Anarchy and Onslaught Unique /6 ⍟
Anarchy and Onslaught Unique /6 ⍟
Name | Show Full Descriptions |
---|---|
![]() | Daresso's Salute Citrine Amulet +(16–24) to Strength and Dexterity50% reduced maximum Energy Shield +(30–40)% to Fire Resistance +(30–40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 to Melee Strike Range 60% increased Melee Damage when on Full Life (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Death Rush Amethyst Ring +(17–23)% to Chaos Resistance+(300–350) to Accuracy Rating +(260–300) to Armour +(40–50) to maximum Life +(15–20)% to Chaos Resistance (0.6–0.8)% of Physical Attack Damage Leeched as Life You gain Onslaught for 4 seconds on Kill (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
![]() | Shavronne's Revelation Moonstone Ring +(15–25) to maximum Energy Shield+(60–75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 3% of Energy Shield per second Right ring slot: +100 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +100 to maximum Energy Shield |
![]() | Victario's Acuity Turquoise Amulet +(16–24) to Dexterity and Intelligence+(30–40)% to Lightning Resistance +(8–10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge |
![]() | Voll's Devotion Agate Amulet +(16–24) to Strength and Intelligence+(20–30) to maximum Energy Shield +(30–40) to maximum Life +(15–20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge |
Anarchy and Onslaught Item /7 ⍟
Anarchy and Onslaught Item /7 ⍟
Icon | Name |
---|---|
![]() | Agate Amulet Requires Level 16+(16–24) to Strength and Intelligence |
![]() | Amethyst Ring Requires Level 30+(17–23)% to Chaos Resistance |
![]() | Citrine Amulet Requires Level 16+(16–24) to Strength and Dexterity |
![]() | Diamond Ring Requires Level 20(20–30)% increased Global Critical Strike Chance |
![]() | ![]() Stack Size: 1 / 10Creates an imprint of an item for later restoration. The imprint can't be applied to Fractured Items |
![]() | Moonstone Ring Requires Level 20+(15–25) to maximum Energy Shield |
![]() | Turquoise Amulet Requires Level 16+(16–24) to Dexterity and Intelligence |
Anarchy and Onslaught Gem /3
Anarchy and Onslaught Gem /3
Anarchy Monster /64 ⍟
Anarchy Monster /64 ⍟
Name | Modifiers | Spectre |
---|---|---|
Orra Greengate | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed | N |
Thena Moga, the Crimson Storm | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 40% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits | N |
Ailentia Rac | N | |
Torr Olgosso | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Oyra Ona | N | |
Igna Phoenix | Chaos Damage taken does not bypass Energy Shield Zealot's Oath monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] maximum life % to add to maximum energy shield [100] | N |
Damoi Tui | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Bolt Brownfur, Earth Churner | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Curse Enemies with Vulnerability on Hit, with 4% increased Effect | N |
Eoin Greyfur | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | N |
Ion Darkshroud, the Hungering Blade | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Wilorin Demontamer | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Cannot Block Attacks Blocks Spells You take 15% of Damage from Blocked Hits | N |
Augustina Solaria | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Torr Olgosso | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] monster no map drops [1] | N |
Jonah Unchained | monster base type attack cast speed +% and damage -% final [33] Your hits can't be Evaded Never deal Critical Strikes monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Orra Greengate | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed monster no map drops [1] | N |
Ion Darkshroud | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] monster no map drops [1] | N |
Eoin Greyfur | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed monster no map drops [1] 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | N |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] monster no map drops [1] Blocks Spells You take 15% of Damage from Blocked Hits | N |
Hector Titucius, Eternal Servant | Blocks Projectiles while charging 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
The Forgotten Soldier | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster slain experience +% [100] unique boss curse effect on self +% final [-33] Blocks Projectiles while charging 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | N |
Thena Moga | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 40% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits | N |
Antalie Napora | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed | N |
Silva Fearsting | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Ailentia Rac | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed +5 to maximum number of Summoned Totems | N |
Armios Bell | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Antonio Bravadi | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] | N |
Zacharie Desmarais | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Oyra Ona | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 50% chance to gain a Frenzy Charge on Hit | N |
Ainsley Varrich | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed | N |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Blocks Spells You take 15% of Damage from Blocked Hits | N |
Aria Vindicia | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Blocks Spells You take 10% of Damage from Blocked Hits | N |
Dena Lorenni | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Ultima Thule | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Kirmes Olli | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Jonah Unchained | monster base type attack cast speed +% and damage -% final [33] Your hits can't be Evaded Never deal Critical Strikes monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Xandro Blooddrinker | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] Your hits can't be Evaded Never deal Critical Strikes Regenerate 1% of Life per second while on Low Life Regenerate 1.33% of Life per second unique boss curse effect on self +% final [0] | N |
Haki Karukaru | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 40% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits | N |
