Blight Unique /23
100% increased Experience gain
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Corrupted
100% increased Experience gain
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Corrupted
+(16–24) to Dexterity and Intelligence
Your Maximum Frenzy Charges is equal to your Maximum Power Charges
(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7–10)% increased Effect of Elusive on you per Power Charge
(20–25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20–25)% chance to lose a Power Charge when you gain Elusive
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(100–150)% increased Armour and Evasion
+(30–50) to maximum Mana
+(10–16)% to all Elemental Resistances
(5–10)% increased Attack and Cast Speed
Create a Blighted Spore when your Skills or Minions Kill a Rare Monster
(Blighted Spores last for 10 seconds and have a random Aura)
30% increased Global Critical Strike Chance
+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
100% increased Experience gain
Monster Level: 83
Map has (3–5) additional random Modifiers
Map has (4–6) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Corrupted
Can have a second Enchantment Modifier
+(20–30) to all Attributes
(60–80)% increased Energy Shield
(50–55)% reduced Fire Resistance
(50–55)% reduced Cold Resistance
Lightning Resistance is 75%
(Attributes are Strength, Dexterity, and Intelligence)
Can have a second Enchantment Modifier
+(20–30) to all Attributes
(60–80)% increased Evasion Rating
(50–55)% reduced Fire Resistance
Cold Resistance is 75%
(50–55)% reduced Lightning Resistance
(Attributes are Strength, Dexterity, and Intelligence)
Can have a second Enchantment Modifier
+(20–30) to all Attributes
(60–80)% increased Armour
Fire Resistance is 75%
(50–55)% reduced Cold Resistance
(50–55)% reduced Lightning Resistance
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (35–45)% increased Damage
Minions have +(10–12)% Chance to Block Attack Damage
Minions have +(10–12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
Corrupted
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to Dexterity
25% chance to Poison on Hit
(40–60)% increased Damage with Poison
You are Chilled when you are Poisoned
Non-Chilled Enemies you Poison are Chilled
Poisoned Enemies you Kill with Hits Shatter
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
(200–250)% increased Evasion and Energy Shield
1% of Damage dealt by your Mines is Leeched to you as Life
(20–30)% reduced Recovery rate of Life and Energy Shield
5% increased Recovery rate of Life and Energy Shield per Power Charge
Lose a Power Charge each second if you have not Detonated Mines Recently
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
Minions have (12–16)% increased Attack Speed
Minions have (12–16)% increased Cast Speed
Minions have +(20–24)% chance to Suppress Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Corrupted
100% increased Experience gain
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Corrupted
Socketed Gems are Supported by Level 1 Meat Shield
(100–140)% increased Armour and Energy Shield
+(50–80) to maximum Life
(5–8)% increased Damage per Raised Zombie
1% less Elemental Damage taken per Raised Zombie
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Trigger Level 10 Contaminate when you Kill an Enemy
(200–250)% increased Armour and Energy Shield
(7–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
You have Fungal Ground around you while stationary
(Allies on your Fungal Ground have +25% to Chaos Resistance. Enemies on your Fungal Ground have -10% to all Resistances.)
+(16–24) to Strength and Dexterity
+(30–40) to Intelligence
+(23–31)% to Chaos Resistance
(10–15)% increased effect of Non-Curse Auras from your Skills
10% of Damage from Hits is taken from your Spectres' Life before you
(The damage they take will be divided evenly between them)
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
(50–80)% increased Cooldown Recovery Rate of Travel Skills
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
(80–120)% increased Armour
(20–30)% increased Totem Life
25% increased Movement Speed
(30–50)% increased Totem Placement speed
Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit
(80–120)% increased Armour and Energy Shield
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
100% increased Experience gain
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Corrupted
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to Strength
Attacks have 25% chance to cause Bleeding
(40–60)% increased Damage with Bleeding
You are Chilled while you are Bleeding
Non-Chilled Enemies you inflict Bleeding on are Chilled
