ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Minimap Icons /3
LegionCocoonCrystal
LegionCocoonCrystal
LegionGeneric
LegionGeneric
LegionInitiator
LegionInitiator
Alternate Passive /11
FactionAttrNormalNotableKeystone
VaalCivilization
Vaal
ChangesTo Random ModsChangesTo Random ModsChangesTo Random Mods
Xibaqua: Divine Flesh
KaruiCivilization
Karui
Adds +2 StrAdds +4 StrAdds Random Mods
MarakethCivilization
Maraketh
Adds +2 DexAdds +4 DexAdds Random Mods
Balbala: The Traitor
Nasima: Second Sight
TemplarCivilization
Templar
ChangesTo +10 DevotionAdds +5 Devotion+5 Devotion or ChangesTo Random Mods
Maxarius: Transcendence
EternalEmpireCivilization
Eternal
Remove Existing ModsRemove Existing ModsAdds or ChangesTo Random Mods
ExpeditonCivilization
Kalguuran
GlintingDespairMurderous
AbyssMurderous
GlintingDespairSearching
AbyssSearching
GlintingDespairRiveted
AbyssHypnotic
GlintingDespairGhastly
AbyssGhastly
Amanamu: The Loyal Few
GlintingDespairCombined
Abyss5
Zorath:
Legion Reward /16
RewardIconIcon2
CurrencyLegionRewardCurrency
UniquesLegionRewardUniques
GemsLegionRewardGems
MapsLegionRewardMaps
TrinketsLegionRewardTrinkets
ArmourLegionRewardArmour
WeaponLegionRewardWeapon
AbyssLegionRewardAbyss
HarbingerLegionRewardHarbinger
BreachLegionRewardBreach
EssencesLegionRewardEssences
FragmentsLegionRewardFragments
ScarabsLegionRewardScarabs
FossilsLegionRewardFossils
DivinationLegionRewardDivination
GenericLegionRewardGeneric
Legion Monster /84
NameDamage%Life%Spectre
Daemon100100
Daemon100100
Daemon133100
Invisible100100
Invisible100100
Daemon150100
Guardian of Eternity180210
Daemon150300
Karui Sentry100276
Karui Backburner110330
Hyrri's Watch110225
Angered Ancestor125470
Karui Firespeaker124298
Daughter of Valako124224
Queen Hyrri Ngamaku141615
Queen Hyrri Ngamaku70614
Imperial Legionnaire100276
Imperial Watchman110225
Imperial Bannerman110359
Heavy Guard124336
Lion Guard124224
General Marceus Lioneye140614
Wasteland Guardian100276
Dune Warrior100276
Dune Titan138548
Wasteland Scout125408
Wasteland Scout125363
Wasteland Outrider125470
Wasteland Outrider125356
Scorpion Sentinel149298
Roc Sentinel105224
Aukuna, the Black Sekhema141501
Invisible138408
Templar Recruit120276
Templar Conscript120276
Templar Suppressor121330
Templar Tactician125345
Templar War Maiden150313
Sin Purger149224
Peacekeeper149298
Peacekeeper75300
Cardinal Sanctus Vox141801
Guardian of Eternity180480
Vaal Wardog100276
Vaal Skinner121344
Vaal Bloodletter150345
Sentry Shard200225
Vaal Automaton100300
Enhanced Vaal Automaton150300
Colossal Automaton125548
Bloodblessed Conqueror149261
Ritemaster Decapitator135224
Viper Napuatzi141615
Caustic Snake100100
Spectral Viper200100
Karui Chest200200
Karui War Hoard200600
Maraketh Chest200200
Maraketh War Hoard200600
Afarud Chest200200
Afarud Stolen Treasure200600
Eternal Chest200200
Eternal War Hoard200600
Templar Chest200200
Templar War Hoard200600
Vaal Chest200200
Vaal War Hoard200600
Heavy Guard124336
Lion Guard124224
Imperial Legionnaire100276
Imperial Watchman110225
Imperial Bannerman110359
Invisible120120
Invisible300100
Daemon100300
Daemon3001200
Daemon495300
Forgotten Afarud Commander2001100
Stitched Brute200400
Stitched Brute200320
Reassembled Dead115161
Afarud Bladedancer115104
Afarud Shieldbearer156169
Insatiable Gut Worm11592
Legion Strongbox /12
Karui Chest
Karui War Hoard
Maraketh Chest
Maraketh War Hoard
Afarud Chest
Afarud Stolen Treasure
Eternal Chest
Eternal War Hoard
Templar Chest
Templar War Hoard
Vaal Chest
Vaal War Hoard
Skill Gem /2
FrozenLegionSkillGem
This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.
FrozenLegionSkillGem
This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.
Item mods /5
NameLevelPre/SufDescriptionWeight
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
two_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
default 0
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
one_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
default 0
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
two_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
default 0
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
one_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
default 0
1WeaponTree100% more Frozen Legion and General's Cry Cooldown Recovery Rate
Frozen Sweep deals 30% less Damage
General's Cry has -2 to maximum number of Mirage Warriors
ranged 0
two_hand_weapon 1000
default 0
Enchantment Modifier /4
NameLevelPre/SufDescriptionWeight
Enchantment Frozen Legion Cooldown Recovery 166EnchantmentFrozen Legion has 20% increased Cooldown Recovery Rate Attackhelmet 100
default 0
Enchantment Frozen Legion Cooldown Recovery 275EnchantmentFrozen Legion has 30% increased Cooldown Recovery Rate Attackhelmet 100
default 0