Vickas Giantbone | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] +1 to maximum number of Summoned Totems 40% increased Projectile Speed totem art variation [1] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] | N |
Bolt Brownfur | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Curse Enemies with Vulnerability on Hit, with 4% increased Effect | N |
Ohne Trix | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 50% increased Attack Speed | N |
Sevet Tetherein | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Attacks cause Bleeding Attacks have 15% chance to Maim on Hit | N |
Tinevin Highdove | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Doven Falsetongue | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Magnus Stonethorn | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 500% increased Totem Life 35% increased Cast Speed monster penalty against minions damage +% final vs player minions [-20] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Aurelio Voidsinger | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 35% increased Cast Speed | N |
Baracus Phraxisanct | Chaos Damage taken does not bypass Energy Shield 99% of Maximum Life Converted to Energy Shield monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 35% increased Cast Speed Regenerate 10% of Life per second You cannot Recharge Energy Shield Chill Effect and Freeze Duration on you are based on 100% of Energy Shield Stun Threshold is based on Energy Shield instead of Life Blocks Attacks and Spells You take 20% of Damage from Blocked Hits | N |
Ion Darkshroud | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Ash Lessard | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Can have up to 12 additional Traps placed at a time Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Jarek Irontrap | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown | N |
Ulysses Morvant | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] +3 to maximum number of Summoned Totems kill traps mines and totems on death [1] 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | N |
Thom Imperial | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Blocks Attacks and Spells You take 15% of Damage from Blocked Hits | N |
Jade | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Gain 25% of Physical Damage as Extra Fire Damage +35% to all Elemental Resistances Gain 25% of Physical Damage as Extra Cold Damage | N |
Lael Furia | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] totem art variation [4] 120% increased Projectile Speed Ancestral Bond kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Vanth Agiel | monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | N |
Shade of a Scion | monster dropped item rarity +% [500] 100% increased Movement Speed unique boss curse effect on self +% final [-10] | N |
Shade of a Templar | monster dropped item rarity +% [500] totem art variation [3] 500% increased Totem Life +5 to maximum number of Summoned Totems unique boss curse effect on self +% final [-10] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Shade of a Duelist | monster dropped item rarity +% [500] 60% increased Attack Speed unique boss curse effect on self +% final [-10] | N |
Shade of a Marauder | monster dropped item rarity +% [500] unique boss curse effect on self +% final [-10] | N |
Shade of a Shadow | monster dropped item rarity +% [500] Can have up to 16 additional Traps placed at a time 15% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown unique boss curse effect on self +% final [-10] kill traps mines and totems on death [1] | N |
Shade of a Witch | monster dropped item rarity +% [500] Curses you Cast never expire You can apply an additional Curse unique boss curse effect on self +% final [-10] Blocks Spells You take 15% of Damage from Blocked Hits | N |
Shade of a Ranger | monster dropped item rarity +% [500] 20% increased Attack Speed unique boss curse effect on self +% final [-10] | N |
Dimachaeri Cassius | monster base type attack cast speed +% and damage -% final [33] Your hits can't be Evaded Never deal Critical Strikes monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Mevia | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] Blocks Spells You take 15% of Damage from Blocked Hits | N |
Rudiarius Felix | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] 20% increased Attack Speed Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] | N |
Community Wiki
Anarchy league
The Anarchy challenge league was a four month softcore league. This league introduced rogue exiles.
It was announced on May 31, 2013, along with the Onslaught league and started on June 7, 2013. It lasted until October 7, 2013. At the end of the league all characters and stashes were moved to Standard league. Characters that died during the four months respawned in Anarchy.
Modifier
All areas had
- Rogue Exiles roam Wraeclast
Items
Anarchy had six exclusive base item types (all shared with Onslaught) and four exclusive uniques (two of which were shared with Onslaught). Two base types, Onyx Amulet and Prismatic Ring, and the unique Kaom's Heart were disabled in both Anarchy and Onslaught. All new base types were implemented to the regular leagues after Anarchy ended. The exclusive unique items did not, but may return in the future.
Onslaught league
The Onslaught challenge league was a four month hardcore league that was aimed at players who are looking for more challenging gameplay. In this league the attack, cast and movement speed of monsters was increased. In this regard it had been characterized as "a lighter version of the Turbo race".
It was announced on May 31, 2013, along with the Anarchy league and started on June 7, 2013. It ran until October 7, 2013. At the end of the league surviving characters and stashes were moved to Hardcore league. As with regular Hardcore, characters that die during the four months were moved to Standard immediately.
Modifiers
20% increased Monster Movement Speed
20% increased Monster Attack Speed
20% increased Monster Cast Speed
Items
Onslaught had six exclusive base item types (all shared with Anarchy) and four exclusive uniques (two of which are shared with Anarchy). Two base types, Onyx Amulet and Prismatic Ring, and the unique Kaom's Heart were disabled in both Onslaught and Anarchy. After onslaught ended, the new base items were implemented in the regular leagues as well. The exclusive unique items did not, but may return in the future.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.