Bleeding Enemies you Kill with Hits Shatter
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Blight Gem/18
Attack Melee Strike Spell Nova Physical Fire Cold Lightning Chaos Projectile Minion Mine Trap Golem Aura Movement Travel Blink Support AoE Duration Critical
Name
Cobra Lash (1)
Attack, Projectile, Chaos
Swift Assembly Support (4)
Support, Trap, Mine
Withering Step (10)
Travel, AoE, Chaos, Movement, Blink, Spell, Duration
Venom Gyre (12)
Attack, Projectile, Chaos, Duration
Nightblade Support (18)
Attack, Critical, Support
Plague Bearer (24)
Spell, Chaos, AoE
Pestilent Strike (28)
Attack, Melee, Strike, AoE, Duration, Chaos
Name
Stormblast Mine (1)
Mine, Spell, AoE, Lightning, Aura, Nova
Infernal Legion Support (8)
Fire, AoE, Support, Minion
Summon Skitterbots (16)
Trap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
Predator Support (18)
Support, Minion, Spell, Duration
Charged Mines Support (31)
Critical, Support, Mine
Feeding Frenzy Support (31)
Support, Minion, Duration
High-Impact Mine Support (31)
Mine, Support, AoE, Aura
Meat Shield Support (31)
Support, Minion
Summon Carrion Golem (34)
Physical, Minion, Spell, Golem
Summon Carrion Golem of Hordes (34)
Physical, Minion, Spell, Golem
Summon Carrion Golem of Scavenging (34)
Physical, Minion, Spell, Golem
Minimap Icons /11
BlightBoss
BlightCore
BlightMonster
BlightPath
BlightPathInactive
BlightPortalCold
BlightPortalFire
BlightPortalLightning
BlightPortalMinion
BlightPortalPhysical
BlightSpawner
Blight Special Passive /30
16% increased Melee Damage
16% increased Armour
+16 to maximum Life
+30 to Strength
18% increased Evasion Rating
+12 to maximum Life
16% increased Projectile Damage
+30 to Dexterity
16% increased Spell Damage
+14 to maximum Energy Shield
25% increased Mana Regeneration Rate
+30 to Intelligence
Returning Projectiles have 150% increased Speed
5% increased maximum Life
Transfiguration of Body
(Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value)
5% increased maximum Energy Shield
Transfiguration of Soul
(Increases and Reductions to Maximum Energy Shield
also apply to Spell Damage at 30% of their value)
8% increased maximum Mana
Transfiguration of Mind
(Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value)
-10 Physical Damage taken from Hits
-1 Physical Damage taken from Hits per Level
15% increased Life Recovery from Flasks
25% less Damage over Time taken during Effect of any Life Flask
Chaos Resistance is doubled
20% chance to Avoid Physical Damage from Hits
(No chance to avoid damage can be higher than 75%)
Inflict a Grasping Vine on Hit against Enemies with fewer than
8 Grasping Vines during Effect of any Life Flask
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
First and Final shots of Barrage sequences fire Projectiles that Return to you
Tinctures have 40% increased effect while at or above 10 stacks of Mana Burn
Your Offering Skills do not require a Corpse
Damage Penetrates 15% Chaos Resistance
50% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
5% chance to Defend with double your Armour for each
time you've been Hit by an Enemy Recently, up to 30%
(Recently refers to the past 4 seconds)
+8 to Minimum Rage
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
Strike Skills which target additional Enemies can do so from 40% further away
Consecrated Ground you create also grants
50% reduced duration of Damaging Ailments on you
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
80% increased Area of Effect of Aura Skills
10% increased effect of Arcane Surge on you per Summoned Totem
(Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate)
20% increased Maximum total Life Recovery per second from
Leech if you've dealt a Critical Strike recently
(Recently refers to the past 4 seconds)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use
(They will also not be put on cooldown if they remain Usable)
Impales you inflict gain 50% increased Effect once 1 second of Duration has expired
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
6% increased Energy Shield Recharge Rate for each different type of Mastery you have Allocated
Elusive on you reduces in effect 50% slower
Elusive is removed from you at 20% effect
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently
(Recently refers to the past 4 seconds)
Create Fungal Ground instead of Consecrated Ground
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Allies on your Fungal Ground have +25% to Chaos Resistance. Enemies on your Fungal Ground have -10% to all Resistances.)
Blight Tower /30
IconNameDetailResult
Chilling Tower Mk IDamage: Low
Chills and Damages nearby enemies

