Herzstück der Seherin
ÜbernatürlichGebiet: Die Gefühllosigkeit
Endgame-Atlasboss
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
monster gauntlet ruin enabled [1]
Kann nicht zurückgestoßen werden
Nucleus of the Maven
| Spectre | |
|---|---|
| Area | Die Gefühllosigkeit |
| Tags | Zauberer, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Leben
3600%
Energy Shield From Life
100%
Rüstung
+25%
Ailment Threshold
504%
Widerstand
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
70%
Type
MavenBrainBoss
Metadata
MavenBrainBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
105,741,146
Rüstung
124,793
Ausweichwert
8,120
Energieschild
585,540
Damage
1,629
Zauberschaden
2,431
Genauigkeit
1,076
Attack Time
1.005
Erfahrung
145,750
Minion Life
19,984,524
Minion Energy Shield
110,664
Minion Damage
1,381
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MavenBrainChargeBeam
Spell
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 10 Sekunden
100% des physischen Schadens werden in Kälteschaden umgewandelt
100% des physischen Schadens werden in Feuerschaden umgewandelt
additional maximum all elemental resistances % [-10]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
never ignite chill freeze shock [1]
spell maximum base physical damage [139.6]
spell minimum base physical damage [93.04]
MavenBrainIonCannon
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 6 Sek.
Gegner werden immer eingefroren
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [63857]
spell maximum base lightning damage [63857]
spell minimum base cold damage [42571]
spell minimum base lightning damage [42571]
MavenBrainBeamBlast
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 4 Sek.
Abklingzeit: 18 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
100% des physischen Schadens werden in Kälteschaden umgewandelt
100% des physischen Schadens werden in Feuerschaden umgewandelt
Gegner werden immer eingefroren
always ignite [1]
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [5176]
spell minimum base physical damage [3450]
MavenBrainProjectileBlast
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 21 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Abklingzeit: 20 Sek.
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 4 Sek.
Abklingzeit: 35 Sek.
always pierce [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [2791]
spell minimum base cold damage [1861]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
spell maximum base lightning damage [5583]
spell minimum base lightning damage [3722]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Projektile haben einen maximalen Direktflug von 20 Metern
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
spell maximum base lightning damage [0]
spell minimum base lightning damage [0]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
spell maximum base lightning damage [6978]
spell minimum base lightning damage [4652]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [6978]
spell minimum base lightning damage [2326]
MavenBrainDeceleratingProjectile
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
50% verringerte Projektilverlangsamung
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [5583]
spell minimum base cold damage [3722]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base cold damage [3791]
spell minimum base cold damage [2527]
MavenBrainBeamVolatileExplode
Triggerable, Spell
Zauberzeit: 1 Sek.
MavenBrainIonCannonVolatileExplode
Triggerable, Spell
Zauberzeit: 1 Sek.
MavenBrainDeceleratingProjectile2
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
50% verringerte Projektilverlangsamung
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [5583]
spell minimum base cold damage [3722]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
50% verringerte Projektilverlangsamung
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [5583]
spell minimum base cold damage [3722]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
}
Functions
{
StartRings = "DispatchRulesetEvent( maven_boss_start_rings );"
StopRings = "DispatchRulesetEvent( maven_boss_stop_rings );"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_cannot_die = 1
set_reduce_enemy_elemental_resistance_% = 5
}
Pathfinding
{
immobile = true
}
Positioned
{
force_placement = true
update_max_entity_size = true
}
StateMachine
{
define_shared_state =
"
emerged;
life_threshold;
bodyfx=1;
pause_orbit;
fast_turning;
shield;
despawn;
envoy_shield;
flappy_bird;
"
on_state_pause_orbit_1 = "StopMoving();"
on_or_create_state_fast_turning_1 = "SetAnimatedTurnDuration( 0.2 );"
on_or_create_state_fast_turning_0 = "SetAnimatedTurnDuration( 2.0 );"
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
basic_action = "ChangeToStance2Immediate"
basic_action = "ChangeToStance3Immediate"
basic_action = "ChangeToStance4Immediate"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MavenBoss/MavenBrainBoss"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Nucleus of the Maven",
life = 36,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MavenBrainChargeBeam",
"MavenBrainIonCannon",
"MavenBrainBeamBlast",
"MavenBrainProjectileBlast",
"MavenBrainLargeProjectileBarrage",
"MavenBrainSmallProjectileBarrage",
"MavenBrainProjectileBlastMPS",
"MavenBrainLargeProjectileBarrageMPS",
"MavenBrainSmallProjectileBarrageMPS",
"MavenBrainLargeProjectileImpactGS",
"MavenBrainDeceleratingProjectile",
"MavenBrainDeceleratingProjectile2",
"MavenBrainDeceleratingProjectile3",
"MavenBrainProjectileBarrageExplode",
"MavenBrainBeamVolatileExplode",
"MavenBrainIonCannonVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainChargeBeam"] = {
