MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Minimap Icons /11
BlightPortalPhysical
BlightPortalPhysical
BlightPortalMinion
BlightPortalMinion
BlightPortalLightning
BlightPortalLightning
BlightPortalCold
BlightPortalCold
BlightPortalFire
BlightPortalFire
BlightBoss
BlightBoss
BlightPathInactive
BlightPathInactive
BlightPath
BlightPath
BlightSpawner
BlightSpawner
BlightMonster
BlightMonster
BlightCore
BlightCore
Blight Special Passive /30
16% increased Melee Damage
16% increased Armour
+16 to maximum Life
+30 to Strength
18% increased Evasion Rating
+12 to maximum Life
16% increased Projectile Damage
+30 to Dexterity
16% increased Spell Damage
+14 to maximum Energy Shield
25% increased Mana Regeneration Rate
+30 to Intelligence
Returning Projectiles have 150% increased Speed
5% increased maximum Life
Transfiguration of Body
(Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value)
5% increased maximum Energy Shield
Transfiguration of Soul
(Increases and Reductions to Maximum Energy Shield
also apply to Spell Damage at 30% of their value)
8% increased maximum Mana
Transfiguration of Mind
(Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value)
-10 Physical Damage taken from Hits
-1 Physical Damage taken from Hits per Level
15% increased Life Recovery from Flasks
25% less Damage over Time taken during Effect of any Life Flask
Chaos Resistance is doubled
20% chance to Avoid Physical Damage from Hits
(No chance to avoid damage can be higher than 75%)
Inflict a Grasping Vine on Hit against Enemies with fewer than
8 Grasping Vines during Effect of any Life Flask
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
First and Final shots of Barrage sequences fire Projectiles that Return to you
Tinctures have 40% increased effect while at or above 10 stacks of Mana Burn
Your Offering Skills do not require a Corpse
Damage Penetrates 15% Chaos Resistance
50% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
5% chance to Defend with 200% of Armour for each
time you've been Hit by an Enemy Recently, up to 30%
(Recently refers to the past 4 seconds)
+8 to Minimum Rage
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
Strike Skills which target additional Enemies can do so from 40% further away
Consecrated Ground you create also grants
50% reduced duration of Damaging Ailments on you
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
80% increased Area of Effect of Aura Skills
10% increased effect of Arcane Surge on you per Summoned Totem
(Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate)
20% increased Maximum total Life Recovery per second from
Leech if you've dealt a Critical Strike recently
(Recently refers to the past 4 seconds)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use
(They will also not be put on cooldown if they remain Usable)
Impales you inflict gain 50% increased Effect once 1 second of Duration has expired
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
6% increased Energy Shield Recharge Rate for each different type of Mastery you have Allocated
Elusive on you reduces in effect 50% slower
Elusive is removed from you at 20% effect
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently
(Recently refers to the past 4 seconds)
Create Fungal Ground instead of Consecrated Ground
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Allies on your Fungal Ground have +25% to Chaos Resistance. Enemies on your Fungal Ground have -10% to all Resistances.)
Blight Tower /30
IconCold
Chilling Tower Mk I
Cost: 100
Radius: 35
Damage: Low
Chills and Damages nearby enemies

Ineffective against Blighted Monsters of the same type
IconCold
Chilling Tower Mk II
Cost: 150
Radius: 35
Increased Damage
Increased effect of Chill
Affects more Targets
IconCold
Chilling Tower Mk III
Cost: 300
Radius: 35
Increased Damage
Increased effect of Chill
Affects more targets
IconFreezing
Freezebolt Tower
Cost: 500
Radius: 75
Damage: Very High
Shoots a Piercing projectile which Freezes enemies

Ineffective against Blighted Monsters of the same type
IconIcePrison
Glacial Cage Tower
Cost: 500
Radius: 60
Deals no Damage
Imprisons Enemies

Ineffective against Blighted Monsters of the same type
IconLightning
Shock Nova Tower Mk I
Cost: 100
Radius: 20
Damage: Low
Creates Shocked Ground
Casts Shock Nova

Ineffective against Blighted Monsters of the same type
IconLightning
Shock Nova Tower Mk II
Cost: 150
Radius: 25
Increased Damage
Increased chance to Shock
Increased Area of Effect
IconLightning
Shock Nova Tower Mk III
Cost: 300
Radius: 30
Increased Damage
Increased chance to Shock
Increased Area of Effect
IconLightningStorm
Lightning Storm Tower
Cost: 500
Radius: 45
Damage: High
Lightning rapidly strikes around the Tower

Ineffective against Blighted Monsters of the same type
IconArcing
Arc Tower
Cost: 500
Radius: 45
Damage: Medium
Casts Arc

