Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Nucleus of the Maven
Absence of Mercy and Empathy

Nucleus of the Maven

SpectreN
AreaAbsence of Mercy and Empathy
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
Cannot be fully Slowed
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, construct, not_dex
Immunecannot be knocked back [1]
Damage150%
Life3600%
Energy Shield From Life100%
Ailment Threshold504%
Critical Strike Chance5%
TypeMavenBrainBoss
Attack Distance6 ~ 15
Attack Time1.5 Second
Damage Spread20%
Armour+100%
Accuracy+100%

MavenBrainChargeBeam
Deals 372.2 to 558.3 Physical Damage
damage hit effect index [19]
skill physical damage % to convert to fire [100]
skill physical damage % to convert to cold [100]
skill physical damage % to convert to lightning [100]
monster penalty against minions damage +% final vs player minions [-90]
-10% to all maximum Elemental Resistances

never_ignite_chill_freeze_shock
Duration: 10 Second

MavenBrainIonCannon
Deals 42571 to 63857 Lightning Damage
damage hit effect index [20]
Deals 42571 to 63857 Cold Damage
monster penalty against minions damage +% final vs player minions [-95]
1000% reduced Enemy Block Chance
Enemies have 1000% reduced chance to Dodge your Hits

skill_cannot_be_knocked_back skill_cannot_be_stunned is_area_damage skill_cannot_be_interrupted always_shock always_freeze Triggerable

MavenBrainBeamBlast
Deals 13802 to 20702 Physical Damage
damage hit effect index [20]
skill physical damage % to convert to fire [100]
skill physical damage % to convert to cold [100]
skill physical damage % to convert to lightning [100]
monster penalty against minions damage +% final vs player minions [-75]
1000% reduced Enemy Block Chance
Enemies have 1000% reduced chance to Dodge your Hits

skill_cannot_be_knocked_back skill_cannot_be_stunned is_area_damage always_ignite always_shock always_freeze Triggerable
Cooldown Time: 18 Second

MavenBrainProjectileBlast
skill_cannot_be_knocked_back skill_cannot_be_stunnedCooldown Time: 21 Second

MavenBrainLargeProjectileBarrage
skill_cannot_be_knocked_back skill_cannot_be_stunnedCooldown Time: 20 Second

MavenBrainSmallProjectileBarrage
Deals 1861 to 2791 Cold Damage
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [-25]

skill_cannot_be_knocked_back skill_cannot_be_stunned use_scaled_contact_offset projectile_uses_contact_position always_pierce Triggerable
Cooldown Time: 35 Second

MavenBrainProjectileBlastMPS
Deals 3722 to 5583 Lightning Damage
monster projectile variation [173]
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [-25]

use_scaled_contact_offset projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second

MavenBrainLargeProjectileBarrageMPS
Deals 0 to 0 Lightning Damage
monster projectile variation [174]
projectile maximum range override [200]
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [-25]

use_scaled_contact_offset projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second

MavenBrainSmallProjectileBarrageMPS
Deals 4652 to 6978 Lightning Damage
monster projectile variation [175]

use_scaled_contact_offset projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second

MavenBrainLargeProjectileImpactGS
Deals 2326 to 6978 Lightning Damage
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage Triggerable

MavenBrainDeceleratingProjectile
Deals 3722 to 5583 Cold Damage
50% reduced Spectral Throw Projectile Deceleration
number of projectiles override [1]
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset cast_time_overrides_attack_duration Spell Projectile Triggerable
Cast Time: 1 Second

MavenBrainProjectileBarrageExplode
Deals 2527 to 3791 Cold Damage
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage Triggerable

MavenBrainBeamVolatileExplode
Triggerable

MavenBrainIonCannonVolatileExplode
Triggerable

MavenBrainDeceleratingProjectile2
Deals 3722 to 5583 Cold Damage
50% reduced Spectral Throw Projectile Deceleration
number of projectiles override [1]
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset cast_time_overrides_attack_duration Spell Projectile Triggerable
Cast Time: 1 Second