name = "MavenBrainChargeBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"additional_maximum_all_elemental_resistances_%",
"base_skill_effect_duration",
"never_ignite_chill_freeze_shock",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannon"] = {
name = "MavenBrainIonCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"skill_cannot_be_interrupted",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamBlast"] = {
name = "MavenBrainBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"always_ignite",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlast"] = {
name = "MavenBrainProjectileBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrage"] = {
name = "MavenBrainLargeProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"base_is_projectile",
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrage"] = {
name = "MavenBrainSmallProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlastMPS"] = {
name = "MavenBrainProjectileBlastMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrageMPS"] = {
name = "MavenBrainLargeProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_maximum_range_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrageMPS"] = {
name = "MavenBrainSmallProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileImpactGS"] = {
name = "MavenBrainLargeProjectileImpactGS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile"] = {
name = "MavenBrainDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile2"] = {
name = "MavenBrainDeceleratingProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile3"] = {
name = "MavenBrainDeceleratingProjectile3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBarrageExplode"] = {
name = "MavenBrainProjectileBarrageExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamVolatileExplode"] = {
name = "MavenBrainBeamVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannonVolatileExplode"] = {
name = "MavenBrainIonCannonVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.cannot_die | 1 |
| Stats.reduce_enemy_elemental_resistance_% | 5 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| Positioned.update_max_entity_size | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance2, ChangeToStance3, ChangeToStance4, ChangeToStance2Immediate, ChangeToStance3Immediate, ChangeToStance4Immediate |
| Actor.slow_animations_go_to_idle | true, false |
| Functions.StartRings | DispatchRulesetEvent( maven_boss_start_rings ); |
| Functions.StopRings | DispatchRulesetEvent( maven_boss_stop_rings ); |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.emerged; | |
| StateMachine.life_threshold; | |
| StateMachine.bodyfx=1; | |
| StateMachine.pause_orbit; | |
| StateMachine.fast_turning; | |
| StateMachine.shield; | |
| StateMachine.despawn; | |
| StateMachine.envoy_shield; | |
| StateMachine.flappy_bird; | |
| StateMachine.on_state_pause_orbit_1 | StopMoving(); |
| StateMachine.on_or_create_state_fast_turning_1 | SetAnimatedTurnDuration( 0.2 ); |
| StateMachine.on_or_create_state_fast_turning_0 | SetAnimatedTurnDuration( 2.0 ); |
Herzstück der Seherin
ÜbernatürlichEndgame-Atlasboss
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
monster gauntlet ruin enabled [1]
Kann nicht zurückgestoßen werden
Nucleus of the Maven
| Spectre | |
|---|---|
| Tags | Zauberer, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Leben
3600%
Energy Shield From Life
100%
Rüstung
+25%
Ailment Threshold
504%
Widerstand
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
70%
Type
MavenBrainBoss
Metadata
MavenBrainBossGauntlet_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,016,469
Rüstung
35,988
Ausweichwert
4,739
Energieschild
220,572
Damage
638
Zauberschaden
953
Genauigkeit
580
Attack Time
1.005
Erfahrung
112,805
Minion Life
1,088,116
Minion Energy Shield
47,844
Minion Damage
510
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MavenBrainChargeBeam
Spell
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 10 Sekunden
100% des physischen Schadens werden in Kälteschaden umgewandelt
100% des physischen Schadens werden in Feuerschaden umgewandelt
additional maximum all elemental resistances % [-10]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
monster penalty against minions damage +% final vs player minions [-90]
never ignite chill freeze shock [1]
spell maximum base physical damage [53.03]
spell minimum base physical damage [35.35]
MavenBrainIonCannon
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 6 Sek.
Gegner werden immer eingefroren
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [20849]
spell maximum base lightning damage [20849]
spell minimum base cold damage [13899]
spell minimum base lightning damage [13899]
MavenBrainBeamBlast
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 4 Sek.
Abklingzeit: 18 Sek.
100% des physischen Schadens werden in Blitzschaden umgewandelt
100% des physischen Schadens werden in Kälteschaden umgewandelt
100% des physischen Schadens werden in Feuerschaden umgewandelt
Gegner werden immer eingefroren
always ignite [1]
always shock [1]
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [1823]
spell minimum base physical damage [1215]
MavenBrainProjectileBlast
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 21 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainLargeProjectileBarrage
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Abklingzeit: 20 Sek.
base is projectile [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenBrainSmallProjectileBarrage
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 4 Sek.
