Domination and Nemesis Unique /8
Domination and Nemesis Gemme/15
Nom | |
---|---|
![]() | Animation de Gardien (28) |
![]() | Animation de Gardien du Châtiment (28) |
![]() | Soutien : Perte de Durée (31) |
![]() | Soutien : Déclenchement par seuil de Dégâts subis (38) |
![]() | Soutien : Déclenchement en Tuant en mêlée (38) |
Domination and Nemesis Objet /7
L'Effet bénéfique octroie Déphasage
Nemesis /32
Nom | Niveau | Domain | Pre/Suf | Description |
---|---|---|---|---|
Épines physiques | 40 | Monster | Nemesis | |
Épines élémentaires | 40 | Monster | Nemesis | |
Flammes sanglantes instables | 2 | Monster | Nemesis | delete on death [1] volatile flameblood spawn monster on death variation [11] |
Flammes sanglantes instables | 2 | Monster | Nemesis | volatile flameblood spawn monster on death variation [11] |
Conduit d'âmes | 1 | Monster | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] monster raises after death [1] |
Apparition | 1 | Monster | Nemesis | display monster is apparition [1] |
Fissuré | 1 | Monster | Nemesis | monster spawns X monsters on death [8,12] |
Sang corrupteur | 40 | Monster | Nemesis | base corrupt blood when hit % average damage to deal per minute per stack [100] Dégâts |
trésor intérieur | 40 | Monster | Nemesis | monster drop additional unique items [1] |
Bénédiction des éléments | 25 | Monster | Nemesis | Rajoute 50% des Dégâts physiques sous forme de Dégâts d'un élément aléatoire always cause elemental status ailment [1] bleed Dégâts Physique Élémentaire Altération |
Berserker | 1 | Monster | Nemesis | nemesis transform on low life [1] |
Fureur de berserker | 1 | Monster | Nemesis | 20% d'Augmentation de la Vitesse de déplacement 20% d'Augmentation de la Vitesse d'attaque et d'incantation 25% d'Augmentation de la taille du personnage 30% de Réduction des Dégâts subis Attaque Lanceur de sorts Vitesse |
Mangeur d'âmes | 15 | Monster | Nemesis | grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] Attaque Lanceur de sorts Vitesse Aura |
Annihilateur | 25 | Monster | Nemesis | remove charges on hit % [100] remove flask effects on hit % [100] |
Marche-brume | 40 | Monster | Nemesis | level [0] |
Porteur d'os | 15 | Monster | Nemesis | level [0] |
Bouclier de proximité | 40 | Monster | Nemesis | level [0] |
Vil toucher | 4 | Monster | Nemesis | base attacks poison [1] poison Chaos Altération |
Porteur de Faiblesse | 4 | Monster | Nemesis | 100% de chances de Maudire les Ennemis au Toucher avec Affaiblissement Lanceur de sorts Malédiction |
Porteur de Fragilité | 1 | Monster | Nemesis | Inflige aux Ennemis la Malédiction Vulnérabilité au Toucher Lanceur de sorts Malédiction |
Chronophage | 25 | Monster | Nemesis | Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis Lanceur de sorts Malédiction |
Ensorceleur | 25 | Monster | Nemesis | |
Pouvoir ancestral | 15 | Monster | Nemesis | |
Héraut de la tempête | 60 | Monster | Nemesis | |
Prédateur camouflé | 1 | Monster | Nemesis | avoid damage % [50] disable light [1] disable rarity epk [1] |
Empêtrement de lianes | 15 | Monster | Nemesis | attach vines to defender on hit % chance [100] |
Dernier soupir | 40 | Monster | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [4000] |
Trait de lumière | 25 | Monster | Nemesis | |
Trait de fournaise | 25 | Monster | Nemesis | |
Mirage de foudre | 40 | Monster | Nemesis | |
Trait de neige | 25 | Monster | Nemesis | |
Gardien bienveillant | 15 | Monster | Nemesis | monster allies cannot take damage pulse owner [1] |
Sanctuaire /30
Community Wiki
Domination league
The Domination league was a four month softcore challenge league . This league introduced shrines.
It started, along with the Nemesis league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league all characters and stashes were moved to Standard league. Characters that died during the four months respawned in Domination.
Modifier
All areas had
- Powerful Shrines can affect both Monsters and you
Items
Domination had seven exclusive base item types (all shared with Nemesis) and seven exclusive uniques (six of which were shared with Nemesis). The base type Prismatic Ring could not drop, but by using a new vendor recipe. The Item Quantity Support gem could not be obtained, and IIQ mods could not spawn on magic and rare items.
Nemesis league
The Nemesis league was a four month challenge league aimed at players who are looking for more challenging gameplay. In this league, every rare monster had one powerful Nemesis modifier, making them even more deadly.
It started, along with the Domination league, on October 23, 2013 and lasted until February 23, 2014. At the end of the league surviving characters and stashes were moved to the Hardcore league. As with regular Hardcore, characters that die during the four months were moved to the Standard league immediately.
Modifier
All areas had the following modifier:
- Rare Monsters each have a Nemesis Mod
Items
Nemesis had seven exclusive base item types (all shared with Domination) and seven exclusive uniques (six of which were shared with Domination). The new base ring type Prismatic Ring did not drop from slain enemies, and instead was only obtainable by using a new vendor recipe. The Item Quantity Support gem could not be obtained, and IIQ mods could not spawn on magic and rare items.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.