Domination and Nemesis Unique /8

Domination and Nemesis Unique /8

NameShow Full Descriptions
BereksGripBerek's Grip Two-Stone Ring
+(12–16)% to Cold and Lightning Resistances
(25–30)% increased Cold Damage
Adds 1 to (50–70) Lightning Damage to Spells and Attacks
+(30–40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BereksPassBerek's Pass Two-Stone Ring
+(12–16)% to Fire and Cold Resistances
(25–30)% increased Fire Damage
Adds (20–25) to (30–50) Cold Damage to Spells and Attacks
+(30–40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
BereksRespiteBerek's Respite Two-Stone Ring
+(12–16)% to Fire and Lightning Resistances
(25–30)% increased Lightning Damage
Adds (20–25) to (30–50) Fire Damage to Spells and Attacks
+(30–40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Shock increases Damage taken by 15%, for 2 seconds)
(Ignite deals Fire Damage over time)
BloodOfTheKaruiBlood of the Karui Sanctified Life Flask
50% increased Life Recovered
(35–50)% reduced Recovery rate
Recover Full Life at the end of the Flask Effect
HeadhunterHeadhunter Leather Belt
+(25–40) to maximum Life
+(40–55) to Strength
+(40–55) to Dexterity
+(50–60) to maximum Life
(20–30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
LaviangasOilLavianga's Spirit Sanctified Mana Flask
(30–50)% increased Amount Recovered
100% increased Recovery rate
Your Skills Cost no Mana during Flask effect
TheGullThe Gull Raven Mask
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
+(30–45) to maximum Energy Shield
(120–150)% increased Evasion and Energy Shield
+(60–80) to maximum Life
+(30–40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
TheTamingThe Taming Prismatic Ring
+(8–10)% to all Elemental Resistances
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+(20–30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Domination and Nemesis Item /7

Domination and Nemesis Item /7

IconName
Jade Flask
Lasts 6 Second
Consumes 30 of 60 Charge on use
Currently has 60 Charge
+1500 to Evasion Rating
Requires Level 27
Quartz Flask
Lasts 6 Second
Consumes 30 of 60 Charge on use
Currently has 60 Charge
+10% chance to Suppress Spell Damage
Buff grants Phasing
Requires Level 27
Sanctified Life Flask
Recovers 1460 Life over 1.5 Second
Consumes 15 of 30 Charge on use
Currently has 30 Charge
Requires Level 50
Sanctified Mana Flask
Recovers 1100 Mana over 6.5 Second
Consumes 7 of 35 Charge on use
Currently has 35 Charge
Requires Level 50
Two-Stone Ring
Requires Level 20
+(12–16)% to Fire and Lightning Resistances
Two-Stone Ring
Requires Level 20
+(12–16)% to Cold and Lightning Resistances
Two-Stone Ring
Requires Level 20
+(12–16)% to Fire and Cold Resistances
Domination and Nemesis Gem /11

Domination and Nemesis Gem /11

Attack Melee Spell Physical Projectile Minion Hex Support Duration Trigger Critical
Name
AnimateArmourAnimate Guardian (28)
Spell, Minion, Physical
ReduceDurationLess Duration Support (31)
Support, Duration
CastOnMeleeKillCast on Melee Kill Support (38)
Support, Melee, Attack, Spell, Trigger
CastOnDmgTakenCast when Damage Taken Support (38)
Support, Spell, Trigger
Name
GhostlyThrowSpectral Throw (1)
Attack, Projectile
AnimateWeaponAnimate Weapon (4)
Duration, Minion, Spell, Physical
SlowerProjectilesSlower Projectiles Support (31)
Support, Projectile
CastOnCritCast On Critical Strike Support (38)
Critical, Support, Spell, Trigger
CastOnDeathCast on Death Support (38)
Support, Spell, Trigger
Name
CurseOnHitHextouch Support (38)
Support, Hex, Trigger
CastOnStunCast when Stunned Support (38)
Support, Spell, Trigger
Nemesis /32

