Minimap Icons /11











Blight Special Passive /30
also apply to Spell Damage at 30% of their value)
8 Grasping Vines during Effect of any Life Flask
time you've been Hit by an Enemy Recently, up to 30%
50% reduced duration of Damaging Ailments on you
Leech if you've dealt a Critical Strike recently
Blight Tower /30
Chills and Damages nearby enemies
Ineffective against Blighted Monsters of the same type
Increased effect of Chill
Affects more Targets
Increased effect of Chill
Affects more targets
Shoots a Piercing projectile which Freezes enemies
Ineffective against Blighted Monsters of the same type
Imprisons Enemies
Ineffective against Blighted Monsters of the same type
Creates Shocked Ground
Casts Shock Nova
Ineffective against Blighted Monsters of the same type
Increased chance to Shock
Increased Area of Effect
Increased chance to Shock
Increased Area of Effect
Lightning rapidly strikes around the Tower
Ineffective against Blighted Monsters of the same type
Casts Arc
Ineffective against Blighted Monsters of the same type
Does not Damage Enemies
Does not Damage Enemies
Does not Damage Enemies
Does not Damage Enemies
Repeats 3 times
Always Stuns
Damages and Stuns nearby Enemies
Ineffective against Blighted Monsters of the same type
Does not Damage Enemies
Ineffective against Blighted Monsters of the same type
Does not Damage Enemies
Ineffective against Blighted Monsters of the same type
Minion Damage: Low
Minion Life: Low
Can only summon Minions when previous Minions are dead
Ineffective against Blighted Monsters of the same type
Minion Damage: High
Minion Life: Low
Can only summon Minions when previous Minions are dead
Ineffective against Blighted Monsters of the same type
Minion Damage: Low
Minion Life: High
Can only summon Minions when previous Minions are dead
Ineffective against Blighted Monsters of the same type
Casts a Fireball
Ineffective against Blighted Monsters of the same type
Casts a stream of Fire
Ineffective against Blighted Monsters of the same type
Rains Meteors from the sky
Ineffective against Blighted Monsters of the same type
Blight Reward /32






























Blight Monster /176
| Name | Modifiers | Spectre |
|---|---|---|
| Tower Foundation | N | |
| Chilling Tower Mk I | blight tower damage +% final vs cold monster [-99] | N |
| Chilling Tower Mk II | blight tower damage +% final vs cold monster [-99] | N |
| Chilling Tower Mk III | blight tower damage +% final vs cold monster [-99] | N |
| Freezebolt Tower | blight tower damage +% final vs cold monster [-99] | N |
| Glacial Cage Tower | blight tower damage +% final vs cold monster [-99] | N |
| Shock Nova Tower Mk I | blight tower damage +% final vs lightning monster [-99] | N |
| Shock Nova Tower Mk II | blight tower damage +% final vs lightning monster [-99] | N |
| Shock Nova Tower Mk III | blight tower damage +% final vs lightning monster [-99] | N |
| Lightning Storm Tower | blight tower damage +% final vs lightning monster [-99] | N |
| Arc Tower | blight tower damage +% final vs lightning monster [-99] | N |
| Empowering Tower Mk I | N | |
| Empowering Tower Mk II | N | |
| Empowering Tower Mk III | N | |
| Imbuing Tower | N | |
| Smothering Tower | N | |
| Seismic Tower Mk I | blight tower damage +% final vs physical monster [-99] | N |
| Seismic Tower Mk II | blight tower damage +% final vs physical monster [-99] | N |
| Seismic Tower Mk III | blight tower damage +% final vs physical monster [-99] | N |
| Temporal Tower | blight tower damage +% final vs physical monster [-99] | N |
| Stone Gaze Tower | blight tower damage +% final vs physical monster [-99] | N |
| Summoning Tower Mk I | N | |
| Summoning Tower Mk II | N | |
| Summoning Tower Mk III | N | |
| Scout Tower | N | |
| Sentinel Tower | N | |
| Fireball Tower Mk I | blight tower damage +% final vs fire monster [-99] | N |
| Fireball Tower Mk II | blight tower damage +% final vs fire monster [-99] | N |
| Fireball Tower Mk III | blight tower damage +% final vs fire monster [-99] | N |
| Flamethrower Tower | blight tower damage +% final vs fire monster [-99] | N |
| Meteor Tower | blight tower damage +% final vs fire monster [-99] | N |
| Summoned Soldier | N | |
| Summoned Scout | N | |
| Summoned Sentinel | N | |
| Blighted Hellion | Resilient to Fire Towers | N |
| Blighted Burned Hellion | Resilient to Fire Towers | N |
| Knucklegnaw | Resilient to Fire Towers % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Daemon | N | |
| Blighted Frenzyhound | Resilient to Fire Towers | N |
| Blighted Petrel | Phasing suppress phasing visual [1] Resilient to Fire Towers | N |
| Blighted Fire | Resilient to Fire Towers | N |
| Blighted Fire | N | |
| Blighted Cinder Elemental | Resilient to Fire Towers | N |
| Sporeplume | Resilient to Fire Towers % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back cannot have affliction mods [1] | N |
| Blighted Incinerator | monster explodes on its target text [2] Resilient to Fire Towers | N |
| Hazarat, the Propagator | monster explodes on its target text [2] Resilient to Fire Towers % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Brine | Resilient to Cold Towers | N |
| Blighted Icy Manifestation | Resilient to Cold Towers | N |
| Blighted Maelström | Resilient to Cold Towers | N |
| Blighted Frozen Titan | Resilient to Cold Towers | N |
| Sharnath | Resilient to Cold Towers % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Frostwing | Phasing suppress phasing visual [1] Resilient to Cold Towers Avoids Ignited 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen Unaffected by Shock | N |
| Blighted Wolf Alpha | Resilient to Cold Towers Avoids Ignited 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen Unaffected by Shock | N |
| Ystral, Winter Stalker | Resilient to Cold Towers Avoids Ignited 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen Unaffected by Shock % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Rattler | Resilient to Lightning Towers 50% of Physical Damage Converted to Lightning Damage Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
| Blighted Rumbler | Resilient to Lightning Towers 50% of Physical Damage Converted to Lightning Damage Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
| Blighted Thundercaller | Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
| Blighted Condemned | Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
| Blighted Tangle | Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
| Ephrexis, Blight Strider | monster raises undead text [1] Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Dreadwheel | Resilient to Lightning Towers 50% of Physical Damage Converted to Lightning Damage Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
| Blighted Miner | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
| Blighted Lanternbearer | Resilient to Physical Towers ignite art variation [1] Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
| Blighted Goliath | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
| Blighted Beast | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
| Scree, the Infected | Resilient to Physical Towers % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
| Blighted Shard | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
| Blighted Shrieker | Resilient to Physical Towers Phasing suppress phasing visual [1] Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
| Blighted Risen | N | |
| Blighted Risen | Spreads Caustic Ground on Death monster caustic cloud on death base area of effect radius [12] monster ground effect on death base duration ms [3000] | N |
| Blighted Freak | N | |
| Blighted Dead | N | |
| Lathaniel, the Mindless | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Rhoa Scavenger | N | |
| Blighted Great Rhoa | N | |
| Blighted Murk Runner | N | |
| Blighted Bone Rhoa | N | |
| Blighted Zombie Rhoa | N | |
| Rattleback, Hollow Matriarch | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Ink Spinner | Ignores Summoning Towers | N |
| Blighted Cave Arach | Ignores Summoning Towers | N |
| Blighted Tarantula | Ignores Summoning Towers monster casts viper strike text [1] | N |
| Blighted Leaping Spider | Ignores Summoning Towers monster uses flicker strike text [1] | N |
| Blighted Virulent Spider | Ignores Summoning Towers | N |
| Blighted Hatchling | Ignores Summoning Towers | N |
| Blighted Swarmer | Ignores Summoning Towers | N |
| Mishne, Stipecrawler | Ignores Summoning Towers % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back 100% increased Poison Duration Poison on Hit | N |
| Blighted Arachnid | Ignores Summoning Towers | N |
| Unstable Risen | monster no drops or experience [1] | N |
| Blighted Miscreation | N | |
| Gangrel, the Mangled | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Devotee | N | |
| Blighted Punisher | 50% chance to Curse Enemies with Vulnerability on Hit | N |
| Blighted Impaler | 50% of Physical Damage Converted to Fire Damage main hand base maximum attack distance [0,10] | N |
| Blighted Thug | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
| Blighted Thug | monster casts puncture text [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
| Blighted Highwayman | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
| Blighted Sniper | monster fires explosive arrows text [1] | N |
| Blighted Deadeye | monster fires caustic arrows text [1] | N |
| Blighted Martyr | monster explodes on its target text [1] | N |
| Blighted Madman | monster explodes on its target text [1] | N |
| Stenly, the Rot-Headed | monster explodes on its target text [1] % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Spawn | N | |
| Blighted Larva | monster explodes on its target text [1] | N |
| Rosaria, Spore Siren | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Stone Crab | (0—20)% increased Movement Speed | N |
| Blighted Tidal Crab | (0—20)% increased Movement Speed | N |
| Blighted Spray Crab | (0—20)% increased Movement Speed | N |
| Blighted Spider Crab | (0—20)% increased Movement Speed | N |
| Blighted Shield Crab | additional item drop slots when deleted on death [0] monster inherent experience granted +% final if deleted on death [100] | N |
| Blighted Pelter | N | |
| Blight Lurcher | N | |
| Clobberclaw | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Justicar | N | |
| Blighted Ward | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
| Blighted Guardian | N | |
| Blighted Sister | ignite art variation [1] | N |
| Blighted Stalker | N | |
| Blighted Relic | N | |
| Beacon of Inevitability | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Shaman | N | |
| Blighted Fire-raiser | N | |
| Blighted Devil | N | |
| Blighted Goatman | N | |
| Orolath, Slug Crusher | Action Speed cannot be modified to below Base Value Movement Speed cannot be modified to below Base Value % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Bonestalker | undead description [1] | N |
| Blighted Ancient Archer | undead description [1] | N |
| Blighted Colossal | undead description [1] | N |
| Blighted Necromancer | monster raises undead text [1] | N |
| Sketh, Spore Amalgamation | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Blood Ape | N | |
| Blighted Carnage Ape | N | |
| Blighted Chieftain | monster base type attack cast speed +% and damage -% final [22] | N |
| Arduk, Spreader of Rot | monster base type attack cast speed +% and damage -% final [22] % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Undying | N | |
| Blighted Outcast | N | |
| Blighted Evangelist | N | |
| Blighted Cultist | monster casts freezing pulse text [1] Gain 25% of Physical Damage as Extra Cold Damage | N |
| Blighted Initiate | N | |
| Jodin Dusk, Infected Advocate | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Scout | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | N |
| Blighted Elite | N | |
| Blighted Mage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | N |
| Blighted Arcmage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | N |
| Blighted Experimenter | N | |
| Raised Zombie | N | |
| Eden, Blightspeaker | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Serpent | N | |
| Blighted Bramble Cobra | N | |
| Blighted Spine Construct | 30% of Physical Damage Converted to Chaos Damage | N |
| Vilislatha | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Viper | N | |
| Blighted Zealot | N | |
| Blighted Regurgitator | N | |
| Blighted Assemblage | N | |
| Blight Herald | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | N |
| Banisher of the Cleansed | monster base type attack cast speed +% and damage -% final [33] % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Blighted Cannibal | N | |
| Blighted Fire-eater | N | |
| Ghroth, Sporebreath Corruptor | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Totem | Y | |
| Blighted Pitbull | monster grants frenzy charges to allies within distance on death [50] | N |
| Blighted Fowl | monster casts viper strike text [1] | N |
| Blighted Fiend | N | |
| Blighted Gladiator | N | |
| Blighted Gladiator | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | N |
| Blighted Bullock | N | |
| Blighted Hound | Burns Ground on Death monster ground effect on death base duration ms [6000] monster ground fire on death base area of effect radius [16] | N |
| Axehorn, Earth Flattener | % increased Rarity of Items Dropped Monsters grant 100% increased Experience Cannot be Knocked Back | N |
| Daemon | Y | |
| Blighted Afarud Commander | 15000% increased Rarity of Items Dropped Monsters grant 100% increased Experience Action Speed cannot be modified to below 50% of base value cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | N |
| Blighted Pest | N | |
| Blighted Corpse-Knit Beetle | N | |
| Blighted Brute | N | |
| Blighted Afarud Bladedancer | N | |
| Blighted Afarud Shieldbearer | N |
Blight Quest /1
Blight Strongbox /27


























Text Audio /1
| Type | Name | Quantity |
|---|---|---|
| Blight | Sister Cassia | 103 |
Item mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | WeaponTree | Blight has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200% Wither has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200% | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
| 1 | WeaponTree | Blight has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200% Wither has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200% | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 |
Enchantment Modifier /6
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Enchantment Blight Damage 1 | 66 | Enchantment | 25% increased Blight Damage Damage Caster | helmet 100 default 0 |
| Enchantment Blight Damage 2 | 75 | Enchantment | 40% increased Blight Damage Damage Caster | helmet 100 default 0 |
| Enchantment Blight Area Of Effect 1 | 66 | Enchantment | 16% increased Blight Area of Effect Caster | helmet 100 default 0 |
| Enchantment Blight Area Of Effect 2 | 75 | Enchantment | 24% increased Blight Area of Effect Caster | helmet 100 default 0 |
| Enchantment Blight Secondary Skill Duration 1 | 66 | Enchantment | Blight has 20% increased Hinder Duration Caster | helmet 100 default 0 |
| Enchantment Blight Secondary Skill Duration 2 | 75 | Enchantment | Blight has 30% increased Hinder Duration Caster | helmet 100 default 0 |
Monsters mods /7
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | is blight flying monster [1] | ||
| 1 | Unique | blight tower damage +% final vs fire monster [-99] | ||
| 1 | Unique | blight tower damage +% final vs cold monster [-99] | ||
| 1 | Unique | blight tower damage +% final vs lightning monster [-99] | ||
| 1 | Unique | blight tower damage +% final vs physical monster [-99] | ||
| 1 | Unique | blight tower damage +% final vs chaos monster [-99] | ||
| 1 | Unique | blight tower damage +% final vs flying monster [-100] |
Map mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | Area contains a Blight Encounter map blight league [1] map extra content weighting [0] | default 1000 | |
| 1 | MemoryAltar | Area contains a Blight Encounter Blight Encounters contain up to (1—2) additional Blight Boss map blight league [1] | default 400 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Spores | 1 | Suffix | Heist Chests have a (6—7)% chance to Duplicate contained Blighted Maps and Catalysts Drop | heist_equipment_reward 0 default 0 |
| of Fungi | 45 | Suffix | Heist Chests have a (8—9)% chance to Duplicate contained Blighted Maps and Catalysts Drop | heist_equipment_reward 0 default 0 |
| of Infestation | 75 | Suffix | Heist Chests have a (10—12)% chance to Duplicate contained Blighted Maps and Catalysts Drop | heist_equipment_reward 0 default 0 |
| of the Blight | 83 | Suffix | Heist Chests have a (13—15)% chance to Duplicate contained Blighted Maps and Catalysts Drop | heist_equipment_reward 0 default 0 |
Trinket mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Superstition | 40 | Suffix | 1% chance to receive additional Blight items when opening a Reward Chest in a Heist Drop | default 100 |
| of Superstition | 50 | Suffix | 2% chance to receive additional Blight items when opening a Reward Chest in a Heist Drop | default 75 |
| of Superstition | 70 | Suffix | 3% chance to receive additional Blight items when opening a Reward Chest in a Heist Drop | default 50 |
Crafting Bench /1
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Area contains a Blight Encounter Scarabs dropped in Area have 50% increased chance to be Blight Scarabs map blight league [1] map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
Misc mods /56
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Scarabs | 68 | Chest | Suffix | Contains (1—3) additional Blight Scarab | drops_no_scarabs 0 default 20 |
| 1 | Jewel | Unique | With at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling local jewel effect base radius [1200] Caster | ||
| 1 | Jewel | Unique | With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration local jewel effect base radius [1200] Caster | ||
| 1 | Jewel | Unique | With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration local jewel effect base radius [1200] | ||
| 1 | Jewel | Unique | With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed local jewel effect base radius [1200] | ||