Ineffective against Blighted Monsters of the same type
IconBuff
Empowering Tower Mk I
Cost: 100
Radius: 35
Improves the effectiveness of other Towers
Does not Damage Enemies
IconBuff
Empowering Tower Mk II
Cost: 150
Radius: 45
Improves the effectiveness of other Towers
Does not Damage Enemies
IconBuff
Empowering Tower Mk III
Cost: 300
Radius: 55
Improves the effectiveness of other Towers
Does not Damage Enemies
IconBuffPlayer
Imbuing Tower
Cost: 500
Radius: 55
Improves the effectiveness of Players in range.
Does not Damage Enemies
IconWeakining
Smothering Tower
Cost: 500
Radius: 55
Weakens Enemies in range
Does not Damage Enemies
IconPhysical
Seismic Tower Mk I
Cost: 100
Radius: 45
Damage: Low
Repeats 3 times
Always Stuns
Damages and Stuns nearby Enemies

Ineffective against Blighted Monsters of the same type
IconPhysical
Seismic Tower Mk II
Cost: 150
Radius: 45
Repeats 5 times
IconPhysical
Seismic Tower Mk III
Cost: 300
Radius: 45
Repeats 7 times
IconTemporal
Temporal Tower
Cost: 500
Radius: 45
Persistently Slows Monsters
Does not Damage Enemies

Ineffective against Blighted Monsters of the same type
IconPetrification
Stone Gaze Tower
Cost: 500
Radius: 45
Periodically Petrifies Monsters
Does not Damage Enemies

Ineffective against Blighted Monsters of the same type
IconMinion
Summoning Tower Mk I
Cost: 100
Radius: 30
Summons 3 Minions
Minion Damage: Low
Minion Life: Low
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
IconMinion
Summoning Tower Mk II
Cost: 150
Radius: 30
Summons 5 Minions
IconMinion
Summoning Tower Mk III
Cost: 300
Radius: 30
Summons 7 Minions
IconFlyingMinion
Scout Tower
Cost: 500
Radius: 75
Summons 10 Flying Minions
Minion Damage: High
Minion Life: Low
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
IconTankyMinion
Sentinel Tower
Cost: 500
Radius: 45
Summons 1 Durable Minion
Minion Damage: Low
Minion Life: High
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
IconFire
Fireball Tower Mk I
Cost: 100
Radius: 45
Damage: Medium
Casts a Fireball

Ineffective against Blighted Monsters of the same type
IconFire
Fireball Tower Mk II
Cost: 150
Radius: 60
Casts 3 Fireballs
IconFire
Fireball Tower Mk III
Cost: 300
Radius: 75
Casts 5 Fireballs
IconFlamethrower
Flamethrower Tower
Cost: 500
Radius: 45
Damage: High
Casts a stream of Fire

Ineffective against Blighted Monsters of the same type
IconMeteor
Meteor Tower
Cost: 500
Radius: 100
Damage: Very High
Rains Meteors from the sky

