Domination and Nemesis 고유 /8
주는 원소 피해 (30–40)% 증가
Domination and Nemesis 젬/15
이름 | |
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![]() | 수호자 기동 (28) |
![]() | 징벌의 수호자 기동 (28) |
![]() | 지속시간 감소 보조 (31) |
![]() | 피격 시 시전 보조 (38) |
![]() | 근접 처치 시 시전 보조 (38) |
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![]() | 환영 무기 투척 (1) |
![]() | 구체화의 환영 무기 투척 (1) |
![]() | 무기 기동 (4) |
![]() | 자기 반사의 무기 기동 (4) |
![]() | 원거리 병기의 무기 기동 (4) |
![]() | 투사체 속도 감소 보조 (31) |
![]() | 치명타 시 시전 보조 (38) |
![]() | 사망 시 시전 보조 (38) |
이름 | |
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![]() | 기절 시 시전 보조 (38) |
![]() | 사술 손길 보조 (38) |
Domination and Nemesis 아이템 /7
버프가 차원 능력 부여
Nemesis /32
이름 | 레벨 | Domain | Pre/Suf | Description |
---|---|---|---|---|
물리 가시 | 40 | Monster | Nemesis | |
원소 가시 | 40 | Monster | Nemesis | |
폭발성 화염혈액 | 2 | Monster | Nemesis | delete on death [1] volatile flameblood spawn monster on death variation [11] |
폭발성 화염혈액 | 2 | Monster | Nemesis | volatile flameblood spawn monster on death variation [11] |
영혼 도관 | 1 | Monster | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] monster raises after death [1] |
유령 | 1 | Monster | Nemesis | display monster is apparition [1] |
분열된 | 1 | Monster | Nemesis | monster spawns X monsters on death [8,12] |
타락한 피 | 40 | Monster | Nemesis | base corrupt blood when hit % average damage to deal per minute per stack [100] 피해 |
보물 소지 | 40 | Monster | Nemesis | monster drop additional unique items [1] |
원소의 축복 | 25 | Monster | Nemesis | 물리 피해의 50%를 무작위 원소 피해로 추가 always cause elemental status ailment [1] bleed 피해 물리 원소 상태 이상 |
버서커 | 1 | Monster | Nemesis | nemesis transform on low life [1] |
버서커의 광분 | 1 | Monster | Nemesis | 이동 속도 20% 증가 공격 및 시전 속도 20% 증가 캐릭터 크기 25% 증가 받는 피해 30% 감소 공격 시전 속도 |
영혼 포식자 | 15 | Monster | Nemesis | grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] 공격 시전 속도 오라 |
파기자 | 25 | Monster | Nemesis | remove charges on hit % [100] remove flask effects on hit % [100] |
연막 보행자 | 40 | Monster | Nemesis | level [0] |
뼈의 인도자 | 15 | Monster | Nemesis | level [0] |
근접 보호막 | 40 | Monster | Nemesis | level [0] |
끔찍한 손길 | 4 | Monster | Nemesis | base attacks poison [1] poison 카오스 상태 이상 |
약점의 인도자 | 4 | Monster | Nemesis | 명중 시 적이 쇠약화 저주에 걸림 시전 저주 |
연약함의 인도자 | 1 | Monster | Nemesis | 명중 시 적이 취약성 저주에 걸림 시전 저주 |
시간허비자 | 25 | Monster | Nemesis | 명중 시 적이 시간의 사슬 저주에 걸림 시전 저주 |
사술의 원천 | 25 | Monster | Nemesis | |
선대의 힘 | 15 | Monster | Nemesis | |
태풍 전령의 | 60 | Monster | Nemesis | |
위장한 포식자 | 1 | Monster | Nemesis | avoid damage % [50] disable light [1] disable rarity epk [1] |
덩굴 올가미 | 15 | Monster | Nemesis | attach vines to defender on hit % chance [100] |
마지막 헐떡임 | 40 | Monster | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [4000] |
가벼운 화살 | 25 | Monster | Nemesis | |
지옥불 화살 | 25 | Monster | Nemesis | |
번개 신기루 | 40 | Monster | Nemesis | |
눈 화살 | 25 | Monster | Nemesis | |
자애로운 수호자 | 15 | Monster | Nemesis | monster allies cannot take damage pulse owner [1] |
성소 /30
Community Wiki
Domination league
The Domination league was a four month softcore challenge league . This league introduced shrines.
It started, along with the Nemesis league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league all characters and stashes were moved to Standard league. Characters that died during the four months respawned in Domination.
Modifier
All areas had
- Powerful Shrines can affect both Monsters and you
Items
Domination had seven exclusive base item types (all shared with Nemesis) and seven exclusive uniques (six of which were shared with Nemesis). The base type Prismatic Ring could not drop, but by using a new vendor recipe. The Item Quantity Support gem could not be obtained, and IIQ mods could not spawn on magic and rare items.
Nemesis league
The Nemesis league was a four month challenge league aimed at players who are looking for more challenging gameplay. In this league, every rare monster had one powerful Nemesis modifier, making them even more deadly.
It started, along with the Domination league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league surviving characters and stashes were moved to the Hardcore league. As with regular Hardcore, characters that die during the four months were moved to the Standard league immediately.
Modifier
All areas had the following modifier:
- Rare Monsters each have a Nemesis Mod
Items
Nemesis had seven exclusive base item types (all shared with Domination) and seven exclusive uniques (six of which were shared with Domination). The new base ring type Prismatic Ring did not drop from slain enemies, and instead was only obtainable by using a new vendor recipe. The Item Quantity Support gem could not be obtained, and IIQ mods could not spawn on magic and rare items.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.