Ineffective against Blighted Monsters of the same type
Cost: 100
Radius: 35
Chilling Tower Mk IIIncreased Damage
Increased effect of Chill
Affects more Targets
Cost: 150
Radius: 35
Chilling Tower Mk IIIIncreased Damage
Increased effect of Chill
Affects more targets
Cost: 300
Radius: 35
Freezebolt TowerDamage: Very High
Shoots a Piercing projectile which Freezes enemies

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 75
Glacial Cage TowerDeals no Damage
Imprisons Enemies

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 60
Shock Nova Tower Mk IDamage: Low
Creates Shocked Ground
Casts Shock Nova

Ineffective against Blighted Monsters of the same type
Cost: 100
Radius: 20
Shock Nova Tower Mk IIIncreased Damage
Increased chance to Shock
Increased Area of Effect
Cost: 150
Radius: 25
Shock Nova Tower Mk IIIIncreased Damage
Increased chance to Shock
Increased Area of Effect
Cost: 300
Radius: 30
Lightning Storm TowerDamage: High
Lightning rapidly strikes around the Tower

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 45
Arc TowerDamage: Medium
Casts Arc

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 45
Empowering Tower Mk IImproves the effectiveness of other Towers
Does not Damage Enemies
Cost: 100
Radius: 35
Empowering Tower Mk IIImproves the effectiveness of other Towers
Does not Damage Enemies
Cost: 150
Radius: 45
Empowering Tower Mk IIIImproves the effectiveness of other Towers
Does not Damage Enemies
Cost: 300
Radius: 55
Imbuing TowerImproves the effectiveness of Players in range.
Does not Damage Enemies
Cost: 500
Radius: 55
Smothering TowerWeakens Enemies in range
Does not Damage Enemies
Cost: 500
Radius: 55
Seismic Tower Mk IDamage: Low
Repeats 3 times
Always Stuns
Damages and Stuns nearby Enemies

Ineffective against Blighted Monsters of the same type
Cost: 100
Radius: 45
Seismic Tower Mk IIRepeats 5 timesCost: 150
Radius: 45
Seismic Tower Mk IIIRepeats 7 timesCost: 300
Radius: 45
Temporal TowerPersistently Slows Monsters
Does not Damage Enemies

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 45
Stone Gaze TowerPeriodically Petrifies Monsters
Does not Damage Enemies

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 45
Summoning Tower Mk ISummons 3 Minions
Minion Damage: Low
Minion Life: Low
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
Cost: 100
Radius: 30
Summoning Tower Mk IISummons 5 MinionsCost: 150
Radius: 30
Summoning Tower Mk IIISummons 7 MinionsCost: 300
Radius: 30
Scout TowerSummons 10 Flying Minions
Minion Damage: High
Minion Life: Low
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 75
Sentinel TowerSummons 1 Durable Minion
Minion Damage: Low
Minion Life: High
Can only summon Minions when previous Minions are dead

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 45
Fireball Tower Mk IDamage: Medium
Casts a Fireball

Ineffective against Blighted Monsters of the same type
Cost: 100
Radius: 45
Fireball Tower Mk IICasts 3 FireballsCost: 150
Radius: 60
Fireball Tower Mk IIICasts 5 FireballsCost: 300
Radius: 75
Flamethrower TowerDamage: High
Casts a stream of Fire

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 45
Meteor TowerDamage: Very High
Rains Meteors from the sky

