黑暗女巫
惡魔
地區: 禁閉祭壇
level [0]
增加 100% 移動速度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
monster penalty against minions damage +% final vs player minions [-40]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 100% 移動速度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
monster penalty against minions damage +% final vs player minions [-40]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tormented Temptress
幽魂 | N |
---|---|
地區 | 禁閉祭壇 |
標籤 | cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, merveil_boss, non_attacking, not_dex, not_str, red_blood, unique_map_boss |
生命
1200%
生命轉為護盾
100%
異常狀態臨界值
1200%
抗性
40
40
40
25
傷害
1080%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 12
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
300%
Model Size
149%
類型
DarkSeaWitch
Metadata
DarkSeaWitch
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
2,185,505
護甲
33,714
閃避
5,081
能量護盾
0
傷害
5,182
法術傷害
7,735
命中
0
攻擊間隔
0.67335
經驗值
176,880
異常狀態臨界值
1,267,593
冰緩
4,008
感電
4,008
易碎
22,676
焦灼
4,008
殘喘
11,074
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DarkSeawitchSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
冷卻時間: 5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
增益效果增加 80% 移動速度
active skill area of effect radius +% final [-45]
active skill area of effect radius +% final [-45]
DarkSeawitchTemporalChains
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
時空鎖鏈
施放時間: 0.5 秒
冷卻時間: 3 秒
對目標區域降下詛咒,受到詛咒的敵人變慢,並且延長它們所受到的效果之持續時間。
當你承受來自擊中總傷害 1 時,觸發被輔助的法術
+4 秒基礎持續時間
被詛咒的普通和魔法敵人有 20% 更少行動速度
被詛咒敵人增加 25% 身上增益與減益的持續時間
被詛咒的稀有或傳奇敵人有 10% 更少行動速度
active skill area of effect radius +% final [45]
cast on damage taken also tracks dot [1]
+4 秒基礎持續時間
被詛咒的普通和魔法敵人有 20% 更少行動速度
被詛咒敵人增加 25% 身上增益與減益的持續時間
被詛咒的稀有或傳奇敵人有 10% 更少行動速度
active skill area of effect radius +% final [45]
cast on damage taken also tracks dot [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/DarkSeaWitch"] = { name = "Tormented Temptress", life = 12, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 10.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "DarkSeawitchTemporalChains", "DarkSeawitchSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkSeawitchTemporalChains"] = { name = "Temporal Chains", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "cast_on_damage_taken_threshold", "cast_on_damage_taken_%", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {4000, -20, -25, 1, 100, -10, 45, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkSeawitchSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {80, -45, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterIceNovaUniqueMapBoss |
---|---|
Name | 極地肆虐者 |
Family | MonsterNemesis |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
level [0]
Id | MonsterImplicitNemesisProximityShield |
---|---|
Name | 靈能之盾 |
Family | MonsterNemesis |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 100% 移動速度
Id | MonsterImplicitFastRun2 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster penalty against minions damage +% final vs player minions [-40]
Id | MonsterDamageVersusPlayerMinions40 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.