Enchantment Frozen Legion Additional Cooldown 166EnchantmentFrozen Legion has +1 Cooldown Uses Attackhelmet 100
default 0
Enchantment Frozen Legion Additional Cooldown 275EnchantmentFrozen Legion has +2 Cooldown Uses Attackhelmet 100
default 0
Map mods /1
NameLevelPre/SufDescriptionWeight
1UniqueArea contains 1 additional Legion Encounters
map extra content weighting [0]
map legion league [1]
default 1000
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of the Few1SuffixHeist Chests have a (6—7)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
of the Many45SuffixHeist Chests have a (8—9)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
of the Countless75SuffixHeist Chests have a (10—12)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
of the Legion83SuffixHeist Chests have a (13—15)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
Crafting Bench /1
ModRequireItemClassesUnlock
Area contains 1 additional Legion Encounters
Threads dropped in Area have 50% increased chance to be Legion Threads
map extra content weighting [1]
map legion league [1]
3x CurrencyRerollRareChaos OrbMap · MapLevel 6
Misc mods /73
NameLevelDomainPre/SufDescriptionWeight
of Threads68ChestSuffixContains (2—5) additional Legion Threadsdrops_no_threads 0
default 50
1AtlasPrefixLegion Monsters in your Maps have 100% more Life
Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixLegion Monsters in your Maps have 100% more Life
Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixYour Maps contain 1 additional Legion Encounters
3 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
1AtlasPrefixYour Maps contain 1 additional Legion Encounters
15 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
1MapDeviceUniqueArea contains 1 additional Legion Encounters
Each Legion is accompanied by a General
Each Legion contains a War Hoard
map extra content weighting [1]
map legion league [1]
1MapDeviceUniqueArea contains 2 additional Legion Encounters
Each Legion is accompanied by a General
Each Legion contains a War Hoard
map extra content weighting [1]
map legion league [1]
1MapDeviceUniqueArea contains 1 additional Legion Encounters
map extra content weighting [1]
map legion league [1]
1MapDeviceUniqueLegion Encounters contain 5 additional Sergeants
1MapDeviceUniqueLegion Chests in Area have a 20% chance to spread their Rewards to
Legion Monsters they release from stasis when they are broken out
Legion Monsters that have gained Rewards have increased Difficulty
1MapDeviceUniqueLegion Encounters in Area will always contain the Maraketh
1MapDeviceUniqueLegion Monsters can be broken out of Stasis multiple times
Legion Monsters gain increased Difficulty and Reward for each time they are broken out
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction karui [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction maraketh [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction eternal [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction templar [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction vaal [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 5% additional Critical Strike Multiplier each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% increased Attack and Cast Speed each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters have 10% increased Accuracy Rating for each time they have been Revived
Monsters have 5% increased Area of Effect for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters Penetrate 3% of Enemy Elemental Resistances for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% of Physical Damage as Extra Chaos Damage for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUniqueis legion uber fragment karui [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
1MapDeviceUniqueis legion uber fragment maraketh [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
1MapDeviceUniqueis legion uber fragment eternal [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
1MapDeviceUniqueis legion uber fragment templar [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
1MapDeviceUniqueis legion uber fragment vaal [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain +20% chance to Avoid being Stunned each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain 10% increased Attack and Cast Speed each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 10% increased Movement Speed each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage for each time they have been Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop additional Legion Splintersexpedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain additional Legion Splintersexpedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
default 0
1PrimordialAltarUnique(1.6—3.2)% chance to drop an additional Legion Threadprimordial_altar_downside 0
