ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Traqueur des ombres
Mort-vivant
IconEnemyResistanceColdStrong
{Corrompu}
monster all dropped items are corrupted % [5]
stance movement speed +% final [100]
Shadestalker
Spectre
TagsLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
Packs
  • Zélote vaal, Fanatique vaal, Traqueur des ombres
  • Vie
    569%
    Energy Shield From Life
    100%
    Ailment Threshold
    569%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    175%
    Model Size
    127%
    Type
    VaalWraithChampionMap
    Metadata
    VaalWraithChampionSextantMap
    Niveau
    68
    Vie
    36,606
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    34,863
    Damage
    441
    Dégâts des sorts
    441
    Précision
    580
    Attack Time
    1.995
    Expérience
    17,946
    Minion Life
    7,940
    Minion Energy Shield
    7,562
    Minion Damage
    352
    Ailment Threshold
    36,606
    Chill
    116
    Shock
    116
    Brittle
    655
    Scorch
    116
    Sap
    320
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 353—529
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EmptyActionDashWraith
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    EmptyActionDashWraith2
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1070 à 1605 Dégâts de froid
    is area damage [1]
    IncursionWraithProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.33 sec.
    Inflige 855.9 à 1284 Dégâts de froid
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [53]
    spell maximum action distance +% [-30]
    IncursionVaalWraithCleave
    Triggerable, Attack
    Base Damage: 353—529
    Chances de coup critique: 5%
    Dégâts d'Attaque: 75%
    Attack Time: 1.995 sec.
    25% de Perte de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "invisible"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraithChampionSextantMap"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 5.69,
        energyShield = 1,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "IncursionWraithProjectile",
            "IncursionWraithExplode",
            "EmptyActionDashWraith",
            "EmptyActionDashWraith2",
            "IncursionVaalWraithCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithProjectile"] = {
        name = "IncursionWraithProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith"] = {
        name = "EmptyActionDashWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith2"] = {
        name = "EmptyActionDashWraith2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionVaalWraithCleave"] = {
        name = "IncursionVaalWraithCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Adds Tagscorrupted_vaal
    monster all dropped items are corrupted % [5]
    FamilyCowardsTrial
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • monster all dropped items are corrupted % 5 — 5 Global
  • FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    stance movement speed +% final [100]
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • stance movement speed +% final 100 — 100 Global
  • Craft TagsVitesse
    Traqueur des ombres
    Mort-vivant
    IconEnemyResistanceColdStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    stance movement speed +% final [100]
    Shadestalker
    Spectre
    TagsLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
    Vie
    569%
    Energy Shield From Life
    100%
    Ailment Threshold
    569%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    175%
    Model Size
    127%
    Type
    VaalWraithChampionMap
    Metadata
    VaalWraithChampionMortalStrongbox
    Niveau
    68
    Vie
    36,606
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    34,863
    Damage
    441
    Dégâts des sorts
    441
    Précision
    580
    Attack Time
    1.995
    Expérience
    17,946
    Minion Life
    7,940
    Minion Energy Shield
    7,562
    Minion Damage
    352
    Ailment Threshold
    36,606
    Chill
    116
    Shock
    116
    Brittle
    655
    Scorch
    116
    Sap
    320
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 353—529
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EmptyActionDashWraith
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    EmptyActionDashWraith2
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1070 à 1605 Dégâts de froid
    is area damage [1]
    IncursionWraithProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.33 sec.
    Inflige 855.9 à 1284 Dégâts de froid
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [53]
    spell maximum action distance +% [-30]
    IncursionVaalWraithCleave
    Triggerable, Attack
    Base Damage: 353—529
    Chances de coup critique: 5%
    Dégâts d'Attaque: 75%
    Attack Time: 1.995 sec.
