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Windripper

Windripper
Imperial Bow
Bows
Quality: +20%
Physical Damage: 34.8 to 140.4
Critical Strike Chance: (6.5-7)%
Attacks per Second: (1.6-1.67)
Cold Damage: (48-60) to (72-90)
Lightning Damage: 1 to (120-150)
Requires Level 66, 212 Dex
(20—24)% increased Elemental Damage with Attack Skills
Adds (48—60) to (72—90) Cold Damage
Adds 1 to (120—150) Lightning Damage
(10—15)% increased Attack Speed
(30—40)% increased Critical Strike Chance
30% increased Rarity of Items Dropped by Slain Shocked Enemies
30% increased Rarity of Items Dropped by Frozen Enemies
It hunts; as silent as falling snow, as deadly as the tempest.
Windripper Attr /7
NameShow Full Descriptions
The MarketThe Market
AcronymShock, Rarity
RelatedReplica Windripper, Royale Windripper
IconArt/2DItems/Weapons/TwoHandWeapons/Bows/Eagle
Release Version1.1.1
BaseTypeImperial Bow
Divination CardThe Wind
Version history /4
VersionChanges
3.25.0
  • The Windripper Unique Bow no longer has 15% increased Quantity of Items Dropped by Slain Frozen Enemies. Instead, it now has 30% increased Rarity of Items dropped by Frozen Enemies.
  • 3.5.0
  • Windripper now has 30-40% (down from 60-80%) increased critical strike chance, (48-60) to (72-90) (up from (32-40) to (48-60)) added cold damage, and 1 to (120-150) (up from 80-100) added lightning damage. Existing versions can be updated to these new values with a Divine Orb.
  • 2.3.0
  • Added 3D art for the following Unique Items: Heretic's Veil, Gang's Momentum, Hezmana's Bloodlust, The Tempestuous Steel, Thunderfist, Surgebinders, Skyforth, Windripper, Redblade Banner and Midnight Bargain.
  • 2.0.0
  • Windripper: Increased Rarity Mod reduced to 30%. Increased Quantity Mod reduced to 15%. Increased Local Critical Strike Chance Mod reduced to 60-80%.
  • (20—24)% increased Elemental Damage with Attack Skills
    FamilyIncreasedWeaponElementalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • elemental damage with attack skills +% 20 — 24 Global
  • Adds Tagshas_attack_mod
    Craft Tagselemental_damage Damage Elemental Attack
    Adds (48—60) to (72—90) Cold Damage
    FamilyColdDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added cold damage 72 — 90 Local
  • local minimum added cold damage 48 — 60 Local
  • Adds Tagshas_attack_mod
    Craft Tagselemental_damage Damage Elemental Cold Attack
    Adds 1 to (120—150) Lightning Damage
    FamilyLightningDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added lightning damage 120 — 150 Local
  • local minimum added lightning damage 1 — 1 Local
  • Adds Tagshas_attack_mod
    Craft Tagselemental_damage Damage Elemental Lightning Attack
    (10—15)% increased Attack Speed
    FamilyIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% 10 — 15 Local
  • Adds Tagshas_attack_mod
    Craft TagsAttack Speed
    (30—40)% increased Critical Strike Chance
    FamilyCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local critical strike chance +% 30 — 40 Local
  • Adds Tagshas_attack_mod
    Craft TagsAttack Critical
    30% increased Rarity of Items Dropped by Frozen Enemies
    FamilyMonsterDroppedItemRarity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • killed monster dropped item rarity +% when frozen 30 — 30 Global
  • Craft TagsDrop
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    FamilyItemRarityWhenShocked
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • killed monster dropped item rarity +% when shocked 30 — 30 Global
  • Craft TagsDrop
    Acquisition /1
    SourceIngredientOffer
    The WindWindripper

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    Windripper

    Windripper is a unique Imperial Bow.

    Version history

    VersionChanges
    3.5.0
  • Now has 30-40% (down from 60-80%) increased critical strike chance, (48-60) to (72-90) (up from (32-40) to (48-60)) added cold damage, and 1 to (120-150) (up from 80-100) added lightning damage.
  • Existing versions can be updated to these new values with a Divine Orb.
  • 2.6.0
  • Base type implicit mod increased to (20-24)% increased Elemental Damage with Weapons (up from 6-12%).
  • Can use CurrencyImplicitModBlessed Orb to change the value.
  • 2.3.0
  • 3D art has been added.
  • 2.0.0
  • Implicit mod added.
  • Increased Rarity Mod reduced to 30%.
  • Increased Quantity Mod reduced to 15%.
  • Increased Local Critical Strike Chance Mod reduced to 60-80%.
  • 1.1.2
  • Cold and lightning damage mods have a range of values that they can roll. This change is not documented in the patch notes.
  • 1.1.1
  • Introduced to the game.

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