| 1 | Atlas | Prefix | Oils found in your Maps are 1 tier higher Cost of Building and Upgrading Blight Towers in your Maps is doubled 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 | |
| 1 | Atlas | Prefix | Oils found in your Maps are 1 tier higher Cost of Building and Upgrading Blight Towers in your Maps is doubled 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 | |
| 1 | Atlas | Prefix | Your Maps contain a Blight Encounter 3 uses remaining map blight league [1] map extra content weighting [1] | no_monster_packs 0 unique_map 0 map_has_blight_encounter 0 default 250 | |
| 1 | Atlas | Prefix | Your Maps contain a Blight Encounter 15 uses remaining map blight league [1] map extra content weighting [1] | no_monster_packs 0 unique_map 0 map_has_blight_encounter 0 default 250 | |
| 1 | MapDevice | Unique | Area contains a Blight Encounter Lanes of Blight Encounters have additional Reward Chests Blight Encounters contain up to additional Blight Bosses map blight league [1] map extra content weighting [1] | ||
| 1 | MapDevice | Unique | Area contains a Blight Encounter Lanes of Blight Encounters have additional Reward Chests Blight Encounters contain up to 1 additional Blight Boss map blight league [1] map extra content weighting [1] | ||
| 1 | MapDevice | Unique | Area contains a Blight Encounter Lanes of Blight Encounters have additional Reward Chests Blight Encounters contain up to 1 additional Blight Boss 50% chance for Blight Chests to contain an additional Reward map blight league [1] map extra content weighting [1] | ||
| 1 | MapDevice | Unique | Area contains a Blight Encounter Lanes of Blight Encounters have an additional Reward Chest Blight Encounters contain up to 1 additional Blight Boss 50% chance for Blight Chests to contain an additional Reward map blight league [1] map extra content weighting [1] | ||
| 1 | MapDevice | Unique | Area contains a Blight Encounter map blight league [1] map extra content weighting [1] | ||
| 1 | MapDevice | Unique | Blight chests have a 20% chance to be openable again | ||
| 1 | MapDevice | Unique | Blight Encounters in Area have one Blighted Chest Blight Encounters in Area spawn additional waves of Enemies Blighted Chests in Area grow larger and more rewarding as you defeat Blighted Enemies | ||
| 1 | MapDevice | Unique | Blight Encounters contain up to 3 additional Blight Bosses Unique Blight Bosses have 100% increased Life Blight maps drop as Blight-Ravaged Maps instead | ||
| 1 | MapDevice | Unique | Each Empowering Tower grants Blighted Monsters in range increased Difficulty and Reward | ||
| 1 | MapDevice | Unique | Blight Monsters spawn 30% faster Encounter duration is 50 seconds shorter 6% increased Pack size | ||
| 1 | MapDevice | Unique | Varieties of Items contained in 5 Blight Chests are Lucky 6% increased Pack size | ||
| 1 | MapDevice | Unique | Blight Encounters contain up to 3 additional Blight Bosses 6% increased Pack size Damage | ||
| 1 | MapDevice | Unique | Lanes of Blight Encounters have 25% chance for an additional Reward Chest 6% increased Pack size | ||
| 1 | MapDevice | Unique | Varieties of Items contained in 12 Blight Chests are Lucky 6% increased Pack size | ||
| 1 | MapDevice | Unique | 6% increased Pack size 7% chance for Blight Chests to contain an additional Reward | ||
| 1 | MapDevice | Unique | Varieties of Items contained in 18 Blight Chests are Lucky 6% increased Pack size | ||
| 1 | MapDevice | Unique | 6% increased Pack size 30% chance for Blight Chests to contain an additional Reward | ||
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Blight Scarab | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Blight Scarabs | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
| of the Blight | 1 | Sentinel | Suffix | (1—1.5)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| of the Blight | 1 | Sentinel | Suffix | (1.6—2)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| of the Blight | 1 | Sentinel | Suffix | (2.1—3)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [8] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| 1 | MemoryLines | Unique | Area contains a Blight Encounter map blight league [1] | ||
| of Blight | 68 | MapRelic | Suffix | Varieties of Items contained in (3—5) Blight Chests in your Maps are Lucky | atlas_relic_very_large 800 default 0 |
| of Blight | 68 | MapRelic | Suffix | Lanes of Blight Encounters in your Maps have (6—8)% chance for an additional Reward Chest | atlas_relic_medium 600 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have +(15—25)% chance to contain a Blight Encounter | atlas_relic_small 2000 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have +(30—45)% chance to contain a Blight Encounter | atlas_relic_medium 2000 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have +(40—60)% chance to contain a Blight Encounter | atlas_relic_large 2000 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have +(45—70)% chance to contain a Blight Encounter | atlas_relic_very_large 2000 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have (80—100)% increased chance to contain a Blight Encounter | atlas_relic_small 2000 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have (144—180)% increased chance to contain a Blight Encounter | atlas_relic_medium 2000 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have (192—240)% increased chance to contain a Blight Encounter | atlas_relic_large 2000 default 0 |
| Blighted | 68 | MapRelic | Prefix | Your Maps have (224—280)% increased chance to contain a Blight Encounter | atlas_relic_very_large 2000 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blight Encounters in your Maps spawn (25—35)% more Non-Unique Monsters | atlas_relic_large 700 default 0 |
| of Blight | 68 | MapRelic | Suffix | (15—25)% chance for Blight Chests to contain an additional Reward | atlas_relic_medium 400 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blight chests in your Maps have a (5—10)% chance to be openable again | atlas_relic_very_large 400 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blight Chests in your Maps have (15—25)% more chance to contain Blighted Maps | atlas_relic_small 1200 default 0 |
| of Blight | 68 | MapRelic | Suffix | Completing a Blight Encounter in your Maps grants all Players Blightreach | atlas_relic_very_large 400 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blight Towers in your Maps can be Salvaged after the Blight Encounter Higher Tier Towers grant better Salvaged Rewards Salvaged Rewards are improved for each different Tower Type built during Encounter | atlas_relic_very_large 400 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blight Bosses in your Maps have (14—18)% chance to add an additional Reward Chest to their Lane | atlas_relic_medium 400 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blighted Chests in your Maps have (25—35)% increased chance to contain an Oil | atlas_relic_medium 600 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blight Monsters in your Maps spawn (40—60)% faster | atlas_relic_medium 600 default 0 |
| of Blight | 68 | MapRelic | Suffix | Blight Monsters in your Maps take (30—40)% increased Damage | atlas_relic_large 700 default 0 |
| of Skittering | 68 | MapRelic | Suffix | Scarabs dropped in your Maps have (60—80)% increased chance to be Blight Scarabs | atlas_relic_medium 500 default 0 |
| 1 | MapRelic | Unique | Your Maps have no chance to contain Blight Encounters Scarabs found in your Maps cannot be Blight Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas Passives | ||
| 1 | MapRelic | Unique | Blight Monsters in your Maps take (65—75)% less Damage from Players and their Minions Blight Towers and their Minions in your Maps deal (300—400)% more Damage | ||
| 1 | MapRelic | Unique | Ultimatum Rewards in your Maps have (80—95)% reduced chance to be Blight Oils |
Item /16
Item drops after killing {0} monsters
Blight Encounters in Area spawn additional waves of Enemies
Blighted Chests in Area grow larger and more
rewarding the more Blighted Enemies are slain
Unique enemies in Blight Encounters have 100% increased life
Tier 14+ Blighted Maps found in Area drop as Blight-Ravaged Maps instead
range increased Difficulty and Reward
Blight Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Encounter duration is 50 seconds shorter
6% increased Pack size
6% increased Pack size
6% increased Pack size
6% increased Pack size
6% increased Pack size
7% chance for Blight Chests to contain an additional Reward
6% increased Pack size
30% chance for Blight Chests to contain an additional Reward
Unique /5
Passive /19
Higher Tier Towers grant better Salvaged Rewards
Salvaged Rewards are improved for each different Tower Type built during Encounter
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
be turned off through Atlas Passives
Blight Towers and their Minions in your Maps deal 300% more Damage
Community Wiki
Blight league
Archnemesis Patch Notes
Blight-ravaged Maps Problem:
- Blight-ravaged Maps are generally not as rewarding as regular Blighted Maps given the time investment and difficulty increase.