tangle_altar 12000
default 0
1PrimordialAltarUniqueFinal Boss drops (2—4) additional Legion Threadsprimordial_altar_downside 0
tangle_altar 12000
default 0
of the Legion1SentinelSuffix(1—1.5)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of the Legion1SentinelSuffix(1.6—2)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of the Legion1SentinelSuffix(2.1—3)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea contains 1 additional Legion Encounters
map legion league [1]
General's68MapRelicPrefixYour Maps have +(15—25)% chance to contain a Legion Encounteratlas_relic_small 2000
default 0
General's68MapRelicPrefixYour Maps have +(30—45)% chance to contain a Legion Encounteratlas_relic_medium 2000
default 0
General's68MapRelicPrefixYour Maps have +(40—60)% chance to contain a Legion Encounteratlas_relic_large 2000
default 0
General's68MapRelicPrefixYour Maps have +(45—70)% chance to contain a Legion Encounteratlas_relic_very_large 2000
default 0
General's68MapRelicPrefixYour Maps have (80—100)% increased chance to contain a Legion Encounteratlas_relic_small 2000
default 0
General's68MapRelicPrefixYour Maps have (144—180)% increased chance to contain a Legion Encounteratlas_relic_medium 2000
default 0
General's68MapRelicPrefixYour Maps have (192—240)% increased chance to contain a Legion Encounteratlas_relic_large 2000
default 0
General's68MapRelicPrefixYour Maps have (224—280)% increased chance to contain a Legion Encounteratlas_relic_very_large 2000
default 0
of the Legion68MapRelicSuffixLegion Sergeants in your Maps have (6—10)% additional chance to have Rewardsatlas_relic_small 500
default 0
of the Legion68MapRelicSuffix(100—150)% increased Rarity of Items Dropped by Legion Sergeants in your Mapsatlas_relic_medium 500
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (40—60)% increased Durationatlas_relic_medium 500
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps contain 2 additional Sergeantsatlas_relic_very_large 800
default 0
of the Legion68MapRelicSuffixLegion Monsters in your Maps take (30—40)% increased Damage while in Stasisatlas_relic_medium 500
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (100—150)% increased chance to include a Karui armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (100—150)% increased chance to include an Eternal Empire armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (80—120)% increased chance to include a Vaal armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (75—100)% increased chance to include a Templar armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (60—80)% increased chance to include a Maraketh armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffix(25—35)% increased chance for Legion Encounters in your Maps to include a Generalatlas_relic_small 750
default 0
of the Legion68MapRelicSuffixTimeless Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have (15—20)% chance to be Duplicatedatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters with a General in your Maps have both Generalsatlas_relic_very_large 400
default 0
of the Legion68MapRelicSuffixLegion Chests released from Stasis in your Maps release other Monsters and Chests with (35—50)% increased Rangeatlas_relic_small 750
default 0
of the Legion68MapRelicSuffixTimeless Splinters contained in Legion Chests in your Maps have (20—25)% chance to be Duplicatedatlas_relic_large 300
default 0
of the Legion68MapRelicSuffixTimeless Splinters dropped by Legion Monsters in your Maps have (20—25)% chance to be Duplicatedatlas_relic_large 300
default 0
of the Legion68MapRelicSuffixLegion Monsters in your Maps which have Rewards have (8—12)% chance to gain two additional Rewards, and if not have (15—20)% chance to gain one additional Rewardatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Monsters in your Maps have (10—15)% increased Pack Sizeatlas_relic_medium 500
default 0
of Skittering68MapRelicSuffixThreads dropped in your Maps have (60—80)% increased chance to be Legion Threadsatlas_relic_medium 500
default 0
1MapRelicUniqueYour Maps have no chance to contain Legion Encounters
Threads found in your Maps cannot be Legion Threads
Your Maps have +5% chance to contain other Extra Content that can
be turned off through Atlas Passives
1MapRelicUniqueLegion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
1MapRelicUniqueEach Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Legion Encounters in your Maps have (-80—-60)% increased Duration
1MapRelicUniqueUltimatum Rewards in your Maps have (80—95)% reduced chance to be Legion Items
1LegionMonolithUniqueBoth Legions have Generals
1LegionMonolithUniqueHigh Rank monsters are near the front of the Legion
Item /9
DeliriumOrbLegion
DeliriumOrbLegionTimeless Delirium Orb
Stack Size: 1 / 10