Nemesis /32

NameLevelDomainPre/SufDescription
Physical Thorns40MonsterNemesis
Elemental Thorns40MonsterNemesis
Volatile Flameblood2MonsterNemesisdelete on death [1]
volatile flameblood spawn monster on death variation [11]
Volatile Flameblood2MonsterNemesisvolatile flameblood spawn monster on death variation [11]
Soul Conduit1MonsterNemesiscannot be dominated [1]
corpse cannot be destroyed [1]
monster raises after death [1]
Apparition1MonsterNemesisdisplay monster is apparition [1]
Fractured1MonsterNemesismonster spawns X monsters on death [8,12]
Corrupting Blood40MonsterNemesisbase corrupt blood when hit % average damage to deal per minute per stack [100] damage
Inner Treasure40MonsterNemesismonster drop additional unique items [1]
Blessing of Elements25MonsterNemesisGain 50% of Physical Damage as Extra Damage of a random Element
always cause elemental status ailment [1]
physical_damage elemental_damage bleed damage physical elemental ailment
Berserker1MonsterNemesisnemesis transform on low life [1]
Berserk Fury1MonsterNemesis20% increased Movement Speed
20% increased Attack and Cast Speed
25% increased Character Size
30% reduced Damage taken
attack caster speed
Soul Eater15MonsterNemesisgrant actor scale +% to aura owner on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [5]
soul is consumed on death [1]
attack caster speed aura
Nullifier25MonsterNemesisremove charges on hit % [100]
remove flask effects on hit % [100]
Shroud Walker40MonsterNemesislevel [0]
Bringer of Bones15MonsterNemesislevel [0]
Proximity Shield40MonsterNemesislevel [0]
Vile Touch4MonsterNemesisbase attacks poison [1] poison chaos ailment
Bringer of Weakness4MonsterNemesisCurse Enemies with Enfeeble on Hit caster curse
Bringer of Fragility1MonsterNemesisCurse Enemies with Vulnerability on Hit caster curse
Chronophage25MonsterNemesisCurse Enemies with Temporal Chains on Hit caster curse
Hexfont25MonsterNemesis
Ancestral Power15MonsterNemesis
Storm Herald60MonsterNemesis
Camouflaged Predator1MonsterNemesisavoid damage % [50]
disable light [1]
disable rarity epk [1]
Vine Snare15MonsterNemesisattach vines to defender on hit % chance [100]
Final Gasp40MonsterNemesiscannot be dominated [1]
corpse cannot be destroyed [1]
retaliation godmode ghost duration ms [4000]
Light Bolt25MonsterNemesis
Inferno Bolt25MonsterNemesis
Lightning Mirage40MonsterNemesis
Snow Bolt25MonsterNemesis
Benevolent Guardian15MonsterNemesismonster allies cannot take damage pulse owner [1]
Shrine /20 ⍟

Shrine /20 ⍟

NameSkill
shrine_speed
Acceleration Shrine
You have increased Action Speed and Projectile Speed
50% increased Action Speed
80% increased Projectile Speed
has shrine effect [1]

Death doesn't wait.
shrine_lightning
Lightning Shrine
Shock Novas happen around you
has shrine effect [1]
Open the eye of the storm.
shrine_cold
Freezing Shrine
Ice Novas happen around you
has shrine effect [1]
Turn your world to ice.
shrine_fire
Burning Shrine
Fire rains down around you
has shrine effect [1]
The sky falls. The land burns.
shrine_lightning
Static Shrine
Lightning arcs from you
has shrine effect [1]
Reach out and touch hate.
shrine_critical
Diamond Shrine
You always deal Critical Strikes
All hits are Critical Strikes
has shrine effect [1]

Deliver pain exquisite.
shrine_brutal
Brutal Shrine
Your hits have Knockback, and increased Damage and Stun Duration
Knocks Enemies Back on Hit
Extra gore
30% increased Stun Duration on enemies
50% increased Damage
has shrine effect [1]

Hit hard. Hit once.
shrine_defence
Thorned Shrine
You Reflect some Physical and Elemental Damage
elemental damage taken % to deal to attacker [18]
has shrine effect [1]
physical damage taken % to deal to attacker [18]

Share your pain.
shrine_regen
Replenishing Shrine
You are regenerating Life and Mana
Regenerate 10% of Mana per second
Regenerate 6.67% of Life per second
has shrine effect [1]