MavenBrainDeceleratingProjectile3
Deals 3722 to 5583 Cold Damage
50% reduced Spectral Throw Projectile Deceleration
number of projectiles override [1]
damage hit effect index [20]
monster penalty against minions damage +% final vs player minions [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset cast_time_overrides_attack_duration Spell Projectile Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Nucleus of the Maven575052144.71.527427932530854827427950505030
stance default
conditions IsInState=(state::skills_engaged, 1) IsInState=(state::memory_game_in_progress, 0) IgnoresTaunt
{
EffectDrivenSpell MavenBrainBeamBlast200ForceTargetEnemy IsAtOrAboveState=(state::life_threshold, 1) TargetIsPlayer
EffectDrivenSpell MavenBrainBeamBlast3ForceTargetEnemy IsAtOrAboveState=(state::life_threshold, 1)
EmptyActionSpell2 MavenBrainProjectileBlast-1ForceTargetArenaMiddle IsInState=(state::life_threshold, 0) MavenIsBelowPercentLife=90 MavenIsAlive
EmptyActionSpell2 MavenBrainProjectileBlast-1ForceTargetArenaMiddle IsAtOrAboveState=(state::life_threshold, 1) MavenIsAlive
EmptyActionSpell3 MavenBrainLargeProjectileBarrage100ForceTargetArenaMiddle IsInState=(state::life_threshold, 0) MavenIsBelowPercentLife=75 MavenIsAlive
EmptyActionSpell3 MavenBrainLargeProjectileBarrage100ForceTargetArenaMiddle IsAtOrAboveState=(state::life_threshold, 1) MavenIsAlive
GeometryProjectiles MavenBrainSmallProjectileBarrage200ForceTargetArenaMiddle
}
stance stance2

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
}

Functions
{
	StartRings = "DispatchRulesetEvent( maven_boss_start_rings );"
	StopRings = "DispatchRulesetEvent( maven_boss_stop_rings );"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_cannot_die = 1
	set_reduce_enemy_elemental_resistance_% = 5
}

Pathfinding
{
	immobile = true
}

Positioned
{
	force_placement = true
	update_max_entity_size = true
}

StateMachine
{
	define_shared_state = 
	"
		emerged;
		life_threshold;
		bodyfx=1;	
		pause_orbit;
		fast_turning;
		shield;
		despawn;
		envoy_shield;
		flappy_bird;
	"
	
	on_state_pause_orbit_1 = "StopMoving();"
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	basic_action = "ChangeToStance2Immediate"
	basic_action = "ChangeToStance3Immediate"
	basic_action = "ChangeToStance4Immediate"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "globals.brain_boss = this;"
}

StateMachine
{
	create_state_emerged_0 = "DisableRendering();"
	on_or_create_state_emerged_1 = "EnableRendering();"
	on_or_create_state_bodyfx_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );"
	on_or_create_state_bodyfx_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );"
	on_or_create_state_fast_turning_1 = "SetRenderTurnDuration( 0.2 );"
	on_or_create_state_fast_turning_0 = "SetRenderTurnDuration( 2.0 );"

	on_state_shield_1 =
	"
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, start );
	"

	on_state_shield_2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop );"

	on_state_shield_0 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, end );
		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
	"

	create_state_shield_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,  );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
	"

	create_state_shield_2 =
	"
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao );
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop );
	"

	on_or_create_state_despawn_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/fadeout.epk );"
	on_state_envoy_shield_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 );"

	create_state_envoy_shield_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, loop );
	"

	on_state_envoy_shield_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, end );"
	on_or_create_state_flappy_bird_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao,  );"
	on_state_flappy_bird_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao );"
}