Ineffective against Blighted Monsters of the same type
Blight Reward /32
ChestUnopenedCurrency
Currency
ChestUnopenedUniques
Uniques
ChestUnopenedGems
Gems
ChestUnopenedMaps
Maps
ChestUnopenedTrinkets
Trinkets
ChestUnopenedArmour
Armour
ChestUnopenedWeapons
Weapon
ChestUnopenedAbyss
Abyss
ChestUnopenedHarbinger
Harbinger
ChestUnopenedBreach
Breach
ChestUnopenedEssence
Essences
ChestUnopenedEssence
Essences2
ChestUnopenedFragments
Fragments
ChestUnopenedScarabs
Scarabs
ChestUnopenedFossils
Fossils
ChestUnopenedDivination
DivinationCards
ChestUnopenedGeneric
Generic
ChestUnopenedTalismans
Talismans
ChestUnopenedLegion
Legion
ChestUnopenedBlight
Blight
HardModeOil
HardModeNone
ChestUnopenedGeneric
HardModeGeneric
ChestUnopenedArmour
HardModeArmour
ChestUnopenedWeapons
HardModeWeapon
ChestUnopenedTrinkets
HardModeTrinkets
ChestUnopenedCurrency
HardModeCurrency
ChestUnopenedGems
HardModeGems
ChestUnopenedMaps
HardModeMaps
ChestUnopenedBlight
HardModeBlight
ChestUnopenedBlight
Faridun
ChestUnopenedBlight
FaridunBossWave
Blight Monster /176
NameModifiersSpectre
Tower FoundationN
Chilling Tower Mk Iblight tower damage +% final vs cold monster [-99]N
Chilling Tower Mk IIblight tower damage +% final vs cold monster [-99]N
Chilling Tower Mk IIIblight tower damage +% final vs cold monster [-99]N
Freezebolt Towerblight tower damage +% final vs cold monster [-99]N
Glacial Cage Towerblight tower damage +% final vs cold monster [-99]N
Shock Nova Tower Mk Iblight tower damage +% final vs lightning monster [-99]N
Shock Nova Tower Mk IIblight tower damage +% final vs lightning monster [-99]N
Shock Nova Tower Mk IIIblight tower damage +% final vs lightning monster [-99]N
Lightning Storm Towerblight tower damage +% final vs lightning monster [-99]N
Arc Towerblight tower damage +% final vs lightning monster [-99]N
Empowering Tower Mk IN
Empowering Tower Mk IIN
Empowering Tower Mk IIIN
Imbuing TowerN
Smothering TowerN
Seismic Tower Mk Iblight tower damage +% final vs physical monster [-99]N
Seismic Tower Mk IIblight tower damage +% final vs physical monster [-99]N
Seismic Tower Mk IIIblight tower damage +% final vs physical monster [-99]N
Temporal Towerblight tower damage +% final vs physical monster [-99]N
Stone Gaze Towerblight tower damage +% final vs physical monster [-99]N
Summoning Tower Mk IN
Summoning Tower Mk IIN
Summoning Tower Mk IIIN
Scout TowerN
Sentinel TowerN
Fireball Tower Mk Iblight tower damage +% final vs fire monster [-99]N
Fireball Tower Mk IIblight tower damage +% final vs fire monster [-99]N
Fireball Tower Mk IIIblight tower damage +% final vs fire monster [-99]N
Flamethrower Towerblight tower damage +% final vs fire monster [-99]N
Meteor Towerblight tower damage +% final vs fire monster [-99]N
Summoned SoldierN
Summoned ScoutN
Summoned SentinelN
Blighted HellionResilient to Fire TowersN
Blighted Burned HellionResilient to Fire TowersN
KnucklegnawResilient to Fire Towers
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
DaemonN
Blighted FrenzyhoundResilient to Fire TowersN
Blighted PetrelPhasing
suppress phasing visual [1]
Resilient to Fire Towers
N
Blighted FireResilient to Fire TowersN
Blighted FireN
Blighted Cinder ElementalResilient to Fire TowersN
SporeplumeResilient to Fire Towers
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
cannot have affliction mods [1]
N
Blighted Incineratormonster explodes on its target text [2]
Resilient to Fire Towers
N
Hazarat, the Propagatormonster explodes on its target text [2]
Resilient to Fire Towers
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted BrineResilient to Cold TowersN
Blighted Icy ManifestationResilient to Cold TowersN
Blighted MaelströmResilient to Cold TowersN
Blighted Frozen TitanResilient to Cold TowersN
SharnathResilient to Cold Towers
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted FrostwingPhasing
suppress phasing visual [1]
Resilient to Cold Towers
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
N
Blighted Wolf AlphaResilient to Cold Towers
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
N
Ystral, Winter StalkerResilient to Cold Towers
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted RattlerResilient to Lightning Towers
50% of Physical Damage Converted to Lightning Damage
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted RumblerResilient to Lightning Towers
50% of Physical Damage Converted to Lightning Damage
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted ThundercallerResilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted CondemnedResilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted TangleResilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Ephrexis, Blight Stridermonster raises undead text [1]
Resilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted DreadwheelResilient to Lightning Towers
50% of Physical Damage Converted to Lightning Damage
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted MinerResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted LanternbearerResilient to Physical Towers
ignite art variation [1]
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted GoliathResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted BeastResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Scree, the InfectedResilient to Physical Towers
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted ShardResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted ShriekerResilient to Physical Towers
Phasing
suppress phasing visual [1]
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted RisenN
Blighted RisenSpreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
N
Blighted FreakN
Blighted DeadN
Lathaniel, the Mindless% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted Rhoa ScavengerN
Blighted Great RhoaN
Blighted Murk RunnerN
Blighted Bone RhoaN
Blighted Zombie RhoaN
Rattleback, Hollow Matriarch% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted Ink SpinnerIgnores Summoning TowersN
Blighted Cave ArachIgnores Summoning TowersN
Blighted TarantulaIgnores Summoning Towers
monster casts viper strike text [1]
N
Blighted Leaping SpiderIgnores Summoning Towers
monster uses flicker strike text [1]
N
Blighted Virulent SpiderIgnores Summoning TowersN
Blighted HatchlingIgnores Summoning TowersN
Blighted SwarmerIgnores Summoning TowersN
Mishne, StipecrawlerIgnores Summoning Towers
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
100% increased Poison Duration
Poison on Hit
N
Blighted ArachnidIgnores Summoning TowersN
Unstable Risenmonster no drops or experience [1]N
Blighted MiscreationN
Gangrel, the Mangled% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted DevoteeN
Blighted Punisher50% chance to Curse Enemies with Vulnerability on HitN
Blighted Impaler50% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance [0,10]
N
Blighted Thug20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted Thugmonster casts puncture text [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted Highwayman20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted Snipermonster fires explosive arrows text [1]N
Blighted Deadeyemonster fires caustic arrows text [1]N
Blighted Martyrmonster explodes on its target text [1]N
Blighted Madmanmonster explodes on its target text [1]N
Stenly, the Rot-Headedmonster explodes on its target text [1]
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted SpawnN
Blighted Larvamonster explodes on its target text [1]N
Rosaria, Spore Siren% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted Stone Crab(0—20)% increased Movement SpeedN
Blighted Tidal Crab(0—20)% increased Movement SpeedN
Blighted Spray Crab(0—20)% increased Movement SpeedN
Blighted Spider Crab(0—20)% increased Movement SpeedN
Blighted Shield Crabadditional item drop slots when deleted on death [0]
monster inherent experience granted +% final if deleted on death [100]
N
Blighted PelterN
Blight LurcherN
Clobberclaw% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted JusticarN
Blighted Ward20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted GuardianN
Blighted Sisterignite art variation [1]N
Blighted StalkerN
Blighted RelicN
Beacon of Inevitability% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted ShamanN
Blighted Fire-raiserN
Blighted DevilN
Blighted GoatmanN
Orolath, Slug CrusherAction Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted Bonestalkerundead description [1]N
Blighted Ancient Archerundead description [1]N
Blighted Colossalundead description [1]N
Blighted Necromancermonster raises undead text [1]N
Sketh, Spore Amalgamation% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted Blood ApeN
Blighted Carnage ApeN
Blighted Chieftainmonster base type attack cast speed +% and damage -% final [22]N
Arduk, Spreader of Rotmonster base type attack cast speed +% and damage -% final [22]
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted UndyingN
Blighted OutcastN
Blighted EvangelistN
Blighted Cultistmonster casts freezing pulse text [1]
Gain 25% of Physical Damage as Extra Cold Damage
N
Blighted InitiateN
Jodin Dusk, Infected Advocate% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted Scout30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
N
Blighted EliteN
Blighted Mage20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
N
Blighted Arcmage20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
N
Blighted ExperimenterN
Raised ZombieN
Eden, Blightspeaker20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted SerpentN
Blighted Bramble CobraN
Blighted Spine Construct30% of Physical Damage Converted to Chaos DamageN
Vilislatha% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted ViperN
Blighted ZealotN
Blighted RegurgitatorN
Blighted AssemblageN
Blight Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
N
Banisher of the Cleansedmonster base type attack cast speed +% and damage -% final [33]
% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
Blighted CannibalN
Blighted Fire-eaterN
Ghroth, Sporebreath Corruptor% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
TotemY
Blighted Pitbullmonster grants frenzy charges to allies within distance on death [50]N
Blighted Fowlmonster casts viper strike text [1]N
Blighted FiendN
Blighted GladiatorN
Blighted Gladiator30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
N
Blighted BullockN
Blighted HoundBurns Ground on Death
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
N
Axehorn, Earth Flattener% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Cannot be Knocked Back
N
DaemonY
Blighted Afarud Commander15000% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Blighted PestN
Blighted Corpse-Knit BeetleN
Blighted BruteN
Blighted Afarud BladedancerN
Blighted Afarud ShieldbearerN
Blight Quest /1
FirstBlight
MasterQuest
Act 3
Activate the Ichor Pump to begin the Blight Encounter.
Blight Strongbox /27
RewardCurrency
Blight Cyst
RewardUniques
Blight Pustule
RewardGems
Blight Pustule
RewardMaps
Blight Sack
RewardJewellery
Blight Cyst
RewardArmour
Blight Cyst
RewardWeapons
Blight Cyst
RewardAbyss
Blight Sack
RewardBreach
Blight Sack
RewardEssences
Blight Pustule
