支配與復仇 傳奇 /8
增加 (30–40)% 擊中和異常狀態元素傷害
支配與復仇 物品 /7
增益效果獲得迷蹤
Nemesis /32
名字 | 等級 | Domain | Pre/Suf | 描述 |
---|---|---|---|---|
物理棘刺 | 40 | Monster | Nemesis | |
元素棘刺 | 40 | Monster | Nemesis | |
狂怒邪血:業火 | 2 | Monster | Nemesis | delete on death [1] volatile flameblood spawn monster on death variation [11] |
狂怒邪血:業火 | 2 | Monster | Nemesis | volatile flameblood spawn monster on death variation [11] |
造靈之體 | 1 | Monster | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] monster raises after death [1] |
容貌 | 1 | Monster | Nemesis | display monster is apparition [1] |
已分裂的 | 1 | Monster | Nemesis | monster spawns X monsters on death [8,12] |
腐化之血 | 40 | Monster | Nemesis | base corrupt blood when hit % average damage to deal per minute per stack [100] 傷害 |
珍寶之魂 | 40 | Monster | Nemesis | monster drop additional unique items [1] |
元素附體 | 25 | Monster | Nemesis | 獲得等同 50% 物理傷害的一個隨機元素傷害 always cause elemental status ailment [1] 流血 傷害 物理 元素 異常狀態 |
狂戰士 | 1 | Monster | Nemesis | nemesis transform on low life [1] |
狂暴之怒 | 1 | Monster | Nemesis | 增加 20% 移動速度 增加 20% 攻擊與施放速度 增加 25% 角色體型 減少 30% 承受傷害 攻擊 法術 速度 |
噬魂者 | 15 | Monster | Nemesis | grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] 攻擊 法術 速度 光環 |
靈能滅魔 | 25 | Monster | Nemesis | remove charges on hit % [100] remove flask effects on hit % [100] |
迷霧之體 | 40 | Monster | Nemesis | level [0] |
枯骨呼喚者 | 15 | Monster | Nemesis | level [0] |
靈能之盾 | 40 | Monster | Nemesis | level [0] |
惡靈之觸 | 4 | Monster | Nemesis | base attacks poison [1] 中毒 混沌 異常狀態 |
竭力呼喚者 | 4 | Monster | Nemesis | 擊中時使敵人受到衰弱詛咒 法術 詛咒 |
弱化呼喚者 | 1 | Monster | Nemesis | 擊中時使敵人受到脆弱詛咒 法術 詛咒 |
蝕空者 | 25 | Monster | Nemesis | 擊中時使敵人受到時空鎖鏈詛咒 法術 詛咒 |
六芒 | 25 | Monster | Nemesis | |
先祖之力 | 15 | Monster | Nemesis | |
暴風使徒 | 60 | Monster | Nemesis | |
隱匿掠食者 | 1 | Monster | Nemesis | avoid damage % [50] disable light [1] disable rarity epk [1] |
藤蔓陷阱 | 15 | Monster | Nemesis | attach vines to defender on hit % chance [100] |
最終嘆息 | 40 | Monster | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [4000] |
鋒電雷光 | 25 | Monster | Nemesis | |
煉獄雷光 | 25 | Monster | Nemesis | |
閃電幻影 | 40 | Monster | Nemesis | |
極凍雷光 | 25 | Monster | Nemesis | |
仁慈的守護者 | 15 | Monster | Nemesis | monster allies cannot take damage pulse owner [1] |
神殿 /30
Community Wiki
支配聯盟
The Domination league was a four month softcore challenge league . This league introduced shrines.
It started, along with the Nemesis league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league all characters and stashes were moved to Standard league. Characters that died during the four months respawned in Domination.
詞綴
All areas had
- Powerful Shrines can affect both Monsters and you
物品
Domination had seven exclusive base item types (all shared with Nemesis) and seven exclusive uniques (six of which were shared with Nemesis). The base type 三相戒指 could not drop, but by using a new vendor recipe. The 物品數量增幅輔助 gem could not be obtained, and IIQ mods could not spawn on magic and rare items.
復仇聯盟
The Nemesis league was a four month challenge league aimed at players who are looking for more challenging gameplay. In this league, every rare monster had one powerful Nemesis modifier, making them even more deadly.
It started, along with the Domination league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league surviving characters and stashes were moved to the Hardcore league. As with regular Hardcore, characters that die during the four months were moved to the Standard league immediately.
詞綴
All areas had the following modifier:
- Rare Monsters each have a Nemesis Mod
物品
Nemesis had seven exclusive base item types (all shared with Domination) and seven exclusive uniques (six of which were shared with Domination). The new base ring type 三相戒指 did not drop from slain enemies, and instead was only obtainable by using a new vendor recipe. The 物品數量增幅輔助 gem could not be obtained, and IIQ mods could not spawn on magic and rare items.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.