Animated
{
	on_end_take_off_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );"
	on_land_dying_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/weather_attachments/AoW/Maven/weather_attachment.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/carpet_bomb_01/eyelaser.ao"
	preload_object = "Metadata/NPC/Epilogue/EnvoyMaven"
	preload_misc_animated = "MavenBossSpawnAddEffect"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/minion_phase/monster_fadein/monster_fadein.epk"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MavenBoss/MavenBrainBoss"] = {
    name = "Nucleus of the Maven",
    life = 36,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MavenBrainChargeBeam",
        "MavenBrainIonCannon",
        "MavenBrainBeamBlast",
        "MavenBrainProjectileBlast",
        "MavenBrainLargeProjectileBarrage",
        "MavenBrainSmallProjectileBarrage",
        "MavenBrainProjectileBlastMPS",
        "MavenBrainLargeProjectileBarrageMPS",
        "MavenBrainSmallProjectileBarrageMPS",
        "MavenBrainLargeProjectileImpactGS",
        "MavenBrainDeceleratingProjectile",
        "MavenBrainDeceleratingProjectile2",
        "MavenBrainDeceleratingProjectile3",
        "MavenBrainProjectileBarrageExplode",
        "MavenBrainBeamVolatileExplode",
        "MavenBrainIonCannonVolatileExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainChargeBeam"] = {
    name = "MavenBrainChargeBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.24,
    incrementalEffectiveness = 0.05,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "damage_hit_effect_index",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "additional_maximum_all_elemental_resistances_%",
        "never_ignite_chill_freeze_shock",
    },
    levels = {
        [1] = {0.8, 1.2, 19, 100, 100, 100, -90, -10, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannon"] = {
    name = "MavenBrainIonCannon",
    hidden = true,
    color = 4,
    baseEffectiveness = 25,
    incrementalEffectiveness = 0.06,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 6,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "damage_hit_effect_index",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "global_reduce_enemy_block_%",
        "reduce_enemy_dodge_%",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "always_shock",
        "always_freeze",
    },
    levels = {
        [1] = {0.4, 0.6, 20, 0.4, 0.6, -95, 1000, 1000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamBlast"] = {
    name = "MavenBrainBeamBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 6,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "damage_hit_effect_index",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "global_reduce_enemy_block_%",
        "reduce_enemy_dodge_%",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "is_area_damage",
        "always_ignite",
        "always_shock",
        "always_freeze",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 100, 100, 100, -75, 1000, 1000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlast"] = {
    name = "MavenBrainProjectileBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrage"] = {
    name = "MavenBrainLargeProjectileBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrage"] = {
    name = "MavenBrainSmallProjectileBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 20, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlastMPS"] = {
    name = "MavenBrainProjectileBlastMPS",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.4,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 173, 20, -25, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrageMPS"] = {
    name = "MavenBrainLargeProjectileBarrageMPS",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, 174, 200, 20, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrageMPS"] = {
    name = "MavenBrainSmallProjectileBarrageMPS",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 175, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileImpactGS"] = {
    name = "MavenBrainLargeProjectileImpactGS",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.4,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 20, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile"] = {
    name = "MavenBrainDeceleratingProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.4,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spectral_throw_projectile_deceleration_+%",
        "number_of_projectiles_override",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.8, 1.2, -50, 1, 20, 0, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile2"] = {
    name = "MavenBrainDeceleratingProjectile2",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.4,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spectral_throw_projectile_deceleration_+%",
        "number_of_projectiles_override",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.8, 1.2, -50, 1, 20, 0, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile3"] = {
    name = "MavenBrainDeceleratingProjectile3",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.4,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spectral_throw_projectile_deceleration_+%",
        "number_of_projectiles_override",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.8, 1.2, -50, 1, 20, 0, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBarrageExplode"] = {
    name = "MavenBrainProjectileBarrageExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.52,
    incrementalEffectiveness = 0.0445,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "damage_hit_effect_index",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 20, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamVolatileExplode"] = {
    name = "MavenBrainBeamVolatileExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannonVolatileExplode"] = {
    name = "MavenBrainIonCannonVolatileExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}