    25% de Perte de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "invisible"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraithChampionMortalStrongbox"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 5.69,
        energyShield = 1,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "IncursionWraithProjectile",
            "IncursionWraithExplode",
            "EmptyActionDashWraith",
            "EmptyActionDashWraith2",
            "IncursionVaalWraithCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithProjectile"] = {
        name = "IncursionWraithProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith"] = {
        name = "EmptyActionDashWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith2"] = {
        name = "EmptyActionDashWraith2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionVaalWraithCleave"] = {
        name = "IncursionVaalWraithCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • physical damage % to add as cold 100 — 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    stance movement speed +% final [100]
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • stance movement speed +% final 100 — 100 Global
  • Craft TagsVitesse
    Traqueur des ombres
    Mort-vivant
    IconEnemyResistanceColdStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    stance movement speed +% final [100]
    Shadestalker
    Spectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Chercheur d'âmes, Prêtre des ombres, Traqueur des ombres
  • Vie
    660%
    Energy Shield From Life
    100%
    Ailment Threshold
    660%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    119%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    88%
    Model Size
    127%
    Type
    VaalWraithChampion
    Metadata
    VaalWraithChampion
    Niveau
    55
    Vie
    17,675
    Armure
    10,090
    Score d'Évasion
    2,948
    Bouclier d'énergie
    17,675
    Damage
    228
    Dégâts des sorts
    228
    Précision
    344
    Attack Time
    1.995
    Expérience
    6,036
    Minion Life
    4,310
    Minion Energy Shield
    4,310
    Minion Damage
    175
    Ailment Threshold
    17,675
    Chill
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    154
    Phys Convert Ele
    175%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 182—273
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EmptyActionDashWraith
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    EmptyActionDashWraith2
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 502.8 à 754.2 Dégâts de froid
    is area damage [1]
    IncursionWraithProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.33 sec.
    Inflige 402.2 à 603.3 Dégâts de froid
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [53]
    spell maximum action distance +% [-30]
    IncursionVaalWraithCleave
    Triggerable, Attack
    Base Damage: 182—273
    Chances de coup critique: 5%
    Dégâts d'Attaque: 75%
    Attack Time: 1.995 sec.
    25% de Perte de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "invisible"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraithChampion"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 6.6,
        energyShield = 1,
        damage = 1.19,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "IncursionWraithProjectile",
            "IncursionWraithExplode",
            "EmptyActionDashWraith",
            "EmptyActionDashWraith2",
            "IncursionVaalWraithCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithProjectile"] = {
        name = "IncursionWraithProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith"] = {
        name = "EmptyActionDashWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith2"] = {
        name = "EmptyActionDashWraith2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionVaalWraithCleave"] = {
        name = "IncursionVaalWraithCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • physical damage % to add as cold 100 — 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    stance movement speed +% final [100]
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • stance movement speed +% final 100 — 100 Global
  • Craft TagsVitesse
    Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    2000
    Stats.mana_regeneration_rate_per_minute_%
    100
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.max_viper_strike_orbs
    4
    Stats.base_maximum_all_resistances_%
    75
    Stats.max_fuse_arrow_orbs
    5
    Stats.max_fire_beam_stacks
    8
    Stats.max_charged_attack_stacks
    10
    Stats.base_critical_strike_multiplier
    130
    Stats.critical_ailment_dot_multiplier_+
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.base_attack_speed_+%_per_frenzy_charge
    4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.base_cast_speed_+%_per_frenzy_charge
    4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
    5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
    11
    Stats.resist_all_elements_%_per_endurance_charge
    4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
    11
    Stats.critical_strike_chance_+%_per_power_charge
    50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
    150
    Stats.maximum_block_%
    75
    Stats.base_maximum_spell_block_%
    75
    Stats.base_number_of_totems_allowed
    1
    Stats.base_number_of_traps_allowed
    3
    Stats.base_number_of_remote_mines_allowed
    5
    Stats.movement_velocity_cap
    128
    Stats.maximum_life_leech_rate_%_per_minute
    1200
    Stats.maximum_mana_leech_rate_%_per_minute
    1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute
    600
    Stats.monster_ignite_damage_+%_final
    -72
    Stats.monster_bleeding_damage_+%_final
    -86
    Stats.monster_poison_damage_+%_final
    -50
    Stats.bleeding_moving_damage_%_of_base_override
    500
    Stats.max_azurite_debuff_stacks
    10
    Stats.impaled_debuff_base_duration_ms
    8000
    Stats.impaled_debuff_number_of_reflected_hits
    5
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.base_total_number_of_sigils_allowed
    3
    Stats.maximum_life_leech_amount_per_leech_%_max_life
    10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana
    10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
    10
    Stats.object_inherent_melee_hit_stun_duration_+%_final
    20
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.actor_scale_+%_limit
    100
    Stats.damage_taken_when_hit_+%_final_per_fortification
    -1
    Stats.base_max_fortification
    20
    Stats.soul_eater_maximum_stacks
    45
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idle
    true
    StateMachine.define_shared_state
    invisible
    Traqueur des ombres
    Mort-vivant
    IconEnemyResistanceColdStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    stance movement speed +% final [100]
    Shadestalker
    Spectre
    AreaLe Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl
    TagsLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
    Packs
  • Le Temple d'Atzoatl, Le Temple d'Atzoatl, Le Temple d'Atzoatl: Chercheur d'âmes, Prêtre des ombres, Traqueur des ombres
  • Vie
    569%
    Energy Shield From Life
    100%
    Ailment Threshold
    569%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    175%
    Model Size
    127%
    Type
    VaalWraithChampionMap
    Metadata
    VaalWraithChampionMap
    Niveau
    78
    Vie
    103,775
    Armure
    62,934
    Score d'Évasion
    6,667
    Bouclier d'énergie
    64,456
    Damage
    797
    Dégâts des sorts
    797
    Précision
    856
    Attack Time
    1.995
    Expérience
    21,660
    Minion Life
    20,640
    Minion Energy Shield
    12,820
    Minion Damage
    660
    Ailment Threshold
    103,775
    Chill
    328
    Shock
    328
    Brittle
    1,856
    Scorch
    328
    Sap
    907
    Phys Convert Ele
    290%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 637—956
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EmptyActionDashWraith
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    EmptyActionDashWraith2
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1875 à 2813 Dégâts de froid
    is area damage [1]
    IncursionWraithProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.33 sec.
    Inflige 1500 à 2250 Dégâts de froid
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [53]
    spell maximum action distance +% [-30]
    IncursionVaalWraithCleave
    Triggerable, Attack
    Base Damage: 637—956
    Chances de coup critique: 5%
    Dégâts d'Attaque: 75%
    Attack Time: 1.995 sec.
    25% de Perte de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "invisible"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraithChampionMap"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 5.69,
        energyShield = 1,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "IncursionWraithProjectile",
            "IncursionWraithExplode",
            "EmptyActionDashWraith",
            "EmptyActionDashWraith2",
            "IncursionVaalWraithCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithProjectile"] = {
        name = "IncursionWraithProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith"] = {
        name = "EmptyActionDashWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith2"] = {
        name = "EmptyActionDashWraith2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionVaalWraithCleave"] = {
        name = "IncursionVaalWraithCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • physical damage % to add as cold 100 — 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    stance movement speed +% final [100]
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • stance movement speed +% final 100 — 100 Global
  • Craft TagsVitesse
    Traqueur des ombres
    Mort-vivant
    IconEnemyResistanceColdStrong
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Shadestalker
