ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Minimap Icons /3
LegionCocoonCrystal
LegionCocoonCrystal
LegionGeneric
LegionGeneric
LegionInitiator
LegionInitiator
Legion Atlas Tree Modifiers /14
Mastery: Legion
Legion Chests in your Maps have a 25% chance to spread their Rewards to
Legion Monsters they release from stasis when they are broken out
Legion Monsters that have gained Rewards have increased Difficulty
Mastery: Legion
Each Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Mastery: Legion
Legion Encounters in your Maps have 60% increased Duration
Legion Monsters in your Maps take 60% increased Damage while in Stasis
(Monsters in Stasis do not take any actions)
Mastery: Legion
Legion Encounters with a General in your Maps have both Generals
50% increased Quantity of Timeless Splinters dropped by Legion Generals in your Maps
Mastery: Legion
Legion Monsters in your Maps which have Rewards have 15% chance to gain two additional Rewards, and if not have 25% chance to gain one additional Reward
Legion Monsters in your Maps gain 50% more Life for each additional Reward they have
Mastery: Legion
Legion Encounters in your Maps contain 4 additional Sergeants
Mastery: Legion
Quantity: 5
10% increased chance for Legion Encounters in your Maps to include a General
(Legion Generals are Queen Hyrri Ngamaku, General Marceus Lioneye, Cardinal Sanctus Vox, Viper Napuatzi and Aukuna, the Black Sekhema)
Mastery: Legion
Legion Encounters in your Maps have 20% increased Duration
Mastery: Legion
Quantity: 2
Legion Monsters in your Maps have 6% increased Pack Size
Mastery: Legion
Quantity: 3
Legion Chests released from Stasis in your Maps release other Monsters and Chests with 20% increased Range
Mastery: Legion
Quantity: 3
Timeless Splinters contained in Legion Chests in your Maps have 6% chance to be Duplicated
Mastery: Legion
Quantity: 4
Timeless Splinters dropped by Legion Monsters in your Maps have 6% chance to be Duplicated
Mastery: Legion
Quantity: 3
Legion Sergeants in your Maps have 8% additional chance to have Rewards
Mastery: Legion
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
Legion Item /2
AtlasMissionLegion
AtlasMissionLegionTimeless Astrolabe
Stack Size: 1 / 10
Adds an Empowered Shaped Region containing Legion Encounters
LegionThread
Legion Thread
Stack Size: 1 / 100
Threads Legion Encounters into an Area
Legion MTX /22
CultOfDarknessFrame
Legion supporter pack: Cult of Darkness
Adds the Cult of Darkness Portrait Frame to this character.
weaponcultofdarkness
Legion supporter pack: Cult of Darkness
Adds the Cult of Darkness Weapon Effect to any equipped weapon.
CultOfApocalypseFrame
Legion supporter pack: Cult of Apocalypse
Adds the Cult of Apocalypse Portrait Frame to this character.
CultOfApocalypseHood
Legion supporter pack: Cult of Apocalypse
Changes the appearance of any equipped helmet to the Cult of Apocalypse Hood.
CultOfApocalypseHelmet
Legion supporter pack: Cult of Apocalypse
Changes the appearance of any equipped helmet to the Cult of Apocalypse Helmet.
CultOfApocalypseBoots
Legion supporter pack: Cult of Apocalypse
Changes the appearance of any equipped boots to the Cult of Apocalypse Boots.
CultOfApocalypseGloves
Legion supporter pack: Cult of Apocalypse
Changes the appearance of any equipped gloves to the Cult of Apocalypse Gloves.
CultOfApocalypseBodyArmour
Legion supporter pack: Cult of Apocalypse
Changes the appearance of any equipped body armour to the Cult of Apocalypse Body Armour.
BloodKnightFrame
Legion supporter pack: Blood Knight
Adds the Blood Knight Portrait Frame to this character.
BloodKnightWings
Legion supporter pack: Blood Knight
Adds the Blood Knight Wings back attachment to any equipped body armour.
weaponbloodknight
Legion supporter pack: Blood Knight
Adds the Blood Knight Weapon Effect to any equipped weapon.
BloodGuardianHelmet
Legion supporter pack: Blood Guardian
Changes the appearance of any equipped helmet to the Blood Guardian Helmet.
BloodGuardianBoots
Legion supporter pack: Blood Guardian
Changes the appearance of any equipped boots to the Blood Guardian Boots.
BloodGuardianGloves
Legion supporter pack: Blood Guardian
Changes the appearance of any equipped gloves to the Blood Guardian Gloves.
BloodGuardianBodyArmour
Legion supporter pack: Blood Guardian
Changes the appearance of any equipped body armour to the Blood Guardian Body Armour.
BloodGuardianFrame
Legion supporter pack: Blood Guardian
Adds the Blood Guardian Portrait Frame to this character.