Reforges a rare Map item with a modifier making players in area Delirious
Delirium Reward Type: Legion
LegionThread
Legion Thread
Stack Size: 1 / 100
Threads Legion Encounters into an Area
AtlasMissionLegion
AtlasMissionLegionTimeless Astrolabe
Stack Size: 1 / 10
Adds an Empowered Shaped Region containing Legion Encounters
InventoryIcon
Matryoshka
Stack Size: 1 / 8
Item
Vestigial
Item Level: 86
KaruiFragment
Timeless Karui Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain +5% to Critical Strike Multiplier each time they are Revived
map legion endless mode + s [60]
map legion fragment faction karui [1]
10% increased Experience gain
10% increased Monster Damage
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 5% additional Critical Strike Multiplier each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
MarakethFragment
Timeless Maraketh Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters have 5% increased Attack and Cast Speed for each time they have been Revived
map legion endless mode + s [60]
map legion fragment faction maraketh [1]
10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% increased Attack and Cast Speed each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
EternalEmpireFragment
Timeless Eternal Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters have 10% increased Accuracy Rating for each time they have been Revived
Monsters have 5% increased Area of Effect for each time they have been Revived
map legion endless mode + s [60]
map legion fragment faction eternal [1]
10% increased Experience gain
10% increased Monster Damage
Monsters have 10% increased Accuracy Rating for each time they have been Revived
Monsters have 5% increased Area of Effect for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
TemplarFragment
Timeless Templar Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters Penetrate 3% of Enemy Elemental Resistances for each time
they have been Revived
map legion endless mode + s [60]
map legion fragment faction templar [1]
10% increased Experience gain
10% increased Monster Damage
Monsters Penetrate 3% of Enemy Elemental Resistances for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
VaalFragment
Timeless Vaal Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters gain 5% of Physical Damage as Extra Chaos Damage for each time
they have been Revived
map legion endless mode + s [60]
map legion fragment faction vaal [1]
10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% of Physical Damage as Extra Chaos Damage for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
Unique /3
FormlessInFlamesUPGRADE
Requires Level 65, 148 Str
+(60—100) to maximum Life
-30% to Fire Resistance
Minion Life is increased by their Overcapped Fire Resistance
local display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 30 Infernal Legion Support
(Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance)
2UniqueAtlasRelic1x1
2% increased Maps found in your Maps
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
3UniqueAtlasRelic1x1
2% increased Maps found in your Maps
Each Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Legion Encounters in your Maps have (-80—-60)% increased Duration
Passive /7
Mastery: Legion
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
Mastery: Legion
Legion Encounters in your Maps contain 4 additional Sergeants
Mastery: Legion
Legion Monsters in your Maps which have Rewards have 15% chance to gain two additional Rewards, and if not have 25% chance to gain one additional Reward
Legion Monsters in your Maps gain 50% more Life for each additional Reward they have
Mastery: Legion
Legion Encounters with a General in your Maps have both Generals
50% increased Quantity of Timeless Splinters dropped by Legion Generals in your Maps
Mastery: Legion
Legion Encounters in your Maps have 60% increased Duration
Legion Monsters in your Maps take 60% increased Damage while in Stasis
(Monsters in Stasis do not take any actions)
Mastery: Legion
Each Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Mastery: Legion
Legion Chests in your Maps have a 25% chance to spread their Rewards to
Legion Monsters they release from stasis when they are broken out
Legion Monsters that have gained Rewards have increased Difficulty
LegionMonolith Mods /7
LevelPre/SufDescription
1UniqueMonsters can be broken out of Stasis multiple times
Monsters gain increased Difficulty and Reward for each time they are broken out
1UniqueBoth Legions have Generals
1UniqueBreaks out everything on interaction
1UniqueAll chests are War Hoards
1UniqueBattlefield is carpeted with Crystals
Slaying Seargants and Generals shatters nearby crystals
1UniqueHigh Rank monsters are near the front of the Legion
1UniqueLower Rank monsters are upgraded to a higher Rank

