중갑의 성소
방어도, 회피, 에너지 보호막이 증가합니다.
physical_damage_reduction_rating_+%
evasion_rating_+%
maximum_energy_shield_+%
base_damage_taken_+%
maximum_life_%_to_add_as_maximum_energy_shield
has_shrine_effect
base_spell_suppression_chance_%
Impenetrable Shrine
Attribute /5

shrine_defence

KeyValue
AcronymIgnite
IsRemovable1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Physical Damage Reduction Rating +%
Codephysical damage reduction rating +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Global Evasion Rating +%
Codeevasion rating +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Global Maximum Energy Shield +%
Codemaximum energy shield +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codemaximum life % to add as maximum energy shield
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase spell suppression chance %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean