暗影追獵者
不死
monster all dropped items are corrupted % [5]
stance movement speed +% final [100]
Shadestalker
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Packs |
生命
569%
生命轉為護盾
100%
異常狀態臨界值
569%
抗性
0 75 0 0
傷害
118%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
175%
Model Size
127%
類型
VaalWraithChampionMap
Metadata
VaalWraithChampionSextantMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
36,606
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
441
法術傷害
441
命中
290
攻擊間隔
1.995
經驗值
17,946
異常狀態臨界值
36,606
冰緩
116
感電
116
易碎
655
焦灼
116
殘喘
320
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionDashWraith
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
EmptyActionDashWraith2
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1070 至 1605 冰冷傷害
is area damage [1]
is area damage [1]
IncursionWraithProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.33 秒
造成 855.9 至 1284 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
IncursionVaalWraithCleave
可觸發, 攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
造成 25% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "invisible" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Actor { on_event_move_for_EmptyActionSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" on_event_move_end_for_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" } Animated { on_event_explode_for_death_03 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " on_event_explode_for_death_04 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " } BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/cleave/ghost_cleave.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/aoe/main_blast.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalWraith/VaalWraithChampionSextantMap"] = { name = "Shadestalker", life = 5.69, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "Melee", "IncursionWraithProjectile", "IncursionWraithExplode", "EmptyActionDashWraith", "EmptyActionDashWraith2", "IncursionVaalWraithCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithProjectile"] = { name = "IncursionWraithProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith"] = { name = "EmptyActionDashWraith", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith2"] = { name = "EmptyActionDashWraith2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionVaalWraithCleave"] = { name = "IncursionVaalWraithCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagAncientVaal |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Adds Tags | corrupted_vaal |
monster all dropped items are corrupted % [5]
Id | CorruptedVaalMonsterBaseCorruptedDrop___ |
---|---|
Family | CowardsTrial |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
暗影追獵者
不死
獲得 100% 物理傷害的冰冷傷害
stance movement speed +% final [100]
stance movement speed +% final [100]
Shadestalker
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
生命
569%
生命轉為護盾
100%
異常狀態臨界值
569%
抗性
0 75 0 0
傷害
118%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
175%
Model Size
127%
類型
VaalWraithChampionMap
Metadata
VaalWraithChampionMortalStrongbox
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
36,606
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
441
法術傷害
441
命中
290
攻擊間隔
1.995
經驗值
17,946
異常狀態臨界值
36,606
冰緩
116
感電
116
易碎
655
焦灼
116
殘喘
320
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionDashWraith
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
EmptyActionDashWraith2
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1070 至 1605 冰冷傷害
is area damage [1]
is area damage [1]
IncursionWraithProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.33 秒
造成 855.9 至 1284 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
IncursionVaalWraithCleave
可觸發, 攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
造成 25% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "invisible" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Actor { on_event_move_for_EmptyActionSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" on_event_move_end_for_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" } Animated { on_event_explode_for_death_03 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " on_event_explode_for_death_04 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " } BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/cleave/ghost_cleave.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/aoe/main_blast.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalWraith/VaalWraithChampionMortalStrongbox"] = { name = "Shadestalker", life = 5.69, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "Melee", "IncursionWraithProjectile", "IncursionWraithExplode", "EmptyActionDashWraith", "EmptyActionDashWraith2", "IncursionVaalWraithCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithProjectile"] = { name = "IncursionWraithProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith"] = { name = "EmptyActionDashWraith", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith2"] = { name = "EmptyActionDashWraith2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionVaalWraithCleave"] = { name = "IncursionVaalWraithCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
獲得 100% 物理傷害的冰冷傷害
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
暗影追獵者
Shadestalker
幽魂 | N |
---|---|
地區 | 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿 |
標籤 | 法術, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Packs |
生命
660%
生命轉為護盾
100%
異常狀態臨界值
660%
抗性
0 75 0 0
傷害
119%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
88%
Model Size
127%
類型
VaalWraithChampion
Metadata
VaalWraithChampion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
55
生命
17,675
護甲
10,090
閃避
2,948
能量護盾
2,678
傷害
228
法術傷害
228
命中
172
攻擊間隔
1.995
經驗值
6,036
異常狀態臨界值
17,675
冰緩
56
感電
56
易碎
316
焦灼
56
殘喘
154
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 182–273
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionDashWraith
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
EmptyActionDashWraith2
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 603.7 至 905.5 冰冷傷害
is area damage [1]
is area damage [1]
IncursionWraithProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.33 秒
