Metamorph Unique /22
+(20–30)% to Lightning Resistance
+(30–50) to Intelligence
(20–25)% increased Spell Damage
30% chance to Avoid Elemental Ailments
Nova Spells have 20% less Area of Effect
Nova Spells deal 30% less Damage to Players with Hits and Ailments
Nova Spells Cast at the targeted location instead of around you
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(10–20)% increased Pack size
15 uses remaining
333% increased Armour and Energy Shield
(9–21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
(Increases and Reductions to Maximum Energy Shield
also apply to Spell Damage at 30% of their value)
(Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value)
(Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value)
(400–500)% increased Evasion and Energy Shield
+(20–40)% to Fire Resistance
+(20–40)% to Cold Resistance
25% chance to inflict Cold Exposure on Hit
25% chance to inflict Fire Exposure on Hit
Nearby Enemies have 50% increased Fire and Cold Resistances
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
+(16–24) to Dexterity and Intelligence
(15–25)% increased Evasion Rating
+(15–20)% to all Elemental Resistances
Skills fire 2 additional Projectiles
(20–30)% increased Projectile Speed
Modifiers to number of Projectiles instead apply
to the number of targets Projectiles Split towards
Can be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
(150–200)% increased Armour and Energy Shield
(7–12)% increased maximum Life
+(20–30)% to Fire and Lightning Resistances
(Loses all but 1 Implicit Modifier if this Modifier is lost)
Map has 1 additional random Prefix
18 uses remaining
+(25–40) to maximum Life
+(15–20) to all Attributes
+(50–70) to maximum Life
You can have an Offering of each type
Offering Skills have 50% reduced Duration
(Attributes are Strength, Dexterity, and Intelligence)
+1 to Monster Level of Area
(20–30)% increased effect of Explicit Modifiers on your Maps
12 uses remaining
6% increased Movement Speed
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
You have Phasing if you have Blocked Recently
(No chance to avoid damage can be higher than 75%)
(Recently refers to the past 4 seconds)
+(25–35) to Strength
+(50–70) to maximum Life
+(20–30)% to Cold Resistance
Your Minions use your Flasks when summoned
Minions have (25–40)% reduced Flask Charges used
Minions have (50–80)% increased Flask Effect Duration
Adds (16–19) to (25–29) Fire Damage
Adds (16–19) to (25–29) Cold Damage
Adds (6–10) to (33–38) Lightning Damage
(60–120)% increased Evasion Rating
Critical Strikes do not inherently inflict non-Damaging Ailments
Inflict non-Damaging Ailments as though dealing (100–200)% more Damage
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
+1 to Monster Level of Area
(20–40)% more Monster Life
12 uses remaining
Map has 1 additional random Suffix
18 uses remaining
+1 to Monster Level of Area
(15–30)% more Monster Damage
12 uses remaining
24% increased Elemental Damage
+(20–30) to Intelligence
(8–15)% increased Cast Speed
(40–60)% increased Mana Regeneration Rate
Minions deal (40–60)% increased Damage
Each Summoned Phantasm grants you Phantasmal Might
(Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack)
+(40–70) to Intelligence
+30 to maximum Energy Shield per 100 Reserved Life
+(80–100) to maximum Mana
Regenerate 2% of Energy Shield per second
Chaos Damage is taken from Mana before Life
40% increased Global Accuracy Rating
Triggers Level 20 Reflection when Equipped
(130–150)% increased Physical Damage
Adds (16–22) to (40–45) Physical Damage
(8–12)% increased Attack Speed
(8–12)% increased Critical Strike Chance
summon mirage warrior on crit [100]
Only affects Passives in Small Ring
Passives in Radius can be Allocated without being connected to your tree
(-20–-10)% to all Elemental Resistances
(This Jewel has both a minimum and maximum Radius. Only Passives between the two are considered to be in the Jewel's Radius)
Your Maps contain (4–7) additional packs of Elder Fiends
Your Maps contains (4–7) additional packs of Shaper Creations
12 uses remaining
+(20–30)% to Fire Resistance
+(30–50) to Strength
(20–25)% increased Melee Damage
30% chance to Avoid being Stunned
20% less Attack Speed
Strike Skills also target the previous location they were Used
+(20–30) to Dexterity
10% reduced Strength
15% increased Dexterity
(-30–-20)% to Fire Resistance
+(30–40)% to Cold Resistance
You do not inherently take less Damage for having Fortification
+4% chance to Suppress Spell Damage per Fortification
(15–25)% increased Attack and Cast Speed while at maximum Fortification
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Metamorph Gem/45
Attack Melee Strike Spell Channelling Physical Fire Cold Lightning Chaos Bow Projectile Chaining Minion Totem Aura Hex Support AoE Critical Trigger Duration
Name
Ballista Totem Support (8)
Bow, Projectile, Support, Totem
Awakened Added Fire Damage Support (72)
Fire, Physical, Support
Awakened Ancestral Call Support (72)
Support, Melee, Attack, Strike
Awakened Brutality Support (72)
Physical, Support
Awakened Burning Damage Support (72)
Fire, Support
Awakened Elemental Damage with Attacks Support (72)
Attack, Support
Awakened Fire Penetration Support (72)
Fire, Support
Awakened Generosity Support (72)
Support, Aura
Awakened Melee Physical Damage Support (72)
Melee, Physical, Support, Attack
Awakened Melee Splash Support (72)
Support, Melee, Attack, Strike, AoE
Awakened Multistrike Support (72)
Attack, Melee, Support
Name
Shrapnel Ballista (4)
Attack, Projectile, Totem, Bow
Shrapnel Ballista of Steel (4)
Attack, Projectile, Totem, Physical, Bow
Arrow Nova Support (8)
Bow, Attack, Support, Projectile
Ensnaring Arrow (16)
Attack, Projectile, AoE, Bow
Artillery Ballista (28)
Attack, Totem, AoE, Fire, Projectile, Bow
Artillery Ballista of Cross Strafe (28)
Attack, Totem, AoE, Fire, Projectile, Bow
Artillery Ballista of Focus Fire (28)
Attack, Totem, AoE, Fire, Projectile, Bow
Barrage Support (38)
Bow, Attack, Support, Projectile
Greater Volley Support (38)
Support, Projectile
Awakened Added Cold Damage Support (72)
Cold, Support
Awakened Arrow Nova Support (72)
Bow, Attack, Support, Projectile
Awakened Cast On Critical Strike Support (72)
Critical, Support, Spell, Trigger
Awakened Chain Support (72)
Support, Chaining, Projectile
Awakened Cold Penetration Support (72)
Cold, Support
Awakened Deadly Ailments Support (72)
Support
Awakened Fork Support (72)
Support, Projectile
Awakened Greater Multiple Projectiles Support (72)
Support, Projectile
Awakened Swift Affliction Support (72)
Support, Duration
Awakened Vicious Projectiles Support (72)
Projectile, Attack, Physical, Chaos, Support
Awakened Void Manipulation Support (72)
Chaos, Support
Name
Awakened Added Chaos Damage Support (72)
Chaos, Support
Awakened Added Lightning Damage Support (72)
Lightning, Support
Awakened Blasphemy Support (72)
Support, Hex, Aura
Awakened Cast While Channelling Support (72)
Support, Channelling, Spell, Trigger
Awakened Controlled Destruction Support (72)
Spell, Critical, Support
Awakened Elemental Focus Support (72)
Support
Awakened Hextouch Support (72)
Support, Hex, Trigger
Awakened Increased Area of Effect Support (72)
Support, AoE
Awakened Lightning Penetration Support (72)
Lightning, Support
Awakened Minion Damage Support (72)
Support, Minion
Awakened Spell Cascade Support (72)
AoE, Spell, Support
Awakened Spell Echo Support (72)
Spell, Support
Awakened Unbound Ailments Support (72)
Support
Awakened Unleash Support (72)
Spell, Support
Minimap Icons /3
MetamorphosisBoss
MetamorphosisFormedBoss
MetamorphosisMonster
Metamorph Item /72
Abrasive Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attack modifiers on a ring, amulet or belt
Replaces other quality types
Awakener's Orb
Stack Size: 1 / 10
Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiers
Baited Expectations
Stack Size: 1 / 8
Fishing Item
Cameria's Cut
Stack Size: 1 / 2
Scarab
Crusader's Exalted Orb
Stack Size: 1 / 20
Adds Crusader influence and a new Crusader modifier to a rare item
Deathly Designs
Stack Size: 1 / 7
Level 21 Trap Gem
Quality: +23%
Corrupted
Divine Justice
Grand Spectrum
Corrupted
Etched in Blood
Stack Size: 1 / 9
Rigwald's Quills
Two-Implicit
Corrupted
Fertile Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt
Replaces other quality types
Fragment of Constriction
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Emptiness
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Enslavement
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Eradication
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Knowledge
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Purification
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Shape
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Terror
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Friendship
Stack Size: 1 / 3
Aul's Uprising
Hunter's Exalted Orb
Stack Size: 1 / 20
Adds Hunter influence and a new Hunter modifier to a rare item
Imbued Catalyst
Stack Size: 1 / 10
Adds quality that enhances Caster modifiers on a ring, amulet or belt
Replaces other quality types
Intrinsic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attribute modifiers on a ring, amulet or belt
Replaces other quality types
Prismatic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Resistance modifiers on a ring, amulet or belt
Replaces other quality types
Redeemer's Exalted Orb
Stack Size: 1 / 20
Adds Redeemer influence and a new Redeemer modifier to a rare item
Squandered Prosperity
Stack Size: 1 / 5
Perandus Manor
Voidstone Count: 4
Corrupted
Succor of the Sinless
Stack Size: 1 / 6
Bottled Faith
Tempering Catalyst
Stack Size: 1 / 10
Adds quality that enhances Defence modifiers on a ring, amulet or belt
Replaces other quality types
The Bones
Stack Size: 1 / 6
Level 21 Vaal Summon Skeletons
Corrupted
The Chosen
Stack Size: 1 / 5
Skin of the Lords
Corrupted
The Craving
Stack Size: 1 / 4
Unending Hunger
The Escape
Stack Size: 1 / 5
Seven-League Step
The Fishmonger
Stack Size: 1 / 4
Albino Rhoa Feather
Turbulent Catalyst
Stack Size: 1 / 10
Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt
Replaces other quality types
Underground Forest
Stack Size: 1 / 4
Disabled
Warlord's Exalted Orb
Stack Size: 1 / 20
Adds Warlord influence and a new Warlord modifier to a rare item
Metamorph Monster /1
NameModifiersSpectre
Ciergan, Shadow AlchemistMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Metamorph Quest /1
MasterQuest
Act 11
Tane wants you to slay creatures and collect samples from them. You will need five different samples.
Text Audio /2
TypeNameQuantity
MetamorphTane Octavius51
MetamorphCrumpled Note1