Restore that which was lost.
shrine_massive
Massive Shrine
You have increased Life, Area of Effect, and Size
40% increased maximum Life
30% increased Character Size
40% increased Area of Effect
has shrine effect [1]

Courage stands tall.
shrine_defence
Impenetrable Shrine
You have increased Armour, Evasion and Energy Shield
100% increased Evasion Rating
100% increased maximum Energy Shield
Buff grants 100% increased Armour
has shrine effect [1]
maximum life % to add to maximum energy shield [0]

None shall stop you.
shrine_resistance
Resistance Shrine
You have additional Resistance to Elemental Damage
+10% to all maximum Resistances
+50% to all Elemental Resistances
has shrine effect [1]

Fear not the elements.
shrine_godmode
Divine Shrine
You cannot be Damaged
Cannot be Damaged
has shrine effect [1]

Become the nightmare.
shrine_echoing
Echoing Shrine
Your skills are repeated.
Skills Repeat an additional Time
echoing shrine attack speed +% final [100]
echoing shrine cast speed +% final [100]
has shrine effect [1]

Let your rage flow freely.
shrine_curses
Hexing Shrine
Your hits inflict random curses.
0% chance to Curse Enemies with a random Hex on Hit
has shrine effect [1]
random curses include silence [0]

Stay not your vile tongue.
shrine_skeleton
Skeletal Shrine
Skeletons are summoned to you
has shrine effect [1]
The past shall serve the present.
shrine_smoke
Shrouded Shrine
Smoke shrouds you
has shrine effect [1]
Shroud your path in the fog of war.
ResonatingShrine
Charged Shrine
You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
60% chance to gain a Power, Frenzy or Endurance Charge on Kill
20% chance to gain a Power, Frenzy or Endurance Charge on Hit
5% increased Damage per Endurance, Frenzy or Power Charge
4% increased Attack Speed per Frenzy Charge
40% increased Critical Strike Chance per Power Charge
Buff grants 4% additional Physical Damage Reduction per Endurance Charge
Buff grants +4% to all Elemental Resistances per Endurance Charge
base cast speed +% per frenzy charge [4]
has shrine effect [1]
object inherent damage +% final per frenzy charge [4]

Overpower, overrun, overcome.
shrine_curses
Gloom Shrine
You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
Enemies you Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Gain 10% of Non-Chaos Damage as extra Chaos Damage
has shrine effect [1]

Wield your shadows.
GreedShrinebuff
Covetous Shrine
You have increased Item Quantity and Rarity but take increased Damage
15% increased Quantity of Items found
50% increased Rarity of Items found
Buff grants 20% increased Damage taken
monster dropped item rarity +% [0]

Your heart's desire, drenched in blood.

Community Wiki

Wiki Edit

Domination league

The Domination league was a four month softcore challenge league . This league introduced shrines.

It started, along with the Nemesis league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league all characters and stashes were moved to Standard league. Characters that died during the four months respawned in Domination.

Modifier

All areas had

  • Powerful Shrines can affect both Monsters and you

Items

Domination had seven exclusive base item types (all shared with Nemesis) and seven exclusive uniques (six of which were shared with Nemesis). The base type Prismatic Ring could not drop, but by using a new vendor recipe. The Item Quantity Support gem could not be obtained, and IIQ mods could not spawn on magic and rare items.

Nemesis league

The Nemesis league was a four month challenge league aimed at players who are looking for more challenging gameplay. In this league, every rare monster had one powerful Nemesis modifier, making them even more deadly.

It started, along with the Domination league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league surviving characters and stashes were moved to the Hardcore league. As with regular Hardcore, characters that die during the four months were moved to the Standard league immediately.

Modifier

All areas had the following modifier:

  • Rare Monsters each have a Nemesis Mod

Items

Nemesis had seven exclusive base item types (all shared with Domination) and seven exclusive uniques (six of which were shared with Domination). The new base ring type Prismatic Ring did not drop from slain enemies, and instead was only obtainable by using a new vendor recipe. The Item Quantity Support gem could not be obtained, and IIQ mods could not spawn on magic and rare items.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.