RewardFragments
Blight Sack
RewardScarabs
Blight Sack
RewardFossils
Blight Sack
RewardProphecy
Blight Sack
RewardDivinationCards
Blight Sack
RewardGenericItems
Blight Cyst
RewardBestiary
Blight Sack
RewardTalisman
Blight Sack
RewardWeaponEnchants
Blight Sack
RewardBlight
Blight Cyst
RewardGenericItems
Salvaged Scraps
RewardGenericItems
Salvaged Parts
RewardGenericItems
Salvaged Bounty
RewardGenericItems
Salvaged Hoard
Blight Cyst
RewardMaps
Blight Cyst
RewardGems
Blight Cyst
Text Audio /1
TypeNameQuantity
BlightSister Cassia103
Item mods /2
NameLevelPre/SufDescriptionWeight
1WeaponTreeBlight has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
Wither has 50% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
two_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
default 0
1WeaponTreeBlight has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
Wither has 80% increased Area of Effect per second you have been Channelling, up to a maximum of 200%
one_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
default 0
Enchantment Modifier /6
NameLevelPre/SufDescriptionWeight
Enchantment Blight Damage 166Enchantment25% increased Blight Damage Damage Casterhelmet 100
default 0
Enchantment Blight Damage 275Enchantment40% increased Blight Damage Damage Casterhelmet 100
default 0
Enchantment Blight Area Of Effect 166Enchantment16% increased Blight Area of Effect Casterhelmet 100
default 0
Enchantment Blight Area Of Effect 275Enchantment24% increased Blight Area of Effect Casterhelmet 100
default 0
Enchantment Blight Secondary Skill Duration 166EnchantmentBlight has 20% increased Hinder Duration Casterhelmet 100
default 0
Enchantment Blight Secondary Skill Duration 275EnchantmentBlight has 30% increased Hinder Duration Casterhelmet 100
default 0
Monsters mods /7
NameLevelPre/SufDescriptionWeight
1Uniqueis blight flying monster [1]
1Uniqueblight tower damage +% final vs fire monster [-99]
1Uniqueblight tower damage +% final vs cold monster [-99]
1Uniqueblight tower damage +% final vs lightning monster [-99]
1Uniqueblight tower damage +% final vs physical monster [-99]
1Uniqueblight tower damage +% final vs chaos monster [-99]
1Uniqueblight tower damage +% final vs flying monster [-100]
Map mods /2
NameLevelPre/SufDescriptionWeight
1UniqueArea contains a Blight Encounter
map blight league [1]
map extra content weighting [0]
default 1000
1MemoryAltarArea contains a Blight Encounter
Blight Encounters contain up to (1—2) additional Blight Boss
map blight league [1]
default 400
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of Spores1SuffixHeist Chests have a (6—7)% chance to Duplicate contained Blighted Maps and Catalysts Dropheist_equipment_reward 0
default 0
of Fungi45SuffixHeist Chests have a (8—9)% chance to Duplicate contained Blighted Maps and Catalysts Dropheist_equipment_reward 0
default 0
of Infestation75SuffixHeist Chests have a (10—12)% chance to Duplicate contained Blighted Maps and Catalysts Dropheist_equipment_reward 0
default 0
of the Blight83SuffixHeist Chests have a (13—15)% chance to Duplicate contained Blighted Maps and Catalysts Dropheist_equipment_reward 0
default 0
Trinket mods /3
NameLevelPre/SufDescriptionWeight
of Superstition40Suffix1% chance to receive additional Blight items when opening a Reward Chest in a Heist Dropdefault 100
of Superstition50Suffix2% chance to receive additional Blight items when opening a Reward Chest in a Heist Dropdefault 75
of Superstition70Suffix3% chance to receive additional Blight items when opening a Reward Chest in a Heist Dropdefault 50
Crafting Bench /1
ModRequireItemClassesUnlock
Area contains a Blight Encounter
Scarabs dropped in Area have 50% increased chance to be Blight Scarabs
map blight league [1]
map extra content weighting [1]
3x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 4
Misc mods /56
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1—3) additional Blight Scarabdrops_no_scarabs 0
default 20
1JewelUniqueWith at least 40 Intelligence in Radius, Blight has 25% increased Area of Effect after 1 second of Channelling
local jewel effect base radius [1200]
Caster
1JewelUniqueWith at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
local jewel effect base radius [1200]
Caster
1JewelUniqueWith at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
local jewel effect base radius [1200]
1JewelUniqueWith at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed
local jewel effect base radius [1200]
1AtlasPrefixOils found in your Maps are 1 tier higher
Cost of Building and Upgrading Blight Towers in your Maps is doubled
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixOils found in your Maps are 1 tier higher
Cost of Building and Upgrading Blight Towers in your Maps is doubled
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixYour Maps contain a Blight Encounter
3 uses remaining
map blight league [1]
map extra content weighting [1]
no_monster_packs 0
unique_map 0
map_has_blight_encounter 0
default 250
1AtlasPrefixYour Maps contain a Blight Encounter
15 uses remaining
map blight league [1]
map extra content weighting [1]
no_monster_packs 0
unique_map 0
map_has_blight_encounter 0
default 250
1MapDeviceUniqueArea contains a Blight Encounter
Lanes of Blight Encounters have additional Reward Chests
Blight Encounters contain up to additional Blight Bosses
map blight league [1]
map extra content weighting [1]
1MapDeviceUniqueArea contains a Blight Encounter
Lanes of Blight Encounters have additional Reward Chests
Blight Encounters contain up to 1 additional Blight Boss