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Legion league

Mirage Patch Notes

  • Possessed Legion Monsters can no longer release Tormented Spirits when being broken out. They can still release Tormented Spirits once broken out.

Ancestor Patch Notes

  • The Domain of Timeless Conflict now has a minimum area level of 80. Specific Timeless Emblems and Unrelenting Timeless Emblems no longer provide additional area levels.
  • Additional area levels are now added based on the number of Emblems used. 4 Emblems increases the area level by 1, and 5 Emblems increases it by 2.
  • Each Unrelenting Timeless Emblem increases the area level by 0.5 area level (rounding down). Meaning with 5 emblems the maximum area level is 84.
  • The 20% increased Experience gain for each Timeless Emblem has been removed.
  • Each Unrelenting Timeless Emblems now adds 10% increased Experience Gain (previously 20%), and this is now stated on the item tooltip.
  • Each Timeless Emblem and Unrelenting Timeless Emblem now adds 15% more Monster Life (previously 10%), and now also adds 10% increased Monster Damage.

Ultimatum Patch Notes

Legion Changes

  • Added three new Incubators related to Blight, Delirium and Metamorph.
  • Abyssal Incubators can now drop Abyss Scarabs.
  • Cartographer's Incubators can now drop Shaper and Elder-influenced maps, as well as maps with Delirium Orbs applied to them.
  • Decadent Incubators can no longer drop Perandus league-exclusive unique items and now drops Scarabs more often.
  • Enchanted Incubators can now drop items with an enchantment from the Eternal Labyrinth.
  • Fragmented Incubators can now drop Offerings to the Goddess and can no longer drop Pale Court Key fragments.
  • Foreboding Incubators can now drop Harbinger Scarabs. Ancient Orbs can now only be dropped from Foreboding Incubators of level 68 or higher.
  • The item drop pool for the Mysterious Incubator has been updated to include all of the new rewards.

Blight Patch Notes

Legion Mechanics Added to the Core Game

With the Legion league being so well-received, we've added Legion to the core game. You can now encounter Legion in the following ways:

  • As a new possible Incursion room, with each tier increasing the potential value of the Legion encounter in the eventual Temple of Atzoatl.
  • As a rare Delve encounter.
  • As a random encounter within the Atlas (10% chance in each Map).
  • In addition to the above ways of encountering Legion monoliths, you can now find Legion uniques in chests that award league-restricted items.
  • Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
  • Unique items that can be found exclusively from Legion encounters as of 3.7.0 can still only be found from Legion encounters and the related reward sources above.

Changes to Legion Mechanics

We've made the following balance changes to accomodate Legion in the core game:

  • Item rewards within the Domain of Timeless Conflict now diminish over time. Experience does not change.
  • Item reward variance from Domain of Timeless Conflict encounters of differing numbers of Emblems has been flattened. You'll now receive approximately the same quantity of items per Emblem used in 2-Emblem encounters as in 5-Emblem encounters.
  • Time-frozen Legion monsters who are afflicted by a proliferating Ignite, and similar lingering effects, will no longer remove that Ignite upon being broken out.
  • A wider variety of rewards can now be found in some Incubators.

Introduction

The Legion league and Hardcore Legion league were challenge leagues. They ran from June 7, 2019 to September 2, 2019.

In this league, players can find a Monolith in each zone. When approached, it will reveal a battle between Legions, frozen in time. Damaging the enemies while they are in stasis will free them when time resumes, where they can be fought and killed for loot. Legion enemies can drop splinters that form an Emblem of their Legion. Combining multiple of these Emblems in a Map Device opens a portal to the Domain of Timeless Conflict, where the heart of the conflict takes place. Items that can be found in this league include incubators that turn into valuable items after getting a certain amount of kills while bound to an equipment, a 5-slot Map Device, and Timeless Jewels that greatly alter passive skills around it - even Keystone passives.

All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Legion league were immediately moved to the permanent Standard league.

League mechanic

Each area contains a Timeless Monolith. Interacting with the Monolith will reveal a battle between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the timer runs out, all the enemies you freed will become unfrozen and start attacking, where they can be killed. Enemies can have symbols above them, which indicate what type of loot they can drop. There are also chests and war hordes that contain loot, which must also be broken out of stasis.

Legion encounters can drop Timeless Splinters for the enemy's faction. 100 of these can be combined into an Emblem, which are used to open a portal to the Domain of Timeless Conflict. The type and number of emblems used to open the Domain will determine which enemies will appear.

Minimap

These new icons are introduced to the minimap:

Modifiers

All areas have:

  • MapLegionLeague

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