MonolithCrown
Challenge Rewards: Legion
Changes the appearance of any equipped helmet to the Monolith Helmet.
MonolithAura
Challenge Rewards: Legion
Your Aura becomes a Monolith Effect.
MonolithWings
Challenge Rewards: Legion
Adds the Monolith Wings back attachment to any equipped body armour.
LegionBrimmedHat
Cost: 100
Changes the appearance of any equipped helmet to the Legion Brimmed Hat.
LegionPortal
Cost: 150
This character's portals use the Legion Portal Effect.
CultOfDarknessPet
Legion supporter pack: Cult of Darkness
Summons your pet
Skill Gem /2
FrozenLegionSkillGem
This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.
FrozenLegionSkillGem
This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.
Item mods /5
NameLevelPre/SufDescriptionWeight
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
two_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
focus_can_roll_minion_modifiers 500
default 0
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
one_hand_weapon 0
minion_unique_weapon 500
weapon_can_roll_minion_modifiers 500
default 0
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
two_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
focus_can_roll_minion_modifiers 125
default 0
38WeaponTreelocal display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 15 Infernal Legion Support
one_hand_weapon 0
minion_unique_weapon 125
weapon_can_roll_minion_modifiers 125
default 0
1WeaponTree100% more Frozen Legion and General's Cry Cooldown Recovery Rate
Frozen Sweep deals 30% less Damage
General's Cry has -2 to maximum number of Mirage Warriors
ranged 0
two_hand_weapon 1000
default 0
Enchantment Modifier /4
NameLevelPre/SufDescriptionWeight
Enchantment Frozen Legion Cooldown Recovery 166EnchantmentFrozen Legion has 20% increased Cooldown Recovery Rate Attackhelmet 100
default 0
Enchantment Frozen Legion Cooldown Recovery 275EnchantmentFrozen Legion has 30% increased Cooldown Recovery Rate Attackhelmet 100
default 0
Enchantment Frozen Legion Additional Cooldown 166EnchantmentFrozen Legion has +1 Cooldown Uses Attackhelmet 100
default 0
Enchantment Frozen Legion Additional Cooldown 275EnchantmentFrozen Legion has +2 Cooldown Uses Attackhelmet 100
default 0
Map mods /1
NameLevelPre/SufDescriptionWeight
1UniqueArea contains 1 additional Legion Encounters
map extra content weighting [0]
map legion league [1]
default 1000
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of the Few1SuffixHeist Chests have a (6—7)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
of the Many45SuffixHeist Chests have a (8—9)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
of the Countless75SuffixHeist Chests have a (10—12)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
of the Legion83SuffixHeist Chests have a (13—15)% chance to Duplicate contained Legion Splinters Dropheist_equipment_reward 0
default 0
Crafting Bench /1
ModRequireItemClassesUnlock
Area contains 1 additional Legion Encounters
Threads dropped in Area have 50% increased chance to be Legion Threads
map extra content weighting [1]
map legion league [1]
3x CurrencyRerollRareChaos OrbMap · MapLevel 6
Misc mods /73
NameLevelDomainPre/SufDescriptionWeight
of Threads68ChestSuffixContains (2—5) additional Legion Threadsdrops_no_threads 0
default 50
1AtlasPrefixLegion Monsters in your Maps have 100% more Life
Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixLegion Monsters in your Maps have 100% more Life
Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixYour Maps contain 1 additional Legion Encounters
3 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
1AtlasPrefixYour Maps contain 1 additional Legion Encounters
15 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
1MapDeviceUniqueArea contains 1 additional Legion Encounters
Each Legion is accompanied by a General
Each Legion contains a War Hoard
map extra content weighting [1]
map legion league [1]
1MapDeviceUniqueArea contains 2 additional Legion Encounters
Each Legion is accompanied by a General
Each Legion contains a War Hoard
map extra content weighting [1]
map legion league [1]
1MapDeviceUniqueArea contains 1 additional Legion Encounters
map extra content weighting [1]
map legion league [1]
1MapDeviceUniqueLegion Encounters contain 5 additional Sergeants
1MapDeviceUniqueLegion Chests in Area have a 20% chance to spread their Rewards to
Legion Monsters they release from stasis when they are broken out
Legion Monsters that have gained Rewards have increased Difficulty
1MapDeviceUniqueLegion Encounters in Area will always contain the Maraketh
1MapDeviceUniqueLegion Monsters can be broken out of Stasis multiple times
Legion Monsters gain increased Difficulty and Reward for each time they are broken out
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction karui [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction maraketh [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction eternal [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction templar [1]
1MapDeviceUniquemap legion endless mode + s [60]
map legion fragment faction vaal [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 5% additional Critical Strike Multiplier each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% increased Attack and Cast Speed each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters have 10% increased Accuracy Rating for each time they have been Revived
Monsters have 5% increased Area of Effect for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters Penetrate 3% of Enemy Elemental Resistances for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUnique10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% of Physical Damage as Extra Chaos Damage for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
1MapDeviceUniqueis legion uber fragment karui [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
1MapDeviceUniqueis legion uber fragment maraketh [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
1MapDeviceUniqueis legion uber fragment eternal [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
1MapDeviceUniqueis legion uber fragment templar [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
1MapDeviceUniqueis legion uber fragment vaal [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain +20% chance to Avoid being Stunned each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain 10% increased Attack and Cast Speed each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 10% increased Movement Speed each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage for each time they have been Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
Life Damage
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop additional Legion Splintersexpedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain additional Legion Splintersexpedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
default 0
1PrimordialAltarUnique(1.6—3.2)% chance to drop an additional Legion Threadprimordial_altar_downside 0
tangle_altar 12000
default 0
1PrimordialAltarUniqueFinal Boss drops (2—4) additional Legion Threadsprimordial_altar_downside 0
tangle_altar 12000
default 0
of the Legion1SentinelSuffix(1—1.5)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of the Legion1SentinelSuffix(1.6—2)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of the Legion1SentinelSuffix(2.1—3)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea contains 1 additional Legion Encounters
map legion league [1]
General's68MapRelicPrefixYour Maps have +(15—25)% chance to contain a Legion Encounteratlas_relic_small 2000
default 0
General's68MapRelicPrefixYour Maps have +(30—45)% chance to contain a Legion Encounteratlas_relic_medium 2000
default 0
General's68MapRelicPrefixYour Maps have +(40—60)% chance to contain a Legion Encounteratlas_relic_large 2000
default 0
General's68MapRelicPrefixYour Maps have +(45—70)% chance to contain a Legion Encounteratlas_relic_very_large 2000
default 0
General's68MapRelicPrefixYour Maps have (80—100)% increased chance to contain a Legion Encounteratlas_relic_small 2000
default 0
General's68MapRelicPrefixYour Maps have (144—180)% increased chance to contain a Legion Encounteratlas_relic_medium 2000
default 0
General's68MapRelicPrefixYour Maps have (192—240)% increased chance to contain a Legion Encounteratlas_relic_large 2000
default 0
General's68MapRelicPrefixYour Maps have (224—280)% increased chance to contain a Legion Encounteratlas_relic_very_large 2000
default 0
of the Legion68MapRelicSuffixLegion Sergeants in your Maps have (6—10)% additional chance to have Rewardsatlas_relic_small 500
default 0
of the Legion68MapRelicSuffix(100—150)% increased Rarity of Items Dropped by Legion Sergeants in your Mapsatlas_relic_medium 500
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (40—60)% increased Durationatlas_relic_medium 500
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps contain 2 additional Sergeantsatlas_relic_very_large 800
default 0
of the Legion68MapRelicSuffixLegion Monsters in your Maps take (30—40)% increased Damage while in Stasisatlas_relic_medium 500
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (100—150)% increased chance to include a Karui armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (100—150)% increased chance to include an Eternal Empire armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (80—120)% increased chance to include a Vaal armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (75—100)% increased chance to include a Templar armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters in your Maps have (60—80)% increased chance to include a Maraketh armyatlas_relic_large 200
default 0
of the Legion68MapRelicSuffix(25—35)% increased chance for Legion Encounters in your Maps to include a Generalatlas_relic_small 750
default 0
of the Legion68MapRelicSuffixTimeless Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have (15—20)% chance to be Duplicatedatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Encounters with a General in your Maps have both Generalsatlas_relic_very_large 400
default 0
of the Legion68MapRelicSuffixLegion Chests released from Stasis in your Maps release other Monsters and Chests with (35—50)% increased Rangeatlas_relic_small 750
default 0
of the Legion68MapRelicSuffixTimeless Splinters contained in Legion Chests in your Maps have (20—25)% chance to be Duplicatedatlas_relic_large 300
default 0
of the Legion68MapRelicSuffixTimeless Splinters dropped by Legion Monsters in your Maps have (20—25)% chance to be Duplicatedatlas_relic_large 300
default 0
of the Legion68MapRelicSuffixLegion Monsters in your Maps which have Rewards have (8—12)% chance to gain two additional Rewards, and if not have (15—20)% chance to gain one additional Rewardatlas_relic_large 200
default 0
of the Legion68MapRelicSuffixLegion Monsters in your Maps have (10—15)% increased Pack Sizeatlas_relic_medium 500
default 0
of Skittering68MapRelicSuffixThreads dropped in your Maps have (60—80)% increased chance to be Legion Threadsatlas_relic_medium 500
default 0