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 100
Blight Reward /30
IconName
Currency
Uniques
Gems
Maps
Trinkets
Armour
Weapon
Abyss
Harbinger
Breach
Essences
Essences2
Fragments
Scarabs
Fossils
DivinationCards
Generic
Talismans
Legion
Blight
HardModeOil
HardModeNone
HardModeGeneric
HardModeArmour
HardModeWeapon
HardModeTrinkets
HardModeCurrency
HardModeGems
HardModeMaps
HardModeBlight
Blight Item /38
Akil's Prophecy
Stack Size: 1 / 3
Elegant Round Shield
Two-Implicit
Corrupted
Amber Oil
Stack Size: 1 / 10
Limit: 1
25% reduced Cost of Building and Upgrading Towers
6% increased Pack size
Azure Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 5 Blight Chests are Lucky
6% increased Pack size
Azyran's Reward
Stack Size: 1 / 9
Prismatic Jewel
Corrupted
Black Oil
Stack Size: 1 / 10
Limit: 1
6% increased Pack size
7% chance for Blight Chests to contain an additional Reward
Cerulean Ring
Requires Level 80
(8–10)% increased maximum Mana
Clear Oil
Stack Size: 1 / 10
Limit: 1
12% reduced Monster Movement Speed
6% increased Pack size
Convoking Wand
Physical Damage: 28-52
Critical Strike Chance: 8.3%
Attacks per Second: 1.5
Requires Level 72, 242 Int
Minions deal (26–30)% increased Damage
Crimson Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 12 Blight Chests are Lucky
6% increased Pack size
Feral Incubator
Stack Size: 1 / 10
Adds an incubated Bestiary item to an equippable item
Item drops after killing {0} monsters
Golden Oil
Stack Size: 1 / 10
Limit: 1
6% increased Pack size
30% chance for Blight Chests to contain an additional Reward
More is Never Enough
Stack Size: 1 / 7
4x Scarab
Nook's Crown
Stack Size: 1 / 4
Bone Helmet
Item Level: 100
Elder Item
Opalescent Oil
Stack Size: 1 / 10
Limit: 1
Varieties of Items contained in 18 Blight Chests are Lucky
6% increased Pack size
Remembrance
Stack Size: 1 / 8
Precursor's Emblem
Corrupted
Sepia Oil
Stack Size: 1 / 10
Limit: 1
Towers deal 25% more Damage
6% increased Pack size
Silver Oil
Stack Size: 1 / 10
Limit: 1
80% increased Quantity of Items found in this Area
6% increased Pack size
Teal Oil
Stack Size: 1 / 10
Limit: 1
Blight Monsters spawn 30% faster
Encounter duration is 50 seconds shorter
6% increased Pack size
The Bargain
Stack Size: 1 / 5
Disabled
The Damned
Stack Size: 1 / 6
Soul Ripper
The Deal
Stack Size: 1 / 5
Cartography Scarab
The Demon
Stack Size: 1 / 10
Headhunter
Two-Implicit
Corrupted
The Eye of Terror
Stack Size: 1 / 8
Chayula's Flawless Breachstone
The Heroic Shot
17x Chromatic Orb
The Mountain
Stack Size: 1 / 6
Jewel of Potency
The Old Man
Stack Size: 1 / 12
Fishing Rod
Two-Implicit
Corrupted
The Price of Loyalty
Stack Size: 1 / 4
Skin of the Loyal
Item Level: 25
Two-Implicit
Corrupted
The Side Quest
Stack Size: 1 / 5
20x Scouting Report
The Skeleton
Stack Size: 1 / 6
Level 1 Summon Skeletons
Quality: +23%
Corrupted
The Wolf's Legacy
Stack Size: 1 / 4
Vaults of Atziri
Verdant Oil
Stack Size: 1 / 10
Limit: 1
45% increased Experience gain
6% increased Pack size
Vermillion Ring
Requires Level 80
(5–7)% increased maximum Life
Vile Power
Stack Size: 1 / 5
Doomfletch
Violet Oil
Stack Size: 1 / 10
Limit: 1
Lanes of Blight Encounters have 25% chance for an additional Reward Chest
6% increased Pack size
Void of the Elements
Stack Size: 1 / 3
Overpowering Opal Ring
Item Level: 100
Elder Item
Rusted Legion Scarab
Polished Legion Scarab
Gilded Legion Scarab
Blight Monster /170
NameModifiersSpectre
Tower FoundationN
Chilling Tower Mk Iblight tower damage +% final vs cold monster [-99]N
Chilling Tower Mk IIblight tower damage +% final vs cold monster [-99]N
Chilling Tower Mk IIIblight tower damage +% final vs cold monster [-99]N
Freezebolt Towerblight tower damage +% final vs cold monster [-99]N
Glacial Cage Towerblight tower damage +% final vs cold monster [-99]N
Shock Nova Tower Mk Iblight tower damage +% final vs lightning monster [-99]N
Shock Nova Tower Mk IIblight tower damage +% final vs lightning monster [-99]N
Shock Nova Tower Mk IIIblight tower damage +% final vs lightning monster [-99]N
Lightning Storm Towerblight tower damage +% final vs lightning monster [-99]N
Arc Towerblight tower damage +% final vs lightning monster [-99]N
Empowering Tower Mk IN
Empowering Tower Mk IIN
Empowering Tower Mk IIIN
Imbuing TowerN
Smothering TowerN
Seismic Tower Mk Iblight tower damage +% final vs physical monster [-99]N
Seismic Tower Mk IIblight tower damage +% final vs physical monster [-99]N
Seismic Tower Mk IIIblight tower damage +% final vs physical monster [-99]N