造成 482.9 至 724.4 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
IncursionVaalWraithCleave
可觸發, 攻擊
基本傷害: 182–273
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
造成 25% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "invisible" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Actor { on_event_move_for_EmptyActionSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" on_event_move_end_for_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" } Animated { on_event_explode_for_death_03 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " on_event_explode_for_death_04 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " } BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/cleave/ghost_cleave.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/aoe/main_blast.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalWraith/VaalWraithChampion"] = { name = "Shadestalker", life = 6.6, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.19, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "Melee", "IncursionWraithProjectile", "IncursionWraithExplode", "EmptyActionDashWraith", "EmptyActionDashWraith2", "IncursionVaalWraithCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithProjectile"] = { name = "IncursionWraithProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith"] = { name = "EmptyActionDashWraith", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith2"] = { name = "EmptyActionDashWraith2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionVaalWraithCleave"] = { name = "IncursionVaalWraithCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
獲得 100% 物理傷害的冰冷傷害
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
暗影追獵者
Shadestalker
幽魂 | N |
---|---|
地區 | 阿茲瓦特神殿, 阿茲瓦特神殿, 阿茲瓦特神殿 |
標籤 | 法術, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Packs |
生命
569%
生命轉為護盾
100%
異常狀態臨界值
569%
抗性
0 75 0 0
傷害
118%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
175%
Model Size
127%
類型
VaalWraithChampionMap
Metadata
VaalWraithChampionMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
78
生命
103,775
護甲
62,934
閃避
6,667
能量護盾
11,328
傷害
797
法術傷害
797
命中
428
攻擊間隔
1.995
經驗值
21,660
異常狀態臨界值
103,775
冰緩
328
感電
328
易碎
1,856
焦灼
328
殘喘
907
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 637–956
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionDashWraith
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
EmptyActionDashWraith2
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1661 至 2492 冰冷傷害
is area damage [1]
is area damage [1]
IncursionWraithProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.33 秒
造成 1329 至 1994 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
IncursionVaalWraithCleave
可觸發, 攻擊
基本傷害: 637–956
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
造成 25% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "invisible" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Actor { on_event_move_for_EmptyActionSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" on_event_move_end_for_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" } Animated { on_event_explode_for_death_03 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " on_event_explode_for_death_04 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " } BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/cleave/ghost_cleave.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/aoe/main_blast.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalWraith/VaalWraithChampionMap"] = { name = "Shadestalker", life = 5.69, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "Melee", "IncursionWraithProjectile", "IncursionWraithExplode", "EmptyActionDashWraith", "EmptyActionDashWraith2", "IncursionVaalWraithCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithProjectile"] = { name = "IncursionWraithProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith"] = { name = "EmptyActionDashWraith", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith2"] = { name = "EmptyActionDashWraith2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionVaalWraithCleave"] = { name = "IncursionVaalWraithCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
獲得 100% 物理傷害的冰冷傷害
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
暗影追獵者
不死
monster no drops or experience [1]
Shadestalker
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, slow_movement, undead |
生命
660%
生命轉為護盾
100%
異常狀態臨界值
660%
抗性
0 75 0 0
傷害
119%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
88%
Model Size
127%
類型
VaalWraithChampion
Metadata
VaalWraithChampionMinion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
42,460
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
445
法術傷害
445
命中
290
攻擊間隔
1.995
經驗值
9,024
異常狀態臨界值
42,460
冰緩
134
感電
134
易碎
760
焦灼
134
殘喘
371
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1070 至 1605 冰冷傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " CopyAnimation( reference ); PauseAnimation(); " } Actor { basic_action = "Emerge" } Positioned { object_size = 1 collision_hull_type = "projectile" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 set_hidden_monster_can_have_auras = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/ice_clone.epk );" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalWraith/VaalWraithChampionMinion"] = { name = "Shadestalker", life = 6.6, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.19, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "IncursionWraithExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
暗影跟蹤者
不死
monster no drops or experience [1]
cannot be used as minion [1]
cannot be used as minion [1]
Shadestalker
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
生命
660%
生命轉為護盾
100%
異常狀態臨界值
660%
抗性
0 75 0 0
傷害
119%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
88%
Model Size
127%
類型
VaalWraithBossDelveMinion
Metadata
VaalWraithBossMinion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
42,460
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
445
法術傷害
445
命中
290
攻擊間隔
1.995
經驗值
9,024
異常狀態臨界值
42,460
冰緩
134
感電
134
易碎
760
焦灼
134
殘喘
371
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 356–533