Abklingzeit: 35 Sek.
always pierce [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base cold damage [1061]
spell minimum base cold damage [707]
use scaled contact offset [1]
MavenBrainProjectileBlastMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [173]
projectile uses contact position [1]
spell maximum base lightning damage [2121]
spell minimum base lightning damage [1414]
use scaled contact offset [1]
MavenBrainLargeProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Projektile haben einen maximalen Direktflug von 20 Metern
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [174]
projectile uses contact position [1]
spell maximum base lightning damage [0]
spell minimum base lightning damage [0]
use scaled contact offset [1]
MavenBrainSmallProjectileBarrageMPS
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
base is projectile [1]
monster projectile variation [175]
projectile uses contact position [1]
spell maximum base lightning damage [2651]
spell minimum base lightning damage [1768]
use scaled contact offset [1]
MavenBrainLargeProjectileImpactGS
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [2651]
spell minimum base lightning damage [883.8]
MavenBrainDeceleratingProjectile
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
50% verringerte Projektilverlangsamung
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [2121]
spell minimum base cold damage [1414]
use scaled contact offset [1]
MavenBrainProjectileBarrageExplode
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base cold damage [1567]
spell minimum base cold damage [1044]
MavenBrainBeamVolatileExplode
Triggerable, Spell
Zauberzeit: 1 Sek.
MavenBrainIonCannonVolatileExplode
Triggerable, Spell
Zauberzeit: 1 Sek.
MavenBrainDeceleratingProjectile2
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
50% verringerte Projektilverlangsamung
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [2121]
spell minimum base cold damage [1414]
use scaled contact offset [1]
MavenBrainDeceleratingProjectile3
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
50% verringerte Projektilverlangsamung
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum base cold damage [2121]
spell minimum base cold damage [1414]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MavenBoss/MavenBrainBossGauntlet_"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Nucleus of the Maven",
life = 36,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MavenBrainChargeBeam",
"MavenBrainIonCannon",
"MavenBrainBeamBlast",
"MavenBrainProjectileBlast",
"MavenBrainLargeProjectileBarrage",
"MavenBrainSmallProjectileBarrage",
"MavenBrainProjectileBlastMPS",
"MavenBrainLargeProjectileBarrageMPS",
"MavenBrainSmallProjectileBarrageMPS",
"MavenBrainLargeProjectileImpactGS",
"MavenBrainDeceleratingProjectile",
"MavenBrainDeceleratingProjectile2",
"MavenBrainDeceleratingProjectile3",
"MavenBrainProjectileBarrageExplode",
"MavenBrainBeamVolatileExplode",
"MavenBrainIonCannonVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainChargeBeam"] = {
name = "MavenBrainChargeBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"additional_maximum_all_elemental_resistances_%",
"base_skill_effect_duration",
"never_ignite_chill_freeze_shock",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannon"] = {
name = "MavenBrainIonCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"skill_cannot_be_interrupted",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -95, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamBlast"] = {
name = "MavenBrainBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"is_area_damage",
"always_ignite",
"always_shock",
"always_freeze",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlast"] = {
name = "MavenBrainProjectileBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrage"] = {
name = "MavenBrainLargeProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"base_is_projectile",
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrage"] = {
name = "MavenBrainSmallProjectileBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBlastMPS"] = {
name = "MavenBrainProjectileBlastMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 173, -25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileBarrageMPS"] = {
name = "MavenBrainLargeProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_maximum_range_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 174, 200, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainSmallProjectileBarrageMPS"] = {
name = "MavenBrainSmallProjectileBarrageMPS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 175, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainLargeProjectileImpactGS"] = {
name = "MavenBrainLargeProjectileImpactGS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.5, 1.5, -25, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile"] = {
name = "MavenBrainDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile2"] = {
name = "MavenBrainDeceleratingProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainDeceleratingProjectile3"] = {
name = "MavenBrainDeceleratingProjectile3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spectral_throw_projectile_deceleration_+%",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainProjectileBarrageExplode"] = {
name = "MavenBrainProjectileBarrageExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainBeamVolatileExplode"] = {
name = "MavenBrainBeamVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MavenBrainIonCannonVolatileExplode"] = {
name = "MavenBrainIonCannonVolatileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Gegenstandsmenge erhöht die Menge von Belohnungen, die von Begegnungen fallen gelassen werden
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