map blight league [1]
map extra content weighting [1]
1MapDeviceUniqueArea contains a Blight Encounter
Lanes of Blight Encounters have additional Reward Chests
Blight Encounters contain up to 1 additional Blight Boss
50% chance for Blight Chests to contain an additional Reward
map blight league [1]
map extra content weighting [1]
1MapDeviceUniqueArea contains a Blight Encounter
Lanes of Blight Encounters have an additional Reward Chest
Blight Encounters contain up to 1 additional Blight Boss
50% chance for Blight Chests to contain an additional Reward
map blight league [1]
map extra content weighting [1]
1MapDeviceUniqueArea contains a Blight Encounter
map blight league [1]
map extra content weighting [1]
1MapDeviceUniqueBlight chests have a 20% chance to be openable again
1MapDeviceUniqueBlight Encounters in Area have one Blighted Chest
Blight Encounters in Area spawn additional waves of Enemies
Blighted Chests in Area grow larger and more rewarding as you defeat Blighted Enemies
1MapDeviceUniqueBlight Encounters contain up to 3 additional Blight Bosses
Unique Blight Bosses have 100% increased Life
Blight maps drop as Blight-Ravaged Maps instead
1MapDeviceUniqueEach Empowering Tower grants Blighted Monsters in range increased Difficulty and Reward
1MapDeviceUniqueBlight Monsters spawn 30% faster
Encounter duration is 50 seconds shorter
6% increased Pack size
1MapDeviceUniqueVarieties of Items contained in 5 Blight Chests are Lucky
6% increased Pack size
1MapDeviceUniqueBlight Encounters contain up to 3 additional Blight Bosses
6% increased Pack size
Damage
1MapDeviceUniqueLanes of Blight Encounters have 25% chance for an additional Reward Chest
6% increased Pack size
1MapDeviceUniqueVarieties of Items contained in 12 Blight Chests are Lucky
6% increased Pack size
1MapDeviceUnique6% increased Pack size
7% chance for Blight Chests to contain an additional Reward
1MapDeviceUniqueVarieties of Items contained in 18 Blight Chests are Lucky
6% increased Pack size
1MapDeviceUnique6% increased Pack size
30% chance for Blight Chests to contain an additional Reward
1PrimordialAltarUnique(1.6—3.2)% chance to drop an additional Blight Scarabprimordial_altar_downside 0
tangle_altar 3187
default 0
1PrimordialAltarUniqueFinal Boss drops (2—4) additional Blight Scarabsprimordial_altar_downside 0
tangle_altar 3187
default 0
of the Blight1SentinelSuffix(1—1.5)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of the Blight1SentinelSuffix(1.6—2)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of the Blight1SentinelSuffix(2.1—3)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea contains a Blight Encounter
map blight league [1]
of Blight68MapRelicSuffixVarieties of Items contained in (3—5) Blight Chests in your Maps are Luckyatlas_relic_very_large 800
default 0
of Blight68MapRelicSuffixLanes of Blight Encounters in your Maps have (6—8)% chance for an additional Reward Chestatlas_relic_medium 600
default 0
Blighted68MapRelicPrefixYour Maps have +(15—25)% chance to contain a Blight Encounteratlas_relic_small 2000
default 0
Blighted68MapRelicPrefixYour Maps have +(30—45)% chance to contain a Blight Encounteratlas_relic_medium 2000
default 0
Blighted68MapRelicPrefixYour Maps have +(40—60)% chance to contain a Blight Encounteratlas_relic_large 2000
default 0
Blighted68MapRelicPrefixYour Maps have +(45—70)% chance to contain a Blight Encounteratlas_relic_very_large 2000
default 0
Blighted68MapRelicPrefixYour Maps have (80—100)% increased chance to contain a Blight Encounteratlas_relic_small 2000
default 0
Blighted68MapRelicPrefixYour Maps have (144—180)% increased chance to contain a Blight Encounteratlas_relic_medium 2000
default 0
Blighted68MapRelicPrefixYour Maps have (192—240)% increased chance to contain a Blight Encounteratlas_relic_large 2000
default 0
Blighted68MapRelicPrefixYour Maps have (224—280)% increased chance to contain a Blight Encounteratlas_relic_very_large 2000
default 0
of Blight68MapRelicSuffixBlight Encounters in your Maps spawn (25—35)% more Non-Unique Monstersatlas_relic_large 700
default 0
of Blight68MapRelicSuffix(15—25)% chance for Blight Chests to contain an additional Rewardatlas_relic_medium 400
default 0
of Blight68MapRelicSuffixBlight chests in your Maps have a (5—10)% chance to be openable againatlas_relic_very_large 400
default 0
of Blight68MapRelicSuffixBlight Chests in your Maps have (15—25)% more chance to contain Blighted Mapsatlas_relic_small 1200
default 0
of Blight68MapRelicSuffixCompleting a Blight Encounter in your Maps grants all Players Blightreachatlas_relic_very_large 400
default 0
of Blight68MapRelicSuffixBlight Towers in your Maps can be Salvaged after the Blight Encounter
Higher Tier Towers grant better Salvaged Rewards
Salvaged Rewards are improved for each different Tower Type built during Encounter
atlas_relic_very_large 400
default 0
of Blight68MapRelicSuffixBlight Bosses in your Maps have (14—18)% chance to add an additional Reward Chest to their Laneatlas_relic_medium 400
default 0
of Blight68MapRelicSuffixBlighted Chests in your Maps have (25—35)% increased chance to contain an Oilatlas_relic_medium 600
default 0
of Blight68MapRelicSuffixBlight Monsters in your Maps spawn (40—60)% fasteratlas_relic_medium 600
default 0
of Blight68MapRelicSuffixBlight Monsters in your Maps take (30—40)% increased Damageatlas_relic_large 700
default 0
of Skittering68MapRelicSuffixScarabs dropped in your Maps have (60—80)% increased chance to be Blight Scarabsatlas_relic_medium 500
default 0
