傷害
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2326 至 6978 閃電傷害
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainDeceleratingProjectile
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 3722 至 5583 冰冷傷害
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2527 至 3791 冰冷傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainBeamVolatileExplode
可觸發, 法術
施放時間: 1 秒
MavenBrainIonCannonVolatileExplode
可觸發, 法術
施放時間: 1 秒
MavenBrainDeceleratingProjectile2
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 3722 至 5583 冰冷傷害
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 3722 至 5583 冰冷傷害
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Functions { StartRings = "DispatchRulesetEvent( maven_boss_start_rings );" StopRings = "DispatchRulesetEvent( maven_boss_stop_rings );" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_cannot_die = 1 set_reduce_enemy_elemental_resistance_% = 5 } Pathfinding { immobile = true } Positioned { force_placement = true update_max_entity_size = true } StateMachine { define_shared_state = " emerged; life_threshold; bodyfx=1; pause_orbit; fast_turning; shield; despawn; envoy_shield; flappy_bird; " on_state_pause_orbit_1 = "StopMoving();" on_or_create_state_fast_turning_1 = "SetAnimatedTurnDuration( 0.2 );" on_or_create_state_fast_turning_0 = "SetAnimatedTurnDuration( 2.0 );" } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance2Immediate" basic_action = "ChangeToStance3Immediate" basic_action = "ChangeToStance4Immediate" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.brain_boss = this;" } StateMachine { create_state_emerged_0 = "DisableRendering();" on_or_create_state_emerged_1 = "EnableRendering();" on_or_create_state_bodyfx_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );" on_or_create_state_bodyfx_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );" on_state_shield_1 = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, start ); " on_state_shield_2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop );" on_state_shield_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); " create_state_shield_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); " create_state_shield_2 = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop ); " on_or_create_state_despawn_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/fadeout.epk );" on_state_envoy_shield_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 );" create_state_envoy_shield_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, loop ); " on_state_envoy_shield_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, end );" on_or_create_state_flappy_bird_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao, );" on_state_flappy_bird_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao );" } Animated { on_end_take_off_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );" on_land_dying_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );" } Preload { preload_animated_object = "Metadata/Effects/weather_attachments/AoW/Maven/weather_attachment.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/carpet_bomb_01/eyelaser.ao" preload_object = "Metadata/NPC/Epilogue/EnvoyMaven" preload_misc_animated = "MavenBossSpawnAddEffect" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/minion_phase/monster_fadein/monster_fadein.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/MavenBrainBoss"] = { name = "Nucleus of the Maven", life = 36, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MavenBrainChargeBeam", "MavenBrainIonCannon", "MavenBrainBeamBlast", "MavenBrainProjectileBlast", "MavenBrainLargeProjectileBarrage", "MavenBrainSmallProjectileBarrage", "MavenBrainProjectileBlastMPS", "MavenBrainLargeProjectileBarrageMPS", "MavenBrainSmallProjectileBarrageMPS", "MavenBrainLargeProjectileImpactGS", "MavenBrainDeceleratingProjectile", "MavenBrainDeceleratingProjectile2", "MavenBrainDeceleratingProjectile3", "MavenBrainProjectileBarrageExplode", "MavenBrainBeamVolatileExplode", "MavenBrainIonCannonVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MavenBrainChargeBeam"] = { name = "MavenBrainChargeBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannon"] = { name = "MavenBrainIonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "skill_cannot_be_interrupted", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamBlast"] = { name = "MavenBrainBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlast"] = { name = "MavenBrainProjectileBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrage"] = { name = "MavenBrainLargeProjectileBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrage"] = { name = "MavenBrainSmallProjectileBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlastMPS"] = { name = "MavenBrainProjectileBlastMPS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrageMPS"] = { name = "MavenBrainLargeProjectileBarrageMPS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "projectile_maximum_range_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrageMPS"] = { name = "MavenBrainSmallProjectileBarrageMPS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileImpactGS"] = { name = "MavenBrainLargeProjectileImpactGS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile"] = { name = "MavenBrainDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile2"] = { name = "MavenBrainDeceleratingProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile3"] = { name = "MavenBrainDeceleratingProjectile3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBarrageExplode"] = { name = "MavenBrainProjectileBarrageExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamVolatileExplode"] = { name = "MavenBrainBeamVolatileExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannonVolatileExplode"] = { name = "MavenBrainIonCannonVolatileExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Nucleus of the Maven