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1070 至 1605 冰冷傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_explode = "ResumeAnimation();" } BaseEvents { on_construction_complete = " CopyAnimation( reference ); PauseAnimation(); StartStateTimer( explode, 2.0 ); " } Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/ice_clone.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/VaalBloodEncounter/VaalWraithBossMinion"] = { name = "Shadestalker", life = 6.6, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.19, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "Melee", "IncursionWraithExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
暗影追獵者
Shadestalker
幽魂 | N |
---|---|
地區 | 瓦爾哨站, 瓦爾哨站, 瓦爾哨站, 瓦爾哨站, 瓦爾哨站, 瓦爾哨站, 瓦爾哨站, 瓦爾哨站 |
標籤 | 法術, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
生命
569%
生命轉為護盾
100%
異常狀態臨界值
569%
抗性
0 75 0 0
傷害
118%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
175%
Model Size
127%
類型
VaalWraithChampionMap
Metadata
VaalWraithChampionDelve
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
36,606
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
441
法術傷害
441
命中
290
攻擊間隔
1.995
經驗值
17,946
異常狀態臨界值
36,606
冰緩
116
感電
116
易碎
655
焦灼
116
殘喘
320
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionDashWraith
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
EmptyActionDashWraith2
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1070 至 1605 冰冷傷害
is area damage [1]
is area damage [1]
IncursionWraithProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.33 秒
造成 855.9 至 1284 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
IncursionVaalWraithCleave
可觸發, 攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
造成 25% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "invisible" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Actor { on_event_move_for_EmptyActionSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" on_event_move_end_for_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" } Animated { on_event_explode_for_death_03 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " on_event_explode_for_death_04 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " } BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/cleave/ghost_cleave.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/aoe/main_blast.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalWraith/VaalWraithChampionDelve"] = { name = "Shadestalker", life = 5.69, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "Melee", "IncursionWraithProjectile", "IncursionWraithExplode", "EmptyActionDashWraith", "EmptyActionDashWraith2", "IncursionVaalWraithCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithProjectile"] = { name = "IncursionWraithProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith"] = { name = "EmptyActionDashWraith", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith2"] = { name = "EmptyActionDashWraith2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionVaalWraithCleave"] = { name = "IncursionVaalWraithCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
獲得 100% 物理傷害的冰冷傷害
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
暗影追獵者
不死
獲得 100% 物理傷害的冰冷傷害
stance movement speed +% final [100]
monster no map drops [1]
stance movement speed +% final [100]
monster no map drops [1]
Shadestalker
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
生命
569%
生命轉為護盾
100%
異常狀態臨界值
569%
抗性
0 75 0 0
傷害
118%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
175%
Model Size
127%
類型
VaalWraithChampionMap
Metadata
ExpeditionVaalWraith
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
36,606
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
441
法術傷害
441
命中
290
攻擊間隔
1.995
經驗值
17,946
異常狀態臨界值
36,606
冰緩
116
感電
116
易碎
655
焦灼
116
殘喘
320
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionDashWraith
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
EmptyActionDashWraith2
法術
施放時間: 1.33 秒
冷卻時間: 10 秒
IncursionWraithExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1070 至 1605 冰冷傷害
is area damage [1]
is area damage [1]
IncursionWraithProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.33 秒
造成 855.9 至 1284 冰冷傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]
IncursionVaalWraithCleave
可觸發, 攻擊
基本傷害: 353–529
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.995 秒
造成 25% 更少攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "invisible" } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); " on_state_invisible_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/invisibility.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Actor { on_event_move_for_EmptyActionSpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" on_event_move_end_for_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/dash.epk );" } Animated { on_event_explode_for_death_03 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " on_event_explode_for_death_04 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk ); " } BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx_champion.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/cleave/ghost_cleave.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/ghastly_dash/aoe/main_blast.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/VaalWraith/ExpeditionVaalWraith"] = { name = "Shadestalker", life = 5.69, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "IncursionWraithProjectile", "IncursionWraithExplode", "EmptyActionDashWraith", "EmptyActionDashWraith2", "IncursionVaalWraithCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithProjectile"] = { name = "IncursionWraithProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithExplode"] = { name = "IncursionWraithExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith"] = { name = "EmptyActionDashWraith", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionDashWraith2"] = { name = "EmptyActionDashWraith2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionVaalWraithCleave"] = { name = "IncursionVaalWraithCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
獲得 100% 物理傷害的冰冷傷害
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.