Núcleo de la Especialista
SobrenaturalJefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster gauntlet ruin enabled [1]
No puede ser empujado
Nucleus of the Maven
| Spectre | |
|---|---|
| Area | Ausencia de misericordia y empatía |
| Tags | Lanzador de hechizos, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Vida
3600%
Energy Shield From Life
100%
Armadura
+25%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
70%
Type
MavenBrainBoss
Metadata
MavenBrainBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
105,741,146
Armadura
124,793
Evasión
8,120
Escudo de energía
585,540
Damage
1,629
Daño de hechizos
2,431
Precisión
1,076
Attack Time
1.005
Experiencia
145,750
Minion Life
19,984,524
Minion Energy Shield
110,664
Minion Damage
1,381
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MavenBrainChargeBeam
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
El 100% del daño físico se convierte en daño de rayo
La duración base es de 10 segundos
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
additional maximum all elemental resistances % [-10]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
never ignite chill freeze shock [1]
spell maximum base physical damage [139.6]
spell minimum base physical damage [93.04]
MavenBrainIonCannon
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 6 seg
Siempre congela a los enemigos
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [63857]
spell maximum base lightning damage [63857]
spell minimum base cold damage [42571]
spell minimum base lightning damage [42571]
MavenBrainBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 18 seg
El 100% del daño físico se convierte en daño de rayo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
always ignite [1]
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5176]
spell minimum base physical damage [3450]
MavenBrainProjectileBlast
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 21 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Tiempo de recarga: 20 seg
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 35 seg
always pierce [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [2791]
spell minimum base cold damage [1861]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
spell maximum base lightning damage [5583]
spell minimum base lightning damage [3722]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Los proyectiles tienen un vuelo directo máximo de 20 metros
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
spell maximum base lightning damage [0]
spell minimum base lightning damage [0]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
spell maximum base lightning damage [6978]
spell minimum base lightning damage [4652]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [6978]
spell minimum base lightning damage [2326]
MavenBrainDeceleratingProjectile
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Desaceleración de los proyectiles reducida un 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [5583]
spell minimum base cold damage [3722]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base cold damage [3791]
spell minimum base cold damage [2527]
MavenBrainBeamVolatileExplode
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MavenBrainIonCannonVolatileExplode
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MavenBrainDeceleratingProjectile2
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Desaceleración de los proyectiles reducida un 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [5583]
spell minimum base cold damage [3722]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Desaceleración de los proyectiles reducida un 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [5583]
spell minimum base cold damage [3722]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
}
Functions
{
StartRings = "DispatchRulesetEvent( maven_boss_start_rings );"
StopRings = "DispatchRulesetEvent( maven_boss_stop_rings );"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_cannot_die = 1
set_reduce_enemy_elemental_resistance_% = 5
}
Pathfinding
{
immobile = true
}
Positioned
{
force_placement = true
update_max_entity_size = true
}
StateMachine
{
define_shared_state =
"
emerged;
life_threshold;
bodyfx=1;
pause_orbit;
fast_turning;
shield;
despawn;
envoy_shield;
flappy_bird;
"
on_state_pause_orbit_1 = "StopMoving();"
on_or_create_state_fast_turning_1 = "SetAnimatedTurnDuration( 0.2 );"
on_or_create_state_fast_turning_0 = "SetAnimatedTurnDuration( 2.0 );"
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
basic_action = "ChangeToStance2Immediate"
basic_action = "ChangeToStance3Immediate"
basic_action = "ChangeToStance4Immediate"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MavenBoss/MavenBrainBoss"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Nucleus of the Maven",
life = 36,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MavenBrainChargeBeam",
"MavenBrainIonCannon",
"MavenBrainBeamBlast",
"MavenBrainProjectileBlast",
"MavenBrainLargeProjectileBarrage",
"MavenBrainSmallProjectileBarrage",
"MavenBrainProjectileBlastMPS",
"MavenBrainLargeProjectileBarrageMPS",
"MavenBrainSmallProjectileBarrageMPS",
"MavenBrainLargeProjectileImpactGS",
"MavenBrainDeceleratingProjectile",
"MavenBrainDeceleratingProjectile2",
"MavenBrainDeceleratingProjectile3",
"MavenBrainProjectileBarrageExplode",
"MavenBrainBeamVolatileExplode",
"MavenBrainIonCannonVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainChargeBeam"] = {
name = "MavenBrainChargeBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"additional_maximum_all_elemental_resistances_%",
"base_skill_effect_duration",
"never_ignite_chill_freeze_shock",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannon"] = {
name = "MavenBrainIonCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"skill_cannot_be_interrupted",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamBlast"] = {
name = "MavenBrainBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"always_ignite",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlast"] = {
name = "MavenBrainProjectileBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrage"] = {
name = "MavenBrainLargeProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"base_is_projectile",
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrage"] = {
name = "MavenBrainSmallProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlastMPS"] = {
name = "MavenBrainProjectileBlastMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrageMPS"] = {
name = "MavenBrainLargeProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_maximum_range_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrageMPS"] = {
name = "MavenBrainSmallProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileImpactGS"] = {
name = "MavenBrainLargeProjectileImpactGS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile"] = {
name = "MavenBrainDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile2"] = {
name = "MavenBrainDeceleratingProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile3"] = {
name = "MavenBrainDeceleratingProjectile3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBarrageExplode"] = {
name = "MavenBrainProjectileBarrageExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamVolatileExplode"] = {
name = "MavenBrainBeamVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannonVolatileExplode"] = {
name = "MavenBrainIonCannonVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.cannot_die | 1 |