Temporal Towerblight tower damage +% final vs physical monster [-99]N
Stone Gaze Towerblight tower damage +% final vs physical monster [-99]N
Summoning Tower Mk IN
Summoning Tower Mk IIN
Summoning Tower Mk IIIN
Scout TowerN
Sentinel TowerN
Fireball Tower Mk Iblight tower damage +% final vs fire monster [-99]N
Fireball Tower Mk IIblight tower damage +% final vs fire monster [-99]N
Fireball Tower Mk IIIblight tower damage +% final vs fire monster [-99]N
Flamethrower Towerblight tower damage +% final vs fire monster [-99]N
Meteor Towerblight tower damage +% final vs fire monster [-99]N
Summoned SoldierN
Summoned ScoutN
Summoned SentinelN
Blighted HellionResilient to Fire TowersN
Blighted Burned HellionResilient to Fire TowersN
KnucklegnawResilient to Fire Towers
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
DaemonN
Blighted FrenzyhoundResilient to Fire TowersN
Blighted PetrelPhasing
suppress phasing visual [1]
Resilient to Fire Towers
N
Blighted FireResilient to Fire TowersN
Blighted FireN
Blighted Cinder ElementalResilient to Fire TowersN
SporeplumeResilient to Fire Towers
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
cannot have affliction mods [1]
N
Blighted Incineratormonster explodes on its target text [2]
Resilient to Fire Towers
N
Hazarat, the Propagatormonster explodes on its target text [2]
Resilient to Fire Towers
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted BrineResilient to Cold TowersN
Blighted Icy ManifestationResilient to Cold TowersN
Blighted MaelströmResilient to Cold TowersN
Blighted Frozen TitanResilient to Cold TowersN
SharnathResilient to Cold Towers
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted FrostwingPhasing
suppress phasing visual [1]
Resilient to Cold Towers
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
N
Blighted Wolf AlphaResilient to Cold Towers
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
N
Ystral, Winter StalkerResilient to Cold Towers
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted RattlerResilient to Lightning Towers
50% of Physical Damage Converted to Lightning Damage
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted RumblerResilient to Lightning Towers
50% of Physical Damage Converted to Lightning Damage
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted ThundercallerResilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted CondemnedResilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted TangleResilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Ephrexis, Blight Stridermonster raises undead text [1]
Resilient to Lightning Towers
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted DreadwheelResilient to Lightning Towers
50% of Physical Damage Converted to Lightning Damage
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
N
Blighted MinerResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted LanternbearerResilient to Physical Towers
ignite art variation [1]
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted GoliathResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted BeastResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Scree, the InfectedResilient to Physical Towers
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted ShardResilient to Physical Towers
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted ShriekerResilient to Physical Towers
Phasing
suppress phasing visual [1]
Cannot be Knocked Back
immune to petrification [1]
unaffected by temporal tower [1]
N
Blighted RisenN
Blighted RisenSpreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
N
Blighted FreakN
Blighted DeadN
Lathaniel, the MindlessMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted Rhoa ScavengerN
Blighted Great RhoaN
Blighted Murk RunnerN
Blighted Bone RhoaN
Blighted Zombie RhoaN
Rattleback, Hollow MatriarchMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted Ink SpinnerIgnores Summoning TowersN
Blighted Cave ArachIgnores Summoning TowersN
Blighted TarantulaIgnores Summoning Towers
monster casts viper strike text [1]
N
Blighted Leaping SpiderIgnores Summoning Towers
monster uses flicker strike text [1]
N
Blighted Virulent SpiderIgnores Summoning TowersN
Blighted HatchlingIgnores Summoning TowersN
Blighted SwarmerIgnores Summoning TowersN
Mishne, StipecrawlerIgnores Summoning Towers
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
100% increased Poison Duration
Poison on Hit
N
Blighted ArachnidIgnores Summoning TowersN
Unstable Risenmonster no drops or experience [1]N