1MapRelicUniqueYour Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +5% chance to contain other Extra Content that can
be turned off through Atlas Passives
1MapRelicUniqueBlight Monsters in your Maps take (65—75)% less Damage from Players and their Minions
Blight Towers and their Minions in your Maps deal (300—400)% more Damage
1MapRelicUniqueUltimatum Rewards in your Maps have (80—95)% reduced chance to be Blight Oils
Item /16
DeliriumOrbBlight
DeliriumOrbBlightBlighted Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type
IncubationBlight
Blighted Incubator
Stack Size: 1 / 10
Adds an incubated Blight item to an equippable item
Item drops after killing {0} monsters
LesserScarabBlight
Blight Scarab
Stack Size: 1 / 20
Limit: 1
Area contains a Blight Encounter
GreaterScarabBlight
Blight Scarab of the Blightheart
Stack Size: 1 / 20
Limit: 1
Blight Encounters in Area have one Blighted Chest
Blight Encounters in Area spawn additional waves of Enemies
Blighted Chests in Area grow larger and more
rewarding the more Blighted Enemies are slain
Tier4ScarabBlight
Blight Scarab of Blooming
Stack Size: 1 / 20
Limit: 1
Blight Encounters in Area have up to 3 additional Unique Bosses
Unique enemies in Blight Encounters have 100% increased life
Tier 14+ Blighted Maps found in Area drop as Blight-Ravaged Maps instead
AltTier4ScarabBlight
Blight Scarab of Invigoration
Stack Size: 1 / 20
Limit: 1
Each Empowering Tower in Areas grants Blighted Monsters in
range increased Difficulty and Reward
ScoutingReport
ScoutingReportBlighted Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, including at least one Blighted Map
AtlasMissionBlight
AtlasMissionBlightFungal Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Blight encounters to a quadrant of the Atlas
Defend Cassia to successfully complete Maps within this Shaped Region
Blight Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain a Blight Encounter
astrolabe enabled map [1]
fungal astrolabe enabled map [1]
TealOil
TealOilTeal Oil
Stack Size: 1 / 10
Limit: 1
Blight Monsters spawn 30% faster
Encounter duration is 50 seconds shorter
6% increased Pack size
AzureOil
AzureOilAzure Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 5 Blight Chests are Lucky
6% increased Pack size
IndigoOil
IndigoOilIndigo Oil
Stack Size: 1 / 10
Limit: 1
Blight Encounters contain up to 3 additional Blight Bosses
6% increased Pack size
VioletOil
VioletOilViolet Oil
Stack Size: 1 / 10
Limit: 1
Lanes of Blight Encounters have 25% chance for an additional Reward Chest
6% increased Pack size
CrimsonOil
CrimsonOilCrimson Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 12 Blight Chests are Lucky
6% increased Pack size
BlackOil
BlackOilBlack Oil
Stack Size: 1 / 10
Limit: 1
6% increased Pack size
7% chance for Blight Chests to contain an additional Reward
OpalescentOil
OpalescentOilOpalescent Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 18 Blight Chests are Lucky
6% increased Pack size
GoldenOil
GoldenOilGolden Oil
Stack Size: 1 / 10
Limit: 1
6% increased Pack size
30% chance for Blight Chests to contain an additional Reward
Unique /5
BlightThreshold
(7—13)% increased Chaos Damage
With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
EmbalmersGloves
Grants Level 25 Blight Skill
(100—120)% increased Energy Shield
10% increased Area of Effect
Blight has (20—30)% increased Hinder Duration
You cannot be Hindered
Supporter1gloveA
(100—150)% increased Armour and Evasion
+(30—50) to maximum Mana
+(10—16)% to all Elemental Resistances
(5—10)% increased Attack and Cast Speed
Create a Blighted Spore when your Skills or Minions Kill a Rare Monster
(Blighted Spores last for 10 seconds and have a random Aura)
EmbalmersGloves
Grants Level 2 Blight Skill
(20—30)% increased Damage over Time
(100—120)% increased Energy Shield
10% increased Area of Effect
Blight has (20—30)% increased Hinder Duration
You cannot be Hindered
2UniqueAtlasRelic1x1
2% increased Maps found in your Maps
Blight Monsters in your Maps take (65—75)% less Damage from Players and their Minions
Blight Towers and their Minions in your Maps deal (300—400)% more Damage
Passive /19
Mastery: Blight
Varieties of Items contained in 3 Blight Chests in your Maps are Lucky
Blight chests in your Maps have a 20% chance to be openable again
Mastery: Blight
Blight Chests in your Maps have 60% more chance to contain Blighted Maps
Completing a Blight Encounter in your Maps grants all Players Blightreach
(Blightreach grants a chance for Maps found to drop as Blighted Maps instead. Blightreach lasts for 60 seconds)
Mastery: Blight
Blight Towers in your Maps can be Salvaged after the Blight Encounter
Higher Tier Towers grant better Salvaged Rewards
Salvaged Rewards are improved for each different Tower Type built during Encounter
Mastery: Blight
Blight Bosses in your Maps have 10% chance to add an additional Reward Chest to their Lane
1 Lane of Blight Encounters in your Maps is guarded only by Blight Bosses
Mastery: Blight
Blight Monsters in your Maps spawn 150% faster
Mastery: Blight
Blight Monsters in your Maps take 12% increased Damage
Ichor Pumps in your Maps have 100% increased Durability
Mastery: Blight
Your Maps have +40% chance to contain a Blight Encounter
Scarabs dropped in your Maps have 40% increased chance to be Blight Scarabs
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ore Deposits
Scarabs found in your Maps cannot be Kalguuran Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Blight Monsters in your Maps take 75% less Damage from Players and their Minions
Blight Towers and their Minions in your Maps deal 300% more Damage

