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Tentatrice tourmentée
Démon
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
level [0]
100% d'Augmentation de la Vitesse de déplacement
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
monster penalty against minions damage +% final vs player minions [-40]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tormented Temptress
Spectre
AreaWhakawairua Tuahu, Whakawairua Tuahu
Tagscursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, merveil_boss, non_attacking, not_dex, not_str, red_blood, unique_map_boss
Vie
1200%
Energy Shield From Life
100%
Ailment Threshold
1200%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
1080%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
300%
Model Size
149%
Type
DarkSeaWitch
Metadata
DarkSeaWitch
Niveau
73
Vie
4,740,469
Armure
42,661
Score d'Évasion
5,633
Bouclier d'énergie
100,176
Damage
6,195
Dégâts des sorts
9,246
Précision
704
Attack Time
0.67335
Expérience
187,902
Minion Life
984,096
Minion Energy Shield
20,796
Minion Damage
5,034
Ailment Threshold
2,607,258
Chill
8,244
Shock
8,244
Brittle
46,641
Scorch
8,244
Sap
22,777
Phys Convert Ele
265%
DarkSeawitchSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Mine fumigène
Temps d'incantation: 0.5 sec.
Temps de recharge: 5 sec.
Jette une mine qui vous téléporte jusqu'à elle lorsque vous l'activez. La mine recouvre votre point de départ et d'arrivée d'un nuage de fumée aveuglant les ennemis. Elle vous donne également un bonus temporaire de vitesse de déplacement. Mine fumigène et les autres Aptitudes de Transfert ont un temps de recharge en commun.
L'Effet bénéfique octroie 80% d'Augmentation de Vitesse de déplacement
active skill area of effect radius +% final [-45]
SmokeBomb
DarkSeawitchTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Chaînes temporelles
Temps d'incantation: 0.5 sec.
Temps de recharge: 3 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur vitesse d'action ainsi que la vitesse d'expiration des autres effets qui les affectent.
La Durée de base est de 4 secondes
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [45]
cast on damage taken also tracks dot [1]
temporalchains

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}
Stats
{
	set_mana_regeneration_rate_per_minute_% = 1500
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/DarkSeaWitch"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Tormented Temptress",
    life = 12,
    energyShield = 1,
    damage = 10.8,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DarkSeawitchTemporalChains",
        "DarkSeawitchSmokeMine",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchTemporalChains"] = {
    name = "Temporal Chains",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "temporal_chains_action_speed_+%_final",
        "buff_time_passed_+%_other_than_temporal_chains",
        "cast_on_damage_taken_threshold",
        "cast_on_damage_taken_%",
        "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
        "active_skill_area_of_effect_radius_+%_final",
        "cast_on_damage_taken_also_tracks_dot",
    },
    levels = {
        [1] = {4000, -20, -25, 1, 100, -10, 45, levelRequirement = 73, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Movement] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {80, -45, levelRequirement = 73, statInterpolation = {},  cost = { }, },
    },
}
NameNova arctique
FamilyMonsterNemesis
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
level [0]
NameBouclier de proximité
FamilyMonsterNemesis
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • level 0 0 Global
  • 100% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 100 100 Global
  • Craft TagsVitesse
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsVitesse
    monster penalty against minions damage +% final vs player minions [-40]
    FamilyMonsterDamageVersusMinions
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -40 -40 Global
  • Craft TagsDégâts
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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