    Spectre
    TagsLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, slow_movement, undead
    Vie
    660%
    Energy Shield From Life
    100%
    Ailment Threshold
    660%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    119%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    88%
    Model Size
    127%
    Type
    VaalWraithChampion
    Metadata
    VaalWraithChampionMinion
    Niveau
    68
    Vie
    42,460
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    40,438
    Damage
    445
    Dégâts des sorts
    445
    Précision
    580
    Attack Time
    1.995
    Expérience
    9,024
    Minion Life
    9,210
    Minion Energy Shield
    8,771
    Minion Damage
    355
    Ailment Threshold
    42,460
    Chill
    134
    Shock
    134
    Brittle
    760
    Scorch
    134
    Sap
    371
    Phys Convert Ele
    240%
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1070 à 1605 Dégâts de froid
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = 
    	"
    		CopyAnimation( reference );
    		PauseAnimation();
    	"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	object_size = 1
    	collision_hull_type = "projectile"
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    	set_hidden_monster_can_have_auras = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraithChampionMinion"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 6.6,
        energyShield = 1,
        damage = 1.19,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "IncursionWraithExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • monster no drops or experience 1 — 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • cant touch this 1 — 1 Global — Valeur fixe
  • cant possess this 1 — 1 Global — Valeur fixe
  • cannot be afflicted 1 — 1 Global — Valeur fixe
  • monster no talismans 1 — 1 Global — Valeur fixe
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 — 1 Global
  • Stats.item_drop_slots
    0
    Stats.energy_shield_recharge_rate_per_minute_%
    2000
    Stats.mana_regeneration_rate_per_minute_%
    100
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.max_viper_strike_orbs
    4
    Stats.base_maximum_all_resistances_%
    75
    Stats.max_fuse_arrow_orbs
    5
    Stats.max_fire_beam_stacks
    8
    Stats.max_charged_attack_stacks
    10
    Stats.base_critical_strike_multiplier
    130
    Stats.critical_ailment_dot_multiplier_+
    30
    Stats.max_endurance_charges
    0
    Stats.max_frenzy_charges
    0
    Stats.max_power_charges
    0
    Stats.base_attack_speed_+%_per_frenzy_charge
    4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.base_cast_speed_+%_per_frenzy_charge
    4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
    5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
    11
    Stats.resist_all_elements_%_per_endurance_charge
    4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
    11
    Stats.critical_strike_chance_+%_per_power_charge
    50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
    150
    Stats.maximum_block_%
    75
    Stats.base_maximum_spell_block_%
    75
    Stats.base_number_of_totems_allowed
    1
    Stats.base_number_of_traps_allowed
    3
    Stats.base_number_of_remote_mines_allowed
    5
    Stats.movement_velocity_cap
    128
    Stats.maximum_life_leech_rate_%_per_minute
    1200
    Stats.maximum_mana_leech_rate_%_per_minute
    1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute
    600
    Stats.monster_ignite_damage_+%_final
    -72
    Stats.monster_bleeding_damage_+%_final
    -86
    Stats.monster_poison_damage_+%_final
    -50
    Stats.bleeding_moving_damage_%_of_base_override
    500
    Stats.max_azurite_debuff_stacks
    10
    Stats.impaled_debuff_base_duration_ms
    8000
    Stats.impaled_debuff_number_of_reflected_hits
    5
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.base_total_number_of_sigils_allowed
    3
    Stats.maximum_life_leech_amount_per_leech_%_max_life
    10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana
    10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
    10
    Stats.object_inherent_melee_hit_stun_duration_+%_final
    20
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.actor_scale_+%_limit
    100
    Stats.damage_taken_when_hit_+%_final_per_fortification
    -1
    Stats.base_max_fortification
    20
    Stats.soul_eater_maximum_stacks
    45
    Stats.immune_to_curses
    1
    Stats.immune_to_auras_from_other_entities
    1
    Stats.monster_no_drops_or_experience
    1
    Stats.monster_do_not_fracture
    1
    Stats.base_cannot_be_stunned
    1
    Stats.cannot_be_knocked_back
    1
    Stats.phase_through_objects
    1
    Stats.hidden_monster_can_have_auras
    1
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    Positioned.object_size
    1
    Positioned.collision_hull_type
    projectile
    BaseEvents.server_only
    true
    BaseEvents."
    ,
    Actor.basic_action
    Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idle
    true
    Life.corpse_usable
    false
    Traqueur des ombres
    Mort-vivant
    IconEnemyResistanceColdStrong
    monster no drops or experience [1]
    cannot be used as minion [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Shadestalker
    Spectre
    TagsLanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead
    Vie
    660%
    Energy Shield From Life
    100%
    Ailment Threshold
    660%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    119%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    88%
    Model Size
    127%
    Type
    VaalWraithBossDelveMinion
    Metadata
    VaalWraithBossMinion
    Niveau
    68
    Vie
    42,460
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    40,438
    Damage
    445
    Dégâts des sorts
    445
    Précision
    580
    Attack Time
    1.995
    Expérience
    9,024
    Minion Life
    9,210
    Minion Energy Shield
    8,771
    Minion Damage
    355
    Ailment Threshold
    42,460
    Chill
    134
    Shock
    134
    Brittle
    760
    Scorch
    134
    Sap
    371
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 356—533
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1070 à 1605 Dégâts de froid
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_timer_explode = "ResumeAnimation();"
    }
    
    BaseEvents
    {
    	on_construction_complete = 
    	"
    		CopyAnimation( reference );
    		PauseAnimation();
    		StartStateTimer( explode, 2.0 );
    	"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/VaalBloodEncounter/VaalWraithBossMinion"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 6.6,
        energyShield = 1,
        damage = 1.19,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "IncursionWraithExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • monster no drops or experience 1 — 1 Global — Valeur fixe
  • cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • cannot be used as minion 1 — 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • cant touch this 1 — 1 Global — Valeur fixe
  • cant possess this 1 — 1 Global — Valeur fixe
  • cannot be afflicted 1 — 1 Global — Valeur fixe
  • monster no talismans 1 — 1 Global — Valeur fixe
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 — 1 Global
  • Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    2000
    Stats.mana_regeneration_rate_per_minute_%
    100
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.max_viper_strike_orbs
    4
    Stats.base_maximum_all_resistances_%
    75
    Stats.max_fuse_arrow_orbs
    5
    Stats.max_fire_beam_stacks
    8
    Stats.max_charged_attack_stacks
    10
    Stats.base_critical_strike_multiplier
    130
    Stats.critical_ailment_dot_multiplier_+
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.base_attack_speed_+%_per_frenzy_charge
    4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.base_cast_speed_+%_per_frenzy_charge
    4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
    5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
    11
    Stats.resist_all_elements_%_per_endurance_charge
    4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
    11
    Stats.critical_strike_chance_+%_per_power_charge
    50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
    150
    Stats.maximum_block_%
    75
    Stats.base_maximum_spell_block_%
    75
    Stats.base_number_of_totems_allowed
    1
    Stats.base_number_of_traps_allowed
    3
    Stats.base_number_of_remote_mines_allowed
    5
    Stats.movement_velocity_cap
    128
    Stats.maximum_life_leech_rate_%_per_minute
    1200
    Stats.maximum_mana_leech_rate_%_per_minute
    1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute
    600
    Stats.monster_ignite_damage_+%_final
    -72
    Stats.monster_bleeding_damage_+%_final
    -86
    Stats.monster_poison_damage_+%_final
    -50
    Stats.bleeding_moving_damage_%_of_base_override
    500
    Stats.max_azurite_debuff_stacks
    10
    Stats.impaled_debuff_base_duration_ms
    8000
    Stats.impaled_debuff_number_of_reflected_hits
    5
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.base_total_number_of_sigils_allowed
    3
    Stats.maximum_life_leech_amount_per_leech_%_max_life
    10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana
    10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
    10
    Stats.object_inherent_melee_hit_stun_duration_+%_final
    20
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.actor_scale_+%_limit
    100
    Stats.damage_taken_when_hit_+%_final_per_fortification
    -1
    Stats.base_max_fortification
    20
    Stats.soul_eater_maximum_stacks
    45
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    BaseEvents."
    ,
    Actor.basic_action
    Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idle
    true
    StateMachine.on_timer_explode
    ResumeAnimation();
    Life.corpse_usable
    false
    Traqueur des ombres
    Mort-vivant
    IconEnemyResistanceColdStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    stance movement speed +% final [100]
    Shadestalker
    Spectre
    AreaAvant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Avant-poste vaal, Caveau vaal en ruines
    TagsLanceur de sorts, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
    Vie
    569%
    Energy Shield From Life
    100%
    Ailment Threshold
    569%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    175%
    Model Size
    127%
    Type
    VaalWraithChampionMap
    Metadata
    VaalWraithChampionDelve
    Niveau
    68
    Vie
    36,606
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    34,863
    Damage
    441
    Dégâts des sorts
    441
    Précision
    580
    Attack Time
    1.995
    Expérience
    17,946
    Minion Life
    7,940
    Minion Energy Shield
    7,562
    Minion Damage
    352
    Ailment Threshold
    36,606
    Chill
    116
    Shock
    116
    Brittle
    655
    Scorch
    116
    Sap
    320
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 353—529
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EmptyActionDashWraith
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    EmptyActionDashWraith2
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1070 à 1605 Dégâts de froid
    is area damage [1]
    IncursionWraithProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.33 sec.
    Inflige 855.9 à 1284 Dégâts de froid
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [53]
    spell maximum action distance +% [-30]
    IncursionVaalWraithCleave
    Triggerable, Attack
    Base Damage: 353—529
    Chances de coup critique: 5%
    Dégâts d'Attaque: 75%
    Attack Time: 1.995 sec.
    25% de Perte de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "invisible"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalWraith/VaalWraithChampionDelve"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 5.69,
        energyShield = 1,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "IncursionWraithProjectile",
            "IncursionWraithExplode",
            "EmptyActionDashWraith",
            "EmptyActionDashWraith2",
            "IncursionVaalWraithCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithProjectile"] = {
        name = "IncursionWraithProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith"] = {
        name = "EmptyActionDashWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith2"] = {
        name = "EmptyActionDashWraith2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionVaalWraithCleave"] = {
        name = "IncursionVaalWraithCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • physical damage % to add as cold 100 — 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    stance movement speed +% final [100]
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • stance movement speed +% final 100 — 100 Global
  • Craft TagsVitesse
    Traqueur des ombres
    Mort-vivant
    IconEnemyResistanceColdStrong
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    stance movement speed +% final [100]
    Shadestalker
    Spectre
    TagsLanceur de sorts, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead
    Vie
    569%
    Energy Shield From Life
    100%
    Ailment Threshold
    569%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    175%
    Model Size
    127%
    Type
    VaalWraithChampionMap
    Metadata
    ExpeditionVaalWraith
    Niveau
    68
    Vie
    36,606
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    34,863
    Damage
    441
    Dégâts des sorts
    441
    Précision
    580
    Attack Time
    1.995
    Expérience
    17,946
    Minion Life
    7,940
    Minion Energy Shield
    7,562
    Minion Damage
    352
    Ailment Threshold
    36,606
    Chill
    116
    Shock
    116
    Brittle
    655
    Scorch
    116
    Sap
    320
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 353—529
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EmptyActionDashWraith
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    EmptyActionDashWraith2
    Spell
    Temps d'incantation: 1.33 sec.
    Temps de recharge: 10 sec.
    IncursionWraithExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1070 à 1605 Dégâts de froid
    is area damage [1]
    IncursionWraithProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.33 sec.
    Inflige 855.9 à 1284 Dégâts de froid
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [53]
    spell maximum action distance +% [-30]
    IncursionVaalWraithCleave
    Triggerable, Attack
    Base Damage: 353—529
    Chances de coup critique: 5%
    Dégâts d'Attaque: 75%
    Attack Time: 1.995 sec.
    25% de Perte de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "invisible"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/VaalWraith/ExpeditionVaalWraith"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shadestalker",
        life = 5.69,
        energyShield = 1,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "IncursionWraithProjectile",
            "IncursionWraithExplode",
            "EmptyActionDashWraith",
            "EmptyActionDashWraith2",
            "IncursionVaalWraithCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithProjectile"] = {
        name = "IncursionWraithProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionWraithExplode"] = {
        name = "IncursionWraithExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith"] = {
        name = "EmptyActionDashWraith",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionDashWraith2"] = {
        name = "EmptyActionDashWraith2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionVaalWraithCleave"] = {
        name = "IncursionVaalWraithCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rajoutez 100% des Dégâts physiques sous forme de Dégâts de froid
    FamilyPhysicalAddedAsCold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • physical damage % to add as cold 100 — 100 Global
  • Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Froid
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    stance movement speed +% final [100]
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • stance movement speed +% final 100 — 100 Global
  • Craft TagsVitesse
    Edit

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