Solution:
- Improve the reward for increasing the difficulty of Blight-ravaged Maps.
Specifics:
- Blight-ravaged Maps now have "Map's Item Quantity Modifiers also affect Blight Chest count at 40% value" (previously 20%). This change affects existing items.
Ultimatum Patch Notes
Blight Changes
- Blighted Maps can now be Corrupted with outcomes similar to regular Maps. Chests in these maps have a chance to drop Tainted Oils, which can be used to anoint Corrupted items.
- Blighted Maps now apply the Map's Item Quantity Modifier to the Blight Chest count at 20% of the total value.
- Various Oil modifiers that affect Maps have been updated. Please read the Oil Changes section for more information.
- You can now find Blight Scarabs from various sources. Each Scarab guarantees a Blight encounter in an Area, with higher-tier Scarabs guaranteeing an additional Blight Boss, a 50% chance for Blight Chests to contain an additional Reward, or Blight Lanes to contain an additional Reward Chest.
Heist Patch Notes
Blight Balance Changes
- Blight Towers have been rebalanced to try to provide a better diversity of strategies for handling Blighted maps.
- Arc Towers now cast 74% faster.
- Shock Nova towers now cast 50% faster.
- Chilling Towers now have 50% more Chill effect, and have a cooldown of 4 seconds (from 7).
- Seismic Towers now 50% more skill effect duration and have a cooldown of 4 seconds (from 7).
- Minion Towers now wait 3 seconds before resummoning their dead minions (from 8).
- Freezebolt Towers now cast twice as fast and have half their previous cooldown. They now fire an additional projectile.
- Stone Gaze Towers now reduce action speed by 20% (from 15%) and have a slightly reduced cooldown.
- Scouts from Scout Towers now have 38% more Attack Speed and deal 50% more damage.
Metamorph Patch Notes
Blight Mechanics Added to the Core Game
- Blight has been added to the core game! You will have a 10% chance to encounter Cassia and her beautiful singing while exploring the Atlas.
- Each Blight encounter will award at least one Oil or Blighted Map.
- Cassia will say some nonsense early on because we haven't updated her script yet. Sorry!
Introduction
The Blight league and Hardcore Blight league were challenge leagues launched on September 6, 2019 and ended on December 9, 2019 at 21:00 UTC.
In this league, the world was infested with Blight, and Sister Cassia tasks the player with defending her Purification Pump as it destroys the Blight's fungal growths. Once agitated, the growth spawns roots that summon waves of monsters to defend it. These monsters slowly follow a path along the roots and only stop to attack whatever is in its path, but are unusually tough. To assist with defending the pump, the player can summon Towers near the paths to attack and hinder the monsters. The Blight drops loot when the monsters are defeated, including special Oils which are used to Anoint items, adding an implicit Enchantment to the item to enhance Blighted maps, improve your towers, or even allocate a notable passive skill from the skill tree, including special skills that can't be allocated normally.
All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Blight league were immediately moved to the permanent Standard league.
League mechanic
In each zone, you will find Sister Cassia as well as a Fungal Growth. Once you interact with the Fungal Growth, Cassia will place a purification pump on the growth, causing it to spawn roots in random directions. At the end of each root is a portal that spawns enemies that slowly move towards the core, only stopping to attack units in its way. Along the paths of the roots, you can construct a tower in specified areas to help defend the purification pump. Towers cost resources to build or upgrade, which is acquired at the start and from killing blighted enemies. When an enemy reaches the core, it will lower the durability of the pump and despawn itself. The pump has 10 durability, and when the pump's durability reaches 0, the Blight encounter fails and monsters will stop spawning. Once all enemies from each portal are defeated, it will spawn chests at where the portal was. These chests persist even if the pump gets destroyed afterwards.
Blighted Maps contain only a single Fungal Growth which spawns a large number of roots in the area. The player must defend the pump for 5 minutes then defeat all remaining enemies.
Minimap
These new icons are introduced to the minimap:
Modifiers
All map and most area have the modifiers:
- MapBlightLeague
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