異能
巔峰輿圖頭目
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
不能被擊退
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
生命
3600%
生命轉為護盾
100%
護甲
+25%
異常狀態臨界值
504%
抗性
50 50 50 30
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
70%
類型
MavenBrainBoss
Metadata
MavenBrainBossGauntlet_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,016,469
護甲
35,988
閃避
4,739
能量護盾
6,127
傷害
638
法術傷害
953
命中
290
攻擊間隔
1.005
經驗值
112,805
異常狀態臨界值
442,453
冰緩
1,399
感電
1,399
易碎
7,915
焦灼
1,399
殘喘
3,865
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MavenBrainChargeBeam
法術
暴擊率: 5%
施放時間: 3 秒
造成 170.5 至 255.7 物理傷害
-10% 全部最大元素抗性
不能點燃、冰緩、冰凍或感電
100% 物理傷害轉換為閃電傷害
+10 秒基礎持續時間
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
-10% 全部最大元素抗性
不能點燃、冰緩、冰凍或感電
100% 物理傷害轉換為閃電傷害
+10 秒基礎持續時間
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
MavenBrainIonCannon
法術, 可觸發
暴擊率: 5%
施放時間: 6 秒
造成 16758 至 25137 冰冷傷害
造成 16758 至 25137 閃電傷害
你的擊中必定感電
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
造成 16758 至 25137 閃電傷害
你的擊中必定感電
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainBeamBlast
法術, 可觸發
暴擊率: 5%
施放時間: 4 秒
冷卻時間: 18 秒
造成 5860 至 8790 物理傷害
你的擊中必定點燃
你的擊中必定感電
100% 物理傷害轉換為閃電傷害
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
你的擊中必定點燃
你的擊中必定感電
100% 物理傷害轉換為閃電傷害
100% 物理傷害轉化至冰冷傷害
100% 物理傷害轉化至火焰傷害
總是冰凍敵人
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainProjectileBlast
法術
施放時間: 3 秒
冷卻時間: 21 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
法術
暴擊率: 5%
施放時間: 8 秒
冷卻時間: 20 秒
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
法術, 可觸發
暴擊率: 5%
施放時間: 4 秒
冷卻時間: 35 秒
造成 852.5 至 1279 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 1705 至 2557 閃電傷害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 至 閃電傷害
投射物有 20 米最大距離
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
投射物有 20 米最大距離
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 2131 至 3197 閃電傷害
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1066 至 3197 閃電傷害
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainDeceleratingProjectile
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1705 至 2557 冰冷傷害
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1259 至 1889 冰冷傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainBeamVolatileExplode
可觸發, 法術
施放時間: 1 秒
MavenBrainIonCannonVolatileExplode
可觸發, 法術
施放時間: 1 秒
MavenBrainDeceleratingProjectile2
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1705 至 2557 冰冷傷害
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1705 至 2557 冰冷傷害
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
減少 50% 投射物減速
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/MavenBrainBossGauntlet_"] = { name = "Nucleus of the Maven", life = 36, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MavenBrainChargeBeam", "MavenBrainIonCannon", "MavenBrainBeamBlast", "MavenBrainProjectileBlast", "MavenBrainLargeProjectileBarrage", "MavenBrainSmallProjectileBarrage", "MavenBrainProjectileBlastMPS", "MavenBrainLargeProjectileBarrageMPS", "MavenBrainSmallProjectileBarrageMPS", "MavenBrainLargeProjectileImpactGS", "MavenBrainDeceleratingProjectile", "MavenBrainDeceleratingProjectile2", "MavenBrainDeceleratingProjectile3", "MavenBrainProjectileBarrageExplode", "MavenBrainBeamVolatileExplode", "MavenBrainIonCannonVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MavenBrainChargeBeam"] = { name = "MavenBrainChargeBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannon"] = { name = "MavenBrainIonCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "skill_cannot_be_interrupted", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamBlast"] = { name = "MavenBrainBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlast"] = { name = "MavenBrainProjectileBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrage"] = { name = "MavenBrainLargeProjectileBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrage"] = { name = "MavenBrainSmallProjectileBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlastMPS"] = { name = "MavenBrainProjectileBlastMPS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrageMPS"] = { name = "MavenBrainLargeProjectileBarrageMPS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "projectile_maximum_range_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrageMPS"] = { name = "MavenBrainSmallProjectileBarrageMPS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileImpactGS"] = { name = "MavenBrainLargeProjectileImpactGS", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile"] = { name = "MavenBrainDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile2"] = { name = "MavenBrainDeceleratingProjectile2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile3"] = { name = "MavenBrainDeceleratingProjectile3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBarrageExplode"] = { name = "MavenBrainProjectileBarrageExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamVolatileExplode"] = { name = "MavenBrainBeamVolatileExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannonVolatileExplode"] = { name = "MavenBrainIonCannonVolatileExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |