Acts /28
ActEvent
Act 1
Act 1
Act 1
Act 1
Act 2
Act 2
Act 2
Act 3
Act 4
Act 5
Act 6
Act 6
Act 6
Act 6
Act 7
Act 9
Act 10
Maps
Maps
Maps
Maps
Maps
Maps
Maps
MapsWarbands: Lighthouse Map, Iceberg Map, Shipyard Map, Acid Caverns Map
Maps:
Maps:
Maps
Leagues List /39
VersionLeagueWeeksInternationalTaiwan
3.263.262025-02-012025-02-01
3.25Settlers282024-07-272024-07-27
3.24Necropolis172024-03-302024-03-30
3.23Affliction162023-12-092023-12-14
3.22Ancestor162023-08-192023-08-24
3.21Crucible192023-04-082023-04-13
3.20Sanctum172022-12-102022-12-15
3.19Kalandra162022-08-202022-08-25
3.18Sentinel142022-05-142022-05-19
3.17Archnemesis <Siege of the Atlas>142022-02-052022-02-10
3.16Scourge152021-10-232021-10-28
3.15Expedition132021-07-242021-07-29
3.14Ultimatum142021-04-172021-04-22
3.13Ritual <Echoes of the Atlas>132021-01-162021-01-21
3.12Heist172020-09-192020-09-24
3.11Harvest132020-06-202020-06-23
3.10Delirium142020-03-142020-03-19
3.9Metamorph <Conquerors of the Atlas>132019-12-142019-12-18
3.8Blight142019-09-072019-09-12
3.7Legion132019-06-082019-06-12
3.6Synthesis132019-03-092019-03-12
3.5Betrayal132018-12-082018-12-11
3.4Delve142018-09-012018-09-04
3.3Incursion132018-06-022018-06-05
3.2Bestiary132018-03-032018-03-06
3.1Abyss <War for the Atlas>122017-12-092017-12-12
3.0Harbinger <The Fall of Oriath>182017-08-052017-08-08
2.6Legacy222017-03-042017-03-09
2.5Breach132016-12-032016-12-12
2.4Essence <The Atlas of Worlds>132016-09-032016-09-19
2.3Prophecy132016-06-042016-06-16
2.2Perandus <Ascendancy>132016-03-052016-03-16
2.1Talisman122015-12-122015-12-17
2.0Warbands and Tempest <The Awakening>122015-07-112015-07-15
1.3Torment and Bloodlines152014-12-132014-12-18
1.2Rampage and Beyond <Forsaken Masters>132014-08-212014-09-18
1.1Ambush and Invasion <Sacrifice of the Vaal>182014-03-062014-10-28
1.0Domination and Nemesis182013-10-24
0.11Anarchy and Onslaught182013-06-05
End Game Bosses /22
VersionLeagueBosses
3.25SettlersAdmiral Valerius · Sasan, the Bandit Lord · The Black Knight
3.23AfflictionThe King in the Mists
3.20SanctumVarakath, the Waxen · Braom, the First Experiment · Uzar, the Second Experiment · Xenathar, Templar Reaper · Lycia, Unholy Heretic · Lycia, Herald of the Scourge
3.17Siege of the AtlasThe Searing Exarch · The Black Star · The Eater of Worlds · The Infinite Hunger
3.15ExpeditionMedved, Feller of Heroes · Vorana, Last to Fall · Uhtred, Covetous Traitor · Olroth, Origin of the Fall
3.14UltimatumThe Trialmaster
3.13Echoes of the AtlasThe Maven
3.11HarvestOshabi, Avatar of the Grove · Ersi, Mother of Thorns · Namharim, Born of Night · Janaar, the Omen
3.10DeliriumOmniphobia, Fear Manifest · Kosis, The Revelation
3.9Conquerors of the AtlasSirus, Awakener of Worlds · Al-Hezmin, The Hunter · Veritania, The Redeemer · Drox, The Warlord · Baran, The Crusader
3.7LegionQueen Hyrri Ngamaku · Cardinal Sanctus Vox · Viper Napuatzi · Aukuna, the Black Sekhema · General Marceus Lioneye
3.6SynthesisVenarius · Rewritten Synthete · Augmented Synthete · Altered Synthete · Twisted Synthete
3.5BetrayalCatarina, Master of Undeath
3.4DelveAhuatotli, the Blind · Aul, the Crystal King · Kurgal, the Blackblooded
3.3IncursionThe Vaal Omnitect
3.2BestiaryCraiceann, First of the Deep · Farrul, First of the Plains · Fenumus, First of the Night · Saqawal, First of the Sky
3.1War for the AtlasThe Elder · The Constrictor · The Enslaver · The Eradicator · The Purifier
3.1AbyssAmanamu, Liege of the Lightless · Ulaman, Sovereign of the Well
2.5BreachChayula, Who Dreamt · Esh, Forked Thought · Tul, Creeping Avalanche · Uul-Netol, Unburdened Flesh · Xoph, Dark Embers
2.4The Atlas of WorldsThe Shaper · Guardian of the Chimera · Guardian of the Hydra · Guardian of the Minotaur · Guardian of the Phoenix
1.2BeyondK'tash, the Hate Shepherd · Ghorr, the Grasping Maw · Beidat, Archangel of Death
1.1AtziriAtziri, Queen of the Vaal · Vessel of the Vaal
Concurrent Players

League Concurrent Players

% of Current Concurrent Players compared to Day 1 Concurrent Players

The player base statistically is around 60/40 steam vs client. We know this from the announcements GGG makes about peak player concurrency.

Concurrent Player source: Steamdb

Permanent Leagues The Help Panel

Permanent Leagues The Help Panel

Standard, Hardcore and Solo Self-Found

The two primary modes for playing Path of Exile are Standard and Hardcore. In Standard, if your character dies, you respawn at a nearby checkpoint and have the opportunity to try again. At higher levels you will start to lose a portion of your experience when you die. Don't worry, you can't go down in level from dying too much. In Hardcore, however, one death means you're out. Characters that die in Hardcore are sent to Standard, along with any items they were carrying. To reach a high level in Hardcore is a big achievement -- one that even very experienced players struggle with.

Both of these modes also have a Solo Self-Found (SSF) variant. In these SSF leagues players cannot team up or trade with any other players. That means the only items they have access to are the ones they've found or made. Players in SSF leagues can opt-out at any time and join the community of players in Standard (if they were playing Standard SSF), or Hardcore (if they were playing Hardcore SSF). There is no tangible benefit to playing Hardcore or SSF -- only the prestige. So if the idea of not being able to play with others or being booted out of your league if you die doesn't appeal, don't worry. It's the same game no matter how you choose to play.

Challenge Leagues The Help Panel

Challenge Leagues The Help Panel

Challenge Leagues

Path of Exile launches new temporary challenge leagues several times a year. These temporary leagues always have some twist or new gameplay mechanic that changes how you play, and a fresh economy. Everyone starts with nothing in their stash or on their character, other than a few flasks and scrolls. These leagues usually last about three months.

Many favourite Path of Exile features started out as challenge league mechanics: strongboxes, essences, breaches and tormented spirits, just to name a few.

Challenge leagues also come with a set of special challenges (hence the name!). If you complete enough, you can earn exclusive microtransactions and Hideout decorations that are only available from that league. When a challenge league ends, all of the items, characters, Atlas progress, and virtually anything else you can think of, transfer to their parent leagues, the permanent Standard and Hardcore leagues. Once everything has transferred across to Standard or Hardcore, you can continue playing those characters where you left off. The start date of a new challenge league is usually announced several weeks in advance, and the first day of a new league is always very exciting, and bustling with players. The great majority of Path of Exile players play in these temporary challenge leagues. If you've never had a chance to experience it, we recommend joining us for the next one!

Complete enough challenges within a league and you can earn an exclusive Hideout decoration.