メイヴェンの核
エルドリッチ
エリア: 慈悲と共感の欠如
ピナクルアトラスボス
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Nucleus of the Maven
Spectre | N |
---|---|
Area | 慈悲と共感の欠如 |
Tags | キャスター, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
ライフ
3600%
Energy Shield From Life
100%
アーマー
+25%
Ailment Threshold
504%
耐性
50 50 50 30
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
70%
Type
MavenBrainBoss
Metadata
MavenBrainBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
84
ライフ
105,741,146
アーマー
124,793
回避力
8,120
エナジーシールド
16,265
Damage
1,629
スペルダメージ
2,431
命中
538
Attack Time
1.005
経験値
145,750
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MavenBrainChargeBeam
Spell
クリティカル率: 5%
キャストタイム: 3 秒
372.2から558.3の物理ダメージを与える
全ての元素耐性の最大値 -10%
発火、冷却、凍結または感電を付与することができない
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は10秒
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
全ての元素耐性の最大値 -10%
発火、冷却、凍結または感電を付与することができない
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は10秒
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
MavenBrainIonCannon
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 6 秒
42571から63857の冷気ダメージを与える
42571から63857の雷ダメージを与える
ヒットは常に敵を感電させる
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
42571から63857の雷ダメージを与える
ヒットは常に敵を感電させる
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainBeamBlast
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 4 秒
クールダウン時間: 18 秒
13802から20702の物理ダメージを与える
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
物理ダメージの100%を雷ダメージに変換する
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
物理ダメージの100%を雷ダメージに変換する
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainProjectileBlast
Spell
キャストタイム: 3 秒
クールダウン時間: 21 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
Spell
クリティカル率: 5%
キャストタイム: 8 秒
クールダウン時間: 20 秒
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 4 秒
クールダウン時間: 35 秒
1861から2791の冷気ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
投射物は全ての対象を貫通する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
3722から5583の雷ダメージを与える
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
からの雷ダメージを与える
投射物は20mの最大飛距離を持つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
投射物は20mの最大飛距離を持つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
4652から6978の雷ダメージを与える
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
2326から6978の雷ダメージを与える
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainDeceleratingProjectile
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
3722から5583の冷気ダメージを与える
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
2527から3791の冷気ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainBeamVolatileExplode
Triggerable, Spell
キャストタイム: 1 秒
MavenBrainIonCannonVolatileExplode
Triggerable, Spell
キャストタイム: 1 秒
MavenBrainDeceleratingProjectile2
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
3722から5583の冷気ダメージを与える
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
3722から5583の冷気ダメージを与える
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Functions { StartRings = "DispatchRulesetEvent( maven_boss_start_rings );" StopRings = "DispatchRulesetEvent( maven_boss_stop_rings );" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_cannot_die = 1 set_reduce_enemy_elemental_resistance_% = 5 } Pathfinding { immobile = true } Positioned { force_placement = true update_max_entity_size = true } StateMachine { define_shared_state = " emerged; life_threshold; bodyfx=1; pause_orbit; fast_turning; shield; despawn; envoy_shield; flappy_bird; " on_state_pause_orbit_1 = "StopMoving();" on_or_create_state_fast_turning_1 = "SetAnimatedTurnDuration( 0.2 );" on_or_create_state_fast_turning_0 = "SetAnimatedTurnDuration( 2.0 );" } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance2Immediate" basic_action = "ChangeToStance3Immediate" basic_action = "ChangeToStance4Immediate" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.brain_boss = this;" } StateMachine { create_state_emerged_0 = "DisableRendering();" on_or_create_state_emerged_1 = "EnableRendering();" on_or_create_state_bodyfx_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );" on_or_create_state_bodyfx_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/bodyfx/epk/bodyfx.epk );" on_state_shield_1 = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, start ); " on_state_shield_2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop );" on_state_shield_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); " create_state_shield_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); " create_state_shield_2 = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_down_phase/epk/energy_epk.epk, Metadata/Monsters/ShaperCthulhuBoss/attachments/TheCollectorBrainHeld.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao, loop ); " on_or_create_state_despawn_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/fadeout.epk );" on_state_envoy_shield_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 );" create_state_envoy_shield_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, root_jntBnd, 1.4 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, loop ); " on_state_envoy_shield_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/shield.ao, end );" on_or_create_state_flappy_bird_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao, );" on_state_flappy_bird_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/on_act/landed_dying_idle_01/rig.ao );" } Animated { on_end_take_off_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );" on_land_dying_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/brain/beam_shield/BrainBeamShield.ao );" } Preload { preload_animated_object = "Metadata/Effects/weather_attachments/AoW/Maven/weather_attachment.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/carpet_bomb_01/eyelaser.ao" preload_object = "Metadata/NPC/Epilogue/EnvoyMaven" preload_misc_animated = "MavenBossSpawnAddEffect" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/minion_phase/monster_fadein/monster_fadein.