1MapRelicUniqueYour Maps have no chance to contain Legion Encounters
Threads found in your Maps cannot be Legion Threads
Your Maps have +5% chance to contain other Extra Content that can
be turned off through Atlas Passives
1MapRelicUniqueLegion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
1MapRelicUniqueEach Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Legion Encounters in your Maps have (-80—-60)% increased Duration
1MapRelicUniqueUltimatum Rewards in your Maps have (80—95)% reduced chance to be Legion Items
1LegionMonolithUniqueBoth Legions have Generals
1LegionMonolithUniqueHigh Rank monsters are near the front of the Legion
Item /9
DeliriumOrbLegion
DeliriumOrbLegionTimeless Delirium Orb
Stack Size: 1 / 10
Reforges a rare Map item with a modifier making players in area Delirious
Delirium Reward Type: Legion
LegionThread
Legion Thread
Stack Size: 1 / 100
Threads Legion Encounters into an Area
AtlasMissionLegion
AtlasMissionLegionTimeless Astrolabe
Stack Size: 1 / 10
Adds an Empowered Shaped Region containing Legion Encounters
InventoryIcon
Matryoshka
Stack Size: 1 / 8
Item
Vestigial
Item Level: 86
KaruiFragment
Timeless Karui Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain +5% to Critical Strike Multiplier each time they are Revived
map legion endless mode + s [60]
map legion fragment faction karui [1]
10% increased Experience gain
10% increased Monster Damage
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 5% additional Critical Strike Multiplier each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
MarakethFragment
Timeless Maraketh Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters have 5% increased Attack and Cast Speed for each time they have been Revived
map legion endless mode + s [60]
map legion fragment faction maraketh [1]
10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% increased Attack and Cast Speed each time they are Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
EternalEmpireFragment
Timeless Eternal Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters have 10% increased Accuracy Rating for each time they have been Revived
Monsters have 5% increased Area of Effect for each time they have been Revived
map legion endless mode + s [60]
map legion fragment faction eternal [1]
10% increased Experience gain
10% increased Monster Damage
Monsters have 10% increased Accuracy Rating for each time they have been Revived
Monsters have 5% increased Area of Effect for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
TemplarFragment
Timeless Templar Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters Penetrate 3% of Enemy Elemental Resistances for each time
they have been Revived
map legion endless mode + s [60]
map legion fragment faction templar [1]
10% increased Experience gain
10% increased Monster Damage
Monsters Penetrate 3% of Enemy Elemental Resistances for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
VaalFragment
Timeless Vaal Emblem
Limit: 1
Area Level: 80
10% increased Experience Gain
20% increased Reward progress from Monster Kills
Monsters deal 10% increased Damage
Monsters have 10% increased Toughness for each time they have been Revived
Monsters gain 5% of Physical Damage as Extra Chaos Damage for each time
they have been Revived
map legion endless mode + s [60]
map legion fragment faction vaal [1]
10% increased Experience gain
10% increased Monster Damage
Monsters gain 5% of Physical Damage as Extra Chaos Damage for each time they have been Revived
20% increased Reward progress from Monster Kills
Monsters have 10% increased Toughness for each time they have been Revived
map legion monster reward chance +% [20]
map num legion fragments [1]
Unique /3
FormlessInFlamesUPGRADE
Requires Level 65, 148 Str
+(60—100) to maximum Life
-30% to Fire Resistance
Minion Life is increased by their Overcapped Fire Resistance
local display socketed gems supported by level x infernal legion [0]
Socketed Gems are Supported by Level 30 Infernal Legion Support
(Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance)
2UniqueAtlasRelic1x1
2% increased Maps found in your Maps
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
3UniqueAtlasRelic1x1
2% increased Maps found in your Maps
Each Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Legion Encounters in your Maps have (-80—-60)% increased Duration
Passive /7
Mastery: Legion
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
Mastery: Legion
Legion Encounters in your Maps contain 4 additional Sergeants
Mastery: Legion
Legion Monsters in your Maps which have Rewards have 15% chance to gain two additional Rewards, and if not have 25% chance to gain one additional Reward
Legion Monsters in your Maps gain 50% more Life for each additional Reward they have
Mastery: Legion
Legion Encounters with a General in your Maps have both Generals
50% increased Quantity of Timeless Splinters dropped by Legion Generals in your Maps
Mastery: Legion
Legion Encounters in your Maps have 60% increased Duration
Legion Monsters in your Maps take 60% increased Damage while in Stasis
(Monsters in Stasis do not take any actions)
Mastery: Legion
Each Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Mastery: Legion
Legion Chests in your Maps have a 25% chance to spread their Rewards to
Legion Monsters they release from stasis when they are broken out
Legion Monsters that have gained Rewards have increased Difficulty

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Legion


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