| Stats.reduce_enemy_elemental_resistance_% | 5 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| Positioned.update_max_entity_size | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance2, ChangeToStance3, ChangeToStance4, ChangeToStance2Immediate, ChangeToStance3Immediate, ChangeToStance4Immediate |
| Actor.slow_animations_go_to_idle | true, false |
| Functions.StartRings | DispatchRulesetEvent( maven_boss_start_rings ); |
| Functions.StopRings | DispatchRulesetEvent( maven_boss_stop_rings ); |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.emerged; | |
| StateMachine.life_threshold; | |
| StateMachine.bodyfx=1; | |
| StateMachine.pause_orbit; | |
| StateMachine.fast_turning; | |
| StateMachine.shield; | |
| StateMachine.despawn; | |
| StateMachine.envoy_shield; | |
| StateMachine.flappy_bird; | |
| StateMachine.on_state_pause_orbit_1 | StopMoving(); |
| StateMachine.on_or_create_state_fast_turning_1 | SetAnimatedTurnDuration( 0.2 ); |
| StateMachine.on_or_create_state_fast_turning_0 | SetAnimatedTurnDuration( 2.0 ); |
Núcleo de la Especialista
SobrenaturalJefe final del Atlas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
monster gauntlet ruin enabled [1]
No puede ser empujado
Nucleus of the Maven
| Spectre | |
|---|---|
| Tags | Lanzador de hechizos, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Vida
3600%
Energy Shield From Life
100%
Armadura
+25%
Ailment Threshold
504%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
70%
Type
MavenBrainBoss
Metadata
MavenBrainBossGauntlet_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,016,469
Armadura
35,988
Evasión
4,739
Escudo de energía
220,572
Damage
638
Daño de hechizos
953
Precisión
580
Attack Time
1.005
Experiencia
112,805
Minion Life
1,088,116
Minion Energy Shield
47,844
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MavenBrainChargeBeam
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
El 100% del daño físico se convierte en daño de rayo
La duración base es de 10 segundos
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
additional maximum all elemental resistances % [-10]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
never ignite chill freeze shock [1]
spell maximum base physical damage [53.03]
spell minimum base physical damage [35.35]
MavenBrainIonCannon
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 6 seg
Siempre congela a los enemigos
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [20849]
spell maximum base lightning damage [20849]
spell minimum base cold damage [13899]
spell minimum base lightning damage [13899]
MavenBrainBeamBlast
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 18 seg
El 100% del daño físico se convierte en daño de rayo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
always ignite [1]
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [1823]
spell minimum base physical damage [1215]
MavenBrainProjectileBlast
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 21 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Tiempo de recarga: 20 seg
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 35 seg
always pierce [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [1061]
spell minimum base cold damage [707]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
spell maximum base lightning damage [2121]
spell minimum base lightning damage [1414]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Los proyectiles tienen un vuelo directo máximo de 20 metros
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
spell maximum base lightning damage [0]
spell minimum base lightning damage [0]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
spell maximum base lightning damage [2651]
spell minimum base lightning damage [1768]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [2651]
spell minimum base lightning damage [883.8]
MavenBrainDeceleratingProjectile
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Desaceleración de los proyectiles reducida un 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [2121]
spell minimum base cold damage [1414]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base cold damage [1567]
spell minimum base cold damage [1044]
MavenBrainBeamVolatileExplode
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MavenBrainIonCannonVolatileExplode
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MavenBrainDeceleratingProjectile2
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Desaceleración de los proyectiles reducida un 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [2121]
spell minimum base cold damage [1414]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Desaceleración de los proyectiles reducida un 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [2121]
spell minimum base cold damage [1414]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MavenBoss/MavenBrainBossGauntlet_"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Nucleus of the Maven",
life = 36,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MavenBrainChargeBeam",
"MavenBrainIonCannon",
"MavenBrainBeamBlast",
"MavenBrainProjectileBlast",
"MavenBrainLargeProjectileBarrage",
"MavenBrainSmallProjectileBarrage",
"MavenBrainProjectileBlastMPS",
"MavenBrainLargeProjectileBarrageMPS",
"MavenBrainSmallProjectileBarrageMPS",
"MavenBrainLargeProjectileImpactGS",
"MavenBrainDeceleratingProjectile",
"MavenBrainDeceleratingProjectile2",
"MavenBrainDeceleratingProjectile3",
"MavenBrainProjectileBarrageExplode",
"MavenBrainBeamVolatileExplode",
"MavenBrainIonCannonVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainChargeBeam"] = {
name = "MavenBrainChargeBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"additional_maximum_all_elemental_resistances_%",
"base_skill_effect_duration",
"never_ignite_chill_freeze_shock",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannon"] = {
name = "MavenBrainIonCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"skill_cannot_be_interrupted",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamBlast"] = {
name = "MavenBrainBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"always_ignite",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlast"] = {
name = "MavenBrainProjectileBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrage"] = {
name = "MavenBrainLargeProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"base_is_projectile",
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrage"] = {
name = "MavenBrainSmallProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlastMPS"] = {
name = "MavenBrainProjectileBlastMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrageMPS"] = {
name = "MavenBrainLargeProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_maximum_range_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrageMPS"] = {
name = "MavenBrainSmallProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileImpactGS"] = {
name = "MavenBrainLargeProjectileImpactGS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile"] = {
name = "MavenBrainDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile2"] = {
name = "MavenBrainDeceleratingProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile3"] = {
name = "MavenBrainDeceleratingProjectile3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBarrageExplode"] = {
name = "MavenBrainProjectileBarrageExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamVolatileExplode"] = {
name = "MavenBrainBeamVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannonVolatileExplode"] = {
name = "MavenBrainIonCannonVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Los modificadores a la cantidad de objetos afectarán a la cantidad de recompensas que arroje al encuentro
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