Community Wiki

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Metamorph league

Affliction Patch Notes

  • Metamorph has been removed from the core game. Itemised Metamorph Samples will be deleted upon logging in.
  • The following Metamorph Uniques have been added to the core drop pool: Astral Projector, Fury Valve, Mother's Embrace, and Warrior's Legacy.
  • The Awakened and The Transformation Divination Cards can now be found in the Gardens, Haunted Mansion, Palace, Tower, and Underground Sea Maps, as well as the Death and Taxes, Hallowed Ground and Maelström of Chaos Unique Maps.
  • The Sextant modifiers that cause an area to contain Metamorph Monsters or cause Catalysts dropped by Metamorphs in your Maps to be Duplicated can no longer roll. Existing Voidstones or Charged Compasses with these modifiers have had this replaced with a modifier that causes your Maps to contain Ultimatum Encounter.
  • The Shifting Ire has been removed from the Foundry Map Boss fight. Existing Shifting Ires that have been captured in a Ritual Vessel are now "Ciergan, Shadow Alchemist" instead.

Ultimatum Patch Notes

Metamorph Changes

  • Added an Accelerating Catalyst, which adds quality that enhances Speed modifiers on a Ring, Amulet or Belt.
  • Added a Noxious Catalyst, which adds quality that enhances Physical and Chaos Damage modifiers on a Ring, Amulet or Belt.
  • Added an Unstable Catalyst, which adds quality that enhances Critical modifiers on a Ring, Amulet or Belt.
  • Metamorphs created in Tane's Laboratory now deal 10% more damage and have 80% more health.

Delirium Patch Notes

Metamorph Mechanics Added to the Core Game

  • Metamorph, and Tane, can now be found once you reach maps. Each map has a 10% chance to be populated with monsters who can drop Metamorph parts. Tane will appear in your hideout once you have completed his Pound of Flesh quest. He will no longer appear in towns, misanthrope that he is.
  • You can now find Metamorph Scarabs from various sources. Each scarab guarantees Metamorph monsters will appear in an area, with higher-tier Scarabs causing map bosses to drop additional Metamorph parts.
  • Added a Sextant modifier which will also cause maps in the associated Atlas region to contain Metamorph monsters.
  • Made a number of improvements to specific Metamorph behaviour situations. For example, Metamorphs with only ranged skills will now still attempt to move closer to the player, whereas previously they would stand in place.
  • The "maximum power" effect on the bar to the right of the Metamorph panel no longer plays if it is impossible for the fight to drop an itemised organ.
  • Added a line to the reward box when the Metamorph will drop an itemised organ.

Introduction

The Metamorph league and Hardcore Metamorph league are past challenge leagues. They launched on December 13, 2019 along with the release of the Conquerors of the Atlas expansion.

In this league, the player meets Tane Octavius. He tasks the player with gathering parts from various monsters, which he uses to create a Metamorph. Metamorphs are enemies that constantly change forms, using the moves of enemies it acquired the parts of, even unique bosses. Metamorphs drop loot based on the parts used, which can include Catalysts that give a quality stat to jewelry, increasing the magnitude of specified modifier types and the likeliness of rolling those mods.

All characters and stashes were be moved to Standard league and Hardcore league respectively when the league ended. Characters that die in the Hardcore Metamorph league were immediately moved to the permanent Standard league.

League mechanic

Metamorph organ

  • Mechanics

    • Each map has a 8% chance to include a Metamorph encounter, which is rolled independently from other chance-based encounters, such as Masters, Abyss, Blight, Breach, Delirium, Essence, Ritual, rogue exile, Legion, Smuggler's Cache, Strongbox, The Sacred Grove, etc. In the encounter, certain monsters (and the map boss) are marked with a green "arrow" on their bodies as well as marked on the mini-map with a circular green icon, and the monster health and name bar have a similar green circle. Upon defeating these monsters, they drop organ samples which are automatically collected. With a full set of samples - Brain, Eye, Heart, Lung, and Liver - players can construct a Metamorph unique boss monster based on the combination they have used by spawning Tane Octavius and his Metamorph Vial using a button on the bottom right (PC default keybind: V). Tane spawns automatically once you've collected every organ in the zone.

    • Players can use any combination of the collected organs to create the Metamorph monster. Each monster is made up of 5 organs, and players must select one of each type before constructing the Metamorph monster. Each organ determines the attacks the Metamorph uses, as well as the monster modifiers it has. Sometimes an organ will contain an additional item drop bonus. Moreover, a meter to the right fills based on sample rarity, which increases the monster's overall stats and item drops. Organs from higher rarity monsters will give larger increases to this meter. If the meter is filled as well as using at least one map boss sample (which have the same orange item color as unique items), the Metamorph will drop an itemized organ sample, named after the name of the map boss, which can be placed in player's inventory. Note that in some cases, even in a fully cleared map, there are not enough rare and unique organ samples to fully fill the meter, due to external factors such as map rarity, map mods, map tier and pack size. Only one Metamorph boss can be constructed per a map instance (the exception being in the Valdo's Rest region with the Repeated Experiment Atlas passive skill), and only the itemized organ(s) can be transferred out of the zone instance. Player can boost the drop of itemized organs by using Metamorph Scarab. Each specific Metamorph monster can only drop a single type of itemized organ (though it can drop more than one of that type due to atlas passives or scarabs), regardless of how many orange-colored organs are included in its construction.

    • The Metamorph monster will have a combination of attacks and abilities depending on the organs used (each organ notes one or more attacks/abilities it grants the monster). In addition, as the Metamorph is battled, it will summon a substantial number of minions to assist it, which can be lethal even on their own if the Metamorph is defeated before them.

    • Itemized samples can be used in the Metamorph Vial in Tane's Laboratory. A full set of itemized organs can be used to construct a Metamorph there. The mods on the itemized organs indicate additional items the Metamorph will drop. Note that no more organs drop in the lab.

  • List of Metamorph organ samples basetypes

    • Metamorph Brain - the abilities associated with Brain samples are "Lingering"

    • Metamorph Eye - the abilities associated with Eye samples are "Simple"

    • Metamorph Lung - the abilities associated with Lung samples have "Medium Delay"

    • Metamorph Heart - the abilities associated with Heart samples have "Long Delay"

    • Metamorph Liver - the abilities associated with Liver samples have "Short Delay"

  • Vendor recipe

    Any three itemized organs (even of differing types) can be sold to a NPC to receive a random organ differing from those offered, with random rewards. Thus, if the players lack Eyes and/or Livers, they should use 1 Brain, 1 Heart, and 1 Lung in the recipe to maximize the chances of receiving an organ they need.

  • Strategy

    Metamorphs can be spawned anywhere on the map using the UI button in the lower right. Using different strategies with placement can make defeating them easier.

    • For characters that can hit enemies off screen with ranged skills, placing the metamorph in an open area will make it easier to hit them far away and get away.

    • For characters that use melee hits, placing the metamorph in the smallest area you can find will prevent large amounts of enemies from hitting you at the same time.

    • If the atlas has a watchstone in the maps region with a sextant modifier that says "Area has additional packs of monsters that convert" there will be traitorous totems on the map that give the player and minions auras. Spawning the metamorph near these totems will give the player and minions auras during the metamorph fight.

Tane's Laboratory

Tane's Laboratory is an area. This area has a Waypoint.

Minimap

These new icons are introduced to the minimap:

Modifiers

All map and most area have the modifiers:

  • MapMetamorphosisLeague

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