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Ailentia Rac

Ailentia Rac

SpectreN
Area
Modmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fast Attacks
number of additional totems allowed [5]
Tagsred_blood, human, humanoid
Damage143%
Life108%
Ailment Threshold108%
Critical Strike Chance5%
TypeExileRanger5
Attack Distance6 ~ 80
Attack Time1.605 Second
Damage Spread20%
Evasion+100%
Accuracy+100%

ExileRangerSiegeBallista
CrossBowTotem
Siege Ballista
Summons a ballista totem that attacks with piercing arrows.
33% less Attack Speed
base totem range []
Totem lasts 12 seconds
base active skill totem level []
number of totems summoned in formation []
100% increased totem life
Deals 4.09% less Attack Damage

base_is_projectile base_skill_is_totemified is_totem skill_can_fire_arrows always_pierce Attack Projectile SkillCanVolley ProjectileAttack SkillCanTrap SkillCanMine Totem Ballista
Cast Time: 1 Second
Cooldown Time: 1.5 Second

ExileRangerBlinkArrow
Base duration is 12 seconds
number of monsters to summon [1]
alternate minion []
base number of clones allowed [1]

base_is_projectile ProjectileDamage Attack Minion ProjectileAttack CreateMinion Duration SkillCanTotem SkillCanTrap SkillCanMine MovementSkill Triggerable CreatesMinion TravelSkill FiresArrowsAtTargetLocation SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Ailentia Rac632562188.51.60582281616117096030303020

ExileRangerSiegeBallista
CrossBowTotem
Siege Ballista
Summons a ballista totem that attacks with piercing arrows.
33% less Attack Speed
base totem range []
Totem lasts 12 seconds
base active skill totem level []
number of totems summoned in formation []
100% increased totem life
Deals 4.09% less Attack Damage

base_is_projectile base_skill_is_totemified is_totem skill_can_fire_arrows always_pierce Attack Projectile SkillCanVolley ProjectileAttack SkillCanTrap SkillCanMine Totem Ballista
Cast Time: 1 Second
Cooldown Time: 1.5 Second

ExileRangerBlinkArrow
Base duration is 12 seconds
number of monsters to summon [1]
alternate minion []
base number of clones allowed [1]

base_is_projectile ProjectileDamage Attack Minion ProjectileAttack CreateMinion Duration SkillCanTotem SkillCanTrap SkillCanMine MovementSkill Triggerable CreatesMinion TravelSkill FiresArrowsAtTargetLocation SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Ailentia Rac566541951.91.60568411419815890030303020

ExileRangerSiegeBallista
CrossBowTotem
Siege Ballista
Summons a ballista totem that attacks with piercing arrows.
33% less Attack Speed
base totem range []
Totem lasts 12 seconds
base active skill totem level []
number of totems summoned in formation []
100% increased totem life
Deals 7.9% less Attack Damage

base_is_projectile base_skill_is_totemified is_totem skill_can_fire_arrows always_pierce Attack Projectile SkillCanVolley ProjectileAttack SkillCanTrap SkillCanMine Totem Ballista
Cast Time: 1 Second
Cooldown Time: 1.5 Second

ExileRangerBlinkArrow
Base duration is 12 seconds
number of monsters to summon [1]
alternate minion []
base number of clones allowed [1]

base_is_projectile ProjectileDamage Attack Minion ProjectileAttack CreateMinion Duration SkillCanTotem SkillCanTrap SkillCanMine MovementSkill Triggerable CreatesMinion TravelSkill FiresArrowsAtTargetLocation SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Ailentia Rac438391550.11.60546101094013704030303020

ExileRangerSiegeBallista
CrossBowTotem
Siege Ballista
Summons a ballista totem that attacks with piercing arrows.
33% less Attack Speed
base totem range []
Totem lasts 12 seconds
base active skill totem level []
number of totems summoned in formation []
100% increased totem life
Deals 11.71% less Attack Damage

base_is_projectile base_skill_is_totemified is_totem skill_can_fire_arrows always_pierce Attack Projectile SkillCanVolley ProjectileAttack SkillCanTrap SkillCanMine Totem Ballista
Cast Time: 1 Second
Cooldown Time: 1.5 Second

ExileRangerBlinkArrow
Base duration is 12 seconds
number of monsters to summon [1]
alternate minion []
base number of clones allowed [1]

base_is_projectile ProjectileDamage Attack Minion ProjectileAttack CreateMinion Duration SkillCanTotem SkillCanTrap SkillCanMine MovementSkill Triggerable CreatesMinion TravelSkill FiresArrowsAtTargetLocation SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Ailentia Rac325701156.81.6052933787211352030303020

ExileRangerSiegeBallista
CrossBowTotem
Siege Ballista
Summons a ballista totem that attacks with piercing arrows.
33% less Attack Speed
base totem range []
Totem lasts 12 seconds
base active skill totem level []
number of totems summoned in formation []
100% increased totem life
Deals 13.61% less Attack Damage

base_is_projectile base_skill_is_totemified is_totem skill_can_fire_arrows always_pierce Attack Projectile SkillCanVolley ProjectileAttack SkillCanTrap SkillCanMine Totem Ballista
Cast Time: 1 Second
Cooldown Time: 1.5 Second

ExileRangerBlinkArrow
Base duration is 12 seconds
number of monsters to summon [1]
alternate minion []
base number of clones allowed [1]

base_is_projectile ProjectileDamage Attack Minion ProjectileAttack CreateMinion Duration SkillCanTotem SkillCanTrap SkillCanMine MovementSkill Triggerable CreatesMinion TravelSkill FiresArrowsAtTargetLocation SecondWindSupport
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Ailentia Rac23689858.41.605186056429362030303020
stance Bow
Melee10OnlyLastTarget TargetNear TargetNotCursed
Melee3TargetNotCursed
TotemSnipe100IHaveNoTotems
TotemSnipe50IHaveFewerThanTwoTotems
TotemSnipe25IHaveFewerThanThreeTotems
TotemSnipe 5
CloneShot20TargetNotFar TargetIsEnemy
StrafeLeft8NoRepeat
StrafeRight8NoRepeat
Flee8NoRepeat TargetNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
Resists FireResists ColdResists LightningResists Chaos
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileRanger5"] = {
    name = "Ailentia Rac",
    life = 1.08,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 80,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "Melee",
        "ExileRangerBlinkArrow",
        "ExileRangerSiegeBallista",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileRangerBlinkArrow"] = {
    name = "ExileRangerBlinkArrow",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.ProjectileDamage] = true,
        [SkillType.Attack] = true,
        [SkillType.Minion] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.CreateMinion] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.FiresArrowsAtTargetLocation] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "base_number_of_clones_allowed",
        "base_is_projectile",
    },
    levels = {
        [1] = {12000, 1, 15, 1, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileRangerSiegeBallista"] = {
    name = "Siege Ballista",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Summons a ballista totem that attacks with piercing arrows.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.Ballista] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "base_totem_range",
        "base_totem_duration",
        "base_active_skill_totem_level",
        "number_of_additional_totems_allowed",
        "number_of_totems_summoned_in_formation",
        "totem_life_+%",
        "base_is_projectile",
        "base_skill_is_totemified",
        "is_totem",
        "skill_can_fire_arrows",
        "always_pierce",
    },
    levels = {
        [1] = {-33, 80, 12000, 2, 0, 2, 30, baseMultiplier = 0.683, levelRequirement = 2, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [2] = {-33, 80, 12000, 5, 0, 2, 40, baseMultiplier = 0.6925, levelRequirement = 5, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [3] = {-33, 80, 12000, 8, 0, 2, 50, baseMultiplier = 0.702, levelRequirement = 8, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [4] = {-33, 80, 12000, 12, 0, 2, 60, baseMultiplier = 0.7116, levelRequirement = 12, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [5] = {-33, 80, 12000, 16, 0, 2, 70, baseMultiplier = 0.7211, levelRequirement = 16, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [6] = {-33, 80, 12000, 20, 0, 2, 80, baseMultiplier = 0.7306, levelRequirement = 20, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [7] = {-33, 80, 12000, 24, 0, 2, 90, baseMultiplier = 0.7401, levelRequirement = 24, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [8] = {-33, 80, 12000, 28, 0, 2, 100, baseMultiplier = 0.7496, levelRequirement = 28, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [9] = {-33, 80, 12000, 32, 0, 2, 100, baseMultiplier = 0.7592, levelRequirement = 32, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [10] = {-33, 80, 12000, 36, 0, 2, 100, baseMultiplier = 0.7687, levelRequirement = 36, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [11] = {-33, 80, 12000, 40, 0, 2, 100, baseMultiplier = 0.7782, levelRequirement = 40, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [12] = {-33, 80, 12000, 44, 0, 2, 100, baseMultiplier = 0.7877, levelRequirement = 44, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [13] = {-33, 80, 12000, 48, 0, 2, 100, baseMultiplier = 0.7972, levelRequirement = 48, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [14] = {-33, 80, 12000, 52, 0, 2, 100, baseMultiplier = 0.8068, levelRequirement = 50, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [15] = {-33, 80, 12000, 55, 0, 2, 100, baseMultiplier = 0.8163, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [16] = {-33, 80, 12000, 58, 0, 2, 100, baseMultiplier = 0.8258, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [17] = {-33, 80, 12000, 61, 0, 2, 100, baseMultiplier = 0.8353, levelRequirement = 58, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [18] = {-33, 80, 12000, 64, 0, 2, 100, baseMultiplier = 0.8448, levelRequirement = 61, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [19] = {-33, 80, 12000, 67, 0, 2, 100, baseMultiplier = 0.8544, levelRequirement = 64, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [20] = {-33, 80, 12000, 70, 0, 2, 100, baseMultiplier = 0.8639, levelRequirement = 67, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [21] = {-33, 80, 12000, 72, 0, 2, 100, baseMultiplier = 0.8734, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [22] = {-33, 80, 12000, 74, 0, 2, 100, baseMultiplier = 0.8829, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [23] = {-33, 80, 12000, 76, 0, 2, 100, baseMultiplier = 0.8924, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [24] = {-33, 80, 12000, 78, 0, 2, 100, baseMultiplier = 0.902, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [25] = {-33, 80, 12000, 80, 0, 2, 100, baseMultiplier = 0.9115, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [26] = {-33, 80, 12000, 82, 0, 2, 100, baseMultiplier = 0.921, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [27] = {-33, 80, 12000, 84, 0, 2, 100, baseMultiplier = 0.9305, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [28] = {-33, 80, 12000, 86, 0, 2, 100, baseMultiplier = 0.94, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [29] = {-33, 80, 12000, 88, 0, 2, 100, baseMultiplier = 0.9496, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [30] = {-33, 80, 12000, 90, 0, 2, 100, baseMultiplier = 0.9591, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Tagsred_blood, human, humanoid
Damage143%
Life108%
Ailment Threshold108%
Critical Strike Chance5%
TypeExileRanger5Clone
Attack Distance6 ~ 80
Attack Time1.605 Second
Damage Spread20%
Evasion+100%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Ailentia Rac632562188.51.60582281616117096030303020

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Ailentia Rac566541951.91.60568411419815890030303020

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Ailentia Rac438391550.11.60546101094013704030303020

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Ailentia Rac325701156.81.6052933787211352030303020

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Ailentia Rac23689858.41.605186056429362030303020


Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

DiesAfterTime
{
}

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false

	on_death = "Delete();"
}

Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_minion_dies_when_parent_dies = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
Resists FireResists ColdResists LightningResists Chaos
1010105
20202012
30303020
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileRanger5Clone"] = {
    name = "Ailentia Rac",
    life = 1.08,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 80,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}