Blighted MiscreationN
Gangrel, the MangledMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted DevoteeN
Blighted Punisher50% chance to Curse Enemies with Vulnerability on HitN
Blighted Impaler50% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance [0,10]
N
Blighted Thug20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted Thugmonster casts puncture text [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted Highwayman20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted Snipermonster fires explosive arrows text [1]N
Blighted Deadeyemonster fires caustic arrows text [1]N
Blighted Martyrmonster explodes on its target text [1]N
Blighted Madmanmonster explodes on its target text [1]N
Stenly, the Rot-Headedmonster explodes on its target text [1]
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted SpawnN
Blighted Larvamonster explodes on its target text [1]N
Rosaria, Spore SirenMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted Stone Crab(0–20)% increased Movement SpeedN
Blighted Tidal Crab(0–20)% increased Movement SpeedN
Blighted Spray Crab(0–20)% increased Movement SpeedN
Blighted Spider Crab(0–20)% increased Movement SpeedN
Blighted Shield Crabadditional item drop slots when deleted on death [0]
monster inherent experience granted +% final if deleted on death [100]
N
Blighted PelterN
Blight LurcherN
ClobberclawMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted JusticarN
Blighted Ward20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Blighted GuardianN
Blighted Sisterignite art variation [1]N
Blighted StalkerN
Blighted RelicN
Beacon of InevitabilityMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted ShamanN
Blighted Fire-raiserN
Blighted DevilN
Blighted GoatmanN
Orolath, Slug CrusherAction Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted Bonestalkerundead description [1]N
Blighted Ancient Archerundead description [1]N
Blighted Colossalundead description [1]N
Blighted Necromancermonster raises undead text [1]N
Sketh, Spore AmalgamationMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted Blood ApeN
Blighted Carnage ApeN
Blighted Chieftainmonster base type attack cast speed +% and damage -% final [22]N
Arduk, Spreader of Rotmonster base type attack cast speed +% and damage -% final [22]
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted UndyingN
Blighted OutcastN
Blighted EvangelistN
Blighted Cultistmonster casts freezing pulse text [1]
Gain 25% of Physical Damage as Extra Cold Damage
N
Blighted InitiateN
Jodin Dusk, Infected AdvocateMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted Scout30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
N
Blighted EliteN
Blighted Mage20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
N
Blighted Arcmage20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
N
Blighted ExperimenterN
Raised ZombieN
Eden, Blightspeaker20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted SerpentN
Blighted Bramble CobraN
Blighted Spine Construct30% of Physical Damage Converted to Chaos DamageN
VilislathaMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted ViperN
Blighted ZealotN
Blighted RegurgitatorN
Blighted AssemblageN
Blight Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
N
Banisher of the Cleansedmonster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
Blighted CannibalN
Blighted Fire-eaterN
Ghroth, Sporebreath CorruptorMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
80% of Physical Damage Converted to Fire Damage
N
TotemY
Blighted Pitbullmonster grants frenzy charges to allies within distance on death [50]N
Blighted Fowlmonster casts viper strike text [1]N
Blighted FiendN
Blighted GladiatorN
Blighted Gladiator30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
N
Blighted BullockN
Blighted HoundBurns Ground on Death
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
N
Axehorn, Earth FlattenerMonsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
N
DaemonY
Blight Quest /1
MasterQuest
Act 3
Activate the Ichor Pump to begin the Blight Encounter.
Blight Strongbox /28
NameIcon
Blight Cyst
Blight Pustule
Blight Pustule
Blight Sack
Blight Cyst
Blight Cyst
Blight Cyst
Blight Sack
Blight Sack
Blight Sack
Blight Pustule
Blight Sack
Blight Sack
Blight Sack
Blight Sack
Blight Sack
Blight Cyst
Blight Sack
Blight Sack
Blight Sack
Blight Cyst
Salvaged Scraps
Salvaged Parts
Salvaged Bounty
Salvaged Hoard
Blight Cyst
Blight Cyst
Blight Cyst
Text Audio /1
TypeNameQuantity
BlightSister Cassia103