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/MavenBrainBoss"] = { name = "Nucleus of the Maven", life = 36, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MavenBrainChargeBeam", "MavenBrainIonCannon", "MavenBrainBeamBlast", "MavenBrainProjectileBlast", "MavenBrainLargeProjectileBarrage", "MavenBrainSmallProjectileBarrage", "MavenBrainProjectileBlastMPS", "MavenBrainLargeProjectileBarrageMPS", "MavenBrainSmallProjectileBarrageMPS", "MavenBrainLargeProjectileImpactGS", "MavenBrainDeceleratingProjectile", "MavenBrainDeceleratingProjectile2", "MavenBrainDeceleratingProjectile3", "MavenBrainProjectileBarrageExplode", "MavenBrainBeamVolatileExplode", "MavenBrainIonCannonVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MavenBrainChargeBeam"] = { name = "MavenBrainChargeBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannon"] = { name = "MavenBrainIonCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "skill_cannot_be_interrupted", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamBlast"] = { name = "MavenBrainBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlast"] = { name = "MavenBrainProjectileBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrage"] = { name = "MavenBrainLargeProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrage"] = { name = "MavenBrainSmallProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlastMPS"] = { name = "MavenBrainProjectileBlastMPS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrageMPS"] = { name = "MavenBrainLargeProjectileBarrageMPS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "projectile_maximum_range_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrageMPS"] = { name = "MavenBrainSmallProjectileBarrageMPS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileImpactGS"] = { name = "MavenBrainLargeProjectileImpactGS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile"] = { name = "MavenBrainDeceleratingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile2"] = { name = "MavenBrainDeceleratingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile3"] = { name = "MavenBrainDeceleratingProjectile3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBarrageExplode"] = { name = "MavenBrainProjectileBarrageExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamVolatileExplode"] = { name = "MavenBrainBeamVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannonVolatileExplode"] = { name = "MavenBrainIonCannonVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Nucleus of the Maven
エルドリッチ
ピナクルアトラスボス
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
ライフ
3600%
Energy Shield From Life
100%
アーマー
+25%
Ailment Threshold
504%
耐性
50 50 50 30
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
70%
Type
MavenBrainBoss
Metadata
MavenBrainBossGauntlet_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
5,016,469
アーマー
35,988
回避力
4,739
エナジーシールド
6,127
Damage
638
スペルダメージ
953
命中
290
Attack Time
1.005
経験値
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MavenBrainChargeBeam
Spell
クリティカル率: 5%
キャストタイム: 3 秒
170.5から255.7の物理ダメージを与える
全ての元素耐性の最大値 -10%
発火、冷却、凍結または感電を付与することができない
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は10秒
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
全ての元素耐性の最大値 -10%
発火、冷却、凍結または感電を付与することができない
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は10秒
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
MavenBrainIonCannon
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 6 秒
16758から25137の冷気ダメージを与える
16758から25137の雷ダメージを与える
ヒットは常に敵を感電させる
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
16758から25137の雷ダメージを与える
ヒットは常に敵を感電させる
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainBeamBlast
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 4 秒
クールダウン時間: 18 秒
5860から8790の物理ダメージを与える
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
物理ダメージの100%を雷ダメージに変換する
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
物理ダメージの100%を雷ダメージに変換する
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainProjectileBlast
Spell
キャストタイム: 3 秒
クールダウン時間: 21 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
Spell
クリティカル率: 5%
キャストタイム: 8 秒
クールダウン時間: 20 秒
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 4 秒
クールダウン時間: 35 秒
852.5から1279の冷気ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
投射物は全ての対象を貫通する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
1705から2557の雷ダメージを与える
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
からの雷ダメージを与える
投射物は20mの最大飛距離を持つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
投射物は20mの最大飛距離を持つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
2131から3197の雷ダメージを与える
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1066から3197の雷ダメージを与える
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainDeceleratingProjectile
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1705から2557の冷気ダメージを与える
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1259から1889の冷気ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MavenBrainBeamVolatileExplode
Triggerable, Spell
キャストタイム: 1 秒
MavenBrainIonCannonVolatileExplode
Triggerable, Spell
キャストタイム: 1 秒
MavenBrainDeceleratingProjectile2
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1705から2557の冷気ダメージを与える
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1705から2557の冷気ダメージを与える
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
投射物の減速が50%減少する
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/MavenBrainBossGauntlet_"] = { name = "Nucleus of the Maven", life = 36, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MavenBrainChargeBeam", "MavenBrainIonCannon", "MavenBrainBeamBlast", "MavenBrainProjectileBlast", "MavenBrainLargeProjectileBarrage", "MavenBrainSmallProjectileBarrage", "MavenBrainProjectileBlastMPS", "MavenBrainLargeProjectileBarrageMPS", "MavenBrainSmallProjectileBarrageMPS", "MavenBrainLargeProjectileImpactGS", "MavenBrainDeceleratingProjectile", "MavenBrainDeceleratingProjectile2", "MavenBrainDeceleratingProjectile3", "MavenBrainProjectileBarrageExplode", "MavenBrainBeamVolatileExplode", "MavenBrainIonCannonVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MavenBrainChargeBeam"] = { name = "MavenBrainChargeBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannon"] = { name = "MavenBrainIonCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "skill_cannot_be_interrupted", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamBlast"] = { name = "MavenBrainBeamBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlast"] = { name = "MavenBrainProjectileBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrage"] = { name = "MavenBrainLargeProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrage"] = { name = "MavenBrainSmallProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBlastMPS"] = { name = "MavenBrainProjectileBlastMPS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileBarrageMPS"] = { name = "MavenBrainLargeProjectileBarrageMPS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "projectile_maximum_range_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainSmallProjectileBarrageMPS"] = { name = "MavenBrainSmallProjectileBarrageMPS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainLargeProjectileImpactGS"] = { name = "MavenBrainLargeProjectileImpactGS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile"] = { name = "MavenBrainDeceleratingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile2"] = { name = "MavenBrainDeceleratingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainDeceleratingProjectile3"] = { name = "MavenBrainDeceleratingProjectile3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spectral_throw_projectile_deceleration_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainProjectileBarrageExplode"] = { name = "MavenBrainProjectileBarrageExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainBeamVolatileExplode"] = { name = "MavenBrainBeamVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenBrainIonCannonVolatileExplode"] = { name = "MavenBrainIonCannonVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.