Community Wiki

Edit

Blight league

Archnemesis Patch Notes

Blight-ravaged Maps Problem:

  • Blight-ravaged Maps are generally not as rewarding as regular Blighted Maps given the time investment and difficulty increase.

Solution:

  • Improve the reward for increasing the difficulty of Blight-ravaged Maps.

Specifics:

  • Blight-ravaged Maps now have "Map's Item Quantity Modifiers also affect Blight Chest count at 40% value" (previously 20%). This change affects existing items.

Ultimatum Patch Notes

Blight Changes

  • Blighted Maps can now be Corrupted with outcomes similar to regular Maps. Chests in these maps have a chance to drop Tainted Oils, which can be used to anoint Corrupted items.
  • Blighted Maps now apply the Map's Item Quantity Modifier to the Blight Chest count at 20% of the total value.
  • Various Oil modifiers that affect Maps have been updated. Please read the Oil Changes section for more information.
  • You can now find Blight Scarabs from various sources. Each Scarab guarantees a Blight encounter in an Area, with higher-tier Scarabs guaranteeing an additional Blight Boss, a 50% chance for Blight Chests to contain an additional Reward, or Blight Lanes to contain an additional Reward Chest.

Heist Patch Notes

Blight Balance Changes

  • Blight Towers have been rebalanced to try to provide a better diversity of strategies for handling Blighted maps.
  • Arc Towers now cast 74% faster.
  • Shock Nova towers now cast 50% faster.
  • Chilling Towers now have 50% more Chill effect, and have a cooldown of 4 seconds (from 7).
  • Seismic Towers now 50% more skill effect duration and have a cooldown of 4 seconds (from 7).
  • Minion Towers now wait 3 seconds before resummoning their dead minions (from 8).
  • Freezebolt Towers now cast twice as fast and have half their previous cooldown. They now fire an additional projectile.
  • Stone Gaze Towers now reduce action speed by 20% (from 15%) and have a slightly reduced cooldown.
  • Scouts from Scout Towers now have 38% more Attack Speed and deal 50% more damage.

Metamorph Patch Notes

Blight Mechanics Added to the Core Game

  • Blight has been added to the core game! You will have a 10% chance to encounter Cassia and her beautiful singing while exploring the Atlas.
  • Each Blight encounter will award at least one Oil or Blighted Map.
  • Cassia will say some nonsense early on because we haven't updated her script yet. Sorry!

Introduction

The Blight league and Hardcore Blight league were challenge leagues launched on September 6, 2019 and ended on December 9, 2019 at 21:00 UTC.

In this league, the world was infested with Blight, and Sister Cassia tasks the player with defending her Purification Pump as it destroys the Blight's fungal growths. Once agitated, the growth spawns roots that summon waves of monsters to defend it. These monsters slowly follow a path along the roots and only stop to attack whatever is in its path, but are unusually tough. To assist with defending the pump, the player can summon Towers near the paths to attack and hinder the monsters. The Blight drops loot when the monsters are defeated, including special Oils which are used to Anoint items, adding an implicit Enchantment to the item to enhance Blighted maps, improve your towers, or even allocate a notable passive skill from the skill tree, including special skills that can't be allocated normally.

All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Blight league were immediately moved to the permanent Standard league.

League mechanic

In each zone, you will find Sister Cassia as well as a Fungal Growth. Once you interact with the Fungal Growth, Cassia will place a purification pump on the growth, causing it to spawn roots in random directions. At the end of each root is a portal that spawns enemies that slowly move towards the core, only stopping to attack units in its way. Along the paths of the roots, you can construct a tower in specified areas to help defend the purification pump. Towers cost resources to build or upgrade, which is acquired at the start and from killing blighted enemies. When an enemy reaches the core, it will lower the durability of the pump and despawn itself. The pump has 10 durability, and when the pump's durability reaches 0, the Blight encounter fails and monsters will stop spawning. Once all enemies from each portal are defeated, it will spawn chests at where the portal was. These chests persist even if the pump gets destroyed afterwards.

Blighted Maps contain only a single Fungal Growth which spawns a large number of roots in the area. The player must defend the pump for 5 minutes then defeat all remaining enemies.

Minimap

These new icons are introduced to the minimap:

Modifiers

All map and most area have the modifiers:

  • MapBlightLeague

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.