Community Wiki

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Blight league

Archnemesis Patch Notes

Blight-ravaged Maps Problem:

  • Blight-ravaged Maps are generally not as rewarding as regular Blighted Maps given the time investment and difficulty increase.

Solution:

  • Improve the reward for increasing the difficulty of Blight-ravaged Maps.

Specifics:

  • Blight-ravaged Maps now have "Map's Item Quantity Modifiers also affect Blight Chest count at 40% value" (previously 20%). This change affects existing items.

Ultimatum Patch Notes

Blight Changes

  • Blighted Maps can now be Corrupted with outcomes similar to regular Maps. Chests in these maps have a chance to drop Tainted Oils, which can be used to anoint Corrupted items.
  • Blighted Maps now apply the Map's Item Quantity Modifier to the Blight Chest count at 20% of the total value.
  • Various Oil modifiers that affect Maps have been updated. Please read the Oil Changes section for more information.
  • You can now find Blight Scarabs from various sources. Each Scarab guarantees a Blight encounter in an Area, with higher-tier Scarabs guaranteeing an additional Blight Boss, a 50% chance for Blight Chests to contain an additional Reward, or Blight Lanes to contain an additional Reward Chest.

Heist Patch Notes

Blight Balance Changes

  • Blight Towers have been rebalanced to try to provide a better diversity of strategies for handling Blighted maps.
  • Arc Towers now cast 74% faster.
  • Shock Nova towers now cast 50% faster.
  • Chilling Towers now have 50% more Chill effect, and have a cooldown of 4 seconds (from 7).
  • Seismic Towers now 50% more skill effect duration and have a cooldown of 4 seconds (from 7).
  • Minion Towers now wait 3 seconds before resummoning their dead minions (from 8).
  • Freezebolt Towers now cast twice as fast and have half their previous cooldown. They now fire an additional projectile.
  • Stone Gaze Towers now reduce action speed by 20% (from 15%) and have a slightly reduced cooldown.
  • Scouts from Scout Towers now have 38% more Attack Speed and deal 50% more damage.

Metamorph Patch Notes

Blight Mechanics Added to the Core Game

  • Blight has been added to the core game! You will have a 10% chance to encounter Cassia and her beautiful singing while exploring the Atlas.
  • Each Blight encounter will award at least one Oil or Blighted Map.
  • Cassia will say some nonsense early on because we haven't updated her script yet. Sorry!

Introduction

The Blight league and Hardcore Blight league were challenge leagues launched on September 6, 2019 and ended on December 9, 2019 at 21:00 UTC.

In this league, the world was infested with Blight, and Sister Cassia tasks the player with defending her Purification Pump as it destroys the Blight's fungal growths. Once agitated, the growth spawns roots that summon waves of monsters to defend it. These monsters slowly follow a path along the roots and only stop to attack whatever is in its path, but are unusually tough. To assist with defending the pump, the player can summon Towers near the paths to attack and hinder the monsters. The Blight drops loot when the monsters are defeated, including special Oils which are used to Anoint items, adding an implicit Enchantment to the item to enhance Blighted maps, improve your towers, or even allocate a notable passive skill from the skill tree, including special skills that can't be allocated normally.

All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Blight league were immediately moved to the permanent Standard league.

League mechanic

In each zone, you will find Sister Cassia as well as a Fungal Growth. Once you interact with the Fungal Growth, Cassia will place a purification pump on the growth, causing it to spawn roots in random directions. At the end of each root is a portal that spawns enemies that slowly move towards the core, only stopping to attack units in its way. Along the paths of the roots, you can construct a tower in specified areas to help defend the purification pump. Towers cost resources to build or upgrade, which is acquired at the start and from killing blighted enemies. When an enemy reaches the core, it will lower the durability of the pump and despawn itself. The pump has 10 durability, and when the pump's durability reaches 0, the Blight encounter fails and monsters will stop spawning. Once all enemies from each portal are defeated, it will spawn chests at where the portal was. These chests persist even if the pump gets destroyed afterwards.

Blighted Maps contain only a single Fungal Growth which spawns a large number of roots in the area. The player must defend the pump for 5 minutes then defeat all remaining enemies.

Minimap

These new icons are introduced to the minimap:

Modifiers

All map and most area have the modifiers:

  • MapBlightLeague

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