นิวเคลียสของเมเวน
ผิดธรรมชาติ
อภิมหาบอสแอตลาส
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
Nucleus of the Maven
SpectreN
Areaสูญสิ้นซึ่งเมตตาปรานี
Tagsนักเวท, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood
พลังชีวิต
3600%
Energy Shield From Life
100%
ค่าเกราะ
+25%
Ailment Threshold
504%
ค่าต้านทาน
50 50 50 30
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
70%
Type
MavenBrainBoss
Metadata
MavenBrainBoss
เลเวล
84
พลังชีวิต
105,741,146
ค่าเกราะ
124,793
อัตราการหลบหลีก
8,120
โล่พลังงาน
585,540
Damage
1,629
ความเสียหายเวท
2,431
ความแม่นยำ
1,076
Attack Time
1.005
ค่าประสบการณ์
145,750
Minion Life
19,984,524
Minion Energy Shield
110,664
Minion Damage
1,381
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
MavenBrainChargeBeam
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 3 วินาที
สร้างความเสียหาย กายภาพ 93.04 ถึง 139.6
ค่าต้านทาน ทุกธาตุ สูงสุด -10%
ไม่สามารถสร้างสถานะ ลุกไหม้, หนาวเย็น, แช่แข็ง หรือ ช็อค ได้
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 10 วินาที
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
แปลงความเสียหาย กายภาพ 100% เป็น ไฟ
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
MavenBrainIonCannon
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 6 วินาที
สร้างความเสียหาย น้ำแข็ง 42571 ถึง 63857
สร้างความเสียหาย สายฟ้า 42571 ถึง 63857
การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainBeamBlast
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 4 วินาที
คูลดาวน์: 18 วินาที
สร้างความเสียหาย กายภาพ 3450 ถึง 5176
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
แปลงความเสียหาย กายภาพ 100% เป็น ไฟ
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainProjectileBlast
Spell
เวลาร่าย: 3 วินาที
คูลดาวน์: 21 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
คูลดาวน์: 20 วินาที
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 4 วินาที
คูลดาวน์: 35 วินาที
สร้างความเสียหาย น้ำแข็ง 1861 ถึง 2791
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 3722 ถึง 5583
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า ถึง
โพรเจกไทล์ มีระยะสูงสุด 20 เมตร
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 4652 ถึง 6978
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 2326 ถึง 6978
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainDeceleratingProjectile
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 3722 ถึง 5583
ลดการชะลอความเร็วโพรเจกไทล์ 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 2527 ถึง 3791
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainBeamVolatileExplode
Triggerable, Spell
เวลาร่าย: 1 วินาที
MavenBrainIonCannonVolatileExplode
Triggerable, Spell
เวลาร่าย: 1 วินาที
MavenBrainDeceleratingProjectile2
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 3722 ถึง 5583
ลดการชะลอความเร็วโพรเจกไทล์ 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 3722 ถึง 5583
ลดการชะลอความเร็วโพรเจกไทล์ 50%
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
}

Functions
{
	StartRings = "DispatchRulesetEvent( maven_boss_start_rings );"
	StopRings = "DispatchRulesetEvent( maven_boss_stop_rings );"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_cannot_die = 1
	set_reduce_enemy_elemental_resistance_% = 5
}

Pathfinding
{
	immobile = true
}

Positioned
{
	force_placement = true
	update_max_entity_size = true
}

StateMachine
{
	define_shared_state = 
	"
		emerged;
		life_threshold;
		bodyfx=1;	
		pause_orbit;
		fast_turning;
		shield;
		despawn;
		envoy_shield;
		flappy_bird;
	"
	
	on_state_pause_orbit_1 = "StopMoving();"
	on_or_create_state_fast_turning_1 = "SetAnimatedTurnDuration( 0.2 );"
	on_or_create_state_fast_turning_0 = "SetAnimatedTurnDuration( 2.0 );"
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	basic_action = "ChangeToStance2Immediate"
	basic_action = "ChangeToStance3Immediate"
	basic_action = "ChangeToStance4Immediate"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "globals.brain_boss = this;"
}

StateMachine
{
	create_state_emerged_0 = "DisableRendering();"
	on_or_create_state_emerged_1 = "EnableRendering();"
	on_or_create_state_bodyfx_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );"
	on_or_create_state_bodyfx_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );"

	on_state_shield_1 =
	"
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, start );
	"

	on_state_shield_2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop );"

	on_state_shield_0 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, end );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
	"

	create_state_shield_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,  );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
	"

	create_state_shield_2 =
	"
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop );
	"

	on_or_create_state_despawn_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/fadeout.epk );"
	on_state_envoy_shield_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 );"

	create_state_envoy_shield_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, loop );
	"

	on_state_envoy_shield_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, end );"
	on_or_create_state_flappy_bird_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao,  );"
	on_state_flappy_bird_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao );"
}

Animated
{
	on_end_take_off_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );"
	on_land_dying_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/weather_attachments/AoW/Maven/weather_attachment.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/carpet_bomb_01/eyelaser.ao"
	preload_object = "Metadata/NPC/Epilogue/EnvoyMaven"
	preload_misc_animated = "MavenBossSpawnAddEffect"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/minion_phase/monster_fadein/monster_fadein.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MavenBoss/MavenBrainBoss"] = {
    name = "Nucleus of the Maven",
    life = 36,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MavenBrainChargeBeam",
        "MavenBrainIonCannon",
        "MavenBrainBeamBlast",
        "MavenBrainProjectileBlast",
        "MavenBrainLargeProjectileBarrage",
        "MavenBrainSmallProjectileBarrage",
        "MavenBrainProjectileBlastMPS",
        "MavenBrainLargeProjectileBarrageMPS",
        "MavenBrainSmallProjectileBarrageMPS",
        "MavenBrainLargeProjectileImpactGS",
        "MavenBrainDeceleratingProjectile",
        "MavenBrainDeceleratingProjectile2",
        "MavenBrainDeceleratingProjectile3",
        "MavenBrainProjectileBarrageExplode",
        "MavenBrainBeamVolatileExplode",
        "MavenBrainIonCannonVolatileExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainChargeBeam"] = {
    name = "MavenBrainChargeBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "additional_maximum_all_elemental_resistances_%",
        "base_skill_effect_duration",
        "never_ignite_chill_freeze_shock",
        "cannot_be_blocked_or_dodged_or_suppressed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannon"] = {
    name = "MavenBrainIonCannon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "always_shock",
        "always_freeze",
        "cannot_be_blocked_or_dodged_or_suppressed",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamBlast"] = {
    name = "MavenBrainBeamBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "is_area_damage",
        "always_ignite",
        "always_shock",
        "always_freeze",
        "cannot_be_blocked_or_dodged_or_suppressed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlast"] = {
    name = "MavenBrainProjectileBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrage"] = {
    name = "MavenBrainLargeProjectileBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrage"] = {
    name = "MavenBrainSmallProjectileBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "always_pierce",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlastMPS"] = {
    name = "MavenBrainProjectileBlastMPS",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrageMPS"] = {
    name = "MavenBrainLargeProjectileBarrageMPS",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrageMPS"] = {
    name = "MavenBrainSmallProjectileBarrageMPS",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileImpactGS"] = {
    name = "MavenBrainLargeProjectileImpactGS",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile"] = {
    name = "MavenBrainDeceleratingProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spectral_throw_projectile_deceleration_+%",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile2"] = {
    name = "MavenBrainDeceleratingProjectile2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spectral_throw_projectile_deceleration_+%",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile3"] = {
    name = "MavenBrainDeceleratingProjectile3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spectral_throw_projectile_deceleration_+%",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBarrageExplode"] = {
    name = "MavenBrainProjectileBarrageExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamVolatileExplode"] = {
    name = "MavenBrainBeamVolatileExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannonVolatileExplode"] = {
    name = "MavenBrainIonCannonVolatileExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_uses_map_boss_difficulty_scaling1
    Stats.cannot_die1
    Stats.reduce_enemy_elemental_resistance_%5
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance2, ChangeToStance3, ChangeToStance4, ChangeToStance2Immediate, ChangeToStance3Immediate, ChangeToStance4Immediate
    Actor.slow_animations_go_to_idletrue, false
    Functions.StartRingsDispatchRulesetEvent( maven_boss_start_rings );
    Functions.StopRingsDispatchRulesetEvent( maven_boss_stop_rings );
    Pathfinding.immobiletrue
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.emerged;
    StateMachine.life_threshold;
    StateMachine.bodyfx=1;
    StateMachine.pause_orbit;
    StateMachine.fast_turning;
    StateMachine.shield;
    StateMachine.despawn;
    StateMachine.envoy_shield;
    StateMachine.flappy_bird;
    StateMachine.on_state_pause_orbit_1StopMoving();
    StateMachine.on_or_create_state_fast_turning_1SetAnimatedTurnDuration( 0.2 );
    StateMachine.on_or_create_state_fast_turning_0SetAnimatedTurnDuration( 2.0 );
    นิวเคลียสของเมเวน
    ผิดธรรมชาติ
    อภิมหาบอสแอตลาส
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    ไม่ถูก ผลักออกไป
    Nucleus of the Maven
    SpectreN
    Tagsนักเวท, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood
    พลังชีวิต
    3600%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +25%
    Ailment Threshold
    504%
    ค่าต้านทาน
    50 50 50 30
    Damage
    150%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    70%
    Type
    MavenBrainBoss
    Metadata
    MavenBrainBossGauntlet_
    เลเวล
    68
    พลังชีวิต
    5,016,469
    ค่าเกราะ
    35,988
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    220,572
    Damage
    638
    ความเสียหายเวท
    953
    ความแม่นยำ
    580
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Minion Life
    1,088,116
    Minion Energy Shield
    47,844
    Minion Damage
    510
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Phys Convert Ele
    240%
    MavenBrainChargeBeam
    Spell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3 วินาที
    สร้างความเสียหาย กายภาพ 35.35 ถึง 53.03
    ค่าต้านทาน ทุกธาตุ สูงสุด -10%
    ไม่สามารถสร้างสถานะ ลุกไหม้, หนาวเย็น, แช่แข็ง หรือ ช็อค ได้
    แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 10 วินาที
    แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
    แปลงความเสียหาย กายภาพ 100% เป็น ไฟ
    cannot be blocked or dodged or suppressed [1]
    monster penalty against minions damage +% final vs player minions [-90]
    MavenBrainIonCannon
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 6 วินาที
    สร้างความเสียหาย น้ำแข็ง 13899 ถึง 20849
    สร้างความเสียหาย สายฟ้า 13899 ถึง 20849
    การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenBrainBeamBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4 วินาที
    คูลดาวน์: 18 วินาที
    สร้างความเสียหาย กายภาพ 1215 ถึง 1823
    การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
    การปะทะของคุณ สร้างสถานะ ช็อค เสมอ
    แปลงความเสียหาย กายภาพ 100% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
    แปลงความเสียหาย กายภาพ 100% เป็น ไฟ
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenBrainProjectileBlast
    Spell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 21 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenBrainLargeProjectileBarrage
    Spell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 8 วินาที
    คูลดาวน์: 20 วินาที
    base is projectile [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenBrainSmallProjectileBarrage
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 4 วินาที
    คูลดาวน์: 35 วินาที
    สร้างความเสียหาย น้ำแข็ง 707 ถึง 1061
    โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    use scaled contact offset [1]
    MavenBrainProjectileBlastMPS
    Spell, Projectile, ProjectilesFromUser, Triggerable
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 1414 ถึง 2121
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    monster projectile variation [173]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenBrainLargeProjectileBarrageMPS
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า ถึง
    โพรเจกไทล์ มีระยะสูงสุด 20 เมตร
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    monster projectile variation [174]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenBrainSmallProjectileBarrageMPS
    Spell, Projectile, ProjectilesFromUser, Triggerable
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 1768 ถึง 2651
    base is projectile [1]
    monster projectile variation [175]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenBrainLargeProjectileImpactGS
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 883.8 ถึง 2651
    active skill area of effect radius +% final [100]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MavenBrainDeceleratingProjectile
    Spell, Projectile, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย น้ำแข็ง 1414 ถึง 2121
    ลดการชะลอความเร็วโพรเจกไทล์ 50%
    base is projectile [1]
    cast time overrides attack duration [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenBrainProjectileBarrageExplode
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย น้ำแข็ง 1044 ถึง 1567
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MavenBrainBeamVolatileExplode
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    MavenBrainIonCannonVolatileExplode
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    MavenBrainDeceleratingProjectile2
    Spell, Projectile, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย น้ำแข็ง 1414 ถึง 2121
    ลดการชะลอความเร็วโพรเจกไทล์ 50%
    base is projectile [1]
    cast time overrides attack duration [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenBrainDeceleratingProjectile3
    Spell, Projectile, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย น้ำแข็ง 1414 ถึง 2121
    ลดการชะลอความเร็วโพรเจกไทล์ 50%
    base is projectile [1]
    cast time overrides attack duration [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/MavenBrainBossGauntlet_"] = {
        name = "Nucleus of the Maven",
        life = 36,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MavenBrainChargeBeam",
            "MavenBrainIonCannon",
            "MavenBrainBeamBlast",
            "MavenBrainProjectileBlast",
            "MavenBrainLargeProjectileBarrage",
            "MavenBrainSmallProjectileBarrage",
            "MavenBrainProjectileBlastMPS",
            "MavenBrainLargeProjectileBarrageMPS",
            "MavenBrainSmallProjectileBarrageMPS",
            "MavenBrainLargeProjectileImpactGS",
            "MavenBrainDeceleratingProjectile",
            "MavenBrainDeceleratingProjectile2",
            "MavenBrainDeceleratingProjectile3",
            "MavenBrainProjectileBarrageExplode",
            "MavenBrainBeamVolatileExplode",
            "MavenBrainIonCannonVolatileExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainChargeBeam"] = {
        name = "MavenBrainChargeBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "additional_maximum_all_elemental_resistances_%",
            "base_skill_effect_duration",
            "never_ignite_chill_freeze_shock",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainIonCannon"] = {
        name = "MavenBrainIonCannon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainBeamBlast"] = {
        name = "MavenBrainBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainProjectileBlast"] = {
        name = "MavenBrainProjectileBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainLargeProjectileBarrage"] = {
        name = "MavenBrainLargeProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
            "base_is_projectile",
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainSmallProjectileBarrage"] = {
        name = "MavenBrainSmallProjectileBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "always_pierce",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainProjectileBlastMPS"] = {
        name = "MavenBrainProjectileBlastMPS",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainLargeProjectileBarrageMPS"] = {
        name = "MavenBrainLargeProjectileBarrageMPS",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainSmallProjectileBarrageMPS"] = {
        name = "MavenBrainSmallProjectileBarrageMPS",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainLargeProjectileImpactGS"] = {
        name = "MavenBrainLargeProjectileImpactGS",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainDeceleratingProjectile"] = {
        name = "MavenBrainDeceleratingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spectral_throw_projectile_deceleration_+%",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainDeceleratingProjectile2"] = {
        name = "MavenBrainDeceleratingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spectral_throw_projectile_deceleration_+%",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainDeceleratingProjectile3"] = {
        name = "MavenBrainDeceleratingProjectile3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spectral_throw_projectile_deceleration_+%",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainProjectileBarrageExplode"] = {
        name = "MavenBrainProjectileBarrageExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainBeamVolatileExplode"] = {
        name = "MavenBrainBeamVolatileExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenBrainIonCannonVolatileExplode"] = {
        name = "MavenBrainIonCannonVolatileExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Adds